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Chris E.&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2008. We have continued to
strive to fulfill our obligation of offering an excellent program for your
Scouts. In 2007, we updated our shotgun facility with a new elevated,
5 position range. This ranges boasts a new high speed wobble trap that offers an
exciting challenge for even the most advanced shooters. The iceberg and mountain
boarding were among the favorite free time activities that Scouts enjoyed. 2008
will continue with improvements to both facilities and program.

In order to prepare for your 2008 camping experience, please begin preparation
now. This book along with the accompanying registration packet will be your key
to an exciting and meaningful summer camp program. If you have questions, or
cannot find answers here, feel free to contact us directly. Please help our Scouting
program by making summer camp available to all boys in your unit. Camperships
are available for those families that need financial assistance.

On behalf of the Chickasaw Council and the 2008 Kia Kima Staff, we look forward
to seeing you this summer!

Yours in Scouting

J. Andrew Armstrong
Reservation Director
Kia Kima Scout Reservation

visit kiakima.com

2008 Leader’s Guide to Summer Camp

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

1
2
2

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

General Information

6

Check-in
Mail &amp; email
Check-out

7
11
12

Program Information

13

Merit Badge Information
Trailblazers
Ozark Ultimate Trek
Mountain Man
C.O.P.E.
Ozark Climbing School
Extreme Twilight

13
21
23
25
26
27
28

Order of the Arrow

30

What To Bring To Camp

31

Individual Checklist
What Not To Bring To Camp

31
32

Twilight Activities

33

Add-A-Program

34

Honor &amp; Merit Troop

36

Just for Leaders

37

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

37
38
39

Class Schedules
Campsite Inspection
Maps

visit kiakima.com

42 &amp; 43
42
44 &amp; 45

2008 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP

!
Leader’s fees are due
upon arrival at camp.
Please note the chart
below for prorated
Leader’s Fees.

T

he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout
Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2008, you are on your way to a terrific visit at Kia
Kima. The camp fee schedule can be found in the table on the bottom of the page.
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending this event. The next payment of $90 is due on May
15th. By using this registration process, we can better
determine the number of Scouts attending camp from
# of Scouts
# of Leaders @ no charge
each unit, and allow camp staff to adjust their programs
2
5
accordingly. Smaller units may be asked to share a
3
24
campsite with another unit if the minimum size is not
4
32
met.
40+

5

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$185.00

Shotgun Shooting

$25 per participant

Scouts from other Councils

$195.00

Golf

$20 per participant

Leader’s Fee

$90

$50 per participant

Whitewater Merit Badge

$25 per participant

Ozark Ultimate Trek
Mountain Man
Rendevous

COPE

$20 per participant

Ozark Ultimate Trek Adult

Please Note: Leader’s fees are prorated based on chart above.

visit www.kiakima.com

1

$25 per participant

$50 per participant

2008 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES

CAMPSITE RESERVATION

Camp Osage

Units attending camp in 2008 may reserve a
space for 2009 by placing a deposit on their site prior
to leaving camp. Campsites available after August 1st,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until January 1st.
After that date, they are not refundable. Troops that
withdraw their deposit by January 1st, will receive a
deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2008 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.

2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

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�SAFETY &amp; REGISTRATION

A

ll Scouts and leaders attending camp must have a physical
examination before coming to camp, and must have the proper
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and
leaders. The examination must be performed by a licensed physician. These
forms are available through the Scout Service Center or at www.kiakima.com.
Please use the most current versions of this form. Contact your District Executive
if you have any questions. Each Scout and leader will have a health re-check
after his arrival, and the troop’s medical forms will be kept on file with the camp’s
health officer. They will be returned to the unit leader at the end of the week.
Adult leaders who will be in camp for less than 72 hours are not required to have
a complete physical; however, a personal examination health history (Class 1
Medical Form) is required. Please make arrangements for physical examinations
to be completed before arrival at summer camp. Any Scout or leader who does
not have a completed health form – including examination – will be restricted
from all camp activities until proper examination has been given.

!
Arkansas State Law
requires a minimum
Class 3, updated annually (no. 34412 A)
Medical Form for all
Scouts and leaders.

REQUIRED MEDICAL FORMS
All Scouts and leaders are required to have a physical
examination before camp and complete the appropriate
medical form
Scouts &amp; leaders must have a minimum Class 3,
updated annually (#34412 A)
Forms are available at www.kiakima.com

visit www.kiakima.com

3

2008 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Lead-

ers will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step have
a corresponding number.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

1

1

!
Registration
forms are available in the registration packet at
www.kiakima.com.

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep
in mind; some campsites may already be reserved.

!
Please ensure that all
registration forms
are filled out completely!

2008 Leader’s Guide to Summer Camp

4

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�you to camp. Do not mail these forms: have them
ready at check-in. Also, when you check in at the
The second step of the registration program office, we will update schedules, settle any
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.
Unit Count Form (KKSR 2) and return it to the Scout
Service Center no later than March 31st. This form
should be submitted with a $35 deposit per Scout.
This fee is transferable but not refundable. Upon
submitting this form, your unit will be emailed a
ONFIRMATION
HANGES
username and password to log into our online registration system. Registration for classes is on a firstWhen registering online for classes, please save
come, first-served basis, so register early. Form KKSR your confirmation. If a schedule change takes place,
2, Part B is included for your convenience if you are you will be notified from our administrative staff prior
unable to access the online system.
to your arrival at camp.
For your convenience there are computer terminals available at the Scout Office. If you would like
REGISTRATION FORM assistance with the online system or the means to regThis is the third summer camp pay- ister via computer, visit the Scout Service Center.
ment. Please submit the Registration Form (KKSR Please ensure that all adults and youth are entered in
3) and return them with $90 per Scout by May 15th. the registration system.

UNIT COUNT FORM

2

C

&amp;C

3

Please submit sizes for adults and youth registered.
This form must be received by May 15th to receive complimentary shirts. Units will be responsible for purchasing shirts for those members not
on this list.

4

CORRESPONDENCE
All summer camp correspondence and registration materials should be sent to the Scout Service
Center until May 31st. After May 31st, the summer
camp operation will be moved to the camp facility so
all correspondence
SUMMER CAMP
should be sent directly
ADDRESSES
to camp. In order to
assure that your paperBefore May 31st
work arrives at the
Chickasaw Council, BSA
171 South Hollywood
proper location, please
Memphis, Tennessee 38112
follow this step. The
(901) 327-4193
addresses for both loFax: (901) 327-2010
cations are listed in the
After May 31st
table on this page.

FINAL FINANCIAL FORM

The final payment includes the balance
of the camp fee, leaders fees, and special program
fees. This may be paid at check-in after arriving at
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)
and send it to the camp address. This form is a summary of all financial transactions and should be the last
payment in the registration process. Do not send this
form, payment, or any registration materials less than
two weeks prior to your arrival at camp.

5

CHECK - IN

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp,
bring the optional Swim Check Form (KKSR 5) with

visit www.kiakima.com

5

2008 Leader’s Guide to Summer Camp

�GENERAL
INFORMATION

!
It is recommended that each
unit bring insect and tick
repellent. Certain brands
containing permethrin will
provide adequate tick protection.

K

ia Kima is known for providing a
quality program, but often times the
accommodations are what make a
week at summer camp comfortable and enjoyable.
While we are not a five-star hotel, we strive to make
each troop’s visit an enjoyable one.

week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.

DANGEROUS WILDLIFE
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders, ticks, etc.
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to
keep you comfortable at camp.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the safe transportation of its members to and from camp. Make sure
that all vehicles meet national insurance requirements.
Transporting Scouts or adults in the bed of a pickup
truck or trailer – whether it is covered or uncovered—
is against national BSA policy. Units visiting Kia Kima
from other councils are responsible for obtaining the
appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is next to
the Administration Building. Vehicles are not to be
parked in the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order
to store gear. A locking box will provide a place to
secure and safeguard gear.
To keep traffic in camp to a minimum, only
camp vehicles will be allowed into camp during the

2008 Leader’s Guide to Summer Camp

A FEW HELPFUL TIPS FOR A
COMFORTABLE AND SAFE
CAMPING EXPERIENCE
♦ Wear closed-toed shoes
♦ Use insect repellents containing DEET or Permethrin
♦ Carry flashlights when walking at night
♦ Shake out clothing and shoes before wearing them
♦ Keep food out of tents
♦ Check for tick bites daily

6

visit www.kiakima.com

�CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. The
unit leader should have the unit’s medical
forms and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR 5).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.
If any equipment is missing or damaged the
troop guide will note it and report it. The
unit leaders with the troop guides
should check each tent for damage. Any

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damage found at the end of the week will be
assessed to the troop. Tears in tents will be
assessed a fee of $15 per inch. Multiple tears
or tears over three inches are considered unrepairable and may result in the troop replacing the damaged tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All per- Plan to arrive
sons who will use the swimming area, boating area, between 1:00
or river must have a swim check. No Exceptions! PM and 3:00

!

!

PM on Sunday

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi
tional photos may be purchased for $6 each.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall or Commissary.

6.

Supper - Scouts &amp; leaders wear Class A uniforms.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

2008 Leader’s Guide to Summer Camp

�NEW

EXPRESS CHECK-IN
The administrative staff will designate an
express check-in location for those units that have
correctly completed all paperwork prior to camp. Units
with proper paperwork will be able to utilize this
service. Correct paperwork includes the following:
1. Summer Camp Application submitted and
reservation confirmed
2. $35 per boy deposit submitted with the proper
form (KKSR 2)
3. Online registration completed and includes
adults attending
4. $90 per boy deposit and T-shirt pre-order
form is submitted with KKSR 3

VESPERS &amp; CHAPEL
Vespers is a short fellowship service held on
Wednesday evenings. Vespers is held at the chapel
and everyone is encouraged to attend. Members of
the staff will conduct vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.

UNIT PHOTOGRAPHS
Units will have an opportunity to have a group
picture made during their check-in process. Each unit
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional
photos will be available at $6.00 each. This option is
only available on Sunday as it takes time to get the
photos processed and back to your unit by the end of
the week. Please be prepared with either Class A or
Class B uniforms for your check-in photo.

FLAG CEREMONIES
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders
are expected to attend the evening flag ceremony in
full Class A uniform. Troops are asked to assist with
flag ceremonies and blessing the meals.

COMMISSIONER SERVICE
After your troop guide finishes helping you check in, you probably won’t see them
in your campsite again until you check out on
Saturday morning. That’s okay, because we
have staff members with the full time job of
taking care of your needs during the week.
The staff member is your Commissioner.
The commissioner staff will stop by
your campsite each morning to visit with leaders in the site. They will make sure you have
all the supplies you need. If there is something
broken or missing in your site, they will see
that it is taken care of.

2008 Leader’s Guide to Summer Camp

8

visit www.kiakima.com

�!
Units should have
at least one leader
present at each
leaders’ meeting.

LEADERS’ MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members of
the camp staff will give an overview of camp
policies, procedures, and special program activities that will be offered during the week. Also,
this is an opportunity to have questions answered about your troop’s week at camp.
In addition, a brief morning Leaders’
Meeting will be held after breakfast. At this
meeting, unit leaders will get the opportunity to
ask questions, get any updates on special events
going on in camp, and the daily newsletter will
be distributed.

TRADING POST
Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scout’s merit badges. In addition to crafts,
the Trading Post also stocks concession
items. Some of the items
stocked are: Uniform
Parts, Camp Ball Caps,
Writing Paper, Craft Kits, Pocket Knives,
Postcards, Slush Puppies, Pizza, Folding
Chairs, Batteries, and Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts bring
enough cash.

VISITORS
LEADERSHIP IN CAMP

!
Leader’s Fees are
due upon arrival at
camp.

All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of America.
All leaders must be registered members of the
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years
of age and any additional leadership must be
18 or older. Leader’s fees are $90 per week.
This covers the cost of their food at camp. As
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The
following table is used when calculating leaders
fees:

# of Scouts
5
24
32
40+

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# of Leaders @ no charge
2
3
4
5

9

Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00
PM, as Scouts will be involved in merit badge
sessions. The Campfire will conclude around
9:30 PM so visitors should plan to leave
shortly thereafter so Scouts and Leaders can
get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors
at the Friday Leaders’ meeting. This will give
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is
$10.00 for adults, and $3.00 for children
under the age of 12. Visitors may purchase
meal tickets from the Program Office as they
enter camp. All visitors must possess a
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other
than Friday should make prior arrangements
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay
overnight.

2008 Leader’s Guide to Summer Camp

�CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 14 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics. All
aquatic activities, including swimming and
boating, are held at the Osage beach on the
AMP HEROKEE
South Fork River.
Camp Cherokee was established in 1965 as an “outpost
Programs unique to Osage include
the Life to Eagle Area which offers Commu- camp”. Though creature comforts do exist at Cherokee, troops
nications, Citizenship in the Nation, and Citi- still enjoy the “rustic” setting and “village like” atmosphere. Camp
Cherokee has programs similar to that of Osage with a major
zen in theWorld Merit Badges.
difference being food service. Scouts and leaders alike enjoy
preparing their own meals in their campsite according to their
own liking. Scouts pick up pre-packaged food from our
commissary and cook it in accordance to our menu preparation
Each troop probook. This book is provided to units prior to camp so additional
vides a waiter for
spices and secret ingredients can be procured prior to arrival.
each table to clean
The Aquatics program at Camp Cherokee provides Scouts an
up after meals.
opportunity to experience the thrills of small boat sailing,
lifesaving, motorboating, canoeing, swimming and BSA
Lifeguard.

C

C

!

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat in the camp’s dining
hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to please both youth
and adults. Troops eat together. Each troop provides a waiter
for each table to clean up after meals. The waiter system will be
explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with their
troops at the assigned times. Visitor meal fees are $10.00 for
adults and $3.00 for children.

2008 Leader’s Guide to Summer Camp

10

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�!
Please encourage
parents to send a
maximum of one
email per day.

WIRELESS INTERNET
The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage of this service.
We are currently working to expand our wireless internet service to additional areas of camp. A
bank of computers is located in the administration
building for use of the leaders.

FACILITIES FOR THE
PHYSICALLY CHALLENGED
Site #13, Dancing Bear, is a barrier
free site at Camp Osage. It will accommodate up to 40 physically challenged Scouts
and adult leaders. It is conveniently located
near the Central Shower House. Units with
special-needs Scouts are given priority in
reserving this site.

!

NOTE-Other units may reserve the site but may
be relocated without notice if a need arises.

MAIL &amp; EMAIL

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent
to Kia Kima should be addressed to Kia Kima Reservation.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.Please send
your email to the following address. Only one email
per day, per Scout will be processed.

visit www.kiakima.com

Email: troops@KiaKima.com
(In subject line put the campers name and
troop number. Please, no more than ONE
email per Scout per day)

11

2008 Leader’s Guide to Summer Camp

�CHECK-OUT

The check out procedure will begin on Saturday, and should be completed before 10:30A.M. Any
unit with special check-out considerations should make
plans through their Camp Commissioner.
After breakfast the unit will return — with the
troop guide — to the campsite to pack their gear and
clean up the site. Vehicles will be allowed in camp to
load personal and unit equipment. The troop guide and
unit leader will conduct another inventory to make sure
that no equipment has been damaged or misplaced. The
troop guide will also inspect the site to ensure that it is
clean.

SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp God
and Country Award is given to
Scouts who complete the
following requirements. A
Scout must complete at least
five of the following nine
requirements.
1. Assist in the raising or lowering of theAmerican
Flag at a morning or evening assembly.
2. Attend the camp-wide Vespers service on
Wednesday night at the chapel.

CHECK-OUT AT A GLANCE
3. Assist in preparing and leading a troop or intertroop vesper service while at camp.

Schedule
7:00 Reveille
7:10 Waiter’s Call
7:20 Assembly
7:30 Breakfast
After Return to campsite and prepare for
departure

4. Lead a grace at an assembly while at camp.
5. With an adult leader, discuss the importance
of the twelfth point of the Scout Law – “A Scout
is Reverent”. Discuss how it applies to you as a
scout here at summer camp, as well as in your
daily life.

Step-by-Step:
1. Campsite - Return to your campsite with
your Troop Guide. Pack up your gear and clean
the site one last time.

6. With an adult leader, discuss the importance
of “patriotism”.Why is it important for a Scout to
“do my duty to God and my country”?

2. Trash - Bag up all trash and take it to the
edge of the road for the Ranger staff to pick up.

7. Show how to properly display and fold an
American Flag. Also, explain the different parts
of the flag and what they symbolize.

3 . Quartermaster - Return any camp equipment you may have used to the Quartermaster
and stop by the Trading Post to pick up last minute
items.

8. Lead a morning prayer in your campsite, or
lead your troop in reciting the Scout Oath, Scout
Law, or Pledge of Allegiance while at summer
camp.

4. Administration Building - Before leaving
camp, stop at the Administration building to take
care of any last minute paperwork, settle any
debts, turn in evaluation forms, and check-out of
camp.

2008 Leader’s Guide to Summer Camp

9. In at least 100 words, write an essay explaining
how we as Scouts carry out our duty to God and
Country in our daily lives, and explain how you
did your duty to God and Country while at Summer
Camp at Kia Kima.
12

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�MERIT BADGE PROGRAMS

M

ost merit badges can be completed
at camp; however, because of time
requirements, special projects, or other
considerations, some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically
with a short description of each badge including
any requirements that may or must be completed at home, and the prerequisites (if any)
for the badge. There are also a few helpful tips
on what to bring.

Please note that some badges are taught at
only one of the two camps. They are noted with an
icon.
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a
skill that he would like to teach at camp, feel free to
call us. We can put you on the schedule for that week!
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.

KEY TO PROGRAM ICONS
The following icons are used in the Program Information section to help you easily identify which
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts

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Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program

13

Taught in conjunction
with another Merit
Badge
Camp Cherokee

Camp Osage
Both Camps

2008 Leader’s Guide to Summer Camp

�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
Mile Swim
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
This is not a merit badge, but allows Scouts to earn the Mile
this badge.
Swim badge. Scouts are required to swim an increased amount
each day and build up to a mile. The Mile Swim generally takes
BSA Lifeguard
place on Saturday morning.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Adults are welcome to participate in the BSA Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

2008 Leader’s Guide to Summer Camp

Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the non swimmer and beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
14

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�Motorboating

This is a one hour merit badge. Scouts will learn the
proper technique for operating a motor boat, dropping
anchors, fueling and much more. Recommended for 2nd
year campers.
Small Boat Sailing

Wood Carving
This badge will teach Scouts the skills necessary to rig
sails and launch a sailing vessel. Scouts will learn knots
and other skills needed to safely sail.
This merit badge is not recommended for first-year
Scouts. There is a small cost for materials. Knives
are available for Scouts to use or Scouts may use their
personal knives. Personal knives should be sharp and
pocket knives are highly discouraged.

Basketry

Each Scout will learn to weave his own basket and
make one that he can take home. This is an excellent
merit badge for young Scouts. There is a small cost
for basket materials.

Textiles
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile
industry are also discussed. This merit badge is excellent for younger Scouts.

HANDICRAFTS AREA
Art

Sculpture
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing
medium and subjects for artwork. Art requirement 4
may be completed before coming to camp. Art will be
combined with Sculpture merit badge.

visit www.kiakima.com

15

Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will
be a small fee for materials. This is taught in conjunction with Art Merit Badge.

2008 Leader’s Guide to Summer Camp

�Leatherwork

Fish &amp; Wildlife Management

There is some written material for this badge
This is another good badge for young Scouts. There is a small
and a conservation project is also required.
cost for materials. Requirement 3 may be done before coming
Scouts should bring old shoes to wear in the
to camp.
creek.
Indian Lore
Chemistry

This badge is recommended for all Scouts. There is a small
cost for materials. This merit badge will involve the study of
various American Indian tribes. Requirement 1 may be completed before coming to camp.

This session explores the chemical
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is
recommended for older Scouts. This merit
badge will be limited to the first twelve Scouts.
Fly Fishing/Fishing

ECO-CON AREA
Soil &amp; Water Conservation

Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.
environment. They will also do an in depth study on the
Nature
conservation of soil and how soil plays an important role in
environmental protection.
This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
This badge requires drawings and night observation (frog hunt).
Environmental Science
Scouts must keep a reptile or amphibian for at least one month
to complete this badge. This (requirement 8) must be done
outside of camp. This
merit badge is not recThis badge is required for
ommended for Scouts
Eagle and is a two-hour seswho are very afraid of
sion. It requires daily hikes,
snakes, although the
field notes, and experiments.
instruction may lessen
There is a great deal of writthese fears.
ten material, but some of it (Requirements 1 and 4) can be
completed before coming to
camp. Younger Scouts are
discouraged from taking this
badge.
Reptile &amp; Amphibian Study

2008 Leader’s Guide to Summer Camp

16

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�Forestry

more than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.
leaf collection, or complete it before coming to camp. (Requirement 1)
Communications/Public Speaking
Geology
This is a 2-hour badge and is Eagle required.
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in
stream erosion.
conjuntion. Communications requirements 5,
7 and 8 may be completed before camp.
Space Exploration

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve some
creativity. These (Requirements 2 and 5b)
may be done before coming to camp.
Weather

Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.

Citizenship in the World

This is a 2-hour badge and is Eagle required.
Scouts will learn about diplomacy, international
trade, and foreign relations.
Citizenship in the Nation

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take

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17

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity
to contact his senator to share personal views
on an issue. Requirement #3 may be completed prior to camp

2008 Leader’s Guide to Summer Camp

�SCOUTCRAFT
Camping

This badge is required for Eagle, and is a twohour session. It requires an overnight camping
trip. Scouts should bring appropriate camping
equipment (backpack, sleeping bag, etc.) In
addition, Scouts must bring a personal or unit
tent from home suitable for backpacking, and
know how to set it up. Requirements 4b, 5c,7,
8d and 9 may be done before or after coming to
camp.

Fire Safety

Pioneering

This two-hour session requires that you complete a pioneering
project. Scouts should be familiar with knots, lashings, and
splices.

This merit badge is recommended for all Scouts.
Emergency Preparedness
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
This badge is required for Eagle and is a two-hour session.
Requirement 11 may be done prior to camp. It covers a great deal of written material, and there are skills
to master. Familiarity with knots is extremely important. This
badge is recommended for older Scouts. Requirement 1, 7,
8, and 9a may be done before coming to camp.
First Aid

This badge is required for Eagle and is a two-hour session.
It covers a great deal of written material, and there are skills
to master. Familiarity with knots is extremely important. This
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,
and 7 be completed prior to camp.
Wilderness Survival

This badge is a two-hour session. It requires an overnight
camping trip. Requirement 5 may be done before coming to
camp. Scouts may also bring these materials to camp.

2008 Leader’s Guide to Summer Camp

18

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�SHOOTING SPORTS
Each Scout taking
Rifle Shooting should
have a distance of at
least 13 inches between the tip of his
thumb and the top of
his arm.

Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of
time to qualify. Scouts should be at least 13 years of
age or second year campers and have the strength
and size to manage a 10-pound target rifle. As a
means of determining this, the Scout should have a
distance of at least 13 inches between the tip of his
thumb and the top of his upper arm as shown. Each
session is limited to 16 Scouts.

Archery

This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of
time to qualify. It is a good idea to plan to be free the
hour after their session to allow for extra qualifying
time. Each session is limited to 16 Scouts.
Scouts must be at least second year campers.

Shotgun Shooting

This program will teach Scouts the basics
of handling and shooting a shotgun as well
as safety precautions for firearms. They
will have the chance to shoot both skeet
and trap as well as practice to sharpen
their skills. Scouts must be at least 14 years
of age to take this merit badge.

visit www.kiakima.com

19

2008 Leader’s Guide to Summer Camp

�SPORTS AREA
Golf

In this program you will learn all about
this challenging sport, including USGA rules,
golf etiquette, history, proper grip, stance and
swing. You will practice your swing and shots
on the driving range. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give personal instruction and coaching. Participants can
complete MOST of the requirements for Golf
merit badge. You can bring your own clubs or
use ours!

Athletics

In this merit badge you will learn
about sports training, officiating
and all aspects of sportsmanship.
This badge requires a considerable
amount of physical exertion. Scouts
will need to complete a battery of
jumps, swims, pull-ups, push-ups,
basketball throws, etc.

Whitewater

Experience the thrills of running class II whitewater in a kayak. Scouts will
learn the essentials of whitewater kayaking on
the South Fork River. The highlight of the week
will be a Thursday trip to the Spring River. This
class is limited to 6 participants. Participants
must be at least 13 years at of age and pass
the BSA swimmers lest.

Personal Fitness

This required badge will
give Scouts the opportunity to develop a fitness plan that they must
maintain for 12 weeks. Scouts will
also learn about different diseases
related to lack of fitness and nutrition and learn different methods to
help prevent them. Some requirements may conflict with certain religious views. Please review the requirements of this badge before enrolling.

2008 Leader’s Guide to Summer Camp

20

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�TRAILBLAZERS

!
If there is something
that we don’t offer,
suggest it and we
will try our best to
find the supplies and
offer it if not the next
night the next year.

T

he Trailblazer program is a three-hour program •
designed primarily for Scouts who are new to
Scouting and are coming to camp for the first time.
The purpose behind the program is to give new Scouts
a jump start by teaching them the basic outdoor skills
needed throughout their Scouting career. Such skills
include camping, fire building, wood tools, knots,
lashings, first aid, map and compass, and nature study. •
Each Scout will receive credit for the rank
advancement requirements that he completes at camp.
How much each Scout completes is up to him, and it is
very possible that different Scouts will complete different
requirements and some may complete more than others.
Requirements that they may accomplish at •
camp include:
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c

Twilight Activities:
•

•

Open Scoutcraft - (Tuesday and Wednesday
7:30-8:30) – the Scoutcraft and Trailblazer staff
will open up the Scoutcraft area for anyone who
wants to come back and complete something
they missed during a class, or have fun doing
something we did in class over again ( i.e. chop
wood, build fire, lashings etc.). Scouts can also
take advantage of this time to finish some
requirements that aren’t offered in the
Trailblazer program. This is open to all
Scouts! So everyone is welcome to come down
and have fun!

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21

Compass Course- The Trailblazer staff will have
a 1 mile compass course prepared so that Scouts
can complete First Class Requirement 2. Scout
leaders will be given the key and are encouraged
to assist Scouts with this requirement. This
requirement must be completed during a Scout’s
free time.
Camp Gadget- Pioneering spars and rope will
be made available during Open Scoutcraft so any
Scout can come into Scoutcraft and finish
requirement 7c. Scouts may also build a project
in their campsite under their Scoutmasters
guidance.
Water Rescue- First Class requirement 9c
(demonstrate line rescue) will be offered
Monday evening at the waterfront. All Scouts
needing this requirement are invited to participate
and get signed off whether they are in TNT or
not. Scouts must be at least a beginning swimmer.
Civic Leader –
We will invite
local civic leaders
to camp to fulfill
Requirement 5 of
the First Class
rank.
More
details will be
announced at
camp when local
leaders can verify
their schedules.

2008 Leader’s Guide to Summer Camp

�high adventure

T

a separate base camp location from their Scouting
unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy Scout
Troop or Venturing Crew. If a Venturing Crew brings
female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (A detailed gear list is available
in the box below for those participating in the O.U.T.
program).

he need to keep older Scouts coming back
to summer camp has long been recognized
and the Ozark Adventure Base has been designed
to meet that need. Whether you are in an older
Boy Scout Troop Patrol or a co-ed Venture Crew,
the Ozark Venture Base has something that meets
your needs. Scouts participating in the OVB
programs must be at least 13 years of age and have
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB
programs include: Mountain Man, Ozark Ultimate
Trek, COPE and Ozark Climbing School. All
participants in the O.U.T program will be housed at

2008 Leader’s Guide to Summer Camp

22

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�Ozark
Ultimate
Trek

O.U.T.

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.

After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described
the Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II white water in a kayak. Our
instructors will teach you the ins and outs of manning
your own.

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......
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Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent
Individual mess kit or frisbee w/knife, fork &amp;
spoon

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23





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Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2008 Leader’s Guide to Summer Camp

�your own whitewater kayak. While on the trip,
you will learn about reading whitewater, river rescue
techniques, surfing, throwing ropes, and much
more. Boy Scouts participating will complete all
requirements for Kayak BSA and White Water
Merit Badge.
After a long day on the river, you will return
to camp for an evening of climbing instruction. This
will prepare you for the full day of rock climbing
that lies ahead. We have searched and found many
local areas that contain climbing faces from 30-80
feet. After a week like this, we decided that you
need a little time to cool off. Well, it’s not time to
relax in the air conditioning just yet. You will get the
opportunity to join us in some of the coolest caves
in Arkansas. Caving may be done as an evening
activity or a day trip depending upon time frames
and schedules.
in top physical condition to undergo the
challenges of this program.
Crews will be housed off-site.
Scouts may sign up as a troop or
individually. This program is also
designed for Venturing Crews. The
maximum participation is 28, so register
early.

!
Scouts and adults
participating in the
O.U.T. Program
should be in good
physical shape.

Many of the evening activities in the OUT
program will focus Scouts and Venturers on
wilderness trip planning. Scouts will have the
opportunity to participate in a Geo-caching
exercise, learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.
If you think you are up to the challenge,
this program is for you. Participants need to be

2008 Leader’s Guide to Summer Camp

24

visit www.kiakima.com

�MOUNTAIN MAN
Pioneer Living

!
Scouts participating will build
their own knife
and flint/steel
kit.

T

he Mountain Man program is
a wonderful opportunity for
your Scouts to learn about pioneer living as it
happened in the 19th century. Many of the
activities that Scouts participate in are hands
on. Scouts will learn the art of forging and
shaping steel into useful products that were
used in everyday life. Hunting for our early
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor
about “Rocky Mountain Skeet Shooting”.
Cooking was an essential part of early living.
In this program we teach the proper use of
the dutch oven and cast iron cookware. An
Indian sweatlodge was the early American
form of the sauna. Scouts will have an opportunity to participate then plunge into the
cool waters of the South Fork River. Primitive Tools always make building handy. The
crosscut saw, draw knife, shaving horse, ax,
and hammer were all essential tools for early
pioneers. Scouts will have the opportunity to

visit www.kiakima.com

use all of these. All participants in this program
will learn the art of knifemaking and make a primitive knife that they will be able to keep. In addition, each Scout will build their own flint and steel
fire starting kit that they can take home. This is a
three hour program that meets daily throughout
the week.

25

2008 Leader’s Guide to Summer Camp

�!
C.O.P.E. participants
should be at least 13
years of age. Adults
may also participate
in this program.

C.O.P.E

Challenging Outdoor Personal Experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is
a week-long high adventure activity for older Scouts
that teaches advanced teambuilding and problem solving
skills. Scouts will learn to
work as a group and
function as a team to meet a
series of high and low COPE
elements. Participants
should be at least 13 years
old. Kia Kima has one of the
finest high ropes courses of
any Boy Scout Camp. The

goals of project COPE are to build
leadership, self esteem, decision making,
trust, and teamwork. This is accomplished
by progressing, as a group, through a series
of increasingly physically and mentally
challenging excercises that require
cooperation and teamwork to complete.

2008 Leader’s Guide to Summer Camp

26

visit www.kiakima.com

�!

OZARK CLIMBING SCHOOL

Climbing participants
should be at least 13
years of age. This program involves an off
camp field trip.

Climbing &amp; Repelling

H

as the thought of rappelling off a 55
foot climbing tower ever entered
your mind? What about scaling a rock surface over
80 feet tall? If so, then the Ozark Climbing School is
a program for you. Scouts will work all week to learn
proper knots and belaying techniques that will allow
them to safely traverse Kia Kima’s brand new 55
foot climbing tower. As you work your way up and
down the tower’s 50 ft walls you will be preparing
for an off-site climb to a canyon located in Ravenden
Springs, Arkansas. This canyon boasts cliffs towering

to over 90 feet in height. Participants that go
through this program will earn the climbing merit
badge. This is a challenging program that lasts
three hours. Participants should be at least 13
years of age and in great physical condition.

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27

2008 Leader’s Guide to Summer Camp

�!
E X TREME

Twilights
are open activities.
Canoe floats, Kayak
BSA and T-Bird
Aquatics require
sign-ups at camp.

EXTREME
Twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.
Extreme Climbing – If you walk through
camp you can’t help but notice the 55 foot
climbing and rappelling tower that looms over
the valley. This will be an opportunity for you
to experience it first hand. Our climbing staff
will train and guide you. Before you know it,
you will be scaling the 50 foot climbing
surface.

Mountain Boarding – This EXTREME
TWILIGHT activity will be a true test of
balance for your Scouts. Mountain
Boards are basically oversized
skateboards with wheels. Scouts will
learn to traverse some of our easier
hiking trails especially picked for this
activity. Scouts participating wear full
protective gear including helmets, knee
pads, elbow pads, and gloves. This is
an extreme activity that you will not want
to miss.

2008 Leader’s Guide to Summer Camp

28

visit www.kiakima.com

�EXTREME Twilight

!
Scouts participating in the Friday
Thunderbird
Aquatics Program
will be required to
pay the $10 fee
prior to departure.

Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.
South Fork Canoe Trip -- Three times per
week, we offer units an opportunity to take an
evening canoe trip down the South Fork River.
This scenic float allows Scouts to escape the
grind of camp for a small time to view scenic
bluffs and abundant wildlife that lives in the
South Fork watershed. Herons, Deer and Bald
Eagles are commonly seen on these float trips.
Each trip will last no more than two hours and
will have you back in camp in time to participate
in many of the evening activities being offered.
Kayaking BSA – Ever
wanted to drop a 40 foot
waterfall? How about
navigate a class IV rapid? If
you are an adrenaline junky,
come on out and take Kayak
BSA. This program will teach you the basics
of kayaking. Scouts participating will learn
the forward stroke, reverse stroke, sweep
stroke, draw stroke, wet exits and much
more. Scouts that successfully complete this
course are eligible to receive the Kayaking
BSA patch.

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29

2008 Leader’s Guide to Summer Camp

�A

ORDER OF THE ARROW
AT SUMMER CAMP

hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the
members of the Camp Staff are OA members. During your week at camp the OA will host
activities and make memorabilia available for sale.
Brotherhood Conversion
If you are an Ordeal member of Ahoalan
Nachpikin #558, you will be expected to participate in
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed
for brotherhood conversion will be available at the camp
office or in your Order of the Arrow handbook. There
will be a $15 fee that will cover the cost of your sash.

Summer Fellowship
Each week Ahoalan Nachpikin
Lodge will host an informal fellowship and
cracker barrel. OA members will have an
opportunity to hear the latest OA news and
enjoy some fellowship.

Callout Ceremony
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential
new members will be recognized and given information regarding upcoming ordeals. If you have OA
dancers in your troop they are invited to participate.

National Youth Leader Training
This course is designed for Boy Scout Troops and Venture Units
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or
above.
This exciting and fast paced training will be offered at Camp
Cherokee during the week of June 29th through July 5th. Participants will
learn new skills in team development and leadership. Skills you can bring
back to a troop or crew and put into practise.
Every Scout that maintains a leader position should attend this training.
This course is taught by a well trained youth and adult staff who know the program and are equipped
to help participants develop and deliver these learned skills to their fellow scouts.
For more information contact course director, Pete Duncanson at pduncanson@smclean.com
or 901-351-3116. Applications are available at the Scout office and under the forms section of
www.kiakima.com.

2008 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�WHAT TO
Bring To Camp

!
Scouts and leaders are encouraged to threat
their clothing
with permanone
insect repellent.

INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform
includes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationery, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature






















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


Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

visit www.kiakima.com

31

2008 Leader’s Guide to Summer Camp

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only
those supplied by the Shooting Sports area are to
be used. Sheath knives are not allowed at camp
as well. Any such equipment brought to camp must
be delivered to the Reservation Director when the
unit checks-in. It will be returned when the unit
checks out.
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the
Boy Scouts of America.
Finally we recommend
that items such as radios, tape
players, electronic games, and
other electronic devices not be
brought to camp. Summer camp
is an outdoor experience, and
these items are not appropriate to
that experience.

TIPS
Other than some basic items, different people and
units will bring different items with them. A good exercise is to think about your perfect week at camp and
bring items that you see in your mental picture. If you
want to spend the week fishing don’t forget to bring your
rod and tackle box. To help you keep from forgetting
those important items, we have a list to help you with
your packing.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

2008 Leader’s Guide to Summer Camp

32

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�TWILIGHT
Activities

!
Class A uniforms
are required to be
worn at every campfire.

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a troop basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

visit www.kiakima.com

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphitheater. This will be an opportunity
for Scouts to meet the staff of the various areas of camp.
Our final campfire will be held on Friday evening and will
close out the week. Remember, Class A uniforms are
worn at all campfires. Our Friday evening campfire is also
an Order of the Arrow callout ceremony. Units wishing to
have Scouts called out should contact the appropriate
Order of the Arrow representation during their week at
camp. Out of council units are required to have a letter
from their lodge granting permission for members of their
troops to be called out.

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2008 Leader’s Guide to Summer Camp

�!
Add-A-Program
activities can be
scheduled
for
Saturday’s prior to
or after your week
at summer camp.

ADD-A-PROGRAM
Activities

W

hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many
local program opportunities that await your troop. These “add-a-program” opportunities can
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon
of your departure day.
Spring River Whitewater Kayak
Adventure – Scouts and leaders can enjoy
the 58 degree water of the Spring river. The
Spring river emerges out of the ground near
the Missouri/Arkansas border. Over 9 million
gallons per hour pour out of the the springs
that produce the Spring River. This boasts
some 15 shoals, ledges and class II
rapids that are perfect for your
introductory kayak adventure. This trip
is a great way to cap off your great
week at Kia Kima. Trip fees: $25 per
person with a 8 person minimum and
12 person maximum. All fees can be
paid to the Camp office and must be
separate from normal registration fees.
It is recommended that Scouts be at
least 13 years of age for this program.

2008 Leader’s Guide to Summer Camp

South Fork Canoe Float – Enjoy a scenic 3-4 hour float
trip from Saddle, Arkansas to Kia Kima. If you have extra
time on your hands, this trip can be extended to our private
take-out located 3 miles downstream of camp. This is a great
alternate activity for your younger Scouts while your older
boys kayak. Trip Fees: $15 per person with a 8 person
minimum and 20 person maximum.

34

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�ADD-A-PROGRAM
Activities

!
Cave Programs activities require a 1 month
reservation. Additional programs may
fill fast so advanced
booking is advisable.

Blanchard Springs Wild Cave Tour – Participants
for this adventure should be in good physical shape,
wear sturdy shoes or boots, and come prepared to
get dirty and have fun. Participants will climb very
steep slopes, crawl on hands and knees, pass under
low ceilings, and travel through red clay. The tour ends
at the Titans, a group of tall spectacular columns deep
in a mountain cavern. Hard hats,
kneepads, gloves, lights, and belts
are provided, along with a souvenir
t-shirt. This trip will last 3-4 hours
in a 58 degree cave. The Wild
Cave Tour is limited to a minimum
of 3 but no more than 12. Two
tours per day are permitted and
they are spaced 1 hour apart. This
tour is guided by the United States
Forest Service. Please make
reservations through the camp at
least 1 month prior to your visit. Trip Fees: $75 per
person

Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours
travel one way through the middle level of the
Caverns, passing under the Natural Entrance and
beside the cave stream before emerging into highly
decorated rooms. With nearly 700 stair steps, this
tour is not recommended for those with walking or
health problems. Trip
Fees; $10 for adults
and $5 for youth up to
age 15. If you have a
group of 15 or more, a
group discount is
available. Group fees
are $7 for adults and $3
for youth up to age 15.
Advance reservations
are required for group
rates.

Rock Climbing – Ever wanted to take your troop
on a guided rock climb? This is the perfect opportunity.
We have 100 foot cliffs and crags located near camp
that are the perfect setting for a group climbing event.
Our trained instructors will coach and instruct you on
proper climbing techniques. Trip Fees: $20 per person
with 8 person minimum and 12 person maximum.

visit www.kiakima.com

35

2008 Leader’s Guide to Summer Camp

�HONOR &amp; MERIT TROOP

T

he Honor Troop and Merit Troop
ERIT ROOP
awards recognize units that participate fully in the camp program, follow camp rules
Complete 7 of the 8 following requirements.
and demonstrate the true spirit of Scouting. All units
receiving the merit and honor troop awards will be 
The unit has 50% of its active membership at camp.
recognized at the closing campfire.

Scouts attending camp participate in scheduled

M

T

HONOR TROOP

activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.

In addition to completing all 8 requirements in the Merit

Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.







The unit has at least one adult that attends the
Scoutmasters’ pre-camp planning conference to be
held in May.
The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Nature Director or Program
Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

2008 Leader’s Guide to Summer Camp



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

36

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�LEADERS
tired of just hanging around?

T

here is still plenty to do at Kia Kima.
We promise you won’t be sitting in
your campsite, unless of course, that is what you want
to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change
from week to week based on the availability of
instructors. Some of these courses may not be offered
your particular week. If you are a district or council
level trainer, feel free to talk to the program director
and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the
aquatics area, and provide valuable information concerning the BSA’s policies
for aquatic activities on the unit level, such
as a troop swim

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37

2008 Leader’s Guide to Summer Camp

�First Aid
CPR
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.
A six-hour course will be offered to these candidates.
Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.
Space is limited.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking
skills in our leaders’ cookoff. Whether it is a pot of
chilli, cobbler, baked
hens,beans, jambalaya or
homemade bread, plan to
participate in this event. A
select few of our lucky or
maybe unlucky staff (depending on the meal) will be called upon to judge
this event. The winners of this event will receive a
special limited edition embroidered Kia Kima
apron. This apron is presented at the closing
campfire.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed
along to their Scouts.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that take
kids on trips in the BSA. This is a very important
session to attend as it states many of the BSA’s
Policies on youth and adult interaction.

2008 Leader’s Guide to Summer Camp

38

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general handyman, your skills are always needed at camp. The
Camp Ranger will be glad to suggest a list of projects to any interested leader. Bring your tools
and feel at home.

!

Scout Leaders that
possess trade skills
should contact us
prior to arrival to
find out what
projects are available.

SCOUTMASTER MERIT BADGE
Option One
Complete six of these ten requirements:

SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

visit www.kiakima.com




Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commissary or Dining Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





39

2008 Leader’s Guide to Summer Camp

�CAMP CHEROKEE

2008 Leader’s Guide to Summer Camp

40

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�CAMP OSAGE

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41

2008 Leader’s Guide to Summer Camp

�CAMPSITE INSPECTION

Unit Number

This form will be used for the daily campsite inspection.

Council
Week of Camp

Day of the Week: Monday Tuesday Wednesday Thursday Friday

Campsite

United States Flag
________/5 pts

Is it displayed? Is it displayed properly?

Troop Identification
________/5 pts

Is the troop flag or other appropriate insignia bearing troop numbers easily seen?

Tent Appearance
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in
the campsite consistent in appearance (either all open or all closed)?

________/10 pts

Clean Tents
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in
the tent for animals? Are there any clotheslines in the tents?

Clean Campsite Area

________/5 pts
________/15 pts

Is the campsite area clean? Is there trash in the campsite?

Fireguard Chart
________/5 pts

The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.

Safety Hazards
________/5 pts

No hazardous objects in the area; tools are stored properly when not in use.

First Aid Kit
________/5 pts

Is the troop first aid kit marked and readily accessible for the Scouts?

Vehicles
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.

________/20 pts

Recycling
________/10 pts

There must be no aluminum cans in the garbage can.

Latrine
The latrine must be reasonably clean. Is there adequate paper and soap available?

________/10 pts

Shower Area
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is
posted on each campsite bulletin board.

________/5 pts

Bonus Points
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their
Scoutcraft skills?
________/5 pts

TOTAL
2008 Leader’s Guide to Summer Camp

________/105 pts
42

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�visit www.kiakima.com

43

2008 Leader’s Guide to Summer Camp

�HOW TO GET TO KIA KIMA

2008 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

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                  <text>The Kia Kima Leaders Guide is published annually with information regarding the camp facilities, program, and registration. This collection of Leaders Guides begins in 1918, the third camping season of Kia Kima.</text>
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            </element>
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      </elementSetContainer>
    </collection>
    <itemType itemTypeId="1">
      <name>Text</name>
      <description>A resource consisting primarily of words for reading. Examples include books, letters, dissertations, poems, newspapers, articles, archives of mailing lists. Note that facsimiles or images of texts are still of the genre Text.</description>
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        <element elementId="1">
          <name>Text</name>
          <description>Any textual data included in the document</description>
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            <elementText elementTextId="2050">
              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2008. We have continued to&#13;
strive to fulfill our obligation of offering an excellent program for your&#13;
Scouts. In 2007, we updated our shotgun facility with a new elevated,&#13;
5 position range. This ranges boasts a new high speed wobble trap that offers an&#13;
exciting challenge for even the most advanced shooters. The iceberg and mountain&#13;
boarding were among the favorite free time activities that Scouts enjoyed. 2008&#13;
will continue with improvements to both facilities and program.&#13;
&#13;
In order to prepare for your 2008 camping experience, please begin preparation&#13;
now. This book along with the accompanying registration packet will be your key&#13;
to an exciting and meaningful summer camp program. If you have questions, or&#13;
cannot find answers here, feel free to contact us directly. Please help our Scouting&#13;
program by making summer camp available to all boys in your unit. Camperships&#13;
are available for those families that need financial assistance.&#13;
&#13;
On behalf of the Chickasaw Council and the 2008 Kia Kima Staff, we look forward&#13;
to seeing you this summer!&#13;
&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
Kia Kima Scout Reservation&#13;
&#13;
visit kiakima.com&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
12&#13;
&#13;
Program Information&#13;
&#13;
13&#13;
&#13;
Merit Badge Information&#13;
Trailblazers&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
C.O.P.E.&#13;
Ozark Climbing School&#13;
Extreme Twilight&#13;
&#13;
13&#13;
21&#13;
23&#13;
25&#13;
26&#13;
27&#13;
28&#13;
&#13;
Order of the Arrow&#13;
&#13;
30&#13;
&#13;
What To Bring To Camp&#13;
&#13;
31&#13;
&#13;
Individual Checklist&#13;
What Not To Bring To Camp&#13;
&#13;
31&#13;
32&#13;
&#13;
Twilight Activities&#13;
&#13;
33&#13;
&#13;
Add-A-Program&#13;
&#13;
34&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
36&#13;
&#13;
Just for Leaders&#13;
&#13;
37&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
37&#13;
38&#13;
39&#13;
&#13;
Class Schedules&#13;
Campsite Inspection&#13;
Maps&#13;
&#13;
visit kiakima.com&#13;
&#13;
42 &amp; 43&#13;
42&#13;
44 &amp; 45&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
&#13;
!&#13;
Leader’s fees are due&#13;
upon arrival at camp.&#13;
Please note the chart&#13;
below for prorated&#13;
Leader’s Fees.&#13;
&#13;
T&#13;
&#13;
he physical facilities of the camp are awaiting the arrival of your troop. Kia Kima Scout&#13;
Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2008, you are on your way to a terrific visit at Kia&#13;
Kima. The camp fee schedule can be found in the table on the bottom of the page.&#13;
To prepare for this summer, it is necessary for units to make financial commitments to reserve space for&#13;
each Scout attending. Units are required to make a payment of $35.00 per Scout by March 31. This will&#13;
reserve space for these Scouts. Additional Scout campers may be added by sending their $35 deposit and&#13;
KKSR2 to the Scout Office. The $35.00 payment will be applied to the total camp fee.This deposit is nonrefundable but may be transferred to other Scouts attending this event. The next payment of $90 is due on May&#13;
15th. By using this registration process, we can better&#13;
determine the number of Scouts attending camp from&#13;
# of Scouts&#13;
# of Leaders @ no charge&#13;
each unit, and allow camp staff to adjust their programs&#13;
2&#13;
5&#13;
accordingly. Smaller units may be asked to share a&#13;
3&#13;
24&#13;
campsite with another unit if the minimum size is not&#13;
4&#13;
32&#13;
met.&#13;
40+&#13;
&#13;
5&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$185.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$195.00&#13;
&#13;
Golf&#13;
&#13;
$20 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
$90&#13;
&#13;
$50 per participant&#13;
&#13;
Whitewater Merit Badge&#13;
&#13;
$25 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
COPE&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
Please Note: Leader’s fees are prorated based on chart above.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
1&#13;
&#13;
$25 per participant&#13;
&#13;
$50 per participant&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
&#13;
CAMPSITE RESERVATION&#13;
&#13;
Camp Osage&#13;
&#13;
Units attending camp in 2008 may reserve a&#13;
space for 2009 by placing a deposit on their site prior&#13;
to leaving camp. Campsites available after August 1st,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until January 1st.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by January 1st, will receive a&#13;
deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 15th. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp must have a physical&#13;
examination before coming to camp, and must have the proper&#13;
medical form completed. Arkansas State Law requires a minimum Class 3, updated annually (no. 34412 A) Medical Form for all Scouts and&#13;
leaders. The examination must be performed by a licensed physician. These&#13;
forms are available through the Scout Service Center or at www.kiakima.com.&#13;
Please use the most current versions of this form. Contact your District Executive&#13;
if you have any questions. Each Scout and leader will have a health re-check&#13;
after his arrival, and the troop’s medical forms will be kept on file with the camp’s&#13;
health officer. They will be returned to the unit leader at the end of the week.&#13;
Adult leaders who will be in camp for less than 72 hours are not required to have&#13;
a complete physical; however, a personal examination health history (Class 1&#13;
Medical Form) is required. Please make arrangements for physical examinations&#13;
to be completed before arrival at summer camp. Any Scout or leader who does&#13;
not have a completed health form – including examination – will be restricted&#13;
from all camp activities until proper examination has been given.&#13;
&#13;
!&#13;
Arkansas State Law&#13;
requires a minimum&#13;
Class 3, updated annually (no. 34412 A)&#13;
Medical Form for all&#13;
Scouts and leaders.&#13;
&#13;
REQUIRED MEDICAL FORMS&#13;
All Scouts and leaders are required to have a physical&#13;
examination before camp and complete the appropriate&#13;
medical form&#13;
Scouts &amp; leaders must have a minimum Class 3,&#13;
updated annually (#34412 A)&#13;
Forms are available at www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Lead-&#13;
&#13;
ers will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step have&#13;
a corresponding number.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
1&#13;
&#13;
1&#13;
&#13;
!&#13;
Registration&#13;
forms are available in the registration packet at&#13;
www.kiakima.com.&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR 1) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout Service Center any time after August 1st. Keep&#13;
in mind; some campsites may already be reserved.&#13;
&#13;
!&#13;
Please ensure that all&#13;
registration forms&#13;
are filled out completely!&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
you to camp. Do not mail these forms: have them&#13;
ready at check-in. Also, when you check in at the&#13;
The second step of the registration program office, we will update schedules, settle any&#13;
process is a Unit Count that indicates the number of remaining balances and complete any remaining paScouts from your unit attending camp. Complete the perwork.&#13;
Unit Count Form (KKSR 2) and return it to the Scout&#13;
Service Center no later than March 31st. This form&#13;
should be submitted with a $35 deposit per Scout.&#13;
This fee is transferable but not refundable. Upon&#13;
submitting this form, your unit will be emailed a&#13;
ONFIRMATION&#13;
HANGES&#13;
username and password to log into our online registration system. Registration for classes is on a firstWhen registering online for classes, please save&#13;
come, first-served basis, so register early. Form KKSR your confirmation. If a schedule change takes place,&#13;
2, Part B is included for your convenience if you are you will be notified from our administrative staff prior&#13;
unable to access the online system.&#13;
to your arrival at camp.&#13;
For your convenience there are computer terminals available at the Scout Office. If you would like&#13;
REGISTRATION FORM assistance with the online system or the means to regThis is the third summer camp pay- ister via computer, visit the Scout Service Center.&#13;
ment. Please submit the Registration Form (KKSR Please ensure that all adults and youth are entered in&#13;
3) and return them with $90 per Scout by May 15th. the registration system.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
C&#13;
&#13;
&amp;C&#13;
&#13;
3&#13;
&#13;
Please submit sizes for adults and youth registered.&#13;
This form must be received by May 15th to receive complimentary shirts. Units will be responsible for purchasing shirts for those members not&#13;
on this list.&#13;
&#13;
4&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence and registration materials should be sent to the Scout Service&#13;
Center until May 31st. After May 31st, the summer&#13;
camp operation will be moved to the camp facility so&#13;
all correspondence&#13;
SUMMER CAMP&#13;
should be sent directly&#13;
ADDRESSES&#13;
to camp. In order to&#13;
assure that your paperBefore May 31st&#13;
work arrives at the&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
proper location, please&#13;
Memphis, Tennessee 38112&#13;
follow this step. The&#13;
(901) 327-4193&#13;
addresses for both loFax: (901) 327-2010&#13;
cations are listed in the&#13;
After May 31st&#13;
table on this page.&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program&#13;
fees. This may be paid at check-in after arriving at&#13;
camp on Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR4)&#13;
and send it to the camp address. This form is a summary of all financial transactions and should be the last&#13;
payment in the registration process. Do not send this&#13;
form, payment, or any registration materials less than&#13;
two weeks prior to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp,&#13;
bring the optional Swim Check Form (KKSR 5) with&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
GENERAL&#13;
INFORMATION&#13;
&#13;
!&#13;
It is recommended that each&#13;
unit bring insect and tick&#13;
repellent. Certain brands&#13;
containing permethrin will&#13;
provide adequate tick protection.&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a&#13;
quality program, but often times the&#13;
accommodations are what make a&#13;
week at summer camp comfortable and enjoyable.&#13;
While we are not a five-star hotel, we strive to make&#13;
each troop’s visit an enjoyable one.&#13;
&#13;
week. Unit vehicles will be permitted into camp during check-in and check-out, for the purpose of loading and unloading. While driving in camp, please observe our speed limit of 7 miles per hour.&#13;
&#13;
DANGEROUS WILDLIFE&#13;
Kia Kima is a Wilderness setting. While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders, ticks, etc.&#13;
Bites from these animals are extremely rare but precautions should be taken. We will list a few tips to&#13;
keep you comfortable at camp.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the safe transportation of its members to and from camp. Make sure&#13;
that all vehicles meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed of a pickup&#13;
truck or trailer – whether it is covered or uncovered—&#13;
is against national BSA policy. Units visiting Kia Kima&#13;
from other councils are responsible for obtaining the&#13;
appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is next to&#13;
the Administration Building. Vehicles are not to be&#13;
parked in the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order&#13;
to store gear. A locking box will provide a place to&#13;
secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only&#13;
camp vehicles will be allowed into camp during the&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
A FEW HELPFUL TIPS FOR A&#13;
COMFORTABLE AND SAFE&#13;
CAMPING EXPERIENCE&#13;
♦ Wear closed-toed shoes&#13;
♦ Use insect repellents containing DEET or Permethrin&#13;
♦ Carry flashlights when walking at night&#13;
♦ Shake out clothing and shoes before wearing them&#13;
♦ Keep food out of tents&#13;
♦ Check for tick bites daily&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. The&#13;
unit leader should have the unit’s medical&#13;
forms and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR 5).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
If any equipment is missing or damaged the&#13;
troop guide will note it and report it. The&#13;
unit leaders with the troop guides&#13;
should check each tent for damage. Any&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
damage found at the end of the week will be&#13;
assessed to the troop. Tears in tents will be&#13;
assessed a fee of $15 per inch. Multiple tears&#13;
or tears over three inches are considered unrepairable and may result in the troop replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All per- Plan to arrive&#13;
sons who will use the swimming area, boating area, between 1:00&#13;
or river must have a swim check. No Exceptions! PM and 3:00&#13;
&#13;
!&#13;
&#13;
!&#13;
&#13;
PM on Sunday&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken for free. Addi&#13;
tional photos may be purchased for $6 each.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall or Commissary.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
7&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
NEW&#13;
&#13;
EXPRESS CHECK-IN&#13;
The administrative staff will designate an&#13;
express check-in location for those units that have&#13;
correctly completed all paperwork prior to camp. Units&#13;
with proper paperwork will be able to utilize this&#13;
service. Correct paperwork includes the following:&#13;
1. Summer Camp Application submitted and&#13;
reservation confirmed&#13;
2. $35 per boy deposit submitted with the proper&#13;
form (KKSR 2)&#13;
3. Online registration completed and includes&#13;
adults attending&#13;
4. $90 per boy deposit and T-shirt pre-order&#13;
form is submitted with KKSR 3&#13;
&#13;
VESPERS &amp; CHAPEL&#13;
Vespers is a short fellowship service held on&#13;
Wednesday evenings. Vespers is held at the chapel&#13;
and everyone is encouraged to attend. Members of&#13;
the staff will conduct vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with&#13;
or run vespers during the week. Scouts who are working on their religious awards are especially encouraged to do so.&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have an opportunity to have a group&#13;
picture made during their check-in process. Each unit&#13;
that chooses to participate will receive one complimentary 8X10 group photo of their unit. Additional&#13;
photos will be available at $6.00 each. This option is&#13;
only available on Sunday as it takes time to get the&#13;
photos processed and back to your unit by the end of&#13;
the week. Please be prepared with either Class A or&#13;
Class B uniforms for your check-in photo.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the flag ceremonies in the morning and evening. Scouts and leaders&#13;
are expected to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked to assist with&#13;
flag ceremonies and blessing the meals.&#13;
&#13;
COMMISSIONER SERVICE&#13;
After your troop guide finishes helping you check in, you probably won’t see them&#13;
in your campsite again until you check out on&#13;
Saturday morning. That’s okay, because we&#13;
have staff members with the full time job of&#13;
taking care of your needs during the week.&#13;
The staff member is your Commissioner.&#13;
The commissioner staff will stop by&#13;
your campsite each morning to visit with leaders in the site. They will make sure you have&#13;
all the supplies you need. If there is something&#13;
broken or missing in your site, they will see&#13;
that it is taken care of.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Units should have&#13;
at least one leader&#13;
present at each&#13;
leaders’ meeting.&#13;
&#13;
LEADERS’ MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members of&#13;
the camp staff will give an overview of camp&#13;
policies, procedures, and special program activities that will be offered during the week. Also,&#13;
this is an opportunity to have questions answered about your troop’s week at camp.&#13;
In addition, a brief morning Leaders’&#13;
Meeting will be held after breakfast. At this&#13;
meeting, unit leaders will get the opportunity to&#13;
ask questions, get any updates on special events&#13;
going on in camp, and the daily newsletter will&#13;
be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scout’s merit badges. In addition to crafts,&#13;
the Trading Post also stocks concession&#13;
items. Some of the items&#13;
stocked are: Uniform&#13;
Parts, Camp Ball Caps,&#13;
Writing Paper, Craft Kits, Pocket Knives,&#13;
Postcards, Slush Puppies, Pizza, Folding&#13;
Chairs, Batteries, and Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
&#13;
!&#13;
Leader’s Fees are&#13;
due upon arrival at&#13;
camp.&#13;
&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of America.&#13;
All leaders must be registered members of the&#13;
Boy Scouts and meet membership qualifications. The unit leader must be at least 21 years&#13;
of age and any additional leadership must be&#13;
18 or older. Leader’s fees are $90 per week.&#13;
This covers the cost of their food at camp. As&#13;
an added incentive, you will receive two leaders free if you bring a minimum of 5 boys. The&#13;
following table is used when calculating leaders&#13;
fees:&#13;
&#13;
# of Scouts&#13;
5&#13;
24&#13;
32&#13;
40+&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
# of Leaders @ no charge&#13;
2&#13;
3&#13;
4&#13;
5&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire. Visitors should not plan to arrive before 5:00&#13;
PM, as Scouts will be involved in merit badge&#13;
sessions. The Campfire will conclude around&#13;
9:30 PM so visitors should plan to leave&#13;
shortly thereafter so Scouts and Leaders can&#13;
get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors&#13;
at the Friday Leaders’ meeting. This will give&#13;
us an estimate of the amount of food to prepare. The cost of the Friday evening meal is&#13;
$10.00 for adults, and $3.00 for children&#13;
under the age of 12. Visitors may purchase&#13;
meal tickets from the Program Office as they&#13;
enter camp. All visitors must possess a&#13;
visitor’s wristband in order to eat. Kids under age six eat free. Visitors at any time other&#13;
than Friday should make prior arrangements&#13;
with the Camp Director. There are no facilities at Kia Kima to allow visitors to stay&#13;
overnight.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 14 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics. All&#13;
aquatic activities, including swimming and&#13;
boating, are held at the Osage beach on the&#13;
AMP HEROKEE&#13;
South Fork River.&#13;
Camp Cherokee was established in 1965 as an “outpost&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Commu- camp”. Though creature comforts do exist at Cherokee, troops&#13;
nications, Citizenship in the Nation, and Citi- still enjoy the “rustic” setting and “village like” atmosphere. Camp&#13;
Cherokee has programs similar to that of Osage with a major&#13;
zen in theWorld Merit Badges.&#13;
difference being food service. Scouts and leaders alike enjoy&#13;
preparing their own meals in their campsite according to their&#13;
own liking. Scouts pick up pre-packaged food from our&#13;
commissary and cook it in accordance to our menu preparation&#13;
Each troop probook. This book is provided to units prior to camp so additional&#13;
vides a waiter for&#13;
spices and secret ingredients can be procured prior to arrival.&#13;
each table to clean&#13;
The Aquatics program at Camp Cherokee provides Scouts an&#13;
up after meals.&#13;
opportunity to experience the thrills of small boat sailing,&#13;
lifesaving, motorboating, canoeing, swimming and BSA&#13;
Lifeguard.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
!&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat in the camp’s dining&#13;
hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to please both youth&#13;
and adults. Troops eat together. Each troop provides a waiter&#13;
for each table to clean up after meals. The waiter system will be&#13;
explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with their&#13;
troops at the assigned times. Visitor meal fees are $10.00 for&#13;
adults and $3.00 for children.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
!&#13;
Please encourage&#13;
parents to send a&#13;
maximum of one&#13;
email per day.&#13;
&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage of this service.&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A&#13;
bank of computers is located in the administration&#13;
building for use of the leaders.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier&#13;
free site at Camp Osage. It will accommodate up to 40 physically challenged Scouts&#13;
and adult leaders. It is conveniently located&#13;
near the Central Shower House. Units with&#13;
special-needs Scouts are given priority in&#13;
reserving this site.&#13;
&#13;
!&#13;
&#13;
NOTE-Other units may reserve the site but may&#13;
be relocated without notice if a need arises.&#13;
&#13;
MAIL &amp; EMAIL&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the&#13;
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent&#13;
to Kia Kima should be addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.Please send&#13;
your email to the following address. Only one email&#13;
per day, per Scout will be processed.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and&#13;
troop number. Please, no more than ONE&#13;
email per Scout per day)&#13;
&#13;
11&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CHECK-OUT&#13;
&#13;
The check out procedure will begin on Saturday, and should be completed before 10:30A.M. Any&#13;
unit with special check-out considerations should make&#13;
plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with the&#13;
troop guide — to the campsite to pack their gear and&#13;
clean up the site. Vehicles will be allowed in camp to&#13;
load personal and unit equipment. The troop guide and&#13;
unit leader will conduct another inventory to make sure&#13;
that no equipment has been damaged or misplaced. The&#13;
troop guide will also inspect the site to ensure that it is&#13;
clean.&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp God&#13;
and Country Award is given to&#13;
Scouts who complete the&#13;
following requirements. A&#13;
Scout must complete at least&#13;
five of the following nine&#13;
requirements.&#13;
1. Assist in the raising or lowering of theAmerican&#13;
Flag at a morning or evening assembly.&#13;
2. Attend the camp-wide Vespers service on&#13;
Wednesday night at the chapel.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
3. Assist in preparing and leading a troop or intertroop vesper service while at camp.&#13;
&#13;
Schedule&#13;
7:00 Reveille&#13;
7:10 Waiter’s Call&#13;
7:20 Assembly&#13;
7:30 Breakfast&#13;
After Return to campsite and prepare for&#13;
departure&#13;
&#13;
4. Lead a grace at an assembly while at camp.&#13;
5. With an adult leader, discuss the importance&#13;
of the twelfth point of the Scout Law – “A Scout&#13;
is Reverent”. Discuss how it applies to you as a&#13;
scout here at summer camp, as well as in your&#13;
daily life.&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with&#13;
your Troop Guide. Pack up your gear and clean&#13;
the site one last time.&#13;
&#13;
6. With an adult leader, discuss the importance&#13;
of “patriotism”.Why is it important for a Scout to&#13;
“do my duty to God and my country”?&#13;
&#13;
2. Trash - Bag up all trash and take it to the&#13;
edge of the road for the Ranger staff to pick up.&#13;
&#13;
7. Show how to properly display and fold an&#13;
American Flag. Also, explain the different parts&#13;
of the flag and what they symbolize.&#13;
&#13;
3 . Quartermaster - Return any camp equipment you may have used to the Quartermaster&#13;
and stop by the Trading Post to pick up last minute&#13;
items.&#13;
&#13;
8. Lead a morning prayer in your campsite, or&#13;
lead your troop in reciting the Scout Oath, Scout&#13;
Law, or Pledge of Allegiance while at summer&#13;
camp.&#13;
&#13;
4. Administration Building - Before leaving&#13;
camp, stop at the Administration building to take&#13;
care of any last minute paperwork, settle any&#13;
debts, turn in evaluation forms, and check-out of&#13;
camp.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
9. In at least 100 words, write an essay explaining&#13;
how we as Scouts carry out our duty to God and&#13;
Country in our daily lives, and explain how you&#13;
did your duty to God and Country while at Summer&#13;
Camp at Kia Kima.&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE PROGRAMS&#13;
&#13;
M&#13;
&#13;
ost merit badges can be completed&#13;
at camp; however, because of time&#13;
requirements, special projects, or other&#13;
considerations, some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically&#13;
with a short description of each badge including&#13;
any requirements that may or must be completed at home, and the prerequisites (if any)&#13;
for the badge. There are also a few helpful tips&#13;
on what to bring.&#13;
&#13;
Please note that some badges are taught at&#13;
only one of the two camps. They are noted with an&#13;
icon.&#13;
We are constantly looking for skilled instructors of merit badges. If any unit leader possesses a&#13;
skill that he would like to teach at camp, feel free to&#13;
call us. We can put you on the schedule for that week!&#13;
Please note that each camp offers programs independently of the other. Some badges offered at Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM ICONS&#13;
The following icons are used in the Program Information section to help you easily identify which&#13;
sessions are most appropriate for which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
&#13;
13&#13;
&#13;
Taught in conjunction&#13;
with another Merit&#13;
Badge&#13;
Camp Cherokee&#13;
&#13;
Camp Osage&#13;
Both Camps&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
Mile Swim&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
this badge.&#13;
Swim badge. Scouts are required to swim an increased amount&#13;
each day and build up to a mile. The Mile Swim generally takes&#13;
BSA Lifeguard&#13;
place on Saturday morning.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Adults are welcome to participate in the BSA Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts will learn the&#13;
proper technique for operating a motor boat, dropping&#13;
anchors, fueling and much more. Recommended for 2nd&#13;
year campers.&#13;
Small Boat Sailing&#13;
&#13;
Wood Carving&#13;
This badge will teach Scouts the skills necessary to rig&#13;
sails and launch a sailing vessel. Scouts will learn knots&#13;
and other skills needed to safely sail.&#13;
This merit badge is not recommended for first-year&#13;
Scouts. There is a small cost for materials. Knives&#13;
are available for Scouts to use or Scouts may use their&#13;
personal knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own basket and&#13;
make one that he can take home. This is an excellent&#13;
merit badge for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
Textiles&#13;
Scouts will learn the process for making cloth and differences in types of fiber samples. Jobs in the textile&#13;
industry are also discussed. This merit badge is excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Sculpture&#13;
Scouts in this session should have some drawing or artistic experience. There is a lot of freedom in choosing&#13;
medium and subjects for artwork. Art requirement 4&#13;
may be completed before coming to camp. Art will be&#13;
combined with Sculpture merit badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
Scouts will learn basic sculpting and molding techniques through the use of clay and plaster. There will&#13;
be a small fee for materials. This is taught in conjunction with Art Merit Badge.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this badge&#13;
This is another good badge for young Scouts. There is a small&#13;
and a conservation project is also required.&#13;
cost for materials. Requirement 3 may be done before coming&#13;
Scouts should bring old shoes to wear in the&#13;
to camp.&#13;
creek.&#13;
Indian Lore&#13;
Chemistry&#13;
&#13;
This badge is recommended for all Scouts. There is a small&#13;
cost for materials. This merit badge will involve the study of&#13;
various American Indian tribes. Requirement 1 may be completed before coming to camp.&#13;
&#13;
This session explores the chemical&#13;
aspects of the environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is&#13;
recommended for older Scouts. This merit&#13;
badge will be limited to the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
Learning to conserve the world’s most natural resource the opportunity to tie their own flies and lures.&#13;
is critical to the survival of the human race. Scouts taking this These two badges will be taught in conjuncmerit badge will learn about the importance water plays on our tion with each other.&#13;
environment. They will also do an in depth study on the&#13;
Nature&#13;
conservation of soil and how soil plays an important role in&#13;
environmental protection.&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
This badge requires drawings and night observation (frog hunt).&#13;
Environmental Science&#13;
Scouts must keep a reptile or amphibian for at least one month&#13;
to complete this badge. This (requirement 8) must be done&#13;
outside of camp. This&#13;
merit badge is not recThis badge is required for&#13;
ommended for Scouts&#13;
Eagle and is a two-hour seswho are very afraid of&#13;
sion. It requires daily hikes,&#13;
snakes, although the&#13;
field notes, and experiments.&#13;
instruction may lessen&#13;
There is a great deal of writthese fears.&#13;
ten material, but some of it (Requirements 1 and 4) can be&#13;
completed before coming to&#13;
camp. Younger Scouts are&#13;
discouraged from taking this&#13;
badge.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Forestry&#13;
&#13;
more than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these sesA leaf collection and a report on the field trip are required. sions require written material. Scouts need to&#13;
Scouts need a notebook and adhesive tape for mounting the bring a standard notebook, pencil, and pen.&#13;
leaf collection, or complete it before coming to camp. (Requirement 1)&#13;
Communications/Public Speaking&#13;
Geology&#13;
This is a 2-hour badge and is Eagle required.&#13;
The badge teaches how rock and mineral formations are cre- Scouts will learn basic communication skills&#13;
ated. Scouts will also learn about fossils, faults and soil and needed in today’s society. As an added bonus, Public Speaking will be taught in&#13;
stream erosion.&#13;
conjuntion. Communications requirements 5,&#13;
7 and 8 may be completed before camp.&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve some&#13;
creativity. These (Requirements 2 and 5b)&#13;
may be done before coming to camp.&#13;
Weather&#13;
&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn about diplomacy, international&#13;
trade, and foreign relations.&#13;
Citizenship in the Nation&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity&#13;
to contact his senator to share personal views&#13;
on an issue. Requirement #3 may be completed prior to camp&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a twohour session. It requires an overnight camping&#13;
trip. Scouts should bring appropriate camping&#13;
equipment (backpack, sleeping bag, etc.) In&#13;
addition, Scouts must bring a personal or unit&#13;
tent from home suitable for backpacking, and&#13;
know how to set it up. Requirements 4b, 5c,7,&#13;
8d and 9 may be done before or after coming to&#13;
camp.&#13;
&#13;
Fire Safety&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering&#13;
project. Scouts should be familiar with knots, lashings, and&#13;
splices.&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
Emergency Preparedness&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
This badge is required for Eagle and is a two-hour session.&#13;
Requirement 11 may be done prior to camp. It covers a great deal of written material, and there are skills&#13;
to master. Familiarity with knots is extremely important. This&#13;
badge is recommended for older Scouts. Requirement 1, 7,&#13;
8, and 9a may be done before coming to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a two-hour session.&#13;
It covers a great deal of written material, and there are skills&#13;
to master. Familiarity with knots is extremely important. This&#13;
badge is recommended for older Scouts. It is highly recommended that CPR instruction and requirements 1, 2b, 3c,&#13;
and 7 be completed prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight&#13;
camping trip. Requirement 5 may be done before coming to&#13;
camp. Scouts may also bring these materials to camp.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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&#13;
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&#13;
SHOOTING SPORTS&#13;
Each Scout taking&#13;
Rifle Shooting should&#13;
have a distance of at&#13;
least 13 inches between the tip of his&#13;
thumb and the top of&#13;
his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it is requires a lot of&#13;
time to qualify. Scouts should be at least 13 years of&#13;
age or second year campers and have the strength&#13;
and size to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should have a&#13;
distance of at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as shown. Each&#13;
session is limited to 16 Scouts.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it requires a lot of&#13;
time to qualify. It is a good idea to plan to be free the&#13;
hour after their session to allow for extra qualifying&#13;
time. Each session is limited to 16 Scouts.&#13;
Scouts must be at least second year campers.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics&#13;
of handling and shooting a shotgun as well&#13;
as safety precautions for firearms. They&#13;
will have the chance to shoot both skeet&#13;
and trap as well as practice to sharpen&#13;
their skills. Scouts must be at least 14 years&#13;
of age to take this merit badge.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2008 Leader’s Guide to Summer Camp&#13;
&#13;
SPORTS AREA&#13;
Golf&#13;
&#13;
In this program you will learn all about&#13;
this challenging sport, including USGA rules,&#13;
golf etiquette, history, proper grip, stance and&#13;
swing. You will practice your swing and shots&#13;
on the driving range. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give personal instruction and coaching. Participants can&#13;
complete MOST of the requirements for Golf&#13;
merit badge. You can bring your own clubs or&#13;
use ours!&#13;
&#13;
Athletics&#13;
&#13;
In this merit badge you will learn&#13;
about sports training, officiating&#13;
and all aspects of sportsmanship.&#13;
This badge requires a considerable&#13;
amount of physical exertion. Scouts&#13;
will need to complete a battery of&#13;
jumps, swims, pull-ups, push-ups,&#13;
basketball throws, etc.&#13;
&#13;
Whitewater&#13;
&#13;
Experience the thrills of running class II whitewater in a kayak. Scouts will&#13;
learn the essentials of whitewater kayaking on&#13;
the South Fork River. The highlight of the week&#13;
will be a Thursday trip to the Spring River. This&#13;
class is limited to 6 participants. Participants&#13;
must be at least 13 years at of age and pass&#13;
the BSA swimmers lest.&#13;
&#13;
Personal Fitness&#13;
&#13;
This required badge will&#13;
give Scouts the opportunity to develop a fitness plan that they must&#13;
maintain for 12 weeks. Scouts will&#13;
also learn about different diseases&#13;
related to lack of fitness and nutrition and learn different methods to&#13;
help prevent them. Some requirements may conflict with certain religious views. Please review the requirements of this badge before enrolling.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TRAILBLAZERS&#13;
&#13;
!&#13;
If there is something&#13;
that we don’t offer,&#13;
suggest it and we&#13;
will try our best to&#13;
find the supplies and&#13;
offer it if not the next&#13;
night the next year.&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is a three-hour program •&#13;
designed primarily for Scouts who are new to&#13;
Scouting and are coming to camp for the first time.&#13;
The purpose behind the program is to give new Scouts&#13;
a jump start by teaching them the basic outdoor skills&#13;
needed throughout their Scouting career. Such skills&#13;
include camping, fire building, wood tools, knots,&#13;
lashings, first aid, map and compass, and nature study. •&#13;
Each Scout will receive credit for the rank&#13;
advancement requirements that he completes at camp.&#13;
How much each Scout completes is up to him, and it is&#13;
very possible that different Scouts will complete different&#13;
requirements and some may complete more than others.&#13;
Requirements that they may accomplish at •&#13;
camp include:&#13;
Tenderfoot-4a, 4b, 5, 6, 7, 9, 10a, 11, 12a,&#13;
12b; Second Class-1a, 2c, 2d, 2e, 2f, 3, 6a, 6c;&#13;
First Class-1, 6, 7a, 7b, 8a, 8b, 8c&#13;
&#13;
Twilight Activities:&#13;
•&#13;
&#13;
•&#13;
&#13;
Open Scoutcraft - (Tuesday and Wednesday&#13;
7:30-8:30) – the Scoutcraft and Trailblazer staff&#13;
will open up the Scoutcraft area for anyone who&#13;
wants to come back and complete something&#13;
they missed during a class, or have fun doing&#13;
something we did in class over again ( i.e. chop&#13;
wood, build fire, lashings etc.). Scouts can also&#13;
take advantage of this time to finish some&#13;
requirements that aren’t offered in the&#13;
Trailblazer program. This is open to all&#13;
Scouts! So everyone is welcome to come down&#13;
and have fun!&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
&#13;
Compass Course- The Trailblazer staff will have&#13;
a 1 mile compass course prepared so that Scouts&#13;
can complete First Class Requirement 2. Scout&#13;
leaders will be given the key and are encouraged&#13;
to assist Scouts with this requirement. This&#13;
requirement must be completed during a Scout’s&#13;
free time.&#13;
Camp Gadget- Pioneering spars and rope will&#13;
be made available during Open Scoutcraft so any&#13;
Scout can come into Scoutcraft and finish&#13;
requirement 7c. Scouts may also build a project&#13;
in their campsite under their Scoutmasters&#13;
guidance.&#13;
Water Rescue- First Class requirement 9c&#13;
(demonstrate line rescue) will be offered&#13;
Monday evening at the waterfront. All Scouts&#13;
needing this requirement are invited to participate&#13;
and get signed off whether they are in TNT or&#13;
not. Scouts must be at least a beginning swimmer.&#13;
Civic Leader –&#13;
We will invite&#13;
local civic leaders&#13;
to camp to fulfill&#13;
Requirement 5 of&#13;
the First Class&#13;
rank.&#13;
More&#13;
details will be&#13;
announced at&#13;
camp when local&#13;
leaders can verify&#13;
their schedules.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
a separate base camp location from their Scouting&#13;
unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy Scout&#13;
Troop or Venturing Crew. If a Venturing Crew brings&#13;
female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (A detailed gear list is available&#13;
in the box below for those participating in the O.U.T.&#13;
program).&#13;
&#13;
he need to keep older Scouts coming back&#13;
to summer camp has long been recognized&#13;
and the Ozark Adventure Base has been designed&#13;
to meet that need. Whether you are in an older&#13;
Boy Scout Troop Patrol or a co-ed Venture Crew,&#13;
the Ozark Venture Base has something that meets&#13;
your needs. Scouts participating in the OVB&#13;
programs must be at least 13 years of age and have&#13;
achieved the rank of First Class by January 1st. Preregistration for these programs is mandatory. OVB&#13;
programs include: Mountain Man, Ozark Ultimate&#13;
Trek, COPE and Ozark Climbing School. All&#13;
participants in the O.U.T program will be housed at&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Ozark&#13;
Ultimate&#13;
Trek&#13;
&#13;
O.U.T.&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described&#13;
the Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II white water in a kayak. Our&#13;
instructors will teach you the ins and outs of manning&#13;
your own.&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
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&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
your own whitewater kayak. While on the trip,&#13;
you will learn about reading whitewater, river rescue&#13;
techniques, surfing, throwing ropes, and much&#13;
more. Boy Scouts participating will complete all&#13;
requirements for Kayak BSA and White Water&#13;
Merit Badge.&#13;
After a long day on the river, you will return&#13;
to camp for an evening of climbing instruction. This&#13;
will prepare you for the full day of rock climbing&#13;
that lies ahead. We have searched and found many&#13;
local areas that contain climbing faces from 30-80&#13;
feet. After a week like this, we decided that you&#13;
need a little time to cool off. Well, it’s not time to&#13;
relax in the air conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest caves&#13;
in Arkansas. Caving may be done as an evening&#13;
activity or a day trip depending upon time frames&#13;
and schedules.&#13;
in top physical condition to undergo the&#13;
challenges of this program.&#13;
Crews will be housed off-site.&#13;
Scouts may sign up as a troop or&#13;
individually. This program is also&#13;
designed for Venturing Crews. The&#13;
maximum participation is 28, so register&#13;
early.&#13;
&#13;
!&#13;
Scouts and adults&#13;
participating in the&#13;
O.U.T. Program&#13;
should be in good&#13;
physical shape.&#13;
&#13;
Many of the evening activities in the OUT&#13;
program will focus Scouts and Venturers on&#13;
wilderness trip planning. Scouts will have the&#13;
opportunity to participate in a Geo-caching&#13;
exercise, learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
If you think you are up to the challenge,&#13;
this program is for you. Participants need to be&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MOUNTAIN MAN&#13;
Pioneer Living&#13;
&#13;
!&#13;
Scouts participating will build&#13;
their own knife&#13;
and flint/steel&#13;
kit.&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is&#13;
a wonderful opportunity for&#13;
your Scouts to learn about pioneer living as it&#13;
happened in the 19th century. Many of the&#13;
activities that Scouts participate in are hands&#13;
on. Scouts will learn the art of forging and&#13;
shaping steel into useful products that were&#13;
used in everyday life. Hunting for our early&#13;
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor&#13;
about “Rocky Mountain Skeet Shooting”.&#13;
Cooking was an essential part of early living.&#13;
In this program we teach the proper use of&#13;
the dutch oven and cast iron cookware. An&#13;
Indian sweatlodge was the early American&#13;
form of the sauna. Scouts will have an opportunity to participate then plunge into the&#13;
cool waters of the South Fork River. Primitive Tools always make building handy. The&#13;
crosscut saw, draw knife, shaving horse, ax,&#13;
and hammer were all essential tools for early&#13;
pioneers. Scouts will have the opportunity to&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
use all of these. All participants in this program&#13;
will learn the art of knifemaking and make a primitive knife that they will be able to keep. In addition, each Scout will build their own flint and steel&#13;
fire starting kit that they can take home. This is a&#13;
three hour program that meets daily throughout&#13;
the week.&#13;
&#13;
25&#13;
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2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
C.O.P.E. participants&#13;
should be at least 13&#13;
years of age. Adults&#13;
may also participate&#13;
in this program.&#13;
&#13;
C.O.P.E&#13;
&#13;
Challenging Outdoor Personal Experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is&#13;
a week-long high adventure activity for older Scouts&#13;
that teaches advanced teambuilding and problem solving&#13;
skills. Scouts will learn to&#13;
work as a group and&#13;
function as a team to meet a&#13;
series of high and low COPE&#13;
elements. Participants&#13;
should be at least 13 years&#13;
old. Kia Kima has one of the&#13;
finest high ropes courses of&#13;
any Boy Scout Camp. The&#13;
&#13;
goals of project COPE are to build&#13;
leadership, self esteem, decision making,&#13;
trust, and teamwork. This is accomplished&#13;
by progressing, as a group, through a series&#13;
of increasingly physically and mentally&#13;
challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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26&#13;
&#13;
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&#13;
!&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
&#13;
Climbing participants&#13;
should be at least 13&#13;
years of age. This program involves an off&#13;
camp field trip.&#13;
&#13;
Climbing &amp; Repelling&#13;
&#13;
H&#13;
&#13;
as the thought of rappelling off a 55&#13;
foot climbing tower ever entered&#13;
your mind? What about scaling a rock surface over&#13;
80 feet tall? If so, then the Ozark Climbing School is&#13;
a program for you. Scouts will work all week to learn&#13;
proper knots and belaying techniques that will allow&#13;
them to safely traverse Kia Kima’s brand new 55&#13;
foot climbing tower. As you work your way up and&#13;
down the tower’s 50 ft walls you will be preparing&#13;
for an off-site climb to a canyon located in Ravenden&#13;
Springs, Arkansas. This canyon boasts cliffs towering&#13;
&#13;
to over 90 feet in height. Participants that go&#13;
through this program will earn the climbing merit&#13;
badge. This is a challenging program that lasts&#13;
three hours. Participants should be at least 13&#13;
years of age and in great physical condition.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
E X TREME&#13;
&#13;
Twilights&#13;
are open activities.&#13;
Canoe floats, Kayak&#13;
BSA and T-Bird&#13;
Aquatics require&#13;
sign-ups at camp.&#13;
&#13;
EXTREME&#13;
Twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
Extreme Climbing – If you walk through&#13;
camp you can’t help but notice the 55 foot&#13;
climbing and rappelling tower that looms over&#13;
the valley. This will be an opportunity for you&#13;
to experience it first hand. Our climbing staff&#13;
will train and guide you. Before you know it,&#13;
you will be scaling the 50 foot climbing&#13;
surface.&#13;
&#13;
Mountain Boarding – This EXTREME&#13;
TWILIGHT activity will be a true test of&#13;
balance for your Scouts. Mountain&#13;
Boards are basically oversized&#13;
skateboards with wheels. Scouts will&#13;
learn to traverse some of our easier&#13;
hiking trails especially picked for this&#13;
activity. Scouts participating wear full&#13;
protective gear including helmets, knee&#13;
pads, elbow pads, and gloves. This is&#13;
an extreme activity that you will not want&#13;
to miss.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
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28&#13;
&#13;
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&#13;
EXTREME Twilight&#13;
&#13;
!&#13;
Scouts participating in the Friday&#13;
Thunderbird&#13;
Aquatics Program&#13;
will be required to&#13;
pay the $10 fee&#13;
prior to departure.&#13;
&#13;
Thunderbird Aquatics – This program will be offered in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake Thunderbird for a half day of waterskiing and tubing. You must&#13;
be at least 13 for this adventure. Each session is limited to 6 Scouts. The cost of this session is $10.&#13;
South Fork Canoe Trip -- Three times per&#13;
week, we offer units an opportunity to take an&#13;
evening canoe trip down the South Fork River.&#13;
This scenic float allows Scouts to escape the&#13;
grind of camp for a small time to view scenic&#13;
bluffs and abundant wildlife that lives in the&#13;
South Fork watershed. Herons, Deer and Bald&#13;
Eagles are commonly seen on these float trips.&#13;
Each trip will last no more than two hours and&#13;
will have you back in camp in time to participate&#13;
in many of the evening activities being offered.&#13;
Kayaking BSA – Ever&#13;
wanted to drop a 40 foot&#13;
waterfall? How about&#13;
navigate a class IV rapid? If&#13;
you are an adrenaline junky,&#13;
come on out and take Kayak&#13;
BSA. This program will teach you the basics&#13;
of kayaking. Scouts participating will learn&#13;
the forward stroke, reverse stroke, sweep&#13;
stroke, draw stroke, wet exits and much&#13;
more. Scouts that successfully complete this&#13;
course are eligible to receive the Kayaking&#13;
BSA patch.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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2008 Leader’s Guide to Summer Camp&#13;
&#13;
A&#13;
&#13;
ORDER OF THE ARROW&#13;
AT SUMMER CAMP&#13;
&#13;
hoalan Nachpikin Lodge #558 is an integral part of Kia Kima Scout Reservation. Most of the&#13;
members of the Camp Staff are OA members. During your week at camp the OA will host&#13;
activities and make memorabilia available for sale.&#13;
Brotherhood Conversion&#13;
If you are an Ordeal member of Ahoalan&#13;
Nachpikin #558, you will be expected to participate in&#13;
the brotherhood walk. Completing your Ordeal membership in the Order of the Arrow. All materials needed&#13;
for brotherhood conversion will be available at the camp&#13;
office or in your Order of the Arrow handbook. There&#13;
will be a $15 fee that will cover the cost of your sash.&#13;
&#13;
Summer Fellowship&#13;
Each week Ahoalan Nachpikin&#13;
Lodge will host an informal fellowship and&#13;
cracker barrel. OA members will have an&#13;
opportunity to hear the latest OA news and&#13;
enjoy some fellowship.&#13;
&#13;
Callout Ceremony&#13;
Friday night’s campfire concludes with an Order of the Arrow Callout Ceremony. Potential&#13;
new members will be recognized and given information regarding upcoming ordeals. If you have OA&#13;
dancers in your troop they are invited to participate.&#13;
&#13;
National Youth Leader Training&#13;
This course is designed for Boy Scout Troops and Venture Units&#13;
and is open to all Scouts (Boys and Girls) who are First Class/Bronze, or&#13;
above.&#13;
This exciting and fast paced training will be offered at Camp&#13;
Cherokee during the week of June 29th through July 5th. Participants will&#13;
learn new skills in team development and leadership. Skills you can bring&#13;
back to a troop or crew and put into practise.&#13;
Every Scout that maintains a leader position should attend this training.&#13;
This course is taught by a well trained youth and adult staff who know the program and are equipped&#13;
to help participants develop and deliver these learned skills to their fellow scouts.&#13;
For more information contact course director, Pete Duncanson at pduncanson@smclean.com&#13;
or 901-351-3116. Applications are available at the Scout office and under the forms section of&#13;
www.kiakima.com.&#13;
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2008 Leader’s Guide to Summer Camp&#13;
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30&#13;
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&#13;
WHAT TO&#13;
Bring To Camp&#13;
&#13;
!&#13;
Scouts and leaders are encouraged to threat&#13;
their clothing&#13;
with permanone&#13;
insect repellent.&#13;
&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform&#13;
includes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationery, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
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&#13;
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&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms, ammunition, and bows are not allowed in camp: only&#13;
those supplied by the Shooting Sports area are to&#13;
be used. Sheath knives are not allowed at camp&#13;
as well. Any such equipment brought to camp must&#13;
be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the unit&#13;
checks out.&#13;
In addition, no pets of any kind or fireworks are allowed in camp. This is policy of the&#13;
Boy Scouts of America.&#13;
Finally we recommend&#13;
that items such as radios, tape&#13;
players, electronic games, and&#13;
other electronic devices not be&#13;
brought to camp. Summer camp&#13;
is an outdoor experience, and&#13;
these items are not appropriate to&#13;
that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and&#13;
units will bring different items with them. A good exercise is to think about your perfect week at camp and&#13;
bring items that you see in your mental picture. If you&#13;
want to spend the week fishing don’t forget to bring your&#13;
rod and tackle box. To help you keep from forgetting&#13;
those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
Activities&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a troop basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphitheater. This will be an opportunity&#13;
for Scouts to meet the staff of the various areas of camp.&#13;
Our final campfire will be held on Friday evening and will&#13;
close out the week. Remember, Class A uniforms are&#13;
worn at all campfires. Our Friday evening campfire is also&#13;
an Order of the Arrow callout ceremony. Units wishing to&#13;
have Scouts called out should contact the appropriate&#13;
Order of the Arrow representation during their week at&#13;
camp. Out of council units are required to have a letter&#13;
from their lodge granting permission for members of their&#13;
troops to be called out.&#13;
&#13;
33&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
!&#13;
Add-A-Program&#13;
activities can be&#13;
scheduled&#13;
for&#13;
Saturday’s prior to&#13;
or after your week&#13;
at summer camp.&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
W&#13;
&#13;
hether you are coming to Kia Kima for the first time or if this is your fiftieth, there are many&#13;
local program opportunities that await your troop. These “add-a-program” opportunities can&#13;
be added to the front or back end of your trip to Kia Kima. Come in a day early or leave in the late afternoon&#13;
of your departure day.&#13;
Spring River Whitewater Kayak&#13;
Adventure – Scouts and leaders can enjoy&#13;
the 58 degree water of the Spring river. The&#13;
Spring river emerges out of the ground near&#13;
the Missouri/Arkansas border. Over 9 million&#13;
gallons per hour pour out of the the springs&#13;
that produce the Spring River. This boasts&#13;
some 15 shoals, ledges and class II&#13;
rapids that are perfect for your&#13;
introductory kayak adventure. This trip&#13;
is a great way to cap off your great&#13;
week at Kia Kima. Trip fees: $25 per&#13;
person with a 8 person minimum and&#13;
12 person maximum. All fees can be&#13;
paid to the Camp office and must be&#13;
separate from normal registration fees.&#13;
It is recommended that Scouts be at&#13;
least 13 years of age for this program.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
South Fork Canoe Float – Enjoy a scenic 3-4 hour float&#13;
trip from Saddle, Arkansas to Kia Kima. If you have extra&#13;
time on your hands, this trip can be extended to our private&#13;
take-out located 3 miles downstream of camp. This is a great&#13;
alternate activity for your younger Scouts while your older&#13;
boys kayak. Trip Fees: $15 per person with a 8 person&#13;
minimum and 20 person maximum.&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
ADD-A-PROGRAM&#13;
Activities&#13;
&#13;
!&#13;
Cave Programs activities require a 1 month&#13;
reservation. Additional programs may&#13;
fill fast so advanced&#13;
booking is advisable.&#13;
&#13;
Blanchard Springs Wild Cave Tour – Participants&#13;
for this adventure should be in good physical shape,&#13;
wear sturdy shoes or boots, and come prepared to&#13;
get dirty and have fun. Participants will climb very&#13;
steep slopes, crawl on hands and knees, pass under&#13;
low ceilings, and travel through red clay. The tour ends&#13;
at the Titans, a group of tall spectacular columns deep&#13;
in a mountain cavern. Hard hats,&#13;
kneepads, gloves, lights, and belts&#13;
are provided, along with a souvenir&#13;
t-shirt. This trip will last 3-4 hours&#13;
in a 58 degree cave. The Wild&#13;
Cave Tour is limited to a minimum&#13;
of 3 but no more than 12. Two&#13;
tours per day are permitted and&#13;
they are spaced 1 hour apart. This&#13;
tour is guided by the United States&#13;
Forest Service. Please make&#13;
reservations through the camp at&#13;
least 1 month prior to your visit. Trip Fees: $75 per&#13;
person&#13;
&#13;
Blanchard Springs Cavern ToursDiscovery Trail Tour - 1½ hours in length- Tours&#13;
travel one way through the middle level of the&#13;
Caverns, passing under the Natural Entrance and&#13;
beside the cave stream before emerging into highly&#13;
decorated rooms. With nearly 700 stair steps, this&#13;
tour is not recommended for those with walking or&#13;
health problems. Trip&#13;
Fees; $10 for adults&#13;
and $5 for youth up to&#13;
age 15. If you have a&#13;
group of 15 or more, a&#13;
group discount is&#13;
available. Group fees&#13;
are $7 for adults and $3&#13;
for youth up to age 15.&#13;
Advance reservations&#13;
are required for group&#13;
rates.&#13;
&#13;
Rock Climbing – Ever wanted to take your troop&#13;
on a guided rock climb? This is the perfect opportunity.&#13;
We have 100 foot cliffs and crags located near camp&#13;
that are the perfect setting for a group climbing event.&#13;
Our trained instructors will coach and instruct you on&#13;
proper climbing techniques. Trip Fees: $20 per person&#13;
with 8 person minimum and 12 person maximum.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR &amp; MERIT TROOP&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
ERIT ROOP&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
Complete 7 of the 8 following requirements.&#13;
and demonstrate the true spirit of Scouting. All units&#13;
receiving the merit and honor troop awards will be &#13;
The unit has 50% of its active membership at camp.&#13;
recognized at the closing campfire.&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
&#13;
M&#13;
&#13;
T&#13;
&#13;
HONOR TROOP&#13;
&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
In addition to completing all 8 requirements in the Merit&#13;
&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ pre-camp planning conference to be&#13;
held in May.&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Program&#13;
Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS&#13;
tired of just hanging around?&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima.&#13;
We promise you won’t be sitting in&#13;
your campsite, unless of course, that is what you want&#13;
to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered&#13;
your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director&#13;
and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the&#13;
aquatics area, and provide valuable information concerning the BSA’s policies&#13;
for aquatic activities on the unit level, such&#13;
as a troop swim&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
First Aid&#13;
CPR&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while at camp.&#13;
A six-hour course will be offered to these candidates.&#13;
Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited. This is a week long course.&#13;
Space is limited.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking&#13;
skills in our leaders’ cookoff. Whether it is a pot of&#13;
chilli, cobbler, baked&#13;
hens,beans, jambalaya or&#13;
homemade bread, plan to&#13;
participate in this event. A&#13;
select few of our lucky or&#13;
maybe unlucky staff (depending on the meal) will be called upon to judge&#13;
this event. The winners of this event will receive a&#13;
special limited edition embroidered Kia Kima&#13;
apron. This apron is presented at the closing&#13;
campfire.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders to learn a skill that can be passed&#13;
along to their Scouts.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that take&#13;
kids on trips in the BSA. This is a very important&#13;
session to attend as it states many of the BSA’s&#13;
Policies on youth and adult interaction.&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general handyman, your skills are always needed at camp. The&#13;
Camp Ranger will be glad to suggest a list of projects to any interested leader. Bring your tools&#13;
and feel at home.&#13;
&#13;
!&#13;
&#13;
Scout Leaders that&#13;
possess trade skills&#13;
should contact us&#13;
prior to arrival to&#13;
find out what&#13;
projects are available.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commissary or Dining Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
39&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE INSPECTION&#13;
&#13;
Unit Number&#13;
&#13;
This form will be used for the daily campsite inspection.&#13;
&#13;
Council&#13;
Week of Camp&#13;
&#13;
Day of the Week: Monday Tuesday Wednesday Thursday Friday&#13;
&#13;
Campsite&#13;
&#13;
United States Flag&#13;
________/5 pts&#13;
&#13;
Is it displayed? Is it displayed properly?&#13;
&#13;
Troop Identification&#13;
________/5 pts&#13;
&#13;
Is the troop flag or other appropriate insignia bearing troop numbers easily seen?&#13;
&#13;
Tent Appearance&#13;
Are tents pitched properly? No tent ropes tied to trees, shelters, or other tents. Are all the tents in&#13;
the campsite consistent in appearance (either all open or all closed)?&#13;
&#13;
________/10 pts&#13;
&#13;
Clean Tents&#13;
Are the tents neat and clean? Is personal gear stored out of the aisles of the tent and food is not in&#13;
the tent for animals? Are there any clotheslines in the tents?&#13;
&#13;
Clean Campsite Area&#13;
&#13;
________/5 pts&#13;
________/15 pts&#13;
&#13;
Is the campsite area clean? Is there trash in the campsite?&#13;
&#13;
Fireguard Chart&#13;
________/5 pts&#13;
&#13;
The troop’s fireguard chart must be filled out and displayed on the campsite’s bulletin board.&#13;
&#13;
Safety Hazards&#13;
________/5 pts&#13;
&#13;
No hazardous objects in the area; tools are stored properly when not in use.&#13;
&#13;
First Aid Kit&#13;
________/5 pts&#13;
&#13;
Is the troop first aid kit marked and readily accessible for the Scouts?&#13;
&#13;
Vehicles&#13;
No unauthorized vehicles are allowed in the campsite. All authorized vehicles must display a permit.&#13;
&#13;
________/20 pts&#13;
&#13;
Recycling&#13;
________/10 pts&#13;
&#13;
There must be no aluminum cans in the garbage can.&#13;
&#13;
Latrine&#13;
The latrine must be reasonably clean. Is there adequate paper and soap available?&#13;
&#13;
________/10 pts&#13;
&#13;
Shower Area&#13;
Has the troop cleaned the central shower facility for their assigned day? A rotation schedule is&#13;
posted on each campsite bulletin board.&#13;
&#13;
________/5 pts&#13;
&#13;
Bonus Points&#13;
Does the troop have a unique gateway or other camp gadgets that would require Scouts to use their&#13;
Scoutcraft skills?&#13;
________/5 pts&#13;
&#13;
TOTAL&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
________/105 pts&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
43&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
&#13;
2008 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                  <elementText elementTextId="1826">
                    <text>�Dear Leaders,
Resident Camp for 2008 will be held on May 31st - June 3rd and June 4th –
June 7th. In 2007 we saw a 60% growth in leaders Cub Scout camp and we
expect similar growth in 2008.
In 2008 we will continue with two separate resident camp sessions for your
convenience. You may choose which three day session you would like to
attend.
This leader’s guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your pack. As you can see,
there is truly something for everyone, each boy is welcome at Kia Kima, and
in face, these boys are why we are here, standing ready to help guile you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s theme: “Knights of Kia
Kima”. Many packs will come to camp equipped with props, costumes, table
decorations and many more spirit items that reflect this theme. This will only
add to the rich experience that will be provided.
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look
forward to seeing you at camp this summer!
In Scouting,

Drew Armstrong
Reservation Director

�2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Table of contents
Stuff to do to come to resident camp
Registration process
Camp address

page 1
2
3

What to do when you get to resident camp
Check in process
Camp daily schedule

page 6
7
9

When it’s time to go back to the world
Check out process

page 15
15

All the stuff to do while you’re at camp
Wolf program activities
Bear program activities
Webelos program activities

page 16
16
16
17

Honor and Merit Pack awards

page 18

Maps

pages 20 &amp;21

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

1

Stuff to do to come to resident camp
Campsite requests can be made
by filling out the camp application and
placing a $50 deposit on the site you prefer. Please list multiple choices as some
sites may have already been taken.
Resident Camp
Fee Schedule
Cub Scouts $110.00
Webelos

$110.00

Leaders

$ 65.00

Camp fees
The resident camp fee is $110.00.
The camp fee includes a camp patch and
t-shirt for each Scout. Please note that we
can not offer refunds for Scouts who leave
camp early.
A portion of the fee is due with
each step of registration. The first payment
is due with the Pack Count Form (KK1)
which allows us to plan for the size of each
pack.

Packs are required to make a deposit of $25.00
per Scout before March 1st. An additional
$50.00 is due before May 15th, and the remaining $35.00 should be paid after arriving at resident camp.
Packs are required to make a
payment of $25.00 per Scout by March
1st. It is possible to add Scouts after this
date, pending available space and

permission from the Resident Camp
Director. This $50.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $45.00
deposit per Scout is due with Financial
Preregistration Form (KK2) and is due
by May 15. This deposit will also be
applied to the total camp fee. It is
nonrefundable unless there are
extenuating circumstances. It may be
transferred, however, to a different Scout
in the pack who has not yet registered.
The balance of all camp fees are
due by check-in . Please allow plenty of
time for mailing or bring them with you in
person. The Financial Summary Form
(KK5) will assist you in figuring the
amount due. Detailed instructions of the
registration process are included in the
Registration Packet. The registration
packet is seperate from this booklet.

�2008

2

Cub Scout/Webelos Resident Camp Leader’s Guide

Leaders in camp
All units are required to have at
least two adult leaders in camp at all
times. Cub Scout packs must also have
a 5 to 1, boy to leader ratio for Webelos
and a 3 to 1 leader ratio for Cub Scouts
. This policy is required by the Chickasaw
Council. All leaders must be registered
members of the BSA, and must meet the
qualifications for the leadership position
in which they serve. The unit leader must
be at least 21 years of age. Any additional
leaders must be at least 18 years of age.
Leaders may rotate when
necessary, but at least two adults must
be with the unit 24 hours a day. Parents,
committee members, and other adults
who accompany the unit to camp must
meet all of the above requirements.
Leaders, please note, it is in the best
interest of your Scouts to have
consistent leadership throughout your
pack’s stay at camp. Rotation of
leaders can give way to situations that
are not conducive to the positive
influences of a stay at resident camp.
The unit leader and one assistant
may attend camp at no charge. Additional
“leader-space” is $65.00 for the week.
Each leader-space provides meals,
tentage, and an official resident camp
patch. The official leader count for the
unit will be the number of additional
leader-spaces plus the first two leaders.
Units that rotate leaders during
the week can fill a leader-space with
more than one person staying different
parts of the week. For example, one
leader might stay the first night and
another the second or third. In that the
two leaders do not stay in camp at the
same time, they use only one leaderspace and pay only $65.00. They will,
however, only receive one patch for the
one leader-space.
Additional patches are available
for the purchase from the Trading Post.

The registration process
at a (big long) glance
Do this After September 1 (step 1)
Campsite Registration--Fill out the camp application and submit
your $50 deposit to select the camp site of your choice.

Do this before March 1 (step 2)
Pack count--The first step of the registration process is a pack count
which indicates the number of Scouts from your pack attending resident
camp. Complete the Pack count/Campsite Request Form (KK1) and return it, with a payment of $25 per Scout, to the Chickasaw Council service
center by March 1st.

Do this before May 15 (step 3)
Program preregistration--This step registers Scouts for their activity programs. Complete the preregistration forms (Forms KK2, KK3, and
KK4-if necessary) and return them with the deposit for each Scout to the
Chickasaw Council service center by May 15th. Preregistration for each
Scout will not be processed until the required deposit is received.

T-Shirt sizes--Each registered Scout and Leader will receive a resident
camp t-shirt. Please indicate t-shirt size of each Scout on the Program
Preregistration Form (KK3).
Do this when you get to resident camp
Financial Summary Form--The final payment includes the balance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the
Financial Summary Form (KK 5) and bring this--and the balance of your
payment--with you to camp. This form is a summary of all financial transactions and should be the last payment in the registration process.

Check-in--The registration process is completed when you check in at
Kia Kima. In the case of an emergency, we need a copy of your pack’s
roster that includes the phone number of each Scout. You may use your
own format, or for your convenience the pack Roster (KK 6) is provided in
the Registration Information booklet. If your unit conducted swim checks
prior to camp, bring the optional Swin Check Form (KK 7) with you to
camp. Do not mail these forms; have them ready at check-in.

The general rule is that the unit needs to pay for the maximum
number of leaders staying in camp at any one time. If, however, additional
leaders will be in camp for only one or two days and do not wish to pay
for the entire week, they may provide their own tent and pay for meals
on an individual basis. They will not receive a patch, but may purchase
one from the Trading Post. Packs with a high ratio of leaders to Scouts
may be contacted by our Administrative staff to ensure enough tent
space for everyone.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Resident camp address
Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
Phone: 870-257-4935
Fax: 870-257-4714
E-mail: director@kiakima.com

2008

Service center address
Chickasaw Council
171 S. Hollywood
Memphis, TN 38112
901-327-4193
Fax: 901-327-2010

Registration
Our goal is to make the registration process easy
and efficient for everyone. An overview of the registration
steps are listed The Registration packet that accompanies
this guide contains all the required forms and detailed
instructions for completing each step.
Additional help, along with last minute updates
and tips, can be found on our website at
www.kiakima.com.

Confirmation &amp; Changes
When we receive your program registration
materials from step 3, we will send you an email that will
include a username and password for our online
registration system. This system will be used to register
your pack’s first and second year Webelos for camp
activities. This is the first year that we are allowing Webelos
to register for classes. The following steps should be
followed:
1. Webelos will be registered individually but
sessions should be scheduled in such a manner
as to ensure that adult partners will be accompany

3
your group. No Webelos will be
permitted to attend a class
without and accompanying adult.
2. Webelos may register for any of
theWebelos activities. Leaders
should pay special attention to the
differences between the activity
badges offered.
3. Cub Scouts will be assigned
walking groups (generally no
more than 15 per group) and will
participate in a pre-structured
program.
Operation Hours – After June
1st, the camp will be in operation and staff
will be available in the office to answer
any of your questions. Please use the
number in the table to the left.

Correspondence
All
resident
camp
correspondence and registration material
should be sent to the Council Office until
the middle of May. All correspondence
should then be sent directly to camp. The
addresses for both locations are listed
above.
To allow enough time to receive
and process registration, do not send any
money or registration materials through
the Postal Service less than two weeks
prior to your arrival at camp. Fax and
email service is available 24 hours a day
for your convenience.

Medical Forms
All Scouts and leaders attending
camp must have a physical examination
before coming to camp, and must have
the proper medical form completed.
Scouts and leaders must have an annual
examination. The examination must be by
a physician licensed to practice medicine.
Youth participants and adults
under the age of 40 should use the
Personal Health and Medical Record—
Class 3 (no. 34412). These forms are
available in your Registration Packet—

�2008

4

please make copies for your pack or pick
them up at the Dunavant Scout Center.
Please use the most current version of
each form. Older versions of the medical
forms cannot be accepted.
Each Scout and leader will have
a health recheck after his arrival as part
of the check-in procedure. The pack’s
medical forms will be kept on file for the
week with the camp’s Health Officer.
They will be returned to the Cubmaster
at the end of the week. Adult leaders who
will be in camp for less than 72 hours are
not required to have a complete physical;
however, a personal examination health
history (Class 1 medical form) is still
required. Even if a leader is arriving late
in the week all efforts should be made to
have that person’s health history with the
pack during check-in, so that the health
officer can review the forms, even before
the leader arrives. If a Scout or leader is
arriving late to resident camp, and they
were not able to give the health forms to
the leader before camp, then they will need
to give these forms to the Health Officer
upon arrival in camp.
Please make arrangements for
physical examinations before summer
camp. Any Scout or leader who does not
have a completed health form—including
the examination—will be restricted from
all camp activities until an examination has
been given. There are no provisions for
an examination to be given at camp. Also,
make sure that each health form has been
signed by all parties in the appropriate
places. Please keep a copy of each
Scout’s physical for your records.

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance

Cub Scout/Webelos Resident Camp Leader’s Guide

requirements. Transporting Scouts or adults in the bed of a
pickup truck or trailer—whether it is covered or uncovered—
is against the policy of the Boy Scouts of America, as well as
poor judgment. In addition, units visiting Kia Kima from other
councils are responsible for attaining the appropriate tour
permits.
Parking is provided at the camp entrance for leaders
and visitors. The main parking area is the area between the
main gate and the Administration Building.
Vehicles are not to be parked in the campsite during
the week. Packs are encouraged to leave a trailer in the campsite
in order to store gear. A locking box will provide a place to
secure and safeguard gear. In addition, there are some localized
parking areas provided for unit vehicles that may be more
convenient for some campsites. These areas are marked on
the camp map at the end of this guide.
To keep traffic in camp to a minimum, only camp
vehicles will be allowed. Pack vehicles will be permitted into
camp during check-in and check-out for the purposes of loading
and unloading of personal and pack equipment. While driving
in camp, please observe the camp speed limit of 7 miles per
hour. No vehicles will be allowed to operate in camp or be
parked in the campsite after check-in without permission of
the Resident Camp Director.

What to bring
Other than some basic items, different people and packs
will bring different items with them. A good exercise is to think
about your perfect stay at camp and bring the items that you
see in your mental picture. If you want to spend the afternoon
fishing on the edge of the lake, don’t forget your fishing rod
and tackle box.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when
you are packing.
·
·
·
·
·
·
·
·
·
·

Pack flag
· First aid kits
Den flags
· Bow saws
Lanterns
· Rope
Extra plastic · Brooms
Water hose
· Lawn chairs
Canteen
· T-shirts
Ice chest full of favorite drinks
(water is the best)
Camp stove and coffee pot
Rank book so things can be signed
off at camp
Complete Scout uniform

Personal equipment
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·

Shorts or long pants
Underwear
Sun glasses
Sweater or jacket
Extra shoes or boots
Sun tan lotion (sunscreen)
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Sun tan lotion (sunscreen)
Toilet articles (soap, shampoo,
toothpaste, etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)
Footlocker or suitcase or backpack
Bicycle &amp; helmet (optional)
Swim trunks
Socks
Hat, if desired
Camera
Insect repellent

2008

5

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things
together while hiking around camp from
day to day. An extra gallon-sized ziplock
bag keeps those wet swim trunks off the
other dry items in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp
due to the high level of walking and can
result in a trip home—or worse—to the
hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra
key and give it to the Cubmaster. That
way, if one key is lost, the spare one will
be stored safely.
Tip 4--With the heat and humidity of
June, it would be advisable to have a
change of clothing for each day of the
week.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in
camp; only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp. Any such
equipment brought to camp must be
delivered to the Resident Camp Director
when the pack checks in; it will be
returned when the pack checks out.
In addition, no pets of any kind
are allowed at camp; this is policy of
the Boy Scouts of America.
We recommend that items such
as radios, tape players, electronic
games and other electronic devises not
be brought to camp. Resident camp is an
outdoor experience, and these items are
not appropriate to that experience.
Finally, alcoholic beverages of
any kind are strictly prohibited at
camp.

�2008

6

!
Packs should plan
to arrive at Kia Kima
for resident camp
between 1:00 PM
and 3:00 PM on the
opening day depending upon your session. No one will be
available to conduct
check-in before this
time.

Cub Scout/Webelos Resident Camp Leader’s Guide

What to do when you get to
resident camp

problem that could present a hazard to himself or
others. If a Scout or leader has any special medication,
While we want every Scout to
it may be kept in the Health Lodge.
have a fun and exciting stay at resident
camp, safety is a top priority in our
program, in the campsite and around
camp. Please take note of the policies
and procedures to ensure a fun and safe
experience.

Safety

In case of accident
or emergency
Kia Kima has a Health Lodge
that is open 24 hours a day and is
manned by staff members trained in
handling minor accidents and illnesses.
In addition, Kia Kima has a working
arrangement with physicians in Hardy
for the treatment of more serious cases.
If this kind of treatment is required, the
Scout’s parents will be notified by
telephone, and their wishes concerning
treatment will be respected. If such a
trip is required, we ask that one of the
Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the camp
reserves the right to refuse admittance
to any Scout or leader who, in the
opinion of the Camp Director and Health
Officer, has any physical or medical

Fire Safety
Kia Kima has a fire and emergency alarm system. This
system will be explained at the leaders’ meeting on the
first evening you are in camp, and a test of the system
will be conducted early in the week. Some fire fighting
equipment (rakes, shovels, fire buckets) is available in
each campsite, or from the Quartermaster. If there is
an emergency, this equipment will be used by members
of the camp staff. This equipment is not to be used by
Scouts; Scouts do not fight fires under any
circumstances.
Under no circumstances shall flames of any
kind be used in any tent. If a Scout or leader plans to
utilize a personal tent for lodging, they should have the
tent labeled “NO Flames in Tents.” This can be
stenciled on the tent or on a place card in front of the
tent. Flashlights or battery-powered lanterns-which
do not pose the threat of fire or asphyxiation-are the
only acceptable light for use in tents.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Liquid &amp; LP Fuels
Liquid-fueled equipment (kerosene,
gasoline, white gas, etc.) is to be used only
by adults. Lanterns or stoves may be used at
campsites, under adult supervision. Empty
propane cylinders should be taken home with
the pack and not placed in fireplaces or
trashcans, as they may explode when heated.

The check-in
process at a glance
Paperwork
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here
you will meet your pack guide, who will guide you through the rest of the
check-in process.

Health recheck
The pack guide and assistant leader will take the pack to the
Administration Building to start health rechecks, while the Cubmaster
finishes the paperwork.

Pack photograph
After the health recheck, the pack has the opportunity to get a
group photo made.

Campsite and camp tour
The pack guide will take you to your campsite where you can
unload gear and prepare for the camp tour.
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea
to stop by the Quartermaster to pick up any needed equipment.

Supper

Supper
at check-in.
Also, when you check in at the Administration Building, we
Scouts and leaders should wear the complete uniform to supper.
will update schedules, settle any remaining balances and complete any
Vespers and leaders’ meeting
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting immediately after Vespers.

7

2008

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on your opening session day
depending upon your session. No one
will be available to handle early arrivals.

Check-in
The first thing the Cubmaster
should do is report to the
Administration Building with an
assistant, where they will meet the
camp administrative staff. At that time,
the Cubmaster should have a final
count of Scouts and leaders, Scout
schedules, and any unpaid fees as
determined on the Financial Summary
form. The assistant should have the
pack’s medical forms and written
explanation for any boy who needs
special medical treatment.
A pack guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the
medical forms and, if swim checks
were completed prior to camp, the
Swim Check form. Everyone, youth
and adult, must have a current health
form. The recheck is to make sure that
no significant changes have occurred
since the physical examination was
given. A buddy tag will be issued for
each person with a health form. The
health recheck will be going on at the
same time the unit leader is registering
in the Administration Building, so all
members are encouraged to arrive at
camp at the same time. The Cubmaster
should account for any Scout or adult
who will arrive late.

Pack photographs
Campfire
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.

Following the health recheck, the
pack will have the opportunity for a
photograph. A photographer will be at

�8

2008

camp on the opening day for packs that
would like to have a group picture. Scouts
and leaders should be in their complete
Scout uniforms. It is a good idea to have
the pack arrive at camp dressed in
complete uniform to look good for the
picture. Prints will be 8x10 inches in size,
and will be given to the Cubmaster at the
end of the week. The pictures will cost
$6.00 each, and will need to be paid for
at the time they are ordered.

Cub Scout/Webelos Resident Camp Leader’s Guide

After the tour, the pack may return to the campsite.
This is a good time to get settled and prepare for
supper. The Scout uniform is required for all
evening meals and campfires.

Leaders’ meetings

A meeting of key leaders will be held on
the opening day after vespers at the Chapel. At
this meeting, members of the camp staff will give
an overview of camp policies and procedures, and
special program activities that will be offered
Camp tour
during the week. Also, an opportunity will be
The pack guide will take the unit provided to answer questions.
to the campsite. All personal and unit
In addition, leaders’ meetings will be held
equipment will be unloaded, and vehicles each morning after breakfast. At this meeting,
returned to the parking area. The pack Cubmasters will get the opportunity to ask
guide and the unit leader will take an questions, and get updates on any special events
inventory of all equipment in the campsite. going on in camp. The daily newsletter will be
If any equipment is damaged or missing distributed at this meeting.
(holes in tents, missing fire buckets, etc.)
the pack guide will note it and report it.
Quartermaster
The pack guide will also report the
number of tents in the site to ensure that
In addition to what is in the campsite, the
each person has a place to sleep.
camp provides equipment through the camp
Scouts and leaders need to Quartermaster. The Quartermaster is located
prepare for the camp tour soon after beside the Trading Post. Items such as brooms,
arriving at the campsite. There will water hoses, cleaning agents, tools and
be time to settle in after the camp tour. American flags are available for checkout.
Scouts that did not complete swim These items must be returned-clean and in good
checks prior to camp will need to condition-before the pack checks out. Packs
change into swim trunks for the camp are welcome to bring their own items (as listed
tour. Remember that a shirt, and shoes above) from home.
with covered heel and toe, must be
worn while in camp. The pack guide
will take the pack on a tour of camp,
pointing out camp landmarks and the
various program areas. There are a
couple of required stops, such as the
Aquatics area, and the Dining Hall.
Even if the pack has completed swim
checks prior to camp, they still must
visit the Aquatics area for safety
procedures. It is also a good idea to
stop by the Quartermaster to pick up a
fireguard chart and other equipment
you may need in your campsite.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Tentage
Generally speaking, all packs will be
housed in standard two-person wall tents.
These tents have wooden floors with steel beds
and vinyl covered mattresses. If your pack
wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still
apply and adults cannot stay in tents with
Scouts. The only possible exception is when
a parent stays in the tent with their son. If your
pack chooses to bring a portion of its own
tents, please be sure that you communicate this
to the resident Camp Director, as space for
these tents can become a consideration. If a
Scout or leader plans to utilize their own tents
for lodging, they should have the tent labeled
“NO Flames In Tents.” This can be stenciled
on the tent or on a place card in front of the
tent.

2008

9

Since the uniform is worn so much,
here are a few tips to help it stay fresh longer:
• Don’t wear it at times when it does not
have to be worn; change clothes after
supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the
neckerchief and slide (if worn) in the same
place each time so they won’t get lost.
• It would be a good idea to have several
pairs of Scout socks to avoid wearing
the same pair all week.

Dining Hall
With everyone visiting three times a
day, the dining hall is the most popular place in
camp. Before each meal, packs line up in
formation on the parade ground outside of the
dining hall. The Officer of the Day, from the

Daily Schedule
Each day follows the same schedule
shown at the right. The schedule for Saturday’s
and Wednesday’s may vary for check-in and
check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:15 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Uniform
The official Cub Scout summer field
uniform is recommended for wear by both
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is
to be worn to supper each evening and to
campwide activities such as campfires and
Vespers. The Class B uniform consists of Scout
shorts and a Scouting t-shirt and may be worn
at all other times during camp.

Resident camp
daily schedule
6:55
7:00
7:15
7:30
7:45
8:00-8:45
8:45-10:00
10:15-11:30
11:35
11:45
12:00
12:30-1:00
1:00-2:15
2:30-3:45
3:45-5:15
5:15
5:35
5:45
After Supper
10:00

First Call
Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Waiter’s Call
Assembly
Lunch
Rest Period
Third Session
Fourth Session
Free Activities
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

�2008

10

staff, will take roll call of the packs, lead
grace, and at the morning and evening
meals, lead the flag ceremony. Scouts
and leaders should wear their complete
Scout uniform to supper to retire the
colors.
After the meal, the Officer of the
Day usually has some important
announcements for the camp. We ask
that all Scouts remain in the dining hall
until dismissed by the staff.
The waiter system is used in the
dining hall for setting the tables and
cleaning up after meals. It is important
to stop at the dining hall during the
camp tour for a demonstration of how
the waiter system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these needs
with the food that we have available.
Dietary supplements should be
brought from home for specific dietary
requirements.

Cub Scout/Webelos Resident Camp Leader’s Guide

Dangerous Wildlife
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.
Dangerous wildlife at Kia Kima could include, venomous snakes,
spiders, ticks, etc. Bites from these animals are extremely rare but
precautions should be taken. We will list a few tips to keep you
comfortable at camp.

Commissioner
Staff
After your pack guide finishes
helping you check in, you probably won’t
see him in your campsite again until you
check out. That is okay because we have
a staff member with the full-time job of
taking care of your needs during the
week. That staff member is your
Commissioner.
The Commissioner staff will stop
by the campsites each day to visit and
will make sure you have all the supplies
and equipment that you need. If there is
something broken or missing in your site,
they will work to see that it is fixed or
replaced. You can also meet with your
Commissioner at the morning leaders’
meeting.
In addition, Commissioners are
knowledgeable about the program and
can answer questions or help you plan
pack activities.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents containing DEET
or Permethrin

♦

Carry flashlights when walking at night

♦

Shake out clothing and shoes before
wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

�Cub Scout/Webelos Resident Camp Leader’s Guide

Shower Schedule
Hot showers are available at the central
showerhouse. The central showers accomodate adult
males, females and youth. In order to adhere to youth
protection policies, adults are not allowed to take
showers with you under any circumstances.
Dedicated showers for female Scouters are
located at the central shower facility. Some campsites have built-in cold showers.

Vespers &amp; chaplain
Vespers is a short fellowship service held on the
first evening of camp. Vespers is held in the Chapel,
located above the campfire arena. Everyone is
encouraged to attend. Members of the Commissioner
staff will conduct Vespers services, with assistance from
visiting clergy. In addition, they can provide assistance
with homesick Scouts.
Scouts and units may volunteer to assist with
Vespers during the week. Scouts who are working
on a religious award are especially encouraged to do
so.

2008

11

Wolf, Bear &amp; Webelos
Please realize that the age and rank of each Scout
in your pack needs to be carefully examined before
registering for programs. Tak a close look at the Program
Pre-registration form and be sure to register your Scouts
for the correct program for resident camp. In other
words, think now as if you are in June, 2008 already.
Your current Tiger Cubs will now become Wolves.
Wolves cecome Bears and so forth.

Campfires
Campfires bring out the spirit and fun of camp. We
have two campfires planned for resident camp. Sunday
and Wednesday night will feature a grand opening
campfire. It will kick off the week with an exciting
beginning. Songs, cheers, stunts, and the chance to meet
the whole staff will be just a few of the treats in store.
On Tuesday and Friday night, we will have our closing
campfires. Awards and many neat activities are also
planned for these campfires. Visitors are encouraged to
attend these campfires. All campfires start at 8:30 p.m.,
and should conclude around 9:15 p.m. Any visitors in
camp should plan to depart after the campfire show has
ended.
Packs that wish to do a skit for this special closing
campfire are encouraged to do so. The number of skits
will be limited, due to the campfire length, therefore,
check with the Program Director when you arrive at
camp. Skits or stunts that throw water or that do not
follow the good spirit of Scouting will not be used. Packs
should practice their skits during their week of camp, so
plan early.

Fishing Permits
Fishing is a popular activity with many Scouts.
Anyone wishing to fish during the week will need to obtain
a Fishing Permit. Permits will be issued at the beginning
of the week following a fishing orientation and safety
session.
The fishing program at Kia Kima is strictly a
catch-and-release program. These specially designed
fishing licenses are not Wildlife fishing licenses and
are in no way connected with fishing activities apart from
Kia Kima.

�12

2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Trading Post
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia
(patches, mugs, t-shirts, etc.), program supplies and
concession items. The Trading Post is open during the
day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to
get a snack and relax. Visa and MasterCard are
accepted; however, ATM and debit cards are not.

Lost &amp; found

Postal mail

Scouts may receive mail at camp. Please send
mail
addressed
as follows:
A central lost and found area is located at the
Trading Post. If you lose something during the week,
check with the Trading Post staff to see if it has been Scout’s Name and Pack Number
turned in. In addition, the Aquatics area has a small lost Address of camp
and found area. At the end of resident camp, all lost and
Please be sure to include the Scout’s pack
found items will be boxed and stored. After camp closes
for the summer, lost and found items will be kept until number on all mail; this will make it much easier to
November 1. To make it easier to recover lost items, route the mail to the proper recipient. Also include a
Scouts should clearly mark their personal possessions return address on all mail in case a letter arrives at
camp after the Scout has left. Mail service is
with their name and pack number.
dependable, but it is recommended that mail not be
sent to camp later than the day the pack checks into
camp. For such a short session as resident camp, it
is recommended that parents mail their letters before
Telephone
the Scout arrives. A letter or postcard can take from
A telephone is located outside the Administration two to four days to reach camp. Any letters or
Building. It is the only telephone available for Scout packages that contain currency or valuables should be
use. We discourage the continued use of the telephone insured.
by Scouts. Not only does it take him away from the
camp program, it runs up his parents’ phone bill.
Electronic mail
Should someone at camp need to be contacted,
Scouts may also receive e-mail while at camp.
the telephone number is 870-257-4935. This telephone
All
e-mail
will be printed and delivered to the pack
is located in the camp office and is manned from 9:00
a.m. until 5:00 p.m., with the exception of lunch. There mailboxes with regular mail and messages. E-mail should
may be a staff member in the office in the evening or at be addressed as below with the “#” symbol replaced
other times as well. Please note, however, that this is with the actual pack number. The Scout’s name should
the camp’s business phone and parents will not be able be in the subject line. Our pack email address is
to talk to their children. The staff member will take a packs@kiakima.com.
message and deliver it at the next meal. Emergency
messages, of course, will be delivered as soon as To: Pack#
Subject: Scout’s Name
possible.

�Cub Scout/Webelos Resident Camp Leader’s Guide

Please do not send forwarded messages,
attachments, Internet sites, or multimedia or
excessively large e-mail messages. These messages
are filtered and will not be delivered. E-mail is a service
provided for parents and friends to send messages to
people during their stay at camp. This service is not
intended for business use nor is it guaranteed delivery or
privacy.
The official Internet site for resident camp
and for Kia Kima Scout Reservation provides the
latest updates about preparing for camp. This is an
excellent resource for parents, leaders and Scouts.
www.kiakima.com

2008

13

Visitors
so visitors should plan to leave shortly after that so Scouts
and leaders can get a good night’s sleep.
Vehicles should be parked in the camp parking
lot, but not driven into camp. Visitors should park, check
in at the Administration Building, and then walk to the
campsite area. Please note that the camp-wide speed
limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
administration Building as they enter camp. The
meal price is reasonable and the meals are served on
a regular schedule. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back of the line, and
expect to sit in an area apart from the pack as space
allows. In addition, they should notify their Scout’s
Cubmaster, who will make arrangements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.

Leaders will find information about summer
camp, registration and last-minute updates. It is also
a convenient way to submit last-minute schedule
changes before coming to camp.
Parents will be able to find out how to send
mail or e-mail to their son during the week. Scouts can
find a list of what to bring to camp and helpful hints; after
camp, they can see the pictures of their week at camp.
Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities. •
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting with •
their party. Scouts will be involved in sessions until 5:00
p.m. daily and will need time to take a shower and change
clothes before the evening meal. The evening pack •
activities in camp will last until approximately 9:30 p.m.,

No riding in the back of trucks. All Scouts riding in
a vehicle should have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is
not permitted, especially around the lake area and
along the creek banks in camp.
Running in camp should be limited to the open fields
and play areas. Kia Kima does not have many flat

�2008

14

Cub Scout/Webelos Resident Camp Leader’s Guide

Camp rules &amp; hints

•
•

•

•

or level areas on which to run. Roadways and paths
are not designed for running.
No open-toed shoes like flip flops or sandals except
in the shower facility.
Bare feet are limited to three places: behind the
fenced-in area at the waterfront, in the shower,
and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go
everywhere in camp together. Cubs and Webelos
should be aware of where their buddy is at all
times.
Scouts should not be sent to the campsite alone,
or on any trip out of a leader’s view without a
buddy or a leader. Camp is a big place and Scouts
often get turned around while walking a common
trail, even if they have traveled that way many
times before.

•

•

•

•

•

•

Any campfire started in the campsite should be
completely extinguished before leaving the site for
any reason. Unattended fires in camp can be very
dangerous.
Try to keep knife use to a minimum. Open knives
in crowded areas and walking with an open knife
pose great dangers. Individuals who have knives
should be considerate of others and use those
knives safely.
Please do not cut live trees, no matter how big or
small they are. Walking sticks are sold in the camp
Trading Post, or may be made from limbs or trees
that are already dead and down. Please do not
disfigure the trees, bushes, or shrubs.
If you dig holes for any reason, please fill them up
when you are finished. Leaving open holes in
activity fields and campsite areas poses a tripping
hazard.
Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent, as these
put stress on the tent and can cause it to fall down.
Clotheslines in campsites should be hung with
colored or white cord and as high off the ground as
possible to avoid Scouts or leaders walking into
them. Please remove any clotheslines that you hang
up before leaving camp.

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

15

When it’s time to go
back to the world
Coming and going
The safety and security of every
Scout is of paramount concern to all
leaders and staff. To enhance our security
efforts we will require that parents,
leaders, or Scouts who are checking into
camp over the course of the week to
register at the Administration Building.
Scouts who are leaving camp early will
need to check out at the Administration
Building with our staff, while being
accompanied by an adult from the pack
to authorize the departure. Troop leaders
should encourage all guests and visitors
to depart by 9:30 p.m. If there are
particular concerns of an individual
Scout’s well being and protection, the
Cubmaster should contact the Resident
Camp Director. Leaders wishing to visit
town for supplies should sign out at the
Administration Buidling.

Check-out
The checkout procedure will
begin on Wednesday and Saturday, and
should be completed before 10:30 a.m.
Any unit with special checkout
considerations should make plans through
the Program Director or the Resident
Camp Director. Activity records and
health forms will be given to each unit at
the concluding breakfast assembly.
After breakfast, the pack will
return, with the pack guide, to the
campsite to pack their gear and clean
up the site. Vehicles will be allowed in
camp to load personal and unit
equipment. The pack guide and
Cubmaster will conduct another inventory

to make sure that no equipment has been
misplaced or damaged during the week.
Borrowed equipment will be
returned to the Quartermaster, and the
pack guide will inspect the site to be certain
that it is clean. The cost of any damaged
property or equipment will be charged to
the pack.
The Cubmaster should stop by the
Administration Building on the way out of
camp.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health
forms and program materials. Review this before you leave to
make sure that it is all correct, and that it all belongs to your
pack.
Campsite
Return to the campsite with your pack guide. Pack up all your
gear and clean up the site one last time. Remember that other
units will be using this site in future weeks.
Trash
Bag up all trash and take it to the dumpster on the way out.

Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take
care of any other business.

�2008

16

Cub Scout/Webelos Resident Camp Leader’s Guide

All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10b
10c

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your parent
Attend a live program with your parent at the OA Arena

Electives
10c
11c
14b
14d
17a
17e
18f

Make an article of American Indian clothing
Learn the words of three Cub Scout songs at meals or during the OA program
Learn what to do when you meet strange animals
Understand what it means for an animal to have rabies
Learn to tie an overhand and square knot
Tie two cords together with an overhand knot
Take part in two summertime pack events (Resident Camp counts as one event)

18g
Learn to identify poisonous plants and what to do if you touch them
19d
Know the rules of safe fishing
20b
Reviewed boating safety rules at the Aquatics Area
20c
Reviewed archery safety rules at the Archery Range
Cub Scout Conservation Award (found on page 216 of the Wolf Book)

Bear program activities
Achievements
5d
10a
11b
11e
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Went on a nature hike while with a family member
Attend the outdoor program at the OA Arena
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
5f
9a
19c
19d

Learn how to read a thermometer
Learn how to identify three types of clouds
Reviewed boating safety rules at the Aquatics area
If you rowed in a boat with an adult at camp
Make an art craft while at camp
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
20a
Review archery safety rules at the Archery Range
World Conservation Award (found on page 256 of the Bear Book)

�18

Cub Scout/Webelos Resident Camp Leader’s Guide

2008

17

Webelos program activities
Please select your activities from the list below. First year Webelos may select up
to four activities. Second year Webelos will select 3 activities and will be enrolled
in Boy Scout 101 as the fourth activity.

Aquanaut – Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day, you’ll love
being an Aquanaut.

Naturalist – If you like watching wildlife, then Kia Kima is the place for you.
You will get the chance to study creatures and plants in the wild and see much of
camp at the same time.

Readyman- Don’t Panic! This badge will teach you exactly what to do when an
emergency arises.
Forester- Identifying trees and learning their uses is part of the job of being a
forester. Hiking along the trails of camp and learning new things about forestry,
trees, and how we conserve our resources.

Athlete – This activity badge will give Webelos and opportunity for a little
homework. Webelos will record their progress on certain exercises for a period of
30 days. Scouts will also learn what it means to be “Physically fit”.

Artist – Do you like to make things? Artist activity badge will give you an
opportunity to draw and build! You will use your own creative juices to create
masterpieces.

Outdoorsman- Outdoorsman Activity badge requirements are fun and give
Webelos and opportunity to learn about camping and the out-of-doors.

Geologist – Rocks and Minerals and how the earth is put together makes this
activity badge exciting and challenging.
Sportsman- Develop your skills in the sports world. Learn the rules, showing
good sportsmanship, and doing your best is what Sportsman has to offer.

Conservation Award – This special award will give Scouts an opportunity to
participate in a small environmental service project. They will also learn how to be
“conservation minded”, in preserving our natural resources.

Boy Scout 101 – This session will be taught to all second year Webelos that
attend resident camp. During this session, second year Webelos will work on
activities that will prepare them for a Boy Scout troop. Activities may include,
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and
much more!

�2008

18

.

Cub Scout/Webelos Resident Camp Leader’s Guide

Honor and Merit
Pack awards

The Honor Pack and Merit Pack awards
recognize packs that participate fully in the camp
program, follow camp rules and demonstrate the true
spirit of Scouting.

Merit Pack award
Complete nine of the following 10 requirements:

 The pack should have a clean table in the Dinning
Hall. Each pack should clean up after each meal
and prevent messes during meals.
Dining Hall Director’s signature________________

 The pack should have a clean campsite and show
an increase in daily inspection score by the end
of the week.
Commissioner’s signature______________________

 The unit completes all registration materials
by the proper deadlines, including completed
forms and payments.
Administration’s signature______________________

 The unit has 50% of its active membership
at camp.
Administration’s signature______________________

 The unit participates in activities, follows all camp
rules, and has a general attitude conducive to a
Scout camp, continuing with the tradition of
Scout spirit that is ever-present in the program.
Program Director’s
signature___________________

Honor Pack award

In addition to completing all 10 requirements
 Two-deep leadership—provided completely
by the pack—is present in camp at all times. in the Merit Pack section, a pack must complete two
of the following three requirements to be an Honor
Commissioner’s signature______________________
Pack:
 The unit maintains a minimum ratio of one
 The unit has at least one adult attend the preleader for every five Scouts.
resident camp orientation meeting in March.
Commissioner’s signature______________________
(It should be the Cubmaster—if he or she
cannot attend, an assistant leader or
 Scouts attending camp participate in the
committee member may fill in).
scheduled activities (daily sessions, free
Administration’s signature______________________
swims, and other activities during the camp).
Commissioner’s signature______________________

 The Cubmaster or the in-camp designated leader
attends the leaders’ meetings after breakfast. The
leader also attends the Wednesday afternoon
leaders’ orientation meeting.

 The unit performs a conservation or camp
improvement project while at resident camp.
This project must be approved beforehand,
and checked upon completion by the Nature
Director or Camp Ranger.

Program Director’s signature___________________

Nature Director/Camp Ranger’s signature__________

 The Scouts and leaders in the pack attend
evening meals and campfires in complete Scout
uniform.

 The pack plans one pack or campsite activity.
The activity must foster a sense of Scouting
friendship between at least two packs.

Program Director’s signature___________________

Commissioner’s signature______________________

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

Stuff you can do in the (almost) dark

There is plenty for packs and individual Scouts
to do at resident camp in the hours between Vespers
and Taps. Some activities have been scheduled by the
resident camp staff, and are open to all Scouts and
leaders. Others may be done by the pack as a whole.
See your Commissioner for more details.
If you want to go beyond the confines of the
established camp, several hiking trails are available.
Be sure two adult leaders in the pack go with you,
using the buddy system. Hike in groups of at least
three Scouts and leaders.
And if you’d just as soon be all wet, the Aquatics
area offers free boating (and an occasional free swim).
Check with the Aquatics staff to find out the requirements
for taking out a boat, or talk to your Commissioner.

Other activities such as BB
shoots, climbing, archery,
waterslide, Iceberg, games, and
crafts may be available as well.
Information about special activities
will be distributed at leaders’
meeting, or again, ask your
Commissioner.

19

�20

2008

Cub Scout/Webelos Resident Camp Leader’s Guide

How to get to
Camp Kia Kima

�Cub Scout/Webelos Resident Camp Leader’s Guide

2008

21

�2008

Cub Scout/Webelos Resident Camp Leader’s Guide

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

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              <text>Dear Leaders,&#13;
Resident Camp for 2008 will be held on May 31st - June 3rd and June 4th –&#13;
June 7th. In 2007 we saw a 60% growth in leaders Cub Scout camp and we&#13;
expect similar growth in 2008.&#13;
In 2008 we will continue with two separate resident camp sessions for your&#13;
convenience. You may choose which three day session you would like to&#13;
attend.&#13;
This leader’s guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your pack. As you can see,&#13;
there is truly something for everyone, each boy is welcome at Kia Kima, and&#13;
in face, these boys are why we are here, standing ready to help guile you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s theme: “Knights of Kia&#13;
Kima”. Many packs will come to camp equipped with props, costumes, table&#13;
decorations and many more spirit items that reflect this theme. This will only&#13;
add to the rich experience that will be provided.&#13;
On behalf of the Chickasaw Council and the entire Kia Kima staff, we look&#13;
forward to seeing you at camp this summer!&#13;
In Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Table of contents&#13;
Stuff to do to come to resident camp&#13;
Registration process&#13;
Camp address&#13;
&#13;
page 1&#13;
2&#13;
3&#13;
&#13;
What to do when you get to resident camp&#13;
Check in process&#13;
Camp daily schedule&#13;
&#13;
page 6&#13;
7&#13;
9&#13;
&#13;
When it’s time to go back to the world&#13;
Check out process&#13;
&#13;
page 15&#13;
15&#13;
&#13;
All the stuff to do while you’re at camp&#13;
Wolf program activities&#13;
Bear program activities&#13;
Webelos program activities&#13;
&#13;
page 16&#13;
16&#13;
16&#13;
17&#13;
&#13;
Honor and Merit Pack awards&#13;
&#13;
page 18&#13;
&#13;
Maps&#13;
&#13;
pages 20 &amp;21&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
1&#13;
&#13;
Stuff to do to come to resident camp&#13;
Campsite requests can be made&#13;
by filling out the camp application and&#13;
placing a $50 deposit on the site you prefer. Please list multiple choices as some&#13;
sites may have already been taken.&#13;
Resident Camp&#13;
Fee Schedule&#13;
Cub Scouts $110.00&#13;
Webelos&#13;
&#13;
$110.00&#13;
&#13;
Leaders&#13;
&#13;
$ 65.00&#13;
&#13;
Camp fees&#13;
The resident camp fee is $110.00.&#13;
The camp fee includes a camp patch and&#13;
t-shirt for each Scout. Please note that we&#13;
can not offer refunds for Scouts who leave&#13;
camp early.&#13;
A portion of the fee is due with&#13;
each step of registration. The first payment&#13;
is due with the Pack Count Form (KK1)&#13;
which allows us to plan for the size of each&#13;
pack.&#13;
&#13;
Packs are required to make a deposit of $25.00&#13;
per Scout before March 1st. An additional&#13;
$50.00 is due before May 15th, and the remaining $35.00 should be paid after arriving at resident camp.&#13;
Packs are required to make a&#13;
payment of $25.00 per Scout by March&#13;
1st. It is possible to add Scouts after this&#13;
date, pending available space and&#13;
&#13;
permission from the Resident Camp&#13;
Director. This $50.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $45.00&#13;
deposit per Scout is due with Financial&#13;
Preregistration Form (KK2) and is due&#13;
by May 15. This deposit will also be&#13;
applied to the total camp fee. It is&#13;
nonrefundable unless there are&#13;
extenuating circumstances. It may be&#13;
transferred, however, to a different Scout&#13;
in the pack who has not yet registered.&#13;
The balance of all camp fees are&#13;
due by check-in . Please allow plenty of&#13;
time for mailing or bring them with you in&#13;
person. The Financial Summary Form&#13;
(KK5) will assist you in figuring the&#13;
amount due. Detailed instructions of the&#13;
registration process are included in the&#13;
Registration Packet. The registration&#13;
packet is seperate from this booklet.&#13;
&#13;
2008&#13;
&#13;
2&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Leaders in camp&#13;
All units are required to have at&#13;
least two adult leaders in camp at all&#13;
times. Cub Scout packs must also have&#13;
a 5 to 1, boy to leader ratio for Webelos&#13;
and a 3 to 1 leader ratio for Cub Scouts&#13;
. This policy is required by the Chickasaw&#13;
Council. All leaders must be registered&#13;
members of the BSA, and must meet the&#13;
qualifications for the leadership position&#13;
in which they serve. The unit leader must&#13;
be at least 21 years of age. Any additional&#13;
leaders must be at least 18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must&#13;
be with the unit 24 hours a day. Parents,&#13;
committee members, and other adults&#13;
who accompany the unit to camp must&#13;
meet all of the above requirements.&#13;
Leaders, please note, it is in the best&#13;
interest of your Scouts to have&#13;
consistent leadership throughout your&#13;
pack’s stay at camp. Rotation of&#13;
leaders can give way to situations that&#13;
are not conducive to the positive&#13;
influences of a stay at resident camp.&#13;
The unit leader and one assistant&#13;
may attend camp at no charge. Additional&#13;
“leader-space” is $65.00 for the week.&#13;
Each leader-space provides meals,&#13;
tentage, and an official resident camp&#13;
patch. The official leader count for the&#13;
unit will be the number of additional&#13;
leader-spaces plus the first two leaders.&#13;
Units that rotate leaders during&#13;
the week can fill a leader-space with&#13;
more than one person staying different&#13;
parts of the week. For example, one&#13;
leader might stay the first night and&#13;
another the second or third. In that the&#13;
two leaders do not stay in camp at the&#13;
same time, they use only one leaderspace and pay only $65.00. They will,&#13;
however, only receive one patch for the&#13;
one leader-space.&#13;
Additional patches are available&#13;
for the purchase from the Trading Post.&#13;
&#13;
The registration process&#13;
at a (big long) glance&#13;
Do this After September 1 (step 1)&#13;
Campsite Registration--Fill out the camp application and submit&#13;
your $50 deposit to select the camp site of your choice.&#13;
&#13;
Do this before March 1 (step 2)&#13;
Pack count--The first step of the registration process is a pack count&#13;
which indicates the number of Scouts from your pack attending resident&#13;
camp. Complete the Pack count/Campsite Request Form (KK1) and return it, with a payment of $25 per Scout, to the Chickasaw Council service&#13;
center by March 1st.&#13;
&#13;
Do this before May 15 (step 3)&#13;
Program preregistration--This step registers Scouts for their activity programs. Complete the preregistration forms (Forms KK2, KK3, and&#13;
KK4-if necessary) and return them with the deposit for each Scout to the&#13;
Chickasaw Council service center by May 15th. Preregistration for each&#13;
Scout will not be processed until the required deposit is received.&#13;
&#13;
T-Shirt sizes--Each registered Scout and Leader will receive a resident&#13;
camp t-shirt. Please indicate t-shirt size of each Scout on the Program&#13;
Preregistration Form (KK3).&#13;
Do this when you get to resident camp&#13;
Financial Summary Form--The final payment includes the balance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the&#13;
Financial Summary Form (KK 5) and bring this--and the balance of your&#13;
payment--with you to camp. This form is a summary of all financial transactions and should be the last payment in the registration process.&#13;
&#13;
Check-in--The registration process is completed when you check in at&#13;
Kia Kima. In the case of an emergency, we need a copy of your pack’s&#13;
roster that includes the phone number of each Scout. You may use your&#13;
own format, or for your convenience the pack Roster (KK 6) is provided in&#13;
the Registration Information booklet. If your unit conducted swim checks&#13;
prior to camp, bring the optional Swin Check Form (KK 7) with you to&#13;
camp. Do not mail these forms; have them ready at check-in.&#13;
&#13;
The general rule is that the unit needs to pay for the maximum&#13;
number of leaders staying in camp at any one time. If, however, additional&#13;
leaders will be in camp for only one or two days and do not wish to pay&#13;
for the entire week, they may provide their own tent and pay for meals&#13;
on an individual basis. They will not receive a patch, but may purchase&#13;
one from the Trading Post. Packs with a high ratio of leaders to Scouts&#13;
may be contacted by our Administrative staff to ensure enough tent&#13;
space for everyone.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Resident camp address&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Phone: 870-257-4935&#13;
Fax: 870-257-4714&#13;
E-mail: director@kiakima.com&#13;
&#13;
2008&#13;
&#13;
Service center address&#13;
Chickasaw Council&#13;
171 S. Hollywood&#13;
Memphis, TN 38112&#13;
901-327-4193&#13;
Fax: 901-327-2010&#13;
&#13;
Registration&#13;
Our goal is to make the registration process easy&#13;
and efficient for everyone. An overview of the registration&#13;
steps are listed The Registration packet that accompanies&#13;
this guide contains all the required forms and detailed&#13;
instructions for completing each step.&#13;
Additional help, along with last minute updates&#13;
and tips, can be found on our website at&#13;
www.kiakima.com.&#13;
&#13;
Confirmation &amp; Changes&#13;
When we receive your program registration&#13;
materials from step 3, we will send you an email that will&#13;
include a username and password for our online&#13;
registration system. This system will be used to register&#13;
your pack’s first and second year Webelos for camp&#13;
activities. This is the first year that we are allowing Webelos&#13;
to register for classes. The following steps should be&#13;
followed:&#13;
1. Webelos will be registered individually but&#13;
sessions should be scheduled in such a manner&#13;
as to ensure that adult partners will be accompany&#13;
&#13;
3&#13;
your group. No Webelos will be&#13;
permitted to attend a class&#13;
without and accompanying adult.&#13;
2. Webelos may register for any of&#13;
theWebelos activities. Leaders&#13;
should pay special attention to the&#13;
differences between the activity&#13;
badges offered.&#13;
3. Cub Scouts will be assigned&#13;
walking groups (generally no&#13;
more than 15 per group) and will&#13;
participate in a pre-structured&#13;
program.&#13;
Operation Hours – After June&#13;
1st, the camp will be in operation and staff&#13;
will be available in the office to answer&#13;
any of your questions. Please use the&#13;
number in the table to the left.&#13;
&#13;
Correspondence&#13;
All&#13;
resident&#13;
camp&#13;
correspondence and registration material&#13;
should be sent to the Council Office until&#13;
the middle of May. All correspondence&#13;
should then be sent directly to camp. The&#13;
addresses for both locations are listed&#13;
above.&#13;
To allow enough time to receive&#13;
and process registration, do not send any&#13;
money or registration materials through&#13;
the Postal Service less than two weeks&#13;
prior to your arrival at camp. Fax and&#13;
email service is available 24 hours a day&#13;
for your convenience.&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending&#13;
camp must have a physical examination&#13;
before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Scouts and leaders must have an annual&#13;
examination. The examination must be by&#13;
a physician licensed to practice medicine.&#13;
Youth participants and adults&#13;
under the age of 40 should use the&#13;
Personal Health and Medical Record—&#13;
Class 3 (no. 34412). These forms are&#13;
available in your Registration Packet—&#13;
&#13;
2008&#13;
&#13;
4&#13;
&#13;
please make copies for your pack or pick&#13;
them up at the Dunavant Scout Center.&#13;
Please use the most current version of&#13;
each form. Older versions of the medical&#13;
forms cannot be accepted.&#13;
Each Scout and leader will have&#13;
a health recheck after his arrival as part&#13;
of the check-in procedure. The pack’s&#13;
medical forms will be kept on file for the&#13;
week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster&#13;
at the end of the week. Adult leaders who&#13;
will be in camp for less than 72 hours are&#13;
not required to have a complete physical;&#13;
however, a personal examination health&#13;
history (Class 1 medical form) is still&#13;
required. Even if a leader is arriving late&#13;
in the week all efforts should be made to&#13;
have that person’s health history with the&#13;
pack during check-in, so that the health&#13;
officer can review the forms, even before&#13;
the leader arrives. If a Scout or leader is&#13;
arriving late to resident camp, and they&#13;
were not able to give the health forms to&#13;
the leader before camp, then they will need&#13;
to give these forms to the Health Officer&#13;
upon arrival in camp.&#13;
Please make arrangements for&#13;
physical examinations before summer&#13;
camp. Any Scout or leader who does not&#13;
have a completed health form—including&#13;
the examination—will be restricted from&#13;
all camp activities until an examination has&#13;
been given. There are no provisions for&#13;
an examination to be given at camp. Also,&#13;
make sure that each health form has been&#13;
signed by all parties in the appropriate&#13;
places. Please keep a copy of each&#13;
Scout’s physical for your records.&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
requirements. Transporting Scouts or adults in the bed of a&#13;
pickup truck or trailer—whether it is covered or uncovered—&#13;
is against the policy of the Boy Scouts of America, as well as&#13;
poor judgment. In addition, units visiting Kia Kima from other&#13;
councils are responsible for attaining the appropriate tour&#13;
permits.&#13;
Parking is provided at the camp entrance for leaders&#13;
and visitors. The main parking area is the area between the&#13;
main gate and the Administration Building.&#13;
Vehicles are not to be parked in the campsite during&#13;
the week. Packs are encouraged to leave a trailer in the campsite&#13;
in order to store gear. A locking box will provide a place to&#13;
secure and safeguard gear. In addition, there are some localized&#13;
parking areas provided for unit vehicles that may be more&#13;
convenient for some campsites. These areas are marked on&#13;
the camp map at the end of this guide.&#13;
To keep traffic in camp to a minimum, only camp&#13;
vehicles will be allowed. Pack vehicles will be permitted into&#13;
camp during check-in and check-out for the purposes of loading&#13;
and unloading of personal and pack equipment. While driving&#13;
in camp, please observe the camp speed limit of 7 miles per&#13;
hour. No vehicles will be allowed to operate in camp or be&#13;
parked in the campsite after check-in without permission of&#13;
the Resident Camp Director.&#13;
&#13;
What to bring&#13;
Other than some basic items, different people and packs&#13;
will bring different items with them. A good exercise is to think&#13;
about your perfect stay at camp and bring the items that you&#13;
see in your mental picture. If you want to spend the afternoon&#13;
fishing on the edge of the lake, don’t forget your fishing rod&#13;
and tackle box.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when&#13;
you are packing.&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Pack flag&#13;
· First aid kits&#13;
Den flags&#13;
· Bow saws&#13;
Lanterns&#13;
· Rope&#13;
Extra plastic · Brooms&#13;
Water hose&#13;
· Lawn chairs&#13;
Canteen&#13;
· T-shirts&#13;
Ice chest full of favorite drinks&#13;
(water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed&#13;
off at camp&#13;
Complete Scout uniform&#13;
&#13;
Personal equipment&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Shorts or long pants&#13;
Underwear&#13;
Sun glasses&#13;
Sweater or jacket&#13;
Extra shoes or boots&#13;
Sun tan lotion (sunscreen)&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Sun tan lotion (sunscreen)&#13;
Toilet articles (soap, shampoo,&#13;
toothpaste, etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)&#13;
Footlocker or suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
Swim trunks&#13;
Socks&#13;
Hat, if desired&#13;
Camera&#13;
Insect repellent&#13;
&#13;
2008&#13;
&#13;
5&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things&#13;
together while hiking around camp from&#13;
day to day. An extra gallon-sized ziplock&#13;
bag keeps those wet swim trunks off the&#13;
other dry items in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp&#13;
due to the high level of walking and can&#13;
result in a trip home—or worse—to the&#13;
hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra&#13;
key and give it to the Cubmaster. That&#13;
way, if one key is lost, the spare one will&#13;
be stored safely.&#13;
Tip 4--With the heat and humidity of&#13;
June, it would be advisable to have a&#13;
change of clothing for each day of the&#13;
week.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp; only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp. Any such&#13;
equipment brought to camp must be&#13;
delivered to the Resident Camp Director&#13;
when the pack checks in; it will be&#13;
returned when the pack checks out.&#13;
In addition, no pets of any kind&#13;
are allowed at camp; this is policy of&#13;
the Boy Scouts of America.&#13;
We recommend that items such&#13;
as radios, tape players, electronic&#13;
games and other electronic devises not&#13;
be brought to camp. Resident camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
Finally, alcoholic beverages of&#13;
any kind are strictly prohibited at&#13;
camp.&#13;
&#13;
2008&#13;
&#13;
6&#13;
&#13;
!&#13;
Packs should plan&#13;
to arrive at Kia Kima&#13;
for resident camp&#13;
between 1:00 PM&#13;
and 3:00 PM on the&#13;
opening day depending upon your session. No one will be&#13;
available to conduct&#13;
check-in before this&#13;
time.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
What to do when you get to&#13;
resident camp&#13;
&#13;
problem that could present a hazard to himself or&#13;
others. If a Scout or leader has any special medication,&#13;
While we want every Scout to&#13;
it may be kept in the Health Lodge.&#13;
have a fun and exciting stay at resident&#13;
camp, safety is a top priority in our&#13;
program, in the campsite and around&#13;
camp. Please take note of the policies&#13;
and procedures to ensure a fun and safe&#13;
experience.&#13;
&#13;
Safety&#13;
&#13;
In case of accident&#13;
or emergency&#13;
Kia Kima has a Health Lodge&#13;
that is open 24 hours a day and is&#13;
manned by staff members trained in&#13;
handling minor accidents and illnesses.&#13;
In addition, Kia Kima has a working&#13;
arrangement with physicians in Hardy&#13;
for the treatment of more serious cases.&#13;
If this kind of treatment is required, the&#13;
Scout’s parents will be notified by&#13;
telephone, and their wishes concerning&#13;
treatment will be respected. If such a&#13;
trip is required, we ask that one of the&#13;
Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the camp&#13;
reserves the right to refuse admittance&#13;
to any Scout or leader who, in the&#13;
opinion of the Camp Director and Health&#13;
Officer, has any physical or medical&#13;
&#13;
Fire Safety&#13;
Kia Kima has a fire and emergency alarm system. This&#13;
system will be explained at the leaders’ meeting on the&#13;
first evening you are in camp, and a test of the system&#13;
will be conducted early in the week. Some fire fighting&#13;
equipment (rakes, shovels, fire buckets) is available in&#13;
each campsite, or from the Quartermaster. If there is&#13;
an emergency, this equipment will be used by members&#13;
of the camp staff. This equipment is not to be used by&#13;
Scouts; Scouts do not fight fires under any&#13;
circumstances.&#13;
Under no circumstances shall flames of any&#13;
kind be used in any tent. If a Scout or leader plans to&#13;
utilize a personal tent for lodging, they should have the&#13;
tent labeled “NO Flames in Tents.” This can be&#13;
stenciled on the tent or on a place card in front of the&#13;
tent. Flashlights or battery-powered lanterns-which&#13;
do not pose the threat of fire or asphyxiation-are the&#13;
only acceptable light for use in tents.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled equipment (kerosene,&#13;
gasoline, white gas, etc.) is to be used only&#13;
by adults. Lanterns or stoves may be used at&#13;
campsites, under adult supervision. Empty&#13;
propane cylinders should be taken home with&#13;
the pack and not placed in fireplaces or&#13;
trashcans, as they may explode when heated.&#13;
&#13;
The check-in&#13;
process at a glance&#13;
Paperwork&#13;
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here&#13;
you will meet your pack guide, who will guide you through the rest of the&#13;
check-in process.&#13;
&#13;
Health recheck&#13;
The pack guide and assistant leader will take the pack to the&#13;
Administration Building to start health rechecks, while the Cubmaster&#13;
finishes the paperwork.&#13;
&#13;
Pack photograph&#13;
After the health recheck, the pack has the opportunity to get a&#13;
group photo made.&#13;
&#13;
Campsite and camp tour&#13;
The pack guide will take you to your campsite where you can&#13;
unload gear and prepare for the camp tour.&#13;
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall&#13;
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea&#13;
to stop by the Quartermaster to pick up any needed equipment.&#13;
&#13;
Supper&#13;
&#13;
Supper&#13;
at check-in.&#13;
Also, when you check in at the Administration Building, we&#13;
Scouts and leaders should wear the complete uniform to supper.&#13;
will update schedules, settle any remaining balances and complete any&#13;
Vespers and leaders’ meeting&#13;
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting immediately after Vespers.&#13;
&#13;
7&#13;
&#13;
2008&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on your opening session day&#13;
depending upon your session. No one&#13;
will be available to handle early arrivals.&#13;
&#13;
Check-in&#13;
The first thing the Cubmaster&#13;
should do is report to the&#13;
Administration Building with an&#13;
assistant, where they will meet the&#13;
camp administrative staff. At that time,&#13;
the Cubmaster should have a final&#13;
count of Scouts and leaders, Scout&#13;
schedules, and any unpaid fees as&#13;
determined on the Financial Summary&#13;
form. The assistant should have the&#13;
pack’s medical forms and written&#13;
explanation for any boy who needs&#13;
special medical treatment.&#13;
A pack guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the&#13;
medical forms and, if swim checks&#13;
were completed prior to camp, the&#13;
Swim Check form. Everyone, youth&#13;
and adult, must have a current health&#13;
form. The recheck is to make sure that&#13;
no significant changes have occurred&#13;
since the physical examination was&#13;
given. A buddy tag will be issued for&#13;
each person with a health form. The&#13;
health recheck will be going on at the&#13;
same time the unit leader is registering&#13;
in the Administration Building, so all&#13;
members are encouraged to arrive at&#13;
camp at the same time. The Cubmaster&#13;
should account for any Scout or adult&#13;
who will arrive late.&#13;
&#13;
Pack photographs&#13;
Campfire&#13;
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.&#13;
&#13;
Following the health recheck, the&#13;
pack will have the opportunity for a&#13;
photograph. A photographer will be at&#13;
&#13;
8&#13;
&#13;
2008&#13;
&#13;
camp on the opening day for packs that&#13;
would like to have a group picture. Scouts&#13;
and leaders should be in their complete&#13;
Scout uniforms. It is a good idea to have&#13;
the pack arrive at camp dressed in&#13;
complete uniform to look good for the&#13;
picture. Prints will be 8x10 inches in size,&#13;
and will be given to the Cubmaster at the&#13;
end of the week. The pictures will cost&#13;
$6.00 each, and will need to be paid for&#13;
at the time they are ordered.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
After the tour, the pack may return to the campsite.&#13;
This is a good time to get settled and prepare for&#13;
supper. The Scout uniform is required for all&#13;
evening meals and campfires.&#13;
&#13;
Leaders’ meetings&#13;
&#13;
A meeting of key leaders will be held on&#13;
the opening day after vespers at the Chapel. At&#13;
this meeting, members of the camp staff will give&#13;
an overview of camp policies and procedures, and&#13;
special program activities that will be offered&#13;
Camp tour&#13;
during the week. Also, an opportunity will be&#13;
The pack guide will take the unit provided to answer questions.&#13;
to the campsite. All personal and unit&#13;
In addition, leaders’ meetings will be held&#13;
equipment will be unloaded, and vehicles each morning after breakfast. At this meeting,&#13;
returned to the parking area. The pack Cubmasters will get the opportunity to ask&#13;
guide and the unit leader will take an questions, and get updates on any special events&#13;
inventory of all equipment in the campsite. going on in camp. The daily newsletter will be&#13;
If any equipment is damaged or missing distributed at this meeting.&#13;
(holes in tents, missing fire buckets, etc.)&#13;
the pack guide will note it and report it.&#13;
Quartermaster&#13;
The pack guide will also report the&#13;
number of tents in the site to ensure that&#13;
In addition to what is in the campsite, the&#13;
each person has a place to sleep.&#13;
camp provides equipment through the camp&#13;
Scouts and leaders need to Quartermaster. The Quartermaster is located&#13;
prepare for the camp tour soon after beside the Trading Post. Items such as brooms,&#13;
arriving at the campsite. There will water hoses, cleaning agents, tools and&#13;
be time to settle in after the camp tour. American flags are available for checkout.&#13;
Scouts that did not complete swim These items must be returned-clean and in good&#13;
checks prior to camp will need to condition-before the pack checks out. Packs&#13;
change into swim trunks for the camp are welcome to bring their own items (as listed&#13;
tour. Remember that a shirt, and shoes above) from home.&#13;
with covered heel and toe, must be&#13;
worn while in camp. The pack guide&#13;
will take the pack on a tour of camp,&#13;
pointing out camp landmarks and the&#13;
various program areas. There are a&#13;
couple of required stops, such as the&#13;
Aquatics area, and the Dining Hall.&#13;
Even if the pack has completed swim&#13;
checks prior to camp, they still must&#13;
visit the Aquatics area for safety&#13;
procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a&#13;
fireguard chart and other equipment&#13;
you may need in your campsite.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Tentage&#13;
Generally speaking, all packs will be&#13;
housed in standard two-person wall tents.&#13;
These tents have wooden floors with steel beds&#13;
and vinyl covered mattresses. If your pack&#13;
wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still&#13;
apply and adults cannot stay in tents with&#13;
Scouts. The only possible exception is when&#13;
a parent stays in the tent with their son. If your&#13;
pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this&#13;
to the resident Camp Director, as space for&#13;
these tents can become a consideration. If a&#13;
Scout or leader plans to utilize their own tents&#13;
for lodging, they should have the tent labeled&#13;
“NO Flames In Tents.” This can be stenciled&#13;
on the tent or on a place card in front of the&#13;
tent.&#13;
&#13;
2008&#13;
&#13;
9&#13;
&#13;
Since the uniform is worn so much,&#13;
here are a few tips to help it stay fresh longer:&#13;
• Don’t wear it at times when it does not&#13;
have to be worn; change clothes after&#13;
supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the&#13;
neckerchief and slide (if worn) in the same&#13;
place each time so they won’t get lost.&#13;
• It would be a good idea to have several&#13;
pairs of Scout socks to avoid wearing&#13;
the same pair all week.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three times a&#13;
day, the dining hall is the most popular place in&#13;
camp. Before each meal, packs line up in&#13;
formation on the parade ground outside of the&#13;
dining hall. The Officer of the Day, from the&#13;
&#13;
Daily Schedule&#13;
Each day follows the same schedule&#13;
shown at the right. The schedule for Saturday’s&#13;
and Wednesday’s may vary for check-in and&#13;
check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:15 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Uniform&#13;
The official Cub Scout summer field&#13;
uniform is recommended for wear by both&#13;
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is&#13;
to be worn to supper each evening and to&#13;
campwide activities such as campfires and&#13;
Vespers. The Class B uniform consists of Scout&#13;
shorts and a Scouting t-shirt and may be worn&#13;
at all other times during camp.&#13;
&#13;
Resident camp&#13;
daily schedule&#13;
6:55&#13;
7:00&#13;
7:15&#13;
7:30&#13;
7:45&#13;
8:00-8:45&#13;
8:45-10:00&#13;
10:15-11:30&#13;
11:35&#13;
11:45&#13;
12:00&#13;
12:30-1:00&#13;
1:00-2:15&#13;
2:30-3:45&#13;
3:45-5:15&#13;
5:15&#13;
5:35&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
First Call&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Third Session&#13;
Fourth Session&#13;
Free Activities&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
2008&#13;
&#13;
10&#13;
&#13;
staff, will take roll call of the packs, lead&#13;
grace, and at the morning and evening&#13;
meals, lead the flag ceremony. Scouts&#13;
and leaders should wear their complete&#13;
Scout uniform to supper to retire the&#13;
colors.&#13;
After the meal, the Officer of the&#13;
Day usually has some important&#13;
announcements for the camp. We ask&#13;
that all Scouts remain in the dining hall&#13;
until dismissed by the staff.&#13;
The waiter system is used in the&#13;
dining hall for setting the tables and&#13;
cleaning up after meals. It is important&#13;
to stop at the dining hall during the&#13;
camp tour for a demonstration of how&#13;
the waiter system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these needs&#13;
with the food that we have available.&#13;
Dietary supplements should be&#13;
brought from home for specific dietary&#13;
requirements.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Dangerous Wildlife&#13;
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.&#13;
Dangerous wildlife at Kia Kima could include, venomous snakes,&#13;
spiders, ticks, etc. Bites from these animals are extremely rare but&#13;
precautions should be taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
Commissioner&#13;
Staff&#13;
After your pack guide finishes&#13;
helping you check in, you probably won’t&#13;
see him in your campsite again until you&#13;
check out. That is okay because we have&#13;
a staff member with the full-time job of&#13;
taking care of your needs during the&#13;
week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner staff will stop&#13;
by the campsites each day to visit and&#13;
will make sure you have all the supplies&#13;
and equipment that you need. If there is&#13;
something broken or missing in your site,&#13;
they will work to see that it is fixed or&#13;
replaced. You can also meet with your&#13;
Commissioner at the morning leaders’&#13;
meeting.&#13;
In addition, Commissioners are&#13;
knowledgeable about the program and&#13;
can answer questions or help you plan&#13;
pack activities.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
&#13;
♦&#13;
&#13;
Use insect repellents containing DEET&#13;
or Permethrin&#13;
&#13;
♦&#13;
&#13;
Carry flashlights when walking at night&#13;
&#13;
♦&#13;
&#13;
Shake out clothing and shoes before&#13;
wearing them&#13;
&#13;
♦&#13;
&#13;
Keep food out of tents&#13;
&#13;
♦&#13;
&#13;
Check for tick bites daily&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Shower Schedule&#13;
Hot showers are available at the central&#13;
showerhouse. The central showers accomodate adult&#13;
males, females and youth. In order to adhere to youth&#13;
protection policies, adults are not allowed to take&#13;
showers with you under any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central shower facility. Some campsites have built-in cold showers.&#13;
&#13;
Vespers &amp; chaplain&#13;
Vespers is a short fellowship service held on the&#13;
first evening of camp. Vespers is held in the Chapel,&#13;
located above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the Commissioner&#13;
staff will conduct Vespers services, with assistance from&#13;
visiting clergy. In addition, they can provide assistance&#13;
with homesick Scouts.&#13;
Scouts and units may volunteer to assist with&#13;
Vespers during the week. Scouts who are working&#13;
on a religious award are especially encouraged to do&#13;
so.&#13;
&#13;
2008&#13;
&#13;
11&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and rank of each Scout&#13;
in your pack needs to be carefully examined before&#13;
registering for programs. Tak a close look at the Program&#13;
Pre-registration form and be sure to register your Scouts&#13;
for the correct program for resident camp. In other&#13;
words, think now as if you are in June, 2008 already.&#13;
Your current Tiger Cubs will now become Wolves.&#13;
Wolves cecome Bears and so forth.&#13;
&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp. We&#13;
have two campfires planned for resident camp. Sunday&#13;
and Wednesday night will feature a grand opening&#13;
campfire. It will kick off the week with an exciting&#13;
beginning. Songs, cheers, stunts, and the chance to meet&#13;
the whole staff will be just a few of the treats in store.&#13;
On Tuesday and Friday night, we will have our closing&#13;
campfires. Awards and many neat activities are also&#13;
planned for these campfires. Visitors are encouraged to&#13;
attend these campfires. All campfires start at 8:30 p.m.,&#13;
and should conclude around 9:15 p.m. Any visitors in&#13;
camp should plan to depart after the campfire show has&#13;
ended.&#13;
Packs that wish to do a skit for this special closing&#13;
campfire are encouraged to do so. The number of skits&#13;
will be limited, due to the campfire length, therefore,&#13;
check with the Program Director when you arrive at&#13;
camp. Skits or stunts that throw water or that do not&#13;
follow the good spirit of Scouting will not be used. Packs&#13;
should practice their skits during their week of camp, so&#13;
plan early.&#13;
&#13;
Fishing Permits&#13;
Fishing is a popular activity with many Scouts.&#13;
Anyone wishing to fish during the week will need to obtain&#13;
a Fishing Permit. Permits will be issued at the beginning&#13;
of the week following a fishing orientation and safety&#13;
session.&#13;
The fishing program at Kia Kima is strictly a&#13;
catch-and-release program. These specially designed&#13;
fishing licenses are not Wildlife fishing licenses and&#13;
are in no way connected with fishing activities apart from&#13;
Kia Kima.&#13;
&#13;
12&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Trading Post&#13;
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia&#13;
(patches, mugs, t-shirts, etc.), program supplies and&#13;
concession items. The Trading Post is open during the&#13;
day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to&#13;
get a snack and relax. Visa and MasterCard are&#13;
accepted; however, ATM and debit cards are not.&#13;
&#13;
Lost &amp; found&#13;
&#13;
Postal mail&#13;
&#13;
Scouts may receive mail at camp. Please send&#13;
mail&#13;
addressed&#13;
as follows:&#13;
A central lost and found area is located at the&#13;
Trading Post. If you lose something during the week,&#13;
check with the Trading Post staff to see if it has been Scout’s Name and Pack Number&#13;
turned in. In addition, the Aquatics area has a small lost Address of camp&#13;
and found area. At the end of resident camp, all lost and&#13;
Please be sure to include the Scout’s pack&#13;
found items will be boxed and stored. After camp closes&#13;
for the summer, lost and found items will be kept until number on all mail; this will make it much easier to&#13;
November 1. To make it easier to recover lost items, route the mail to the proper recipient. Also include a&#13;
Scouts should clearly mark their personal possessions return address on all mail in case a letter arrives at&#13;
camp after the Scout has left. Mail service is&#13;
with their name and pack number.&#13;
dependable, but it is recommended that mail not be&#13;
sent to camp later than the day the pack checks into&#13;
camp. For such a short session as resident camp, it&#13;
is recommended that parents mail their letters before&#13;
Telephone&#13;
the Scout arrives. A letter or postcard can take from&#13;
A telephone is located outside the Administration two to four days to reach camp. Any letters or&#13;
Building. It is the only telephone available for Scout packages that contain currency or valuables should be&#13;
use. We discourage the continued use of the telephone insured.&#13;
by Scouts. Not only does it take him away from the&#13;
camp program, it runs up his parents’ phone bill.&#13;
Electronic mail&#13;
Should someone at camp need to be contacted,&#13;
Scouts may also receive e-mail while at camp.&#13;
the telephone number is 870-257-4935. This telephone&#13;
All&#13;
e-mail&#13;
will be printed and delivered to the pack&#13;
is located in the camp office and is manned from 9:00&#13;
a.m. until 5:00 p.m., with the exception of lunch. There mailboxes with regular mail and messages. E-mail should&#13;
may be a staff member in the office in the evening or at be addressed as below with the “#” symbol replaced&#13;
other times as well. Please note, however, that this is with the actual pack number. The Scout’s name should&#13;
the camp’s business phone and parents will not be able be in the subject line. Our pack email address is&#13;
to talk to their children. The staff member will take a packs@kiakima.com.&#13;
message and deliver it at the next meal. Emergency&#13;
messages, of course, will be delivered as soon as To: Pack#&#13;
Subject: Scout’s Name&#13;
possible.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Please do not send forwarded messages,&#13;
attachments, Internet sites, or multimedia or&#13;
excessively large e-mail messages. These messages&#13;
are filtered and will not be delivered. E-mail is a service&#13;
provided for parents and friends to send messages to&#13;
people during their stay at camp. This service is not&#13;
intended for business use nor is it guaranteed delivery or&#13;
privacy.&#13;
The official Internet site for resident camp&#13;
and for Kia Kima Scout Reservation provides the&#13;
latest updates about preparing for camp. This is an&#13;
excellent resource for parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
&#13;
2008&#13;
&#13;
13&#13;
&#13;
Visitors&#13;
so visitors should plan to leave shortly after that so Scouts&#13;
and leaders can get a good night’s sleep.&#13;
Vehicles should be parked in the camp parking&#13;
lot, but not driven into camp. Visitors should park, check&#13;
in at the Administration Building, and then walk to the&#13;
campsite area. Please note that the camp-wide speed&#13;
limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
administration Building as they enter camp. The&#13;
meal price is reasonable and the meals are served on&#13;
a regular schedule. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows. In addition, they should notify their Scout’s&#13;
Cubmaster, who will make arrangements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
&#13;
Leaders will find information about summer&#13;
camp, registration and last-minute updates. It is also&#13;
a convenient way to submit last-minute schedule&#13;
changes before coming to camp.&#13;
Parents will be able to find out how to send&#13;
mail or e-mail to their son during the week. Scouts can&#13;
find a list of what to bring to camp and helpful hints; after&#13;
camp, they can see the pictures of their week at camp.&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities. •&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting with •&#13;
their party. Scouts will be involved in sessions until 5:00&#13;
p.m. daily and will need time to take a shower and change&#13;
clothes before the evening meal. The evening pack •&#13;
activities in camp will last until approximately 9:30 p.m.,&#13;
&#13;
No riding in the back of trucks. All Scouts riding in&#13;
a vehicle should have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is&#13;
not permitted, especially around the lake area and&#13;
along the creek banks in camp.&#13;
Running in camp should be limited to the open fields&#13;
and play areas. Kia Kima does not have many flat&#13;
&#13;
2008&#13;
&#13;
14&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Camp rules &amp; hints&#13;
&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
or level areas on which to run. Roadways and paths&#13;
are not designed for running.&#13;
No open-toed shoes like flip flops or sandals except&#13;
in the shower facility.&#13;
Bare feet are limited to three places: behind the&#13;
fenced-in area at the waterfront, in the shower,&#13;
and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go&#13;
everywhere in camp together. Cubs and Webelos&#13;
should be aware of where their buddy is at all&#13;
times.&#13;
Scouts should not be sent to the campsite alone,&#13;
or on any trip out of a leader’s view without a&#13;
buddy or a leader. Camp is a big place and Scouts&#13;
often get turned around while walking a common&#13;
trail, even if they have traveled that way many&#13;
times before.&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Any campfire started in the campsite should be&#13;
completely extinguished before leaving the site for&#13;
any reason. Unattended fires in camp can be very&#13;
dangerous.&#13;
Try to keep knife use to a minimum. Open knives&#13;
in crowded areas and walking with an open knife&#13;
pose great dangers. Individuals who have knives&#13;
should be considerate of others and use those&#13;
knives safely.&#13;
Please do not cut live trees, no matter how big or&#13;
small they are. Walking sticks are sold in the camp&#13;
Trading Post, or may be made from limbs or trees&#13;
that are already dead and down. Please do not&#13;
disfigure the trees, bushes, or shrubs.&#13;
If you dig holes for any reason, please fill them up&#13;
when you are finished. Leaving open holes in&#13;
activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent, as these&#13;
put stress on the tent and can cause it to fall down.&#13;
Clotheslines in campsites should be hung with&#13;
colored or white cord and as high off the ground as&#13;
possible to avoid Scouts or leaders walking into&#13;
them. Please remove any clotheslines that you hang&#13;
up before leaving camp.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
15&#13;
&#13;
When it’s time to go&#13;
back to the world&#13;
Coming and going&#13;
The safety and security of every&#13;
Scout is of paramount concern to all&#13;
leaders and staff. To enhance our security&#13;
efforts we will require that parents,&#13;
leaders, or Scouts who are checking into&#13;
camp over the course of the week to&#13;
register at the Administration Building.&#13;
Scouts who are leaving camp early will&#13;
need to check out at the Administration&#13;
Building with our staff, while being&#13;
accompanied by an adult from the pack&#13;
to authorize the departure. Troop leaders&#13;
should encourage all guests and visitors&#13;
to depart by 9:30 p.m. If there are&#13;
particular concerns of an individual&#13;
Scout’s well being and protection, the&#13;
Cubmaster should contact the Resident&#13;
Camp Director. Leaders wishing to visit&#13;
town for supplies should sign out at the&#13;
Administration Buidling.&#13;
&#13;
Check-out&#13;
The checkout procedure will&#13;
begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m.&#13;
Any unit with special checkout&#13;
considerations should make plans through&#13;
the Program Director or the Resident&#13;
Camp Director. Activity records and&#13;
health forms will be given to each unit at&#13;
the concluding breakfast assembly.&#13;
After breakfast, the pack will&#13;
return, with the pack guide, to the&#13;
campsite to pack their gear and clean&#13;
up the site. Vehicles will be allowed in&#13;
camp to load personal and unit&#13;
equipment. The pack guide and&#13;
Cubmaster will conduct another inventory&#13;
&#13;
to make sure that no equipment has been&#13;
misplaced or damaged during the week.&#13;
Borrowed equipment will be&#13;
returned to the Quartermaster, and the&#13;
pack guide will inspect the site to be certain&#13;
that it is clean. The cost of any damaged&#13;
property or equipment will be charged to&#13;
the pack.&#13;
The Cubmaster should stop by the&#13;
Administration Building on the way out of&#13;
camp.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health&#13;
forms and program materials. Review this before you leave to&#13;
make sure that it is all correct, and that it all belongs to your&#13;
pack.&#13;
Campsite&#13;
Return to the campsite with your pack guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other&#13;
units will be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the dumpster on the way out.&#13;
&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take&#13;
care of any other business.&#13;
&#13;
2008&#13;
&#13;
16&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
Achievements&#13;
1h&#13;
5a,b,c,d,e&#13;
10b&#13;
10c&#13;
&#13;
Swim as far as you can walk in fifteen steps&#13;
Tools for fixing and building&#13;
Take a nature walk in the woods or visit the Scout Museum with your parent&#13;
Attend a live program with your parent at the OA Arena&#13;
&#13;
Electives&#13;
10c&#13;
11c&#13;
14b&#13;
14d&#13;
17a&#13;
17e&#13;
18f&#13;
&#13;
Make an article of American Indian clothing&#13;
Learn the words of three Cub Scout songs at meals or during the OA program&#13;
Learn what to do when you meet strange animals&#13;
Understand what it means for an animal to have rabies&#13;
Learn to tie an overhand and square knot&#13;
Tie two cords together with an overhand knot&#13;
Take part in two summertime pack events (Resident Camp counts as one event)&#13;
&#13;
18g&#13;
Learn to identify poisonous plants and what to do if you touch them&#13;
19d&#13;
Know the rules of safe fishing&#13;
20b&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
20c&#13;
Reviewed archery safety rules at the Archery Range&#13;
Cub Scout Conservation Award (found on page 216 of the Wolf Book)&#13;
&#13;
Bear program activities&#13;
Achievements&#13;
5d&#13;
10a&#13;
11b&#13;
11e&#13;
12 b&#13;
12d&#13;
20a&#13;
22a,b,c,d&#13;
&#13;
Visit the Nature Center&#13;
If you are a Resident Camper with a parent then you achieved this&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Got a physical examination prior to Resident Camp&#13;
Went on a nature hike while with a family member&#13;
Attend the outdoor program at the OA Arena&#13;
Show how to use and take care of tools&#13;
Tying it all up&#13;
&#13;
Electives&#13;
2a&#13;
2e&#13;
5e&#13;
5f&#13;
9a&#13;
19c&#13;
19d&#13;
&#13;
Learn how to read a thermometer&#13;
Learn how to identify three types of clouds&#13;
Reviewed boating safety rules at the Aquatics area&#13;
If you rowed in a boat with an adult at camp&#13;
Make an art craft while at camp&#13;
Rest by floating in the water on your back for at least one minute&#13;
Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
20a&#13;
Review archery safety rules at the Archery Range&#13;
World Conservation Award (found on page 256 of the Bear Book)&#13;
&#13;
18&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
17&#13;
&#13;
Webelos program activities&#13;
Please select your activities from the list below. First year Webelos may select up&#13;
to four activities. Second year Webelos will select 3 activities and will be enrolled&#13;
in Boy Scout 101 as the fourth activity.&#13;
&#13;
Aquanaut – Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day, you’ll love&#13;
being an Aquanaut.&#13;
&#13;
Naturalist – If you like watching wildlife, then Kia Kima is the place for you.&#13;
You will get the chance to study creatures and plants in the wild and see much of&#13;
camp at the same time.&#13;
&#13;
Readyman- Don’t Panic! This badge will teach you exactly what to do when an&#13;
emergency arises.&#13;
Forester- Identifying trees and learning their uses is part of the job of being a&#13;
forester. Hiking along the trails of camp and learning new things about forestry,&#13;
trees, and how we conserve our resources.&#13;
&#13;
Athlete – This activity badge will give Webelos and opportunity for a little&#13;
homework. Webelos will record their progress on certain exercises for a period of&#13;
30 days. Scouts will also learn what it means to be “Physically fit”.&#13;
&#13;
Artist – Do you like to make things? Artist activity badge will give you an&#13;
opportunity to draw and build! You will use your own creative juices to create&#13;
masterpieces.&#13;
&#13;
Outdoorsman- Outdoorsman Activity badge requirements are fun and give&#13;
Webelos and opportunity to learn about camping and the out-of-doors.&#13;
&#13;
Geologist – Rocks and Minerals and how the earth is put together makes this&#13;
activity badge exciting and challenging.&#13;
Sportsman- Develop your skills in the sports world. Learn the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to offer.&#13;
&#13;
Conservation Award – This special award will give Scouts an opportunity to&#13;
participate in a small environmental service project. They will also learn how to be&#13;
“conservation minded”, in preserving our natural resources.&#13;
&#13;
Boy Scout 101 – This session will be taught to all second year Webelos that&#13;
attend resident camp. During this session, second year Webelos will work on&#13;
activities that will prepare them for a Boy Scout troop. Activities may include,&#13;
pitching a backpack tent, primitive fire making, foil pack cooking, simple knots and&#13;
much more!&#13;
&#13;
2008&#13;
&#13;
18&#13;
&#13;
.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Honor and Merit&#13;
Pack awards&#13;
&#13;
The Honor Pack and Merit Pack awards&#13;
recognize packs that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true&#13;
spirit of Scouting.&#13;
&#13;
Merit Pack award&#13;
Complete nine of the following 10 requirements:&#13;
&#13;
 The pack should have a clean table in the Dinning&#13;
Hall. Each pack should clean up after each meal&#13;
and prevent messes during meals.&#13;
Dining Hall Director’s signature________________&#13;
&#13;
 The pack should have a clean campsite and show&#13;
an increase in daily inspection score by the end&#13;
of the week.&#13;
Commissioner’s signature______________________&#13;
&#13;
 The unit completes all registration materials&#13;
by the proper deadlines, including completed&#13;
forms and payments.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit has 50% of its active membership&#13;
at camp.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit participates in activities, follows all camp&#13;
rules, and has a general attitude conducive to a&#13;
Scout camp, continuing with the tradition of&#13;
Scout spirit that is ever-present in the program.&#13;
Program Director’s&#13;
signature___________________&#13;
&#13;
Honor Pack award&#13;
&#13;
In addition to completing all 10 requirements&#13;
 Two-deep leadership—provided completely&#13;
by the pack—is present in camp at all times. in the Merit Pack section, a pack must complete two&#13;
of the following three requirements to be an Honor&#13;
Commissioner’s signature______________________&#13;
Pack:&#13;
 The unit maintains a minimum ratio of one&#13;
 The unit has at least one adult attend the preleader for every five Scouts.&#13;
resident camp orientation meeting in March.&#13;
Commissioner’s signature______________________&#13;
(It should be the Cubmaster—if he or she&#13;
cannot attend, an assistant leader or&#13;
 Scouts attending camp participate in the&#13;
committee member may fill in).&#13;
scheduled activities (daily sessions, free&#13;
Administration’s signature______________________&#13;
swims, and other activities during the camp).&#13;
Commissioner’s signature______________________&#13;
&#13;
 The Cubmaster or the in-camp designated leader&#13;
attends the leaders’ meetings after breakfast. The&#13;
leader also attends the Wednesday afternoon&#13;
leaders’ orientation meeting.&#13;
&#13;
 The unit performs a conservation or camp&#13;
improvement project while at resident camp.&#13;
This project must be approved beforehand,&#13;
and checked upon completion by the Nature&#13;
Director or Camp Ranger.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Nature Director/Camp Ranger’s signature__________&#13;
&#13;
 The Scouts and leaders in the pack attend&#13;
evening meals and campfires in complete Scout&#13;
uniform.&#13;
&#13;
 The pack plans one pack or campsite activity.&#13;
The activity must foster a sense of Scouting&#13;
friendship between at least two packs.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
Stuff you can do in the (almost) dark&#13;
&#13;
There is plenty for packs and individual Scouts&#13;
to do at resident camp in the hours between Vespers&#13;
and Taps. Some activities have been scheduled by the&#13;
resident camp staff, and are open to all Scouts and&#13;
leaders. Others may be done by the pack as a whole.&#13;
See your Commissioner for more details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available.&#13;
Be sure two adult leaders in the pack go with you,&#13;
using the buddy system. Hike in groups of at least&#13;
three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the Aquatics&#13;
area offers free boating (and an occasional free swim).&#13;
Check with the Aquatics staff to find out the requirements&#13;
for taking out a boat, or talk to your Commissioner.&#13;
&#13;
Other activities such as BB&#13;
shoots, climbing, archery,&#13;
waterslide, Iceberg, games, and&#13;
crafts may be available as well.&#13;
Information about special activities&#13;
will be distributed at leaders’&#13;
meeting, or again, ask your&#13;
Commissioner.&#13;
&#13;
19&#13;
&#13;
20&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2008&#13;
&#13;
21&#13;
&#13;
2008&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
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Jeremy Palazolo&#13;
Noah Feder&#13;
Jonea Mohn&#13;
Chris Carlile&#13;
James Rose&#13;
Ken Meggs&#13;
Jeff D&#13;
Kevin J&#13;
Max Wallace&#13;
Kevin Kuehl&#13;
John Clark Hooser&#13;
Adam Chan&#13;
Blake Stevens&#13;
Erin Coates&#13;
Nate Ingram&#13;
Raymond Bedrossin&#13;
Sarah Kelly&#13;
Ben Scrivener&#13;
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�</text>
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                    <text>Ma’Kya Trail

What is the Ma’Kya (moch-key-ah) Trail?
• Compass
Course

• GPS
• Hike

• Conservation
Project

• Leave No Trace
• FUN!!!

We’ve got it all on the New Ma’Kya Trail!

Who Can do the Ma’K (maw-ck)?
New Scouts, Young Scouts, Older Scouts, Eagle Scouts,
Scout Leaders, and anyone else in your troop who can drink water and
walk up hill.
Everyone can do the the Ma’Kya Trail!!!

Where does it go?
The Ma’Kya Trail goes through 12 control points located all
around camp and ultimately leads to the newly found and greatly
anticipated IRON SPRINGS OF KIA KIMA!!! The newest
attraction found at Kia Kima Scout Reservation.

What are you waiting for?
?????? That’s what we want to know ??????
Hurry up and sign up your patrol as soon as you get to camp!!!

Come Get Ma’Ked in ’07!!!

�</text>
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              <text>Ma’Kya Trail&#13;
Come Get Ma’Ked in ’07!!!&#13;
What is the Ma’Kya (moch-key-ah) Trail?&#13;
• Compass Course&#13;
• GPS&#13;
• Hike&#13;
• Conservation Project&#13;
• Leave No Trace&#13;
• FUN!!!&#13;
We’ve got it all on the New Ma’Kya Trail!&#13;
Who Can do the Ma’K (maw-ck)?&#13;
New Scouts, Young Scouts, Older Scouts, Eagle Scouts, Scout Leaders, and anyone else in your troop who can drink water and walk up hill.&#13;
Everyone can do the the Ma’Kya Trail!!!&#13;
Where does it go?&#13;
The Ma’Kya Trail goes through 12 control points located all around camp and ultimately leads to the newly found and greatly anticipated IRON SPRINGS OF KIA KIMA!!! The newest attraction found at Kia Kima Scout Reservation.&#13;
What are you waiting for?&#13;
?????? That’s what we want to know ??????&#13;
Hurry up and sign up your patrol as soon as you get to camp!!!</text>
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                    <text>Kia Kima Scout Reservation

Winter Camp 2007
7

December 27-30 2007
Leaders Guide to Winter Camp
To Register Contact Drew Armstrong at 901-327-4193 or
director@kiakima.com

�Kia Kima Winter Camp
Frequently Asked Questions
What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark mountains in the winter.
What about the food?
All meals will be provided and served in the dining hall. Meals will be served in a modified family
style where some items are on the table and some items are served in a line.
Will I need to provide my own tent and bedding?
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.
What time do we show up?
Please plan on checking in between 2:00 and 4:00 PM.
Will there be a trading post available?
Yes, the trading post will be open for your convenience.
Do I need a Physical for each participant?
Yes, you will need a minimum class I physical. A class I physical is a basic health history with allergies and medications listed. If you have your physicals for summer camp, bring those.
How do we register for Winter Camp?
Once you pay your initial deposit of $25, your leader will be emailed a username and password for
our online registration system. Visit www.kiakima.com to access the registration system. Enter
your username and password and enter the system.
Will Showers be available for Winter Camp?
We are happy to announce the new East Shower House will be operable for Winter Camp 2007. This
facility has 4 individualy stalled showers and toilets. This facility is also heated.

�Winter Camp
Merit Badge Schedule
Session I

Session II

Evening Session

COPE (All Day)

Family Life

Climbing (All Day)

Citizenship in the Nation

New Scout Program (All Day)

Citizenship in the World
Communications

Archery
Shotgun Shooting

Photography
Rifle Shooting

Surverying

Fire Safety

NRA Basic Pistol (Venture only)

Wilderness Survival

Crime Prevention

Farm Mechanics

Engineering

Space Exploration

Photography

Environmental Science

Environmental Science

Basketry

Combined Animal Study

Emergency Preparedness

Camping

First Aid

Farm Mechanics

Medicine

Plumbing

Auto Mechanics

Public Health

Painting

Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)

Once you pay your initial deposit of $25, your leader will be emailed a username and password
for our online registration system. Visit www.kiakima.com to access the registration system.
Enter your username and password to enter the system. Once you have entered the system,
follow the below steps:
1. Click (Registration )

2. Click (youth)

3. Enter the names of youth and click (save)

Please note, if your youth attended summer camp, their names may already be listed.
4. Click (Camper Registration) Place a check mark next to those Scouts that will be attending
Winter Camp. Make sure you click (save) before you exit. 5. Click (Schedule youth)
6. Follow the drop down menus and select your choice of classes
7. You may select a class by clicking on it. It will automatically add it to his schedule.

�2007 Winter Camp Merit Badge Descriptions
COPE – Challenging Outdoor Personal Experience.
Teamwork is the name of the game here. Your scouts
will learn to work with each other through the use of
high ropes and initiative games. This program lasts all
day for both days.
Crime Prevention - Being a victim of violent crime is a
very real possibility in this day and age. This merit badge
explores ways to recognized potential threatening situations .
Auto Mechanics - Have you ever wanted to learn how to
change a tire, check fluid levels, or maintain your vehicle? This
merit badge will explore all these items.
New Scout Program- Many of the Tenderfoot through
First Class requirements will be completed in this
badge.
Archery – Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.
Shotgun Shooting – Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting skeet.
Surveying - Learn how to map out a plot of land, use and
transient and much more.
Wilderness Survival – Scouts in this session should
plant to build and sleep in a natural shelter. Many other
essential survival skills will be discussed.
Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Mammal Study and Reptile and Amphibian Study –
This is a combined badge. Reptile study req. # 8
cannot be completed while at camp.
Camping – Learn the essentials of camping in a
wilderness setting. This ranges from tents to water
purification to cooking.
Medicine - Scouts in this session will explore the world of
medicine. A mini health fair will be held so that Scouts can learn
such skills as checking blood pressure and disease prevention.
Engineering - Transferring motion, structural integrity, and physics
are taught in this badge. Scouts will also undertake a small scale
building project.
Public Health- Lean how to prevent the spread of infectious
diseases. This badge will teach Scouts the ins and outs of the public
health world.
Painting - A skill within itself. Scouts will have the opportunity
learn how to use a paintbrush and roller. Scouts participating should
bring an extra set of old clothing for this badge.
NRA Basic Pistol - Venture participants will have an opportunity to
go throuh this course which begins on the opening night. There is an
additional $25 fee for this activity. Participants will fire both Semiauto and relvolving pistols.

Climbing – In this badge scouts will learn
how to safely tie knots and make rappels on
A climbing tower. This program also inolves a visit
to an offsite location thats boats 80 ft. cliffs.
Photography– Scouts will explore the world of
photography. Participants should bring a digital
camera, if available. Otherwise, we will have a few extra.
Rifle Shooting – A very popular badge
among Scouts. Learn how to safely shoot
and clean rifles.
Fire Safety – Scouts will visit a fire station
and learn how to protect themselves and
their families in the event of a fire.
Farm Mechanics- This merit badge will give
Scouts an opportunity to learn about farm
implementations. Scouts will also learn about
hydraulic systems, gas and diesel engines, and farm
maintenance.
Space Exploration – Explore the vast
unknown. Scouts will also have an
opportunity to launch and recover a model
rocket. All supplies are included.
Emergency Preparedness- Being prepared is
the motto of the Boy Scouts. This badge will
teach Scouts the importance of being
prepared for emergencies.
First Aid – Learn how to take care of a
sprained ankle or how to stop bleeding.
Skills taught here are essential for any Scout
function.
Citizenship in the World and Nation
Scouts are encouraged to read
the requirements of these badges and study
any of the available information prior to
coming to camp. These badges will require
written work, letters and the reading of
documents. These badges are recommended
for older Scouts.
Communication– Effective communication
skills are essential for any life situation.
Scouts in the badge will have an opportunity to
learn the art of effective communication.
Family Life - The importance of positive family
relations is reinforced in this Eagle required badge.
Plumbing - Scouts will learn different tools and
techniques used in the plumbing industry. Scouts will
also learn to solder copper pipe.
Mountain Man - Learn Blackpowder shooting,
Tomahawk throwing, Brain Tanning, Primitive Cooking,
Flint and Steel, Fire by Friction. All participants will cook
and live at Masera Cabin during the entire camp.

�Winter Camp Timeline and Checklist

Troop and individual preorder merchandise forms are due in the Scout office by 12/01/07
Individual youth registration forms are due at the Scout office by 12/12/07. If your unit is registering
online, you will be given a username and password once your initial $25 deposit is recieved.
All registration forms are due by 12/12/07
All payments are due by 12/12/07
10 day out meeting 12/12/07 at 6:30 PM at the Scout Service Center. This is the last chance to alter
numbers for food or merit badge scheduling. After this date, online registration will go offline.
Minimum Class I medical forms are due at Check-in.

Provisional Information
Scouts in troops that are not attending Winter Camp may come as provisional campers. The provisional troop will be hosted by staff and will stay in the handicap site. There will be transportation
provided from the Scout Office for provisional scouts that need it. The fee for this service is $25.
The group will meet at the Dunavant Scout Service Center on Thursday, December 27th, and return to the
office around 2:00 PM on Sunday, December 30th. Once registered, the Thursday departure time will be
emailed to those that registered for transportation.

10 Day Out Meeting
There will be a 10 day out meeting on Wednesday, December 12 at 6:30 p.m. at the Dunavant Scout
Service Center. This will be a chance for leaders to ask any unanswered questions and discuss any hot
topics, as well make any final schedule and attendance adjustments.

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2-4 P.M. Thursday, December 27. Check-in will be
simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30 P.M. at the
Administration Building. We encourage at least one leader and senior patrol leader from each troop to
attend. All housekeeping items will be covered at this time such as the daily schedule, rules and regulations
and emergency procedures. This will also be a time to correct any registration issues.

Thursday Schedule
2-4 P.M.
4:30
5:45
6:00
7:30
9:00

Arrive at KKSR
Leaders meeting at the Administration Building
Flag Lowering
Dinner
Opening Show (location to be determined)
Evening Sessions

Friday / Saturday Schedule
7:30 A.M.
7:45
8:30
11:30
1:00
4:00
5:30
5:45
7:00
8:00
9:00

Flag Raising
Breakfast
Session I
Lunch
Session II
Free Time - General Adult training session (Leave No Trace) (Fire by Friction)
Flag Lowering
Dinner
Night Activity
Evening Session
Cracker Barrel

Sunday Schedule
7:30 A.M.
8:00

Breakfast
Checkout

Check-out
Remember to pick up your medical forms and advancement records at the administration building
before you head back home. Have a safe trip!

�Winter Camp 2007
Adult Registration
Troop _________

District_________

Payment Information
Please fill out the name of the adults attending winter camp in the chart below. If you wish to preorder trading post items, please indicate your size and the quantity of items as indicated below. If
registering online, adults must be registered also.

Adult Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

Name
Jacob A. Armstrong

$45 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

Phone
327-4193

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Email

L XL XXL
L XL XXL
L XL
XXXL

Shirt
Size

director@kiakima.co L (2)

X-tra
Patch

Fleece
Vest

Fleece
Toboggan
Pullover (knit cap)

1

XL (1) L (1)

1

�Winter Camp 2007
Youth Registration
This session registration form should be used if you are not using the online registration system. You may also
use this form as a trading post pre-order form. Simply enter the Scouts name and the items pre-ordered. See the
example below for details.
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

Name
Jacob Armstrong

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Alternate Session

Session 1
COPE
Shotgun

$75 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

Session 2

123456789012345678901
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Painting

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Session 3

Shirt
Size

L XL XXL
L XL XXL
L XL
XXXL
X-tra
Patch

Fleece
Vest

Fleece
Toboggan
Pullover (knit cap)

Cit. in the Nation 1234567890123456789012345678901212345678901234567890123456
L (2)
3
L (1)
L (1)
1
Family Life

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�Winter Camp 2007
Provisional Youth Registration
Name:________________________________________ Troop/Crew:____________
Address______________________________________________________________
City:_____________ State:_____ Zip:________ Phone:_______________________
Age:_____ e-mail:______________________________ Need Transportation Y N
Program Selection (Choose Preference by Session – 1st and 2nd choice)
Session I

Session II

Evening Session

COPE (All Day)

Family Life

Climbing (All Day)

Citizenship in the Nation

New Scout Program (All Day)

Citizenship in the World
Communications

Archery
Shotgun Shooting

Photography
Rifle Shooting

Surverying

Fire Safety

NRA Basic Pistol (Venture only)

Wilderness Survival

Crime Prevention

Farm Mechanics

Engineering

Space Exploration

Photography

Environmental Science

Environmental Science

Basketry

Combined Animal Study

Emergency Preparedness

Camping

First Aid

Farm Mechanics

Medicine

Plumbing

Auto Mechanics

Public Health

Painting

Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)
Payment Information
Youth Fee:
Extra Patches
Fleece Vest
Fleece Pullover
Long Sleeve T-Shirt
Long Sleeve T-Shirt
Toboggan

$75 =
$3 =
$25 =
$40 =
$15 =
$18 =
$10 =

_______
_______
_______ Size = S M
_______ Size = S M
_______ Size = S M
_______ Size =XXL
_______

Please Make Checks Payable to: Chickasaw Council, BSA

Mail Form and Payment to:

Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

L XL XXL
L XL XXL
L XL
XXXL

�Kia Kima Scout Reservation
Winter Camp 2007

Application

December 27-30 2007
$75 YOUTH
$45 Adult
Questions should be directed to Drew Armstrong at 901-327-4193 or director@kiakima.com

Unit

Council

District

Leader

Phone

Email

Number Expected
Youth

Adults

Mail reservation form and $25 check to:
Reservation fee will be applied to the
overall camp fee
Chickasaw Council, BSA
171 South Hollywood
Memphis, TN 38112

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              <text>Kia Kima Scout Reservation&#13;
&#13;
Winter Camp 2007&#13;
7&#13;
&#13;
December 27-30 2007&#13;
Leaders Guide to Winter Camp&#13;
To Register Contact Drew Armstrong at 901-327-4193 or&#13;
director@kiakima.com&#13;
&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work on advancement while enjoying the beauty of the Ozark mountains in the winter.&#13;
What about the food?&#13;
All meals will be provided and served in the dining hall. Meals will be served in a modified family&#13;
style where some items are on the table and some items are served in a line.&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, paticipants must bring their own tents and bedding. All camp tents are stored for the winter.&#13;
What time do we show up?&#13;
Please plan on checking in between 2:00 and 4:00 PM.&#13;
Will there be a trading post available?&#13;
Yes, the trading post will be open for your convenience.&#13;
Do I need a Physical for each participant?&#13;
Yes, you will need a minimum class I physical. A class I physical is a basic health history with allergies and medications listed. If you have your physicals for summer camp, bring those.&#13;
How do we register for Winter Camp?&#13;
Once you pay your initial deposit of $25, your leader will be emailed a username and password for&#13;
our online registration system. Visit www.kiakima.com to access the registration system. Enter&#13;
your username and password and enter the system.&#13;
Will Showers be available for Winter Camp?&#13;
We are happy to announce the new East Shower House will be operable for Winter Camp 2007. This&#13;
facility has 4 individualy stalled showers and toilets. This facility is also heated.&#13;
&#13;
Winter Camp&#13;
Merit Badge Schedule&#13;
Session I&#13;
&#13;
Session II&#13;
&#13;
Evening Session&#13;
&#13;
COPE (All Day)&#13;
&#13;
Family Life&#13;
&#13;
Climbing (All Day)&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
New Scout Program (All Day)&#13;
&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Archery&#13;
Shotgun Shooting&#13;
&#13;
Photography&#13;
Rifle Shooting&#13;
&#13;
Surverying&#13;
&#13;
Fire Safety&#13;
&#13;
NRA Basic Pistol (Venture only)&#13;
&#13;
Wilderness Survival&#13;
&#13;
Crime Prevention&#13;
&#13;
Farm Mechanics&#13;
&#13;
Engineering&#13;
&#13;
Space Exploration&#13;
&#13;
Photography&#13;
&#13;
Environmental Science&#13;
&#13;
Environmental Science&#13;
&#13;
Basketry&#13;
&#13;
Combined Animal Study&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Camping&#13;
&#13;
First Aid&#13;
&#13;
Farm Mechanics&#13;
&#13;
Medicine&#13;
&#13;
Plumbing&#13;
&#13;
Auto Mechanics&#13;
&#13;
Public Health&#13;
&#13;
Painting&#13;
&#13;
Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)&#13;
&#13;
Once you pay your initial deposit of $25, your leader will be emailed a username and password&#13;
for our online registration system. Visit www.kiakima.com to access the registration system.&#13;
Enter your username and password to enter the system. Once you have entered the system,&#13;
follow the below steps:&#13;
1. Click (Registration )&#13;
&#13;
2. Click (youth)&#13;
&#13;
3. Enter the names of youth and click (save)&#13;
&#13;
Please note, if your youth attended summer camp, their names may already be listed.&#13;
4. Click (Camper Registration) Place a check mark next to those Scouts that will be attending&#13;
Winter Camp. Make sure you click (save) before you exit. 5. Click (Schedule youth)&#13;
6. Follow the drop down menus and select your choice of classes&#13;
7. You may select a class by clicking on it. It will automatically add it to his schedule.&#13;
&#13;
2007 Winter Camp Merit Badge Descriptions&#13;
COPE – Challenging Outdoor Personal Experience.&#13;
Teamwork is the name of the game here. Your scouts&#13;
will learn to work with each other through the use of&#13;
high ropes and initiative games. This program lasts all&#13;
day for both days.&#13;
Crime Prevention - Being a victim of violent crime is a&#13;
very real possibility in this day and age. This merit badge&#13;
explores ways to recognized potential threatening situations .&#13;
Auto Mechanics - Have you ever wanted to learn how to&#13;
change a tire, check fluid levels, or maintain your vehicle? This&#13;
merit badge will explore all these items.&#13;
New Scout Program- Many of the Tenderfoot through&#13;
First Class requirements will be completed in this&#13;
badge.&#13;
Archery – Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
Shotgun Shooting – Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting skeet.&#13;
Surveying - Learn how to map out a plot of land, use and&#13;
transient and much more.&#13;
Wilderness Survival – Scouts in this session should&#13;
plant to build and sleep in a natural shelter. Many other&#13;
essential survival skills will be discussed.&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Mammal Study and Reptile and Amphibian Study –&#13;
This is a combined badge. Reptile study req. # 8&#13;
cannot be completed while at camp.&#13;
Camping – Learn the essentials of camping in a&#13;
wilderness setting. This ranges from tents to water&#13;
purification to cooking.&#13;
Medicine - Scouts in this session will explore the world of&#13;
medicine. A mini health fair will be held so that Scouts can learn&#13;
such skills as checking blood pressure and disease prevention.&#13;
Engineering - Transferring motion, structural integrity, and physics&#13;
are taught in this badge. Scouts will also undertake a small scale&#13;
building project.&#13;
Public Health- Lean how to prevent the spread of infectious&#13;
diseases. This badge will teach Scouts the ins and outs of the public&#13;
health world.&#13;
Painting - A skill within itself. Scouts will have the opportunity&#13;
learn how to use a paintbrush and roller. Scouts participating should&#13;
bring an extra set of old clothing for this badge.&#13;
NRA Basic Pistol - Venture participants will have an opportunity to&#13;
go throuh this course which begins on the opening night. There is an&#13;
additional $25 fee for this activity. Participants will fire both Semiauto and relvolving pistols.&#13;
&#13;
Climbing – In this badge scouts will learn&#13;
how to safely tie knots and make rappels on&#13;
A climbing tower. This program also inolves a visit&#13;
to an offsite location thats boats 80 ft. cliffs.&#13;
Photography– Scouts will explore the world of&#13;
photography. Participants should bring a digital&#13;
camera, if available. Otherwise, we will have a few extra.&#13;
Rifle Shooting – A very popular badge&#13;
among Scouts. Learn how to safely shoot&#13;
and clean rifles.&#13;
Fire Safety – Scouts will visit a fire station&#13;
and learn how to protect themselves and&#13;
their families in the event of a fire.&#13;
Farm Mechanics- This merit badge will give&#13;
Scouts an opportunity to learn about farm&#13;
implementations. Scouts will also learn about&#13;
hydraulic systems, gas and diesel engines, and farm&#13;
maintenance.&#13;
Space Exploration – Explore the vast&#13;
unknown. Scouts will also have an&#13;
opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
Emergency Preparedness- Being prepared is&#13;
the motto of the Boy Scouts. This badge will&#13;
teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
First Aid – Learn how to take care of a&#13;
sprained ankle or how to stop bleeding.&#13;
Skills taught here are essential for any Scout&#13;
function.&#13;
Citizenship in the World and Nation&#13;
Scouts are encouraged to read&#13;
the requirements of these badges and study&#13;
any of the available information prior to&#13;
coming to camp. These badges will require&#13;
written work, letters and the reading of&#13;
documents. These badges are recommended&#13;
for older Scouts.&#13;
Communication– Effective communication&#13;
skills are essential for any life situation.&#13;
Scouts in the badge will have an opportunity to&#13;
learn the art of effective communication.&#13;
Family Life - The importance of positive family&#13;
relations is reinforced in this Eagle required badge.&#13;
Plumbing - Scouts will learn different tools and&#13;
techniques used in the plumbing industry. Scouts will&#13;
also learn to solder copper pipe.&#13;
Mountain Man - Learn Blackpowder shooting,&#13;
Tomahawk throwing, Brain Tanning, Primitive Cooking,&#13;
Flint and Steel, Fire by Friction. All participants will cook&#13;
and live at Masera Cabin during the entire camp.&#13;
&#13;
Winter Camp Timeline and Checklist&#13;
&#13;
Troop and individual preorder merchandise forms are due in the Scout office by 12/01/07&#13;
Individual youth registration forms are due at the Scout office by 12/12/07. If your unit is registering&#13;
online, you will be given a username and password once your initial $25 deposit is recieved.&#13;
All registration forms are due by 12/12/07&#13;
All payments are due by 12/12/07&#13;
10 day out meeting 12/12/07 at 6:30 PM at the Scout Service Center. This is the last chance to alter&#13;
numbers for food or merit badge scheduling. After this date, online registration will go offline.&#13;
Minimum Class I medical forms are due at Check-in.&#13;
&#13;
Provisional Information&#13;
Scouts in troops that are not attending Winter Camp may come as provisional campers. The provisional troop will be hosted by staff and will stay in the handicap site. There will be transportation&#13;
provided from the Scout Office for provisional scouts that need it. The fee for this service is $25.&#13;
The group will meet at the Dunavant Scout Service Center on Thursday, December 27th, and return to the&#13;
office around 2:00 PM on Sunday, December 30th. Once registered, the Thursday departure time will be&#13;
emailed to those that registered for transportation.&#13;
&#13;
10 Day Out Meeting&#13;
There will be a 10 day out meeting on Wednesday, December 12 at 6:30 p.m. at the Dunavant Scout&#13;
Service Center. This will be a chance for leaders to ask any unanswered questions and discuss any hot&#13;
topics, as well make any final schedule and attendance adjustments.&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2-4 P.M. Thursday, December 27. Check-in will be&#13;
simple as groups will be sent directly to their campsites. A leaders meeting will be held at 4:30 P.M. at the&#13;
Administration Building. We encourage at least one leader and senior patrol leader from each troop to&#13;
attend. All housekeeping items will be covered at this time such as the daily schedule, rules and regulations&#13;
and emergency procedures. This will also be a time to correct any registration issues.&#13;
&#13;
Thursday Schedule&#13;
2-4 P.M.&#13;
4:30&#13;
5:45&#13;
6:00&#13;
7:30&#13;
9:00&#13;
&#13;
Arrive at KKSR&#13;
Leaders meeting at the Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show (location to be determined)&#13;
Evening Sessions&#13;
&#13;
Friday / Saturday Schedule&#13;
7:30 A.M.&#13;
7:45&#13;
8:30&#13;
11:30&#13;
1:00&#13;
4:00&#13;
5:30&#13;
5:45&#13;
7:00&#13;
8:00&#13;
9:00&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch&#13;
Session II&#13;
Free Time - General Adult training session (Leave No Trace) (Fire by Friction)&#13;
Flag Lowering&#13;
Dinner&#13;
Night Activity&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
Sunday Schedule&#13;
7:30 A.M.&#13;
8:00&#13;
&#13;
Breakfast&#13;
Checkout&#13;
&#13;
Check-out&#13;
Remember to pick up your medical forms and advancement records at the administration building&#13;
before you head back home. Have a safe trip!&#13;
&#13;
Winter Camp 2007&#13;
Adult Registration&#13;
Troop _________&#13;
&#13;
District_________&#13;
&#13;
Payment Information&#13;
Please fill out the name of the adults attending winter camp in the chart below. If you wish to preorder trading post items, please indicate your size and the quantity of items as indicated below. If&#13;
registering online, adults must be registered also.&#13;
&#13;
Adult Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Toboggan&#13;
&#13;
Name&#13;
Jacob A. Armstrong&#13;
&#13;
$45 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
&#13;
Phone&#13;
327-4193&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size =XXL&#13;
_______&#13;
&#13;
Email&#13;
&#13;
L XL XXL&#13;
L XL XXL&#13;
L XL&#13;
XXXL&#13;
&#13;
Shirt&#13;
Size&#13;
&#13;
director@kiakima.co L (2)&#13;
&#13;
X-tra&#13;
Patch&#13;
&#13;
Fleece&#13;
Vest&#13;
&#13;
Fleece&#13;
Toboggan&#13;
Pullover (knit cap)&#13;
&#13;
1&#13;
&#13;
XL (1) L (1)&#13;
&#13;
1&#13;
&#13;
Winter Camp 2007&#13;
Youth Registration&#13;
This session registration form should be used if you are not using the online registration system. You may also&#13;
use this form as a trading post pre-order form. Simply enter the Scouts name and the items pre-ordered. See the&#13;
example below for details.&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Toboggan&#13;
&#13;
Name&#13;
Jacob Armstrong&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Alternate Session&#13;
&#13;
Session 1&#13;
COPE&#13;
Shotgun&#13;
&#13;
$75 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
&#13;
Session 2&#13;
&#13;
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&#13;
Painting&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size =XXL&#13;
_______&#13;
&#13;
Session 3&#13;
&#13;
Shirt&#13;
Size&#13;
&#13;
L XL XXL&#13;
L XL XXL&#13;
L XL&#13;
XXXL&#13;
X-tra&#13;
Patch&#13;
&#13;
Fleece&#13;
Vest&#13;
&#13;
Fleece&#13;
Toboggan&#13;
Pullover (knit cap)&#13;
&#13;
Cit. in the Nation 1234567890123456789012345678901212345678901234567890123456&#13;
L (2)&#13;
3&#13;
L (1)&#13;
L (1)&#13;
1&#13;
Family Life&#13;
&#13;
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&#13;
Winter Camp 2007&#13;
Provisional Youth Registration&#13;
Name:________________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:_____________ State:_____ Zip:________ Phone:_______________________&#13;
Age:_____ e-mail:______________________________ Need Transportation Y N&#13;
Program Selection (Choose Preference by Session – 1st and 2nd choice)&#13;
Session I&#13;
&#13;
Session II&#13;
&#13;
Evening Session&#13;
&#13;
COPE (All Day)&#13;
&#13;
Family Life&#13;
&#13;
Climbing (All Day)&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
New Scout Program (All Day)&#13;
&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Archery&#13;
Shotgun Shooting&#13;
&#13;
Photography&#13;
Rifle Shooting&#13;
&#13;
Surverying&#13;
&#13;
Fire Safety&#13;
&#13;
NRA Basic Pistol (Venture only)&#13;
&#13;
Wilderness Survival&#13;
&#13;
Crime Prevention&#13;
&#13;
Farm Mechanics&#13;
&#13;
Engineering&#13;
&#13;
Space Exploration&#13;
&#13;
Photography&#13;
&#13;
Environmental Science&#13;
&#13;
Environmental Science&#13;
&#13;
Basketry&#13;
&#13;
Combined Animal Study&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Camping&#13;
&#13;
First Aid&#13;
&#13;
Farm Mechanics&#13;
&#13;
Medicine&#13;
&#13;
Plumbing&#13;
&#13;
Auto Mechanics&#13;
&#13;
Public Health&#13;
&#13;
Painting&#13;
&#13;
Mountain Man Program (Participants will stay at the Masera Cabin during the entire camp)&#13;
Payment Information&#13;
Youth Fee:&#13;
Extra Patches&#13;
Fleece Vest&#13;
Fleece Pullover&#13;
Long Sleeve T-Shirt&#13;
Long Sleeve T-Shirt&#13;
Toboggan&#13;
&#13;
$75 =&#13;
$3 =&#13;
$25 =&#13;
$40 =&#13;
$15 =&#13;
$18 =&#13;
$10 =&#13;
&#13;
_______&#13;
_______&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size = S M&#13;
_______ Size =XXL&#13;
_______&#13;
&#13;
Please Make Checks Payable to: Chickasaw Council, BSA&#13;
&#13;
Mail Form and Payment to:&#13;
&#13;
Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
&#13;
L XL XXL&#13;
L XL XXL&#13;
L XL&#13;
XXXL&#13;
&#13;
Kia Kima Scout Reservation&#13;
Winter Camp 2007&#13;
&#13;
Application&#13;
&#13;
December 27-30 2007&#13;
$75 YOUTH&#13;
$45 Adult&#13;
Questions should be directed to Drew Armstrong at 901-327-4193 or director@kiakima.com&#13;
&#13;
Unit&#13;
&#13;
Council&#13;
&#13;
District&#13;
&#13;
Leader&#13;
&#13;
Phone&#13;
&#13;
Email&#13;
&#13;
Number Expected&#13;
Youth&#13;
&#13;
Adults&#13;
&#13;
Mail reservation form and $25 check to:&#13;
Reservation fee will be applied to the&#13;
overall camp fee&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, TN 38112&#13;
&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2007. The 2007
Program committee looks forward to serving you at
camp this summer. Boy Scout Camp is the highlight of a
Scout’s year. Memories will be made that will last a lifetime. This summer
will showcase Scouting for units from Tennessee, Arkansas, Mississippi,
Indiana, Illinois, Texas, and many other states. It is the goal of Kia Kima
Scout Reservation to provide your Scouts with a high quality program in a
semi-wilderness setting.
In order to make this program possible, we must begin to plan now.
Please review this guide as it contains crucial information regarding
our summer camping program. If you have questions for which you
cannot find answers, please give us a call. Please help Scouting by
making camp available to all boys in your unit. Camperships are
available on the council level for those families that need assistance.
On behalf of the Chickasaw Council and the 2007 Kia Kima Staff, we
look forward to serving you this summer.
Yours in Scouting

J. Andrew Armstrong
Reservation Director

visit kiakima.com

2007 Leader’s Guide to Summer Camp

�TAB LE
of
contents
Camp Fees &amp;
Campsite Reservations
Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

34

1

Individual Checklist

34

1
2
2

Trail Blazers

36

Twilight Activities

37

Safety &amp; Registration
Procedures

3

Registration Procedures
Camp Address

4
5

Honor &amp; Merit Troop

38

General Information

6

Just for Leaders

39

Check-in
Check-out
Mail &amp; email

7
11
11

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

39
40
41

Program Information

12 Class Schedules

42 &amp; 43

Camp Osage Merit Badge Information
Ozark Venture Base
Ozark Ultimate Trek
Mountain Man
C.O.P.E.
Ozark Climbing School
Extreme Twilight
Camp Cherokee Merit Badges Information

12
19
20
22
23
24
25
27

44 &amp; 45

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Maps

2007 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP
campsite
reservations

&amp;

NEW

The physical facilities of the camp
are awaiting the arrival of your troop. Kia
Kima Scout Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2007, you are on your way to
a terrific visit at Kia Kima. The Camp Fee

Schedule can be found in the table on the
bottom of the page.
To prepare for this summer, it is
necessary for units to make financial commitments to reserve space for each Scout
attending. Units are required to make a
payment of $35.00 per Scout by March
31, 2007. This will reserve space for these
Scouts. It is possible to add campers later
but only with permission of the Reservation Director and with available space. The
$35.00 payment will be applied to the total camp fee.This deposit is nonrefundable
but may be transferred to other Scouts attending this event. The next payment of $90
is due on May 15th. By using this registration process, we can better determine the
number of Scouts attending camp from
each unit, and allow camp staff to adjust
their programs accordingly. Smaller units
may be asked to share a campsite with
another unit if the minimum size is not met.

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$180.00

Shotgun Shooting

$25 per participant

Scouts from other Councils

$195.00

Golf

$10 per participant

Ozark Ultimate Trek
Mountain Man
Rendevous

$50 per participant

Please Note: Leader’s fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the table on
page 9.

COPE

Ozark Ultimate Trek Adult

$50 per participant

Leader’s Fee

visit www.kiakima.com

$85 per participant

$20 per participant
1

$20 per participant

2007 Leader’s Guide to Summer Camp

�CAMPSITE CAPACITIES
Camp Osage

CAMPSITE RESERVATION
Units using a campsite in 2007 may reserve
it for 2008 by placing a deposit on that site prior to
leaving camp. Campsites available after August 1,
2007, may be reserved on a first-come, first-served
basis. Campsite deposits are refundable until January 1, 2007. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2007 will receive a deposit refund. Troops
that make a reservation, but for some reason
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center
until 5:00 PM on May 31st. Beginning May 31st,
all camp correspondence should be sent directly
to the camp. The camp office will be open from
May 31st until July 15th. Summer camp administration will not be able to be reached at camp before or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2007 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1st. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.
2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

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�SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending
camp must have a physical examination before coming to camp, and
must have the proper medical form completed.
Arkansas State Law requires a minimum Class 2,
updated annually (no. 34412 A) Medical Form for
all Scouts and leaders. The examination must be
performed by a licensed physician. These forms
are available through the Scout Service Center or
at www.kiakima.com. Please use the most current
versions of this form. Contact your District Executive if you have any questions. Each Scout and
leader will have a health recheck after his arrival, and
EQUIRED
EDICAL ORMS
the troop’s medical forms
will be kept on file with the
camp’s health officer. They
will be returned to the unit
All Scouts and leaders are required to have a physical
leader at the end of the
examination before camp and complete the appropriate
week. Adult leaders who
medical form
will be in camp for less than
72 hours are not required to
Scouts &amp; leaders must have a minimum Class 2,
have a complete physical;
updated annually (#34412 A)
however, a personal examination health history (Class
1 Medical Form) is required. Please make arrangements for physical examinations to be completed
before arrival at summer camp. Any Scout or leader
who does not have a completed health form – inArkansas State Law
cluding examination – will be restricted from all
requires a minimum
Class 2, updated ancamp activities until proper examination has been
nually (no. 34412 A)
given.

R

M

F

!

Medical Form for all
Scouts and leaders.

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3

2007 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

FIRE SAFETY
Kia Kima has a fire emergency
alarm system. This system will be explained at the first leaders’ meeting, and a
test of the system will be conducted early
in the week. Some firefighting equipment
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts
do not fight fires under any circumstances.
Under no circumstances shall
flames of any kind be used in any tent. If
a Scout or leader plans to use their own
tent for lodging, they must have the tent
labeled “No flames in Tents”, This can
be stenciled on the tent or placed on a card
in front of the tent. Flashlights and battery powered lanterns, which do not pose
an asphyxiation threat, are permissible.

REGISTRATION
Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Leaders will note that the registration process is
divided into 5 major steps. For your convenience, the forms required for each step
have a corresponding number.

2007 Leader’s Guide to Summer Camp

If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last
minute updates regarding summer camp.

CAMP APPLICATION
1
This is the first step of the
registration
1 process. Submit the Camp ap-

plication (KKSR A) with your campsite
preference. Also include the estimated
number of boys you plan to bring. Submit this form, along with a $100 deposit,
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.

UNIT COUNT FORM

2

The second step of the registration process is a Unit Count that indicates the number of Scouts from your unit
attending camp. Complete the Unit Count
Form (KKSR 1) and return it to the Scout
Service Center no later than March 31st. This
form should be submitted with a $35 deposit
per Scout. This fee
is transferable but
not refundable.
Upon submitting this
form, your unit will be
emailed a username
and password to log
into our online registration system. Registration for classes is
on a first-come, first
served basis, so register early. Form
KKSR1, Part B is
included for your
convenience if you
are unable to access
the online system.
4

visit www.kiakima.com

�3

REGISTRATION FORM

4

FINAL FINANCIAL FORM

This is the second summer camp payment. Please submit the Registration Form (KKSR 2,
Part A &amp; B) and return them with $90 per Scout by
May 15th. Part B is the T-shirt order form. This is also
available in the online registration system. Please submit sizes for adults and youth registered. This form must
be received by May 15th to receive complimentary
shirts. Additional shirts will be available at the Trading
Post.

like assistance with the online system or the means to
register via computer, visit the Scout Service Center.
Please ensure that all adults and youth are entered in
the registration system.
Sessions typically limited in size include merit
badges in the Shooting Sports area and Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date of session registration
and the age of the participant. The unit will be notified
if any Scouts are registered for an OUT Program that
is full. All other program closures will be announced
Sunday when you arrive.

The final payment includes the balance
of the camp fee, leaders fees, and special program fees.
This may be paid at check-in after arriving at camp on
Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR3) and send it to
the camp address. This form is a summary of all financial transactions and should be the last payment in the
registration process. Do not send this form, payment,
or any registration materials less than two weeks prior
to your arrival at camp.

5

CHECK - IN

The registration process is completed
when you check in on Sunday after arriving at Camp.
If you conducted your swim checks prior to camp, bring
the optional Swim Check Form (KKSR 4A) with you
to camp. Do not mail these forms: have them ready at
ORRESPONDENCE
check-in. Also, when you check in at the program
office, we will update schedules, settle any remaining
All summer camp correspondence and regisbalances and complete any remaining paperwork.
tration materials should be sent to the Scout Service
Center until May 31st.
SUMMER CAMP
After May 31st, the
ADDRESSES
ONFIRMATION
HANGES summer camp operaWhen registering online for classes, please
tion will be moved to
Before May 31st
Chickasaw Council, BSA
save your confirmation. If a schedule change takes
the camp facility so all
171 South Hollywood
place, you will be notified from our administrative
correspondence should
Memphis, Tennessee 38112
staff prior to your arrival at camp.
be sent directly to
(901) 327-4193
Fax: (901) 327-2010
Units that are unable to register online will
camp. In order to asstill be able to turn in the registration form (KKSR
sure that your paperAfter May 31st
Part A) by the established deadline and we can
work arrives at the
Kia Kima Scout Reservation
manually enter you into the system. Please keep in
proper location, please
629 Kia Kima Trail
Hardy, Arkansas 72542
mind that some sessions will have filled by this date.
follow this step. The
(870) 257-4935
Please include alternate courses.
addresses for both loFax: (870) 257-4714
For your convenience there are computer
cations are listed in the
email: director@kiakima.com
teminals available at the Scout Office. If you would
table on this page.

C

C

visit www.kiakima.com

&amp;C

5

2007 Leader’s Guide to Summer Camp

�GENERAL
information

K

ia Kima is known for pro- in and check-out, for the purpose of loading
viding a quality program, and unloading. While driving in camp, please
but often times the accommodations are observe our speed limit of 7 miles per hour.
what make a week at summer camp comfortable and enjoyable. While we are not
a five-star hotel, we strive to make each
troop’s visit an enjoyable one.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the
safe transportation of its members to and
from camp. Make sure that all vehicles
meet national insurance requirements.
Transporting Scouts or adults in the bed
of a pickup truck or trailer – whether it is
covered or uncovered—is against national
BSA policy. Units visiting Kia Kima from
other councils are responsible for obtaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is next to the Administration
Building. Vehicles are not to be parked in
the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order to store gear. A locking box
will provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only camp vehicles will be allowed
into camp during the week. Unit vehicles
will be permitted into camp during check-

2007 Leader’s Guide to Summer Camp

DANGEROUS WILDLIFE

!

Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders,
ticks, etc. Bites from these animals are
extremely rare but precautions should be
taken. We will list a few tips to keep you
comfortable at camp.

It is recommended
that each unit
bring insect and
tick repellent.
Certain brands
containing
permethrin will
provide adequate
tick protection.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦
♦
♦
♦
♦
♦

6

Wear closed-toed shoes
Use insect repellents containing DEET or Permethrin
Carry flashlights when walking at night
Shake out clothing and shoes before wearing them
Keep food out of tents
Check for tick bites daily

visit www.kiakima.com

�CHECK-IN
Units should plan to arrive at
camp beginning at 1:00 PM and no later
than 3:00 PM on Sunday. Please check
in at the Camp Osage Administration
Building. The camp is closed between
noon on Saturday and noon on Sunday
and there will be no one available to
handle early arrivals. Upon arrival, your
unit will be greeted by a member of the
camp administrative staff. At that time
the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees
with the Final Financial Form (KKSR3).
The unit leader should have the unit’s
medical form and a written explanation
for any boy who needs special medical
treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR4A).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.

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If any equipment is missing or damaged (holes in tents,
missing fire buckets) the troop guide will note it and report it. The unit leaders with the troop guides should
check each tent for damage. Any damage found at
the end of the week will be assessed to the troop.
Tears in tents will be assessed a fee of $15 per inch.
Multiple tears or tears over three inches are considered un-repairable and may result in the troop
replacing the damaged tent.
Scouts and leaders need to prepare for the camp
tour soon after arriving at the campsite. There will be
time to settle in after the camp tour. Scouts that did not
complete swim checks prior to arriving at camp will then
change into their swim trunks and head to the waterfront
for their swim test. All persons who will use the swimming area, boating area, or river must have a swim check.
No Exceptions!

!

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall.

6.

Supper - Scouts &amp; leaders wear Class A uniforms.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

7

!
Plan to arrive
between 1:00
PM and 3:00
PM on Sunday

2007 Leader’s Guide to Summer Camp

�UNIT PHOTOGRAPHS

VESPERS &amp; CHAPLAIN

Units will have an opportunity to
have a group picture made during their
check-in process. Each unit that chooses
to participate will receive on complimentary 8X10 group photo of their unit.
Additional photos will be available at
$6.00 each. This option is only available
on Sunday as it takes time to get the photos processed and back to your unit by
the end of the week. Please be prepared
with either Class A or Class B uniforms
for your check-in photo.

Vespers is a
short fellowship service
held on Wednesday evenings. Vespers is held at
the chapel and everyone
is encouraged to attend.
Members of the staff will
conduct vespers, with
assistance of visiting
clergy.
Scouts and units may volunteer to assist with or run
vespers during the week. Scouts who are working on their
religious awards are especially encouraged to do so.

COMMISSIONER
SERVICE

SUMMER CAMP GOD AND COUNTRY AWARD

The summer camp God and Country
After your troop guide finishes Award is given to Scouts who complete the
helping you check in, you probably won’t following requirements. A Scout must complete
see them in your campsite again until you at least five of the following nine requirements.
1. Assist in the raising or lowering of
check out on Saturday morning. That’s
theAmerican Flag at a morning or evening assembly.
okay, because we have staff members
2. Attend the camp-wide Vespers service on Wednesday
with the full time job of taking care of
night at the chapel.
your needs during the week. The staff
3.
Assist
in preparing and leading a troop or inter-troop
member is your Commissioner.
vesper service while at camp.
The commissioner staff will stop
4. Lead a grace at an assembly while at camp.
by your campsite each morning to visit
5. With an adult leader, discuss the importance of the
with leaders in the site. They will make
twelfth point of the Scout Law – “A Scout is Reverent”.
sure you have all the supplies you need.
Discuss how it applies to you as a scout here at summer
If there is something broken or missing
camp, as well as in your daily life.
in your site, they will see that it is taken
6. With an adult leader, discuss the importance of
care of.
“patriotism”.Why is it important for a Scout to “do my
duty to God and my country”?
7. Show how to properly display and fold an American
LAG EREMONIES
Flag. Also, explain the different parts of the flag and
what they symbolize.
The camp will assemble for the
8. Lead a morning prayer in your campsite, or lead your
troop in reciting the Scout Oath, Scout Law, or Pledge
flag ceremonies in the morning and
of Allegiance while at summer camp.
evening. Scouts and leaders are expected
9. In at least 100 words, write an essay explaining how we
to attend the evening flag ceremony in
as Scouts carry out our duty to God and Country in our
full Class A uniform. Troops are asked
daily lives, and explain how you did your duty to God
to assist with flag ceremonies and blessand Country while at Summer Camp at Kia Kima.
ing the meals.

F

C

2007 Leader’s Guide to Summer Camp

8

visit www.kiakima.com

�LEADERS’ MEETINGS

!

A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
Units should have
at least one leader
meal on Sunday. At this meeting members
present at each
of the camp staff will give an overview of
leaders’ meeting.
camp policies, procedures, and special program activities that will be offered during the
week. Also, this is an opportunity to have questions answered
about your troops week at camp.
In addition, a brief morning Leaders’ Meeting will be
held after breakfast. At this meeting, unit leaders will get the
opportunity to ask questions, get any updates on special events
going on in camp, and the daily newsletter will be distributed.

TRADING POST
Kia Kima operates two modern
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scout’s merit badges. In addition to crafts, the Trading Post also stocks
concession items. Some of the items
stocked are: Uniform Parts, Camp Ball
Caps, Writing Paper, Craft Kits,
Pocket Knives,
Postcards, Slush
Puppies, Pizza, Folding Chairs, Batteries,
and Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This
will generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima has
no ATM, so please be sure your Scouts
bring enough cash.

VISITORS
LEADERSHIP IN CAMP
All units are required to have at least two adult leaders
in camp at all times. This policy is required by the Boy Scouts
of America. All leaders must be registered members of the Boy
Scouts and meet membership qualifications. The unit leader
must be at least 21 years of age and any additional leadership
must be 18 or older. Leader’s fees are $85 per week. This
covers the cost of their food at camp. As an added incentive,
you will receive two leaders free if you bring a minimum of 5
boys. The following table is used when calculating leaders fees:
# of Scouts

# of Leaders @ no charge

5
24

2
3

32

4

40+

5

visit www.kiakima.com

9

Visitor’s night at camp is Friday
evening. At this time, parents will have
the opportunity to eat with their sons in
the dining hall and attend the closing
campfire. Visitors should not plan to
arrive before 5:00 PM, as Scouts will
be involved in merit badge sessions. The
Campfire will conclude around 9:30 PM
so visitors should plan to leave shortly
thereafter so Scouts and Leaders can get
a good night’s sleep.
The Program Director will be
asking for a head count of the amount
of visitors at the Friday Leaders’ meeting.
This will give us an estimate of the amount
of food to prepare. The cost of the Friday
evening meal is $5.00 for adults, and $2.00
for children under the age of 12. Visitors
may purchase meal tickets from the Program Office as they enter camp. Kids under age six eat free. Visitors at any time

2007 Leader’s Guide to Summer Camp

�other than Friday should make prior arrangements with the Camp Director. There
are no facilities at Kia Kima to allow visitors to stay overnight.

lenged Scouts and adult leaders. It is conveniently located near the Central Shower
House. Units with special-needs Scouts are
given priority in reserving this site.

PHONE

NOTE-Other units may reserve the site
but may be relocated without notice if a
need arises.

A telephone is located at the
Camp Osage Administration Building.
It is the only telephone available for
Scout use. We discourage the continuous use of the telephone by the Scouts.
Not only does it take him away from the
camp program, it runs up his parents
phone bill. We do ask that leaders accompany their Scouts at the phone.

CAMP OSAGE
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork
River. Camp Osage is the larger of the
camps at Kia Kima Scout Reservation
with 14 unique campsites to choose from.
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics.
All aquatic activities, including swimming and boating, are held at the Osage
beach on the South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation,
and World Merit Badges.

!

HOUSING -CAMP OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with
mattresses. Each troop site has a latrine
and facilities for handwashing and showers. A hot shower facility is centrally located.

FOOD SERVICE -CAMP OSAGE

!

Scouts attending Camp Osage eat
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion. A well-balanced menu has been designed to please both youth and adults.
Troops eat together. Each troop provides
a waiter for each table to clean up after meals.
The waiter system will be explained at camp
but should be rotated daily.
Visitors desiring to eat in the dining
hall should make arrangements in advance.
Visitors should plan to eat with their troops

Each troop provides a waiter for
each table to
clean up after
meals.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-

2007 Leader’s Guide to Summer Camp

10

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�at the assigned times. Visitor meal fees are $5.00.
Troops at Osage may make arrangements to
cook one or more meals in their campsites, using food
supplied by the dining hall staff and equipment from
troop issue. Troops can also arrange for evening
meals to be carried on troop hikes or canoe floats.
24-hour notice is required for special food service
arrangements.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

Email: troops@KiaKima.com
(In subject line put the campers name and troop number.
Please, no more than ONE email per Scout per day)

WIRELESS INTERNET

The camp administration building is a “hot
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
HECK
UT
those leaders wishing to take advantage of this serThe
check
out procedure will begin on Saturvice.
day,
and
should
be
completed before 10:30A.M. Any
We are currently working to expand our wireless internet service to additional areas of camp. A unit with special check-out considerations should make
bank of computers is located in the administration plans through their Camp Commissioner.
After breakfast the unit will return — with the
building for use of the leaders.
troop guide — to the campsite to pack their gear and
clean up the site. Vehicles will be allowed in camp to
load personal and unit equipment. The troop guide and
unit leader will conduct another inventory to make sure
that no equipment has been damaged or misplaced. The
troop guide will also inspect the site to ensure that it is
clean.

C

-O

CHECK-OUT AT A GLANCE
Schedule
7:00
Reveille
7:10
Waiter’s Call
7:20
Assembly
7:30
Breakfast
After
Return to campsite and prepare for departure

MAIL &amp; EMAIL

All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent
to Kia Kima should be addressed to Kia Kima Reservation.
Parents are encouraged to write their sons
while they are at camp. Please remember the mail
takes time. Letters mailed after Wednesday will not
arrive in time. All mail received after the troop has
checked out will be returned to the sender.Please send
your email to the address following. Only one email
per day, per Scout will be processed.

visit www.kiakima.com

Step-by-Step:
1. Campsite - Return to your campsite with your Troop
Guide. Pack up your gear and clean the site one last time.
2. Trash - Bag up all trash and take it to the edge of the road
for the Ranger staff to pick up.
3 . Quartermaster - Return any camp equipment you may
have used to the Quartermaster and stop by the Trading Post
to pick up last minute items.
4. Administration Building - Before leaving camp, stop at
the Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and checkout of camp.

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2007 Leader’s Guide to Summer Camp

�MERIT BADGE
program for camp osage

C

!
If any unit
leader possesses
a skill that he
would like to
teach at camp,
feel free to call
us.

amp Osage offers a
wide selection of
merit badges. We are constantly
evaluating our merit badge program
to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because of time requirements, special
projects, or other considerations,
some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically with a short description
of each badge including any requirements that may or must be completed
at home, and the prerequisites (if any)
for the badge. There are also a few
helpful tips on what to bring.
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations
are indicated in the merit badge description.
We are constantly looking for
skilled instructors of merit badges.
If any unit leader possesses a skill
that he would like to teach at camp,
feel free to call us. We can put you
on the schedule for that week! Please
note that each camp offers programs
independently of the other. Some
badges offered at Cherokee are not
offered at Osage.

2007 Leader’s Guide to Summer Camp

KEY TO PROGRAM
ICONS

The following icons are used
in the Program Information section to
help you easily identify which sessions are most appropriate for which
Scouts. Be sure to read the program
description for details about that particular program.

!
Please note that
merit badges on
pages 13-18 are
for Camp Osage.

One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

12

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�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
Mile Swim
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
This is not a merit badge, but allows Scouts to earn the Mile
this badge.
Swim badge. Scouts are required to swim an increased amount
each day and build up to a mile. The Mile Swim generally takes
BSA Lifeguard
place on Saturday morning.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Physical strength, stamina,
and a great deal of written work are required. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong
swimmers. It is highly-recommended that
the CPR instruction be completed prior
to camp. Adults are welcome to participate in the BSA Lifeguard program.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

visit www.kiakima.com

Rowing

This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.
It is highly recommended that CPR instruction (requirement 2)
be completed prior to camp.
Canoeing

This is a two-hour session. Good physical strength and stamina
required. This is a good merit badge to introduce boating; it is
more fun and less difficult than rowing. It is recommended that
the CPR instruction (requirement 2) be completed before camp.
Swimming Instruction

This session is for Scouts in the non swimmer and beginner
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.
The beginner’s test completes requirement 7 for Second Class,
and the Swimmer’s test completes requirement 9 for First Class.
13

2007 Leader’s Guide to Summer Camp

�Leatherwork

HANDICRAFTS AREA
Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp. Art
will be combined with textile’s merit badge.
Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials.
Textiles
Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.

This is another good badge for young Scouts. There is a
small cost for materials. Requirement 3 may be done before coming to camp.
Indian Lore

This badge is recommended for all Scouts. There is a
small cost for materials. This merit badge will involve the
study of various American Indian tribes. Requirement 1
may be completed before coming to camp.

ECO-CON AREA
Soil &amp; Water Conservation
Learning to conserve the world’s most natural
resource is critical to the survival of the human race. Scouts
taking this merit badge will learn about the importance water
plays on our environment. They will also do an in depth
study on the conservation of soil and how soil plays an
important role in environmental protection.
Reptile &amp; Amphibian Study
This badge requires drawings and night observation (frog
hunt). Requirement 2 may be done before coming to camp.
Scouts must keep a reptile or amphibian for at least one
month to complete this badge. This (requirement 8) must
be done outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes, although
the instruction may lessen these fears.

Sculpture

Scouts will learn basic sculpting and molding techniques
through the use of clay and plaster. There will be a
small fee for materials.

2007 Leader’s Guide to Summer Camp

14

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�Fish &amp; Wildlife Management
There is some written material for this badge and a conservation project is also required. Scouts should bring old shoes
to wear in the creek.

Chemistry

This session explores the chemical aspects of the
environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is recommended for older Scouts. This merit badge will be limited to
the first twelve Scouts.
Fly Fishing/Fishing

Environmental Science

Scouts will be instructed in the use of a rod and reel and a fly
rod. Scouts will also get the opportunity to tie their own flies
and lures. These two badges will be taught in conjunction
with each other.

Nature

This is an excellent introductory merit badge to the Nature
area. It requires some hiking, and observation.

This badge is required for Eagle and is a
two-hour session. It requires daily hikes,
field notes, and experiments. There is a
great deal of written material, but some
of it (Requirements 1, 6 and 7) can be
completed before coming to camp.
Younger Scouts are discouraged from taking this badge.
Forestry

A leaf collection, a field trip to a lumber mill,
and a report on the field trip are required.
Scouts need a notebook and adhesive tape
for mounting the leaf collection, or complete
it before coming to camp. (Requirement 1)
Geology

The badge requires a rock collection (requirement 2) which may be done before coming
to camp. Requirements 5,6,8,12,13 may also
be done before coming to camp.

visit www.kiakima.com

15

2007 Leader’s Guide to Summer Camp

�Citizenship in the Nation

Space Exploration

Scouts have the opportunity to construct, launch and recover a
model rocket. There is a small cost for the rocket kits. A
couple of drawings are required which involve some creativity.
These (Requirements 5 and 7) may be done before coming to
camp.

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity to contact his senator to share personal
views on an issue.

Weather

SCOUTCRAFT
Scouts will build a weather instrument and use it to track the
weather during the week. This badge covers a lot of material.
An interest or background in weather is helpful. Requirements
8, and 9 may be completed before coming to camp.

LIFE TO EAGLE
The Life to Eagle is an intensive program focused on
some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is feasible over the
course of the week. However, some requirements will need to
be completed at home. As these Eagle required badges are
quite involved, it would not be advisable for Scouts to take
more than two of these badges at a time. Most of the badges
require prior preparation or bringing materials from home. All
of these sessions require written material. Scouts need to bring
a standard notebook, pencil, and pen.

Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring
a personal or unit tent from home suitable
for backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.

Communications

This is a 2-hour badge and is Eagle required. Scouts will learn
basic communication skills needed in today’s society. This badge
is good for building self-confidence.
Citizenship in the World

This is a 2-hour badge and is Eagle required. Scouts will learn
about diplomacy, international trade, and foreign relations.

2007 Leader’s Guide to Summer Camp

16

visit www.kiakima.com

�Fire Safety

This merit badge is recommended for all Scouts.
They will learn about fire prevention in the home
and create a protection plan for their family. This
is an informative badge with lots of hands on,
and may include a visit to a local fire station.
Requirement 11 may be done prior to camp.

Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with knots, lashings, and
splices important.

First Aid

This badge is required for Eagle and is a twohour session. It covers a great deal of written
material, and there are skills to master. Familiarity with knots is extremely important. This badge
is recommended for older Scouts. It is highly
recommended that CPR instruction be completed
prior to camp.
Wilderness Survival

This badge is a two-hour session. It requires an
overnight camping trip. Requirement 5 may be
done before coming to camp.

SHOOTING SPORTS
Each Scout taking Rifle Shooting should
have a distance of at least 13 inches between the tip of his thumb and the top of
his arm.
Rifle Shooting

Emergency Preparedness

This badge is required for Eagle and is a twohour session. It covers a great deal of written
material, and there are skills to master. Familiarity with knots is extremely important. This badge
is recommended for older Scouts. Requirement
8 may be done before coming to camp.

This badge is a two-hour session. Shooting experience
is highly recommended, and it is requires a lot of time to
qualify. Scouts should be at least 13 years of age or
second year campers and have the strength and size to
manage a 10-pound target rifle. As a means of determining this, the Scout should have a distance of at least
13 inches between the tip of his thumb and the top of his
upper arm as shown. Each session is limited to 16
Scouts.

visit www.kiakima.com

17

2007 Leader’s Guide to Summer Camp

�Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun
as well as safety precautions for firearms. They will have the chance to shoot
both skeet and trap as well as practice
to sharpen their skills. Scouts must be
at least 14 years of age to take this merit
badge.

Archery

This badge is a two-hour session.
Shooting experience is highly recommended, and it is requires a lot of time
to qualify. It is a good idea to plan to
be free the hour after their session to
allow for extra qualifying time. Each
session is limited to 16 Scouts. Scouts
must be at least second year campers.

Athletics

In this merit badge you will learn about
sports training, officiating and all aspects
of sportsmanship. This badge requires
a considerable amount of physical
exertion. Scouts will need to complete
a battery of jumps, swims, pull-ups,
push-ups, basketball throws, etc.

SPORTS AREA
NEW
Golf

Personal Fitness
In this program you will learn
all about this challenging sport, including USGA rules, golf etiquette, history,
proper grip, stance and swing. You will
practice your swing and shots on the
driving rang. You will play a round of
golf on a beautiful Cherokee Village golf
course. A local golf instructor will give
personal instruction and coaching. Participants can complete MOST of the
requirements for Golf merit badge. You
can bring your own clubs or use ours!

2007 Leader’s Guide to Summer Camp

18

This required badge will give
Scouts the opportunity to develop a fitness plan that they must maintain for 12
weeks. Scouts will also learn about different diseases related to lack of fitness
and nutrition and learn different methods
to help prevent them. Some requirements may conflict with certain religious
views. Please review the requirements of
this badge before enrolling.

visit www.kiakima.com

�OZARK VENTURE BASE
high adventure

T

he need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether you
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has
something that meets your needs. Scouts
participating in the OVB programs must be at
least 13 years of age and have achieved the rank
of First Class by January 1st. Pre-registration
for these programs is mandatory. OVB programs
include: Mountain Man, Ozark Ultimate Trek,
COPE and Ozark Climbing School. All participants
in the O.U.T program will be housed at a separate
base camp location from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy
Scout Troop or Venturing Crew. If a Venturing Crew

Kia Kima’s
OZARK ADVENTURE BASE

brings female members, a female adult leader must
participate. Ozark Venture Base programs will
provide food, cooking gear, and other group
equipment. Please explore this next section of the
leaders’ guide as it lists details regarding each
program. Participants are responsible for all personal
gear, including tents. (A detailed gear list is available
in the box below for those participating in the O.U.T.
program).

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.
ADVENTURE.......







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Backpack suitable for a 10-mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent
Individual mess kit or frisbee w/knife, fork &amp;
spoon

visit www.kiakima.com

19









Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap
Nose plugs for kayaking (optional)

2007 Leader’s Guide to Summer Camp

�O.U.T.

Ozark Ultimate Trek

O

U.T. is the perfect combination of thrills and
challenges from rock climbing,GPS navigation,
hiking, and mountain biking, to caving, white water
kayaking, and swift water rescue. Each crew that
participates will go through 1-2 days of each program
depending on the time frame.
Scouts will have an opportunity to visit many of
the back areas of the Syllamo Wilderness area. Crews
will spend an entire day riding and learning about proper
mountain biking techniques. The Syllamo Bike trail offers
Scouts the opportunity to bike over 30 miles of trails
with varying degrees of difficulty. Scouts participating
in this program are encouraged to bring their own
mountain bikes. Kia Kima does have a supply of
mountain bikes for those Scouts that do not own one or
are not able to transport it to camp.
After you drop your bikes at a designated
location, you will pick up your packs for an 8 mile
backpacking trek. While on the trail you will learn all
the skills necessary to hike in the wilderness and “leave
no trace”. Many campers have
described the Syllamore Mountain
area as resembling a “Mini Philmont”.
With its high ridges and breathtaking
views, its sure to make for an inspiring
trek.
When you get tired of hiking
all day, prepare to get wet. After a
little instruction, you will be ready to
head for the Spring River. Don’t
worry, you’re not going there just to
sight see. You will paddle the Class
II+ white water in a kayak. Our
instructors will teach you the ins and
outs of manning

2007 Leader’s Guide to Summer Camp

20

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�your own whitewater kayak. While on
the trip, you will learn about reading
whitewater, river rescue techniques,
surfing, throwing ropes, and much more.
For those Scouts that have earned the
canoeing merit badge, you will be able to
complete the white water merit badge.
Please note that canoeing is a prerequisite
for this badge.
After a long day on the river, you
will return to camp for an evening of
climbing instruction. This will prepare

you for the full day of rock climbing that lies
ahead. We have searched and found many
local areas that contain climbing faces from
30-80 feet. After a week like this, we
decided that you need a little time to cool
off. Well, it’s not time to relax in the air
conditioning just yet. You will get the
opportunity to join us in some of the coolest
caves in Arkansas. Caving may be done as

an evening activity or a day trip depending upon time frames
and schedules.
Many of the evening activities in the OUT program
will focus Scouts and Venturers on wilderness trip planning.
Scouts will have the opportunity to participate in a Geocaching exercise, learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.
If you think you are up to the challenge, this program
is for you. Participants need to be in top physical condition
to undergo the challenges of this program.
Crews will be housed off-site. Scouts may sign up
as a troop or individually. This program is also designed for
Venturing Crews. The maximum participation is 28, so register
early.

visit www.kiakima.com

21

2007 Leader’s Guide to Summer Camp

�MOUNTAIN MAN
pioneer living

T

he Mountain Man program is
a wonderful opportunity for
your Scouts to learn about pioneer living as it
happened in the 19th century. Many of the
activities that Scouts participate in are hands
on. Scouts will learn the art of forging and
shaping steel into useful products that were
used in everyday life. Hunting for our early
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely
load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor
about “Rocky Mountain Skeet Shooting”.
Cooking was an essential part of early living.
In this program we teach the proper use of

the dutch oven and cast iron cookware. An Indian sweatlodge was the early American form of
the sauna. Scouts will have an opportunity to participate then plunge into the cool waters of the
South Fork River. Primitive Tools always make
building handy. The crosscut saw, draw knife, shaving horse, ax, and hammer were all essential tools
for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will learn the art of knifemaking and make a
primitive knife that they will be able to keep. This
is a three hour program that meets daily throughout the week.

2007 Leader’s Guide to Summer Camp

22

visit www.kiakima.com

�C.O.P.E
challenging outdoor personal experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program is
a week-long high adventure activity for older Scouts
that teaches advanced team-building and problem
solving skills. Scouts will learn to work as a group
and function as a team to meet a series of high and
low COPE elements. Participants should be at least

13 years old. Kia Kima has one of the finest high ropes
courses of any Boy Scout Camp. The goals of project
COPE are to build leadership, self esteem, decision
making, trust, and teamwork. This is accomplished by
progressing, as a group, through a series of increasingly
physically and mentally challenging excercises that
require cooperation and teamwork to complete.

visit www.kiakima.com

23

2007 Leader’s Guide to Summer Camp

�OZARK CLIMBING SCHOOL
climbing
repelling

H

&amp;

as the thought of rappelling off a 55
foot climbing tower ever entered your
mind? What about scaling a rock surface over 80 feet
tall? If so, then the Ozark Climbing School is a program
for you. Scouts will work all week to learn proper knots
and belaying techniques that will allow them to safely
traverse Kia Kima’s brand new 55 foot climbing tower.
As you work your way up and down the tower’s 50 ft
walls you will be preparing for an off-site climb to a
canyon located in Ravenden Springs, Arkansas. This
canyon boasts cliffs towering to over 90 feet in height.
Participants that go through this program will earn the
climbing merit badge. This is a challenging program that
last three hours. Participants should be at least 13 years
of age and in great physical condition.

2007 Leader’s Guide to Summer Camp

24

visit www.kiakima.com

�EXTREME

twilight

M

aybe you are an adventurous soul and want a little more out of the evenings
than swimming or the regular run of the mill happenings at camp. Maybe you
need a few more merit badges and couldn’t take one of the high adventure programs. If this
description fits you, then come visit one of our extreme twilight activities. These activities are
held in the evening or on Fridays. They will give you a small taste of the high adventure programs
we offer at Kia Kima.
Mountain Boarding – This EXTREME
TWILIGHT activity will be a true test of
balance for your Scouts. Mountain
Boards are basically oversized
skateboards with wheels. Scouts will
learn to traverse some of our easier hiking
trails especially picked for this activity.
Scouts participating wear full protective
gear including helmets, knee pads, elbow
pads, and gloves. This is an extreme
activity that you will not want to miss.

Extreme Climbing – If you walk through
camp you can’t help but notice the 55 foot
climbing and rappelling tower that looms over
the valley. This will be an opportunity for you
to experience it first hand. Our climbing staff
will train and guide you. Before you know it,
you will be scaling the 50 foot climbing surface.

visit www.kiakima.com

25

2007 Leader’s Guide to Summer Camp

�EXTREME

twilight, contd.
Thunderbird Aquatics – This program will be offered
in the morning and afternoon on Fridays. Scouts that
sign up will be able to go off site and visit Lake
Thunderbird for a half day of waterskiing and tubing.
You must be at least 13 for this adventure. Each session
is limited to 6 Scouts. The cost of this session is $10.

Leave No Trace Training – Leave no trace has become the
“new standard” when camping in the out-of-doors. This brief
introductory session will teach Scouts and Scouters 7 basic
principals of outdoor stewardship; Planning, travel, waste disposal,
leave what you find, minimize campfire impacts, respect wildlife,
and courtesy to other visitors.

Kayaking BSA – Ever
wanted to drop a 40
foot waterfall? How
about navigate a class
IV rapid? If you are an
adrenaline junky, come
on out and take Kayak
BSA. This program will teach you the
basics of kayaking. Scouts participating
will learn the forward stroke, reverse
stroke, sweep stroke, draw stroke, wet
exits and much more. Scouts that
successfully complete this course are
eligible to receive the Kayaking BSA
patch.

2007 Leader’s Guide to Summer Camp

26

visit www.kiakima.com

�MERIT BADGE
program for camp cherokee

C

amp Cherokee was established in 1965 as an
“outpost camp”. Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because
of the limited capacity at Cherokee, most
programs have great opportunities for
small group sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

visit www.kiakima.com

KEY TO PROGRAM
ICONS
The following icons are used
in the Program Information section of
this guide to help you in easily identifying the which sessions are most
appropriate for which Scouts. Be sure
to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be completed
at home; they can not be completed at camp
Indicates requirements that may be completed
before coming to camp to allow more time for
aditional activities
Indicates a prerequisite for this program
Taught in conjunction with another Merit Badge

27

2007 Leader’s Guide to Summer Camp

�AQUATICS AREA
BSA Lifeguard

required to swim an increased amount each day and build up to
a mile.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with
shoes that can get wet. This program is
recommended only for older Scouts and
strong swimmers.
Canoeing

This is a two-hour session. Good physiRowing
cal strength and stamina required. This
is a good merit badge to introduce boating; it is more fun and less difficult than
rowing.
This is a one-hour session. Physical strength and stamina
required. The skills are more difficult to master than in
Lifesaving
Canoeing. It is highly recommended that CPR instruction (requirement 2) be completed prior to camp.
This badge is required for Eagle (with alSmall Boat Sailing
ternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, a long-sleeved button down shirt, This badge is required for Eagle (with alternates), and is
and shoes that can get wet.
required to take any other Aquatics merit badge. It is a
good entry-level Aquatics merit badge. Bring long pants
Motorboating
and long-sleeved button down shirt, and shoes that can
get wet to inflate clothing. It is highly recommended that
CPR instruction (requirement 2) be completed prior to
This is a one hour merit badge. Scouts camp.
will learn the proper technique for operSwimming
ating a motor boat, dropping anchors, fueling and much more. Recommended for 2nd
year campers.
This badge is required for Eagle (with alternates), and is
Mile Swim
required to take any other Aquatics merit badge. It is a
good entry-level Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and shoes that can
This is not a merit badge, but allows Scouts be gotten wet. It is highly recommended that CPR into earn the Mile Swim badge. Scouts are struction (requirement 2) be completed prior to camp.

2007 Leader’s Guide to Summer Camp

28

visit www.kiakima.com

�Textiles

Swimming Instruction

This session is for Scouts in the Non- swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

HANDICRAFTS AREA

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials.

Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp.
Combined with Textiles.
Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials. This badge often
takes less than the full week to complete.

visit www.kiakima.com

Leatherwork

This is another good
badge for young
Scouts. There is a
small cost for materials. Requirement 3
may be done before
coming to camp.

Indian Lore

This badge is recommended for all
Scouts. There is a
small cost for materials. This merit badge will involve the study
of various American Indian tribes. Our camp
is fortunate enough to be located near several major tribes. Requirement 1 may be
completed before coming to camp.

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2007 Leader’s Guide to Summer Camp

�ECO-CON AREA

Environmental Science

Soil &amp; Water Conservation
This badge is required for Eagle and is a two-hour
session. It requires daily hikes, field notes, and experiments. There is a great deal of written material,
Learning to conserve the world’s most natural but some of it (Requirements 1, 6 and 7) can be comresource is critical to the survival of the human race. pleted before coming to camp. Younger Scouts are
Scouts taking this merit badge will learn about the discouraged from taking this badge.
importance water plays on our environment. They
will also do an in depth study on the conservation of
soil and how soil plays an important role in
Forestry
environmental protection.
Reptile &amp; Amphibian Study

A leaf collection, a field trip to a lumber mill, and a
report on the field trip are required. Scouts need a
notebook and adhesive tape for mounting the leaf colThis badge requires drawings and night observation lection, or complete it before coming to camp. (Re(frog hunt). Requirement 2 may be done before com- quirement 1)
ing to camp. Scouts must keep a reptile or amphibian
for at least one month to complete this badge. This
(requirement 8) must be done outside of camp. This
merit badge is not recommended for Scouts who are
Fly Fishing/Fishing
very afraid of snakes, although the instruction may
lessen these fears.
Scouts will be instructed in the use of a rod
and reel and a fly rod. Scouts will also get
the opportunity to tie their own flies and lures.
These two badges will be taught in conjuncScouts have the opportunity to construct, launch and tion with each other.
recover a model rocket. There is a small cost for the
rocket kits. A couple of drawings are required which
involve some creativity. These (Requirements 5 and
7) may be done before coming to camp.
Chemistry
Space Exploration

Nature
This session explores the chemical aspects of
the environment through laboratory work and interacThis is an excellent introductory merit badge to the tive discussions. Because of the nature of this merit
Nature area. It requires some hiking, and observa- badge, it is recommended for older Scouts. This merit
tion. Requirement 5 must be completed outside of badge will be limited to the first twelve Scouts.
camp.

2007 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�Geology

The badge requires a rock collection (requirement 2) which may be done before coming to
camp. Requirements 5,6,8,12,13 may also be
done before coming to camp.

SHOOTING SPORTS
Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended, and it is requires
a lot of time to qualify. Scouts should be at least
13 years of age or second year campers and have
the strength and size to manage a 10-pound target rifle. As a means of determining this, the
Scout should have a distance of at least 13 inches
between the tip of his thumb and the top of his
upper arm as shown on page 18. Each session
is limited to 16 Scouts.
Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun as well as safety precautions for firearms. They will have the chance
to shoot both skeet and trap as well as practice
to sharpen their skills. Scouts must be at least 14
years of age to take this merit badge.

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a two-hour session. It requires an overnight camping trip. Scouts should
bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring a personal
or unit tent from home suitable for backpacking, and
know how to set it up. Requirements 1, 2, 3, 4, 6a, 6b,
and 7c may be done before coming to camp. Requirement 8 must be done before coming to camp.

Archery

This badge is a two-hour session. Shooting experience is highly recommended, and it requires
a lot of time to qualify. It is a good idea to plan to
be free the hour after their session to allow for
extra qualifying time. Each session is limited to
16 Scouts. Scouts must be at least second year
campers.

visit www.kiakima.com

31

2007 Leader’s Guide to Summer Camp

�Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. It is highly recommended
that CPR instruction be completed prior to
camp.
Fire Safety
Wilderness Survival
This merit badge is recommended for all
Scouts. They will learn about fire prevention
in the home and create a protection plan for
their family. This is an informative badge with
lots of hands on, and may include a visit to a
local fire station.
Requirement 11 may be done prior to
camp.

2007 Leader’s Guide to Summer Camp

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming to camp.

32

visit www.kiakima.com

�Pioneering

This two-hour session requires that you complete
a pioneering project. Familiarity with knots, lashings, and splices are important.

SPORTS AREA
Personal Fitness

Golf

In this program you will learn all about this
challenging sport, including USGA rules, golf etiquette,
history, proper grip, stance and swing. You will practice your swing and shots on the driving rang. You
will play a round of golf on a beautiful Cherokee Village golf course. A local golf instructor will give personal instruction and coaching. Participants can complete MOST of the requirements for Golf merit badge.
You can bring your own clubs or use ours!

This required badge will give Scouts
the opportunity to develop a fitness plan that
they must maintain for 12 weeks. Scouts
will also learn about different diseases related to lack of fitness and nutrition and different methods to help prevent them. Some
requirements may conflict with certain religious views. Please review the requirements
of this badge before enrolling.

NEW
Athletics

In this merit badge you will learn about sports training,
officiating and all aspects of sportsmanship. This
badge requires a considerable amount of physical
exertion. Scouts will need to complete a battery of
jumps, swims, pull ups, push ups, basketball throws,
etc.

visit www.kiakima.com

33

2007 Leader’s Guide to Summer Camp

�WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and t-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

2007 Leader’s Guide to Summer Camp

34

visit www.kiakima.com

�WHAT NOT TO BRING
TO CAMP
Personal firearms or other firearms,
ammunition, and bows are not allowed in
camp: only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp as well. Any such
equipment brought to camp must be delivered to the Reservation Director when the
unit checks-in. It will be returned when the
unit checks out.
In addition, no pets of any kind or
fireworks are allowed in camp. This is policy
of the Boy Scouts of America.
Finally we recommend that items
such as radios, tape players, electronic
games, and other electronic devices not be
brought to camp. Summer camp is an outdoor experience, and these items are not
appropriate to that experience.

!
No pets of any kind
or fireworks are
allowed in camp.
This is BSA policy.

TIPS
Other than some basic items, different people and units will bring different
items with them. A good exercise is to think
about your perfect week at camp and bring
items that you see in your mental picture. If
you want to spend the week fishing don’t
forget to bring your rod and tackle box. To
help you keep from forgetting those important items, we have a list to help you with
your packing.

visit www.kiakima.com

35

2007 Leader’s Guide to Summer Camp

�TRAILBLAZERS
program

T

he Trailblazer program is designed to
meet the needs of Scouts who have been
enrolled for less than one year. Our Trailblazer
program focuses on the Tenderfoot to First Class
Requirements. Trailblazer is broken into three parts
each lasting one hour. The first session offered is
Trailblazer Tenderfoot. This session is designed for
those Scouts that have recently joined a troop.
Scouts will work on 3, 4a, 4b, 5, 6, 7, 8, 9, 10A,
11,12a, and 12b requirements for Tenderfoot rank.
Trailblazer 2nd class is the next progression. If you
have Scouts that have already completed the
tenderfoot rank, they may want to take this session.
In trailblazer second class, requirements 1a, 1b, 2b,
2c, 2d, 2e, 2f, 2g, 3, 5, 6a, 6c, 7a, 7b, 7c, and 8 of
the second class rank will be covered. Trailblazer
1st Class will be offered for those Scouts needing to
work on the First class rank. Scouts may enroll in
these sessions individually or consecutively. These
one hour sessions will be offered consecutively in
the morning and afternoon at Osage and in the
afternoon at Cherokee. This type of program will
give your more advanced first year Scouts an
opportunity to participate in additional advancement

2007 Leader’s Guide to Summer Camp

opportunities while at camp.
Each Scout in the Trailblazers Program will
learn the basic skills that all Scouts must master to
become proficient in camping and outdoor activities.
Trailblazers will be a three-hour, comprehensive
outdoor program. While designed primarily for
Scouts who are new to the Scouting program and
those coming to summer camp for the first time, it is
not limited to those Scouts.
The Trailblazers staff will be comprised of
older, experienced staff members that will help your
Scouts master the basic skills for camping, cooking,
first aid, rope work, map and compass, and nature
study.
Each Scout will receive credit for the
requirements that he completes at camp. How much
each Scout completes is up to him, and it is very
possible that different Scouts will complete different
requirements and some may complete more than
others.

36

visit www.kiakima.com

�TWILIGHT
activities

M

any opportunities are
available for unit activities
in the evening hours prior to Taps. Some
activities have been scheduled by camp staff,
and are open to all Scouts and leaders.
Other activities may be done on a troop basis
and can be scheduled by the unit leader
through the appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts an extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of
camp. Our final camp-fire will be held on Friday evening
and will close out the week. Remember, Class A uniforms are worn at all campfires. Our Friday evening campfire is also an Order of the Arrow callout ceremony. Units
wishing to have Scouts called out should contact the appropriate Order of the Arrow representation during their
week at camp. Out of council units are required to have a
letter from their lodge granting permission for members of
their troops to be called out.

!
Class A uniforms
are required to be
worn at every campfire.

visit www.kiakima.com

37

2007 Leader’s Guide to Summer Camp

�HONOR

&amp;

merit
troop awards

T

he Honor Troop and Merit Troop
awards recognize units that participate fully in the camp program, follow camp rules
and demonstrate the true spirit of Scouting.

HONOR TROOP
In addition to completing all 8 requirements in the Merit
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.

MERIT TROOP



The unit has at least one adult that attends the
Scoutmasters’ planning conference to be held in
May.



The unit performs a conservation or camp
improvement project while at camp. The project
must be approved beforehand, and checked upon
completion by the Nature Director or Program
Director.



The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of
Scouting friendship between at least two units.

Complete 7 of the 8 following requirements.


The unit has 50% of its active membership at camp.



Scouts attending camp participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.



The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit has Order of the Arrow members that
participate or plan to participate in the Callout
ceremony.



The unit participates in at least one flag ceremony
or says grace at a meal.

2007 Leader’s Guide to Summer Camp

38

visit www.kiakima.com

�LEADERS
opportunities
just for leaders

T

here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite,
unless of course, that is what you want to do. The following are leader opportunities that we
have offered at Kia Kima. Leadership trainings change from week to week based on the availability of
instructors. Some of these courses may not be offered your particular week. If you are a district or council
level trainer, feel free to talk to the program director and teach a course.

TRAINING
Climb On Safely
Climb on Safely is a climbing orientation course for all
leaders. This course will not certify a leader to operate a climbing program but will give them hands on
knowledge on how to assist a certified Climbing Instructor.

CPR

Safe Swim Defense
&amp; Safety Afloat

All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while
at camp. A six-hour course will be offered to these
candidates. Adult leaders who choose to go
through the training may fill the extra spaces in the
session.

These programs are sponsored by the aquatics
area, and provide valuable information concerning the BSA’s policies for aquatic activities on
the unit level, such as a troop swim

visit www.kiakima.com

39

2007 Leader’s Guide to Summer Camp

�Climbing Instructor
Certification
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited.

Fire By Friction
Training
The ability to create fire without the use of matches
has long been a skill at Boy Scout Camp events.
In this session, leaders will be able to learn the
fine art of creating fire. Our skilled instructors
will teach friction methods such as, the bow drill,
hand drill, and the fire saw. Demonstrations will
also take place on how to build fire with flint and
steel, battery and steel wool, wire coat hangers,
and the fire piston. This is a wonderful opportunity for leaders.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking skills
in our leaders’ cook-off.
Whether it is a pot of chilli,
cobbler, baked hens,
jambalaya or homemade
bread, plan to participate in
this event. A select few of our
lucky or maybe unlucky (depending on the meal) will be
called upon to judge this
event. The winners of this event will receive a
special limited edition recognition piece at the closing campfire on Friday evening.

ADVANCEMENT
Often, adults in camp bring with them
special knowledge or skills that would be
beneficial to various merit badge sessions.
If any adult would like to assist with a merit
badge—or offer one not on the scheduleplease see the Program Director at the
Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that take
kids on trips in the BSA. This is a very important
session to attend as it states many of the BSA’s
Policies on youth and adult interaction.

2007 Leader’s Guide to Summer Camp

40

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general
handyman, your skills are always
needed at camp. The Camp Ranger
will be glad to suggest a list of projects
to any interested leader. Bring your
tools and feel at home.

SCOUTMASTER MERIT BADGE
SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

Option One
Complete six of these ten requirements:



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Dining Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





visit www.kiakima.com

41

2007 Leader’s Guide to Summer Camp

�CAMP CHEROKEE
2007 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

2:00

Motorboating

356
374

Canoeing

322

Lifesaving
Rowing

341

Swimming

311
331

344
356

Swimming Instruction

314

Tenderfoot
Trailblazer

4:00

353

Small Boat Sailing

Aquatics

3:00

391 (All Day)

204

Second Class

215

First Class

226

Wood Carving
Indian Lore

Handicraft
Area

Leatherwork
Basketry
Art/Textiles
Sculpture

Scoutcraft
Area

444

P EE
M
K
A
C RO
E
H
C
481

493

432

423

412

415

Fire Safety

243

246

Camping
Wilderness Survival

Fish &amp; Wildlife Mgt.
Forestry
Fishing / Fly Fishing

261

284

272

291

294

143

124

161

194

Geology
Soil and Water Conservation

102

153

Reptile / Amphibian Study

112

Nature
Space Exploration

133

135
156
184

Environmental Science

171

Rifle

651

Shotgun Shooting
Archery

641

Personal Fitness

501

175
653

655
675
645

Athletics

513

Golf

515

516

521

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

2007 Leader’s Guide to Summer Camp

106

151

Weather

Ozark
Venture
Base

436

236

Chemistry

Sports
Area

485

494

233

First Aid

Shooting
Sports

446

Emergency Preparedness

Pioneeering

Nature
Area

441

954
964
991 (Week Long Program)

42

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�CAMP OSAGE
2007 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

Aquatics

Canoeing
Lifesaving

322

314

331

Tenderfoot

335

201

204

Second Class

212

215

First Class

223

Wood Carving

441

Indian Lore

481

Leatherwork

491

444

Pioneeering
Wilderness Survival
First Aid
Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fly Fishing / Fishing

Nature
Area

Geology

494
436

422

424

P
M
E
A
G
C A
S
O

Soil and Water Conservation
Nature

486

493

Life
To
Eagle
Shooting
Sports

243

271

284

291

294

143

146

122

125

161

166

132

134

153

101

104
135

112
151

156
184
171

173

Citizenship in the Nation

743

175
744

711

715

Communications

721

725

Rifle
Shotgun Shooting

651

653

645

Athletics
Personal Fitness
Golf

513
501

504
521
921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

visit www.kiakima.com

655
675

641

Mountain Man Rend.

Ozark
Venture
Base

246
265

Citizenship in the World

Archery
Sports
Area

236

261

Weather
Environmental Science

415

233

Reptile / Amphibian Study
Space Exploration

425

412

Emergency Preparedness
Fire Safety

446

433

Art/Textiles

Camping

226

483

Basketry

Scoutcraft
Area

356

311

Swimming Instruction

Sculpture

4:00

353

Swimming

Handicraft
Area

3:00
324
344

341

Rowing

Trailblazer

2:00
391 (All Day)

954
964
991 (Week Long Program)

43

2007 Leader’s Guide to Summer Camp

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44

visit www.kiakima.com

�HOW TO GET TO KIA KIMA

visit www.kiakima.com

45

2007 Leader’s Guide to Summer Camp

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2007 Leader’s Guide to Summer Camp

46

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              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2007. The 2007&#13;
Program committee looks forward to serving you at&#13;
camp this summer. Boy Scout Camp is the highlight of a&#13;
Scout’s year. Memories will be made that will last a lifetime. This summer&#13;
will showcase Scouting for units from Tennessee, Arkansas, Mississippi,&#13;
Indiana, Illinois, Texas, and many other states. It is the goal of Kia Kima&#13;
Scout Reservation to provide your Scouts with a high quality program in a&#13;
semi-wilderness setting.&#13;
In order to make this program possible, we must begin to plan now.&#13;
Please review this guide as it contains crucial information regarding&#13;
our summer camping program. If you have questions for which you&#13;
cannot find answers, please give us a call. Please help Scouting by&#13;
making camp available to all boys in your unit. Camperships are&#13;
available on the council level for those families that need assistance.&#13;
On behalf of the Chickasaw Council and the 2007 Kia Kima Staff, we&#13;
look forward to serving you this summer.&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
&#13;
visit kiakima.com&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
34&#13;
&#13;
1&#13;
&#13;
Individual Checklist&#13;
&#13;
34&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Trail Blazers&#13;
&#13;
36&#13;
&#13;
Twilight Activities&#13;
&#13;
37&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
Honor &amp; Merit Troop&#13;
&#13;
38&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Just for Leaders&#13;
&#13;
39&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
&#13;
7&#13;
11&#13;
11&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
39&#13;
40&#13;
41&#13;
&#13;
Program Information&#13;
&#13;
12 Class Schedules&#13;
&#13;
42 &amp; 43&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Ozark Venture Base&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
C.O.P.E.&#13;
Ozark Climbing School&#13;
Extreme Twilight&#13;
Camp Cherokee Merit Badges Information&#13;
&#13;
12&#13;
19&#13;
20&#13;
22&#13;
23&#13;
24&#13;
25&#13;
27&#13;
&#13;
44 &amp; 45&#13;
&#13;
visit kiakima.com&#13;
&#13;
Maps&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
&#13;
NEW&#13;
&#13;
The physical facilities of the camp&#13;
are awaiting the arrival of your troop. Kia&#13;
Kima Scout Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2007, you are on your way to&#13;
a terrific visit at Kia Kima. The Camp Fee&#13;
&#13;
Schedule can be found in the table on the&#13;
bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial commitments to reserve space for each Scout&#13;
attending. Units are required to make a&#13;
payment of $35.00 per Scout by March&#13;
31, 2007. This will reserve space for these&#13;
Scouts. It is possible to add campers later&#13;
but only with permission of the Reservation Director and with available space. The&#13;
$35.00 payment will be applied to the total camp fee.This deposit is nonrefundable&#13;
but may be transferred to other Scouts attending this event. The next payment of $90&#13;
is due on May 15th. By using this registration process, we can better determine the&#13;
number of Scouts attending camp from&#13;
each unit, and allow camp staff to adjust&#13;
their programs accordingly. Smaller units&#13;
may be asked to share a campsite with&#13;
another unit if the minimum size is not met.&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$180.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$25 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$195.00&#13;
&#13;
Golf&#13;
&#13;
$10 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the table on&#13;
page 9.&#13;
&#13;
COPE&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$50 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
$85 per participant&#13;
&#13;
$20 per participant&#13;
1&#13;
&#13;
$20 per participant&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
CAMPSITE CAPACITIES&#13;
Camp Osage&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2007 may reserve&#13;
it for 2008 by placing a deposit on that site prior to&#13;
leaving camp. Campsites available after August 1,&#13;
2007, may be reserved on a first-come, first-served&#13;
basis. Campsite deposits are refundable until January 1, 2007. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2007 will receive a deposit refund. Troops&#13;
that make a reservation, but for some reason&#13;
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center&#13;
until 5:00 PM on May 31st. Beginning May 31st,&#13;
all camp correspondence should be sent directly&#13;
to the camp. The camp office will be open from&#13;
May 31st until July 15th. Summer camp administration will not be able to be reached at camp before or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1st. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending&#13;
camp must have a physical examination before coming to camp, and&#13;
must have the proper medical form completed.&#13;
Arkansas State Law requires a minimum Class 2,&#13;
updated annually (no. 34412 A) Medical Form for&#13;
all Scouts and leaders. The examination must be&#13;
performed by a licensed physician. These forms&#13;
are available through the Scout Service Center or&#13;
at www.kiakima.com. Please use the most current&#13;
versions of this form. Contact your District Executive if you have any questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and&#13;
EQUIRED&#13;
EDICAL ORMS&#13;
the troop’s medical forms&#13;
will be kept on file with the&#13;
camp’s health officer. They&#13;
will be returned to the unit&#13;
All Scouts and leaders are required to have a physical&#13;
leader at the end of the&#13;
examination before camp and complete the appropriate&#13;
week. Adult leaders who&#13;
medical form&#13;
will be in camp for less than&#13;
72 hours are not required to&#13;
Scouts &amp; leaders must have a minimum Class 2,&#13;
have a complete physical;&#13;
updated annually (#34412 A)&#13;
however, a personal examination health history (Class&#13;
1 Medical Form) is required. Please make arrangements for physical examinations to be completed&#13;
before arrival at summer camp. Any Scout or leader&#13;
who does not have a completed health form – inArkansas State Law&#13;
cluding examination – will be restricted from all&#13;
requires a minimum&#13;
Class 2, updated ancamp activities until proper examination has been&#13;
nually (no. 34412 A)&#13;
given.&#13;
&#13;
R&#13;
&#13;
M&#13;
&#13;
F&#13;
&#13;
!&#13;
&#13;
Medical Form for all&#13;
Scouts and leaders.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
FIRE SAFETY&#13;
Kia Kima has a fire emergency&#13;
alarm system. This system will be explained at the first leaders’ meeting, and a&#13;
test of the system will be conducted early&#13;
in the week. Some firefighting equipment&#13;
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts&#13;
do not fight fires under any circumstances.&#13;
Under no circumstances shall&#13;
flames of any kind be used in any tent. If&#13;
a Scout or leader plans to use their own&#13;
tent for lodging, they must have the tent&#13;
labeled “No flames in Tents”, This can&#13;
be stenciled on the tent or placed on a card&#13;
in front of the tent. Flashlights and battery powered lanterns, which do not pose&#13;
an asphyxiation threat, are permissible.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Leaders will note that the registration process is&#13;
divided into 5 major steps. For your convenience, the forms required for each step&#13;
have a corresponding number.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last&#13;
minute updates regarding summer camp.&#13;
&#13;
CAMP APPLICATION&#13;
1&#13;
This is the first step of the&#13;
registration&#13;
1 process. Submit the Camp ap-&#13;
&#13;
plication (KKSR A) with your campsite&#13;
preference. Also include the estimated&#13;
number of boys you plan to bring. Submit this form, along with a $100 deposit,&#13;
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
2&#13;
&#13;
The second step of the registration process is a Unit Count that indicates the number of Scouts from your unit&#13;
attending camp. Complete the Unit Count&#13;
Form (KKSR 1) and return it to the Scout&#13;
Service Center no later than March 31st. This&#13;
form should be submitted with a $35 deposit&#13;
per Scout. This fee&#13;
is transferable but&#13;
not refundable.&#13;
Upon submitting this&#13;
form, your unit will be&#13;
emailed a username&#13;
and password to log&#13;
into our online registration system. Registration for classes is&#13;
on a first-come, first&#13;
served basis, so register early. Form&#13;
KKSR1, Part B is&#13;
included for your&#13;
convenience if you&#13;
are unable to access&#13;
the online system.&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
4&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
This is the second summer camp payment. Please submit the Registration Form (KKSR 2,&#13;
Part A &amp; B) and return them with $90 per Scout by&#13;
May 15th. Part B is the T-shirt order form. This is also&#13;
available in the online registration system. Please submit sizes for adults and youth registered. This form must&#13;
be received by May 15th to receive complimentary&#13;
shirts. Additional shirts will be available at the Trading&#13;
Post.&#13;
&#13;
like assistance with the online system or the means to&#13;
register via computer, visit the Scout Service Center.&#13;
Please ensure that all adults and youth are entered in&#13;
the registration system.&#13;
Sessions typically limited in size include merit&#13;
badges in the Shooting Sports area and Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date of session registration&#13;
and the age of the participant. The unit will be notified&#13;
if any Scouts are registered for an OUT Program that&#13;
is full. All other program closures will be announced&#13;
Sunday when you arrive.&#13;
&#13;
The final payment includes the balance&#13;
of the camp fee, leaders fees, and special program fees.&#13;
This may be paid at check-in after arriving at camp on&#13;
Sunday, or you may send it before you arrive. Complete the Final Financial Form (KKSR3) and send it to&#13;
the camp address. This form is a summary of all financial transactions and should be the last payment in the&#13;
registration process. Do not send this form, payment,&#13;
or any registration materials less than two weeks prior&#13;
to your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
The registration process is completed&#13;
when you check in on Sunday after arriving at Camp.&#13;
If you conducted your swim checks prior to camp, bring&#13;
the optional Swim Check Form (KKSR 4A) with you&#13;
to camp. Do not mail these forms: have them ready at&#13;
ORRESPONDENCE&#13;
check-in. Also, when you check in at the program&#13;
office, we will update schedules, settle any remaining&#13;
All summer camp correspondence and regisbalances and complete any remaining paperwork.&#13;
tration materials should be sent to the Scout Service&#13;
Center until May 31st.&#13;
SUMMER CAMP&#13;
After May 31st, the&#13;
ADDRESSES&#13;
ONFIRMATION&#13;
HANGES summer camp operaWhen registering online for classes, please&#13;
tion will be moved to&#13;
Before May 31st&#13;
Chickasaw Council, BSA&#13;
save your confirmation. If a schedule change takes&#13;
the camp facility so all&#13;
171 South Hollywood&#13;
place, you will be notified from our administrative&#13;
correspondence should&#13;
Memphis, Tennessee 38112&#13;
staff prior to your arrival at camp.&#13;
be sent directly to&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
Units that are unable to register online will&#13;
camp. In order to asstill be able to turn in the registration form (KKSR&#13;
sure that your paperAfter May 31st&#13;
Part A) by the established deadline and we can&#13;
work arrives at the&#13;
Kia Kima Scout Reservation&#13;
manually enter you into the system. Please keep in&#13;
proper location, please&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
mind that some sessions will have filled by this date.&#13;
follow this step. The&#13;
(870) 257-4935&#13;
Please include alternate courses.&#13;
addresses for both loFax: (870) 257-4714&#13;
For your convenience there are computer&#13;
cations are listed in the&#13;
email: director@kiakima.com&#13;
teminals available at the Scout Office. If you would&#13;
table on this page.&#13;
&#13;
C&#13;
&#13;
C&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
&amp;C&#13;
&#13;
5&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
ia Kima is known for pro- in and check-out, for the purpose of loading&#13;
viding a quality program, and unloading. While driving in camp, please&#13;
but often times the accommodations are observe our speed limit of 7 miles per hour.&#13;
what make a week at summer camp comfortable and enjoyable. While we are not&#13;
a five-star hotel, we strive to make each&#13;
troop’s visit an enjoyable one.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp. Make sure that all vehicles&#13;
meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer – whether it is&#13;
covered or uncovered—is against national&#13;
BSA policy. Units visiting Kia Kima from&#13;
other councils are responsible for obtaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
Building. Vehicles are not to be parked in&#13;
the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order to store gear. A locking box&#13;
will provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only camp vehicles will be allowed&#13;
into camp during the week. Unit vehicles&#13;
will be permitted into camp during check-&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
DANGEROUS WILDLIFE&#13;
&#13;
!&#13;
&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals are&#13;
extremely rare but precautions should be&#13;
taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
It is recommended&#13;
that each unit&#13;
bring insect and&#13;
tick repellent.&#13;
Certain brands&#13;
containing&#13;
permethrin will&#13;
provide adequate&#13;
tick protection.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
6&#13;
&#13;
Wear closed-toed shoes&#13;
Use insect repellents containing DEET or Permethrin&#13;
Carry flashlights when walking at night&#13;
Shake out clothing and shoes before wearing them&#13;
Keep food out of tents&#13;
Check for tick bites daily&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at&#13;
camp beginning at 1:00 PM and no later&#13;
than 3:00 PM on Sunday. Please check&#13;
in at the Camp Osage Administration&#13;
Building. The camp is closed between&#13;
noon on Saturday and noon on Sunday&#13;
and there will be no one available to&#13;
handle early arrivals. Upon arrival, your&#13;
unit will be greeted by a member of the&#13;
camp administrative staff. At that time&#13;
the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees&#13;
with the Final Financial Form (KKSR3).&#13;
The unit leader should have the unit’s&#13;
medical form and a written explanation&#13;
for any boy who needs special medical&#13;
treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR4A).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
If any equipment is missing or damaged (holes in tents,&#13;
missing fire buckets) the troop guide will note it and report it. The unit leaders with the troop guides should&#13;
check each tent for damage. Any damage found at&#13;
the end of the week will be assessed to the troop.&#13;
Tears in tents will be assessed a fee of $15 per inch.&#13;
Multiple tears or tears over three inches are considered un-repairable and may result in the troop&#13;
replacing the damaged tent.&#13;
Scouts and leaders need to prepare for the camp&#13;
tour soon after arriving at the campsite. There will be&#13;
time to settle in after the camp tour. Scouts that did not&#13;
complete swim checks prior to arriving at camp will then&#13;
change into their swim trunks and head to the waterfront&#13;
for their swim test. All persons who will use the swimming area, boating area, or river must have a swim check.&#13;
No Exceptions!&#13;
&#13;
!&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp; leaders wear Class A uniforms.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
7&#13;
&#13;
!&#13;
Plan to arrive&#13;
between 1:00&#13;
PM and 3:00&#13;
PM on Sunday&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
&#13;
VESPERS &amp; CHAPLAIN&#13;
&#13;
Units will have an opportunity to&#13;
have a group picture made during their&#13;
check-in process. Each unit that chooses&#13;
to participate will receive on complimentary 8X10 group photo of their unit.&#13;
Additional photos will be available at&#13;
$6.00 each. This option is only available&#13;
on Sunday as it takes time to get the photos processed and back to your unit by&#13;
the end of the week. Please be prepared&#13;
with either Class A or Class B uniforms&#13;
for your check-in photo.&#13;
&#13;
Vespers is a&#13;
short fellowship service&#13;
held on Wednesday evenings. Vespers is held at&#13;
the chapel and everyone&#13;
is encouraged to attend.&#13;
Members of the staff will&#13;
conduct vespers, with&#13;
assistance of visiting&#13;
clergy.&#13;
Scouts and units may volunteer to assist with or run&#13;
vespers during the week. Scouts who are working on their&#13;
religious awards are especially encouraged to do so.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
&#13;
SUMMER CAMP GOD AND COUNTRY AWARD&#13;
&#13;
The summer camp God and Country&#13;
After your troop guide finishes Award is given to Scouts who complete the&#13;
helping you check in, you probably won’t following requirements. A Scout must complete&#13;
see them in your campsite again until you at least five of the following nine requirements.&#13;
1. Assist in the raising or lowering of&#13;
check out on Saturday morning. That’s&#13;
theAmerican Flag at a morning or evening assembly.&#13;
okay, because we have staff members&#13;
2. Attend the camp-wide Vespers service on Wednesday&#13;
with the full time job of taking care of&#13;
night at the chapel.&#13;
your needs during the week. The staff&#13;
3.&#13;
Assist&#13;
in preparing and leading a troop or inter-troop&#13;
member is your Commissioner.&#13;
vesper service while at camp.&#13;
The commissioner staff will stop&#13;
4. Lead a grace at an assembly while at camp.&#13;
by your campsite each morning to visit&#13;
5. With an adult leader, discuss the importance of the&#13;
with leaders in the site. They will make&#13;
twelfth point of the Scout Law – “A Scout is Reverent”.&#13;
sure you have all the supplies you need.&#13;
Discuss how it applies to you as a scout here at summer&#13;
If there is something broken or missing&#13;
camp, as well as in your daily life.&#13;
in your site, they will see that it is taken&#13;
6. With an adult leader, discuss the importance of&#13;
care of.&#13;
“patriotism”.Why is it important for a Scout to “do my&#13;
duty to God and my country”?&#13;
7. Show how to properly display and fold an American&#13;
LAG EREMONIES&#13;
Flag. Also, explain the different parts of the flag and&#13;
what they symbolize.&#13;
The camp will assemble for the&#13;
8. Lead a morning prayer in your campsite, or lead your&#13;
troop in reciting the Scout Oath, Scout Law, or Pledge&#13;
flag ceremonies in the morning and&#13;
of Allegiance while at summer camp.&#13;
evening. Scouts and leaders are expected&#13;
9. In at least 100 words, write an essay explaining how we&#13;
to attend the evening flag ceremony in&#13;
as Scouts carry out our duty to God and Country in our&#13;
full Class A uniform. Troops are asked&#13;
daily lives, and explain how you did your duty to God&#13;
to assist with flag ceremonies and blessand Country while at Summer Camp at Kia Kima.&#13;
ing the meals.&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
8&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS’ MEETINGS&#13;
&#13;
!&#13;
&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
Units should have&#13;
at least one leader&#13;
meal on Sunday. At this meeting members&#13;
present at each&#13;
of the camp staff will give an overview of&#13;
leaders’ meeting.&#13;
camp policies, procedures, and special program activities that will be offered during the&#13;
week. Also, this is an opportunity to have questions answered&#13;
about your troops week at camp.&#13;
In addition, a brief morning Leaders’ Meeting will be&#13;
held after breakfast. At this meeting, unit leaders will get the&#13;
opportunity to ask questions, get any updates on special events&#13;
going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern&#13;
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scout’s merit badges. In addition to crafts, the Trading Post also stocks&#13;
concession items. Some of the items&#13;
stocked are: Uniform Parts, Camp Ball&#13;
Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives,&#13;
Postcards, Slush&#13;
Puppies, Pizza, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This&#13;
will generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima has&#13;
no ATM, so please be sure your Scouts&#13;
bring enough cash.&#13;
&#13;
VISITORS&#13;
LEADERSHIP IN CAMP&#13;
All units are required to have at least two adult leaders&#13;
in camp at all times. This policy is required by the Boy Scouts&#13;
of America. All leaders must be registered members of the Boy&#13;
Scouts and meet membership qualifications. The unit leader&#13;
must be at least 21 years of age and any additional leadership&#13;
must be 18 or older. Leader’s fees are $85 per week. This&#13;
covers the cost of their food at camp. As an added incentive,&#13;
you will receive two leaders free if you bring a minimum of 5&#13;
boys. The following table is used when calculating leaders fees:&#13;
# of Scouts&#13;
&#13;
# of Leaders @ no charge&#13;
&#13;
5&#13;
24&#13;
&#13;
2&#13;
3&#13;
&#13;
32&#13;
&#13;
4&#13;
&#13;
40+&#13;
&#13;
5&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
9&#13;
&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have&#13;
the opportunity to eat with their sons in&#13;
the dining hall and attend the closing&#13;
campfire. Visitors should not plan to&#13;
arrive before 5:00 PM, as Scouts will&#13;
be involved in merit badge sessions. The&#13;
Campfire will conclude around 9:30 PM&#13;
so visitors should plan to leave shortly&#13;
thereafter so Scouts and Leaders can get&#13;
a good night’s sleep.&#13;
The Program Director will be&#13;
asking for a head count of the amount&#13;
of visitors at the Friday Leaders’ meeting.&#13;
This will give us an estimate of the amount&#13;
of food to prepare. The cost of the Friday&#13;
evening meal is $5.00 for adults, and $2.00&#13;
for children under the age of 12. Visitors&#13;
may purchase meal tickets from the Program Office as they enter camp. Kids under age six eat free. Visitors at any time&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
other than Friday should make prior arrangements with the Camp Director. There&#13;
are no facilities at Kia Kima to allow visitors to stay overnight.&#13;
&#13;
lenged Scouts and adult leaders. It is conveniently located near the Central Shower&#13;
House. Units with special-needs Scouts are&#13;
given priority in reserving this site.&#13;
&#13;
PHONE&#13;
&#13;
NOTE-Other units may reserve the site&#13;
but may be relocated without notice if a&#13;
need arises.&#13;
&#13;
A telephone is located at the&#13;
Camp Osage Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the continuous use of the telephone by the Scouts.&#13;
Not only does it take him away from the&#13;
camp program, it runs up his parents&#13;
phone bill. We do ask that leaders accompany their Scouts at the phone.&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork&#13;
River. Camp Osage is the larger of the&#13;
camps at Kia Kima Scout Reservation&#13;
with 14 unique campsites to choose from.&#13;
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics.&#13;
All aquatic activities, including swimming and boating, are held at the Osage&#13;
beach on the South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation,&#13;
and World Merit Badges.&#13;
&#13;
!&#13;
&#13;
HOUSING -CAMP OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with&#13;
mattresses. Each troop site has a latrine&#13;
and facilities for handwashing and showers. A hot shower facility is centrally located.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
&#13;
!&#13;
&#13;
Scouts attending Camp Osage eat&#13;
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion. A well-balanced menu has been designed to please both youth and adults.&#13;
Troops eat together. Each troop provides&#13;
a waiter for each table to clean up after meals.&#13;
The waiter system will be explained at camp&#13;
but should be rotated daily.&#13;
Visitors desiring to eat in the dining&#13;
hall should make arrangements in advance.&#13;
Visitors should plan to eat with their troops&#13;
&#13;
Each troop provides a waiter for&#13;
each table to&#13;
clean up after&#13;
meals.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
at the assigned times. Visitor meal fees are $5.00.&#13;
Troops at Osage may make arrangements to&#13;
cook one or more meals in their campsites, using food&#13;
supplied by the dining hall staff and equipment from&#13;
troop issue. Troops can also arrange for evening&#13;
meals to be carried on troop hikes or canoe floats.&#13;
24-hour notice is required for special food service&#13;
arrangements.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and troop number.&#13;
Please, no more than ONE email per Scout per day)&#13;
&#13;
WIRELESS INTERNET&#13;
&#13;
The camp administration building is a “hot&#13;
spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
HECK&#13;
UT&#13;
those leaders wishing to take advantage of this serThe&#13;
check&#13;
out procedure will begin on Saturvice.&#13;
day,&#13;
and&#13;
should&#13;
be&#13;
completed before 10:30A.M. Any&#13;
We are currently working to expand our wireless internet service to additional areas of camp. A unit with special check-out considerations should make&#13;
bank of computers is located in the administration plans through their Camp Commissioner.&#13;
After breakfast the unit will return — with the&#13;
building for use of the leaders.&#13;
troop guide — to the campsite to pack their gear and&#13;
clean up the site. Vehicles will be allowed in camp to&#13;
load personal and unit equipment. The troop guide and&#13;
unit leader will conduct another inventory to make sure&#13;
that no equipment has been damaged or misplaced. The&#13;
troop guide will also inspect the site to ensure that it is&#13;
clean.&#13;
&#13;
C&#13;
&#13;
-O&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
7:00&#13;
Reveille&#13;
7:10&#13;
Waiter’s Call&#13;
7:20&#13;
Assembly&#13;
7:30&#13;
Breakfast&#13;
After&#13;
Return to campsite and prepare for departure&#13;
&#13;
MAIL &amp; EMAIL&#13;
&#13;
All outgoing mail may be placed in the mailbox inside the Trading Post. Mail will be taken to the&#13;
Post Office in town daily. Incoming mail will be available only to unit leaders after 1:30 PM. All mail sent&#13;
to Kia Kima should be addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write their sons&#13;
while they are at camp. Please remember the mail&#13;
takes time. Letters mailed after Wednesday will not&#13;
arrive in time. All mail received after the troop has&#13;
checked out will be returned to the sender.Please send&#13;
your email to the address following. Only one email&#13;
per day, per Scout will be processed.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with your Troop&#13;
Guide. Pack up your gear and clean the site one last time.&#13;
2. Trash - Bag up all trash and take it to the edge of the road&#13;
for the Ranger staff to pick up.&#13;
3 . Quartermaster - Return any camp equipment you may&#13;
have used to the Quartermaster and stop by the Trading Post&#13;
to pick up last minute items.&#13;
4. Administration Building - Before leaving camp, stop at&#13;
the Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and checkout of camp.&#13;
&#13;
11&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
&#13;
C&#13;
&#13;
!&#13;
If any unit&#13;
leader possesses&#13;
a skill that he&#13;
would like to&#13;
teach at camp,&#13;
feel free to call&#13;
us.&#13;
&#13;
amp Osage offers a&#13;
wide selection of&#13;
merit badges. We are constantly&#13;
evaluating our merit badge program&#13;
to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because of time requirements, special&#13;
projects, or other considerations,&#13;
some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically with a short description&#13;
of each badge including any requirements that may or must be completed&#13;
at home, and the prerequisites (if any)&#13;
for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations&#13;
are indicated in the merit badge description.&#13;
We are constantly looking for&#13;
skilled instructors of merit badges.&#13;
If any unit leader possesses a skill&#13;
that he would like to teach at camp,&#13;
feel free to call us. We can put you&#13;
on the schedule for that week! Please&#13;
note that each camp offers programs&#13;
independently of the other. Some&#13;
badges offered at Cherokee are not&#13;
offered at Osage.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
&#13;
The following icons are used&#13;
in the Program Information section to&#13;
help you easily identify which sessions are most appropriate for which&#13;
Scouts. Be sure to read the program&#13;
description for details about that particular program.&#13;
&#13;
!&#13;
Please note that&#13;
merit badges on&#13;
pages 13-18 are&#13;
for Camp Osage.&#13;
&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
Mile Swim&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
This is not a merit badge, but allows Scouts to earn the Mile&#13;
this badge.&#13;
Swim badge. Scouts are required to swim an increased amount&#13;
each day and build up to a mile. The Mile Swim generally takes&#13;
BSA Lifeguard&#13;
place on Saturday morning.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are required. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong&#13;
swimmers. It is highly-recommended that&#13;
the CPR instruction be completed prior&#13;
to camp. Adults are welcome to participate in the BSA Lifeguard program.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Rowing&#13;
&#13;
This is a one-hour session. Physical strength and stamina required. The skills are more difficult to master than in Canoeing.&#13;
It is highly recommended that CPR instruction (requirement 2)&#13;
be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina&#13;
required. This is a good merit badge to introduce boating; it is&#13;
more fun and less difficult than rowing. It is recommended that&#13;
the CPR instruction (requirement 2) be completed before camp.&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and beginner&#13;
ability groups. The instruction will work to improve their swimming skills and aim toward advancing to the next ability group.&#13;
The beginner’s test completes requirement 7 for Second Class,&#13;
and the Swimmer’s test completes requirement 9 for First Class.&#13;
13&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Leatherwork&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp. Art&#13;
will be combined with textile’s merit badge.&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials.&#13;
Textiles&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
&#13;
This is another good badge for young Scouts. There is a&#13;
small cost for materials. Requirement 3 may be done before coming to camp.&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all Scouts. There is a&#13;
small cost for materials. This merit badge will involve the&#13;
study of various American Indian tribes. Requirement 1&#13;
may be completed before coming to camp.&#13;
&#13;
ECO-CON AREA&#13;
Soil &amp; Water Conservation&#13;
Learning to conserve the world’s most natural&#13;
resource is critical to the survival of the human race. Scouts&#13;
taking this merit badge will learn about the importance water&#13;
plays on our environment. They will also do an in depth&#13;
study on the conservation of soil and how soil plays an&#13;
important role in environmental protection.&#13;
Reptile &amp; Amphibian Study&#13;
This badge requires drawings and night observation (frog&#13;
hunt). Requirement 2 may be done before coming to camp.&#13;
Scouts must keep a reptile or amphibian for at least one&#13;
month to complete this badge. This (requirement 8) must&#13;
be done outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes, although&#13;
the instruction may lessen these fears.&#13;
&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and molding techniques&#13;
through the use of clay and plaster. There will be a&#13;
small fee for materials.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Fish &amp; Wildlife Management&#13;
There is some written material for this badge and a conservation project is also required. Scouts should bring old shoes&#13;
to wear in the creek.&#13;
&#13;
Chemistry&#13;
&#13;
This session explores the chemical aspects of the&#13;
environment through laboratory work and interactive discussions. Because of the nature of this merit badge, it is recommended for older Scouts. This merit badge will be limited to&#13;
the first twelve Scouts.&#13;
Fly Fishing/Fishing&#13;
&#13;
Environmental Science&#13;
&#13;
Scouts will be instructed in the use of a rod and reel and a fly&#13;
rod. Scouts will also get the opportunity to tie their own flies&#13;
and lures. These two badges will be taught in conjunction&#13;
with each other.&#13;
&#13;
Nature&#13;
&#13;
This is an excellent introductory merit badge to the Nature&#13;
area. It requires some hiking, and observation.&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It requires daily hikes,&#13;
field notes, and experiments. There is a&#13;
great deal of written material, but some&#13;
of it (Requirements 1, 6 and 7) can be&#13;
completed before coming to camp.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill,&#13;
and a report on the field trip are required.&#13;
Scouts need a notebook and adhesive tape&#13;
for mounting the leaf collection, or complete&#13;
it before coming to camp. (Requirement 1)&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming&#13;
to camp. Requirements 5,6,8,12,13 may also&#13;
be done before coming to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
Space Exploration&#13;
&#13;
Scouts have the opportunity to construct, launch and recover a&#13;
model rocket. There is a small cost for the rocket kits. A&#13;
couple of drawings are required which involve some creativity.&#13;
These (Requirements 5 and 7) may be done before coming to&#13;
camp.&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity to contact his senator to share personal&#13;
views on an issue.&#13;
&#13;
Weather&#13;
&#13;
SCOUTCRAFT&#13;
Scouts will build a weather instrument and use it to track the&#13;
weather during the week. This badge covers a lot of material.&#13;
An interest or background in weather is helpful. Requirements&#13;
8, and 9 may be completed before coming to camp.&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive program focused on&#13;
some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to&#13;
be completed at home. As these Eagle required badges are&#13;
quite involved, it would not be advisable for Scouts to take&#13;
more than two of these badges at a time. Most of the badges&#13;
require prior preparation or bringing materials from home. All&#13;
of these sessions require written material. Scouts need to bring&#13;
a standard notebook, pencil, and pen.&#13;
&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring&#13;
a personal or unit tent from home suitable&#13;
for backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
&#13;
Communications&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn&#13;
basic communication skills needed in today’s society. This badge&#13;
is good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn&#13;
about diplomacy, international trade, and foreign relations.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Fire Safety&#13;
&#13;
This merit badge is recommended for all Scouts.&#13;
They will learn about fire prevention in the home&#13;
and create a protection plan for their family. This&#13;
is an informative badge with lots of hands on,&#13;
and may include a visit to a local fire station.&#13;
Requirement 11 may be done prior to camp.&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with knots, lashings, and&#13;
splices important.&#13;
&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written&#13;
material, and there are skills to master. Familiarity with knots is extremely important. This badge&#13;
is recommended for older Scouts. It is highly&#13;
recommended that CPR instruction be completed&#13;
prior to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an&#13;
overnight camping trip. Requirement 5 may be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should&#13;
have a distance of at least 13 inches between the tip of his thumb and the top of&#13;
his arm.&#13;
Rifle Shooting&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written&#13;
material, and there are skills to master. Familiarity with knots is extremely important. This badge&#13;
is recommended for older Scouts. Requirement&#13;
8 may be done before coming to camp.&#13;
&#13;
This badge is a two-hour session. Shooting experience&#13;
is highly recommended, and it is requires a lot of time to&#13;
qualify. Scouts should be at least 13 years of age or&#13;
second year campers and have the strength and size to&#13;
manage a 10-pound target rifle. As a means of determining this, the Scout should have a distance of at least&#13;
13 inches between the tip of his thumb and the top of his&#13;
upper arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
17&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun&#13;
as well as safety precautions for firearms. They will have the chance to shoot&#13;
both skeet and trap as well as practice&#13;
to sharpen their skills. Scouts must be&#13;
at least 14 years of age to take this merit&#13;
badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session.&#13;
Shooting experience is highly recommended, and it is requires a lot of time&#13;
to qualify. It is a good idea to plan to&#13;
be free the hour after their session to&#13;
allow for extra qualifying time. Each&#13;
session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
Athletics&#13;
&#13;
In this merit badge you will learn about&#13;
sports training, officiating and all aspects&#13;
of sportsmanship. This badge requires&#13;
a considerable amount of physical&#13;
exertion. Scouts will need to complete&#13;
a battery of jumps, swims, pull-ups,&#13;
push-ups, basketball throws, etc.&#13;
&#13;
SPORTS AREA&#13;
NEW&#13;
Golf&#13;
&#13;
Personal Fitness&#13;
In this program you will learn&#13;
all about this challenging sport, including USGA rules, golf etiquette, history,&#13;
proper grip, stance and swing. You will&#13;
practice your swing and shots on the&#13;
driving rang. You will play a round of&#13;
golf on a beautiful Cherokee Village golf&#13;
course. A local golf instructor will give&#13;
personal instruction and coaching. Participants can complete MOST of the&#13;
requirements for Golf merit badge. You&#13;
can bring your own clubs or use ours!&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
This required badge will give&#13;
Scouts the opportunity to develop a fitness plan that they must maintain for 12&#13;
weeks. Scouts will also learn about different diseases related to lack of fitness&#13;
and nutrition and learn different methods&#13;
to help prevent them. Some requirements may conflict with certain religious&#13;
views. Please review the requirements of&#13;
this badge before enrolling.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK VENTURE BASE&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether you&#13;
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has&#13;
something that meets your needs. Scouts&#13;
participating in the OVB programs must be at&#13;
least 13 years of age and have achieved the rank&#13;
of First Class by January 1st. Pre-registration&#13;
for these programs is mandatory. OVB programs&#13;
include: Mountain Man, Ozark Ultimate Trek,&#13;
COPE and Ozark Climbing School. All participants&#13;
in the O.U.T program will be housed at a separate&#13;
base camp location from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy&#13;
Scout Troop or Venturing Crew. If a Venturing Crew&#13;
&#13;
Kia Kima’s&#13;
OZARK ADVENTURE BASE&#13;
&#13;
brings female members, a female adult leader must&#13;
participate. Ozark Venture Base programs will&#13;
provide food, cooking gear, and other group&#13;
equipment. Please explore this next section of the&#13;
leaders’ guide as it lists details regarding each&#13;
program. Participants are responsible for all personal&#13;
gear, including tents. (A detailed gear list is available&#13;
in the box below for those participating in the O.U.T.&#13;
program).&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR O.U.T.&#13;
ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Backpack suitable for a 10-mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
Individual mess kit or frisbee w/knife, fork &amp;&#13;
spoon&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
Nose plugs for kayaking (optional)&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
O.U.T.&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
O&#13;
&#13;
U.T. is the perfect combination of thrills and&#13;
challenges from rock climbing,GPS navigation,&#13;
hiking, and mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each crew that&#13;
participates will go through 1-2 days of each program&#13;
depending on the time frame.&#13;
Scouts will have an opportunity to visit many of&#13;
the back areas of the Syllamo Wilderness area. Crews&#13;
will spend an entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo Bike trail offers&#13;
Scouts the opportunity to bike over 30 miles of trails&#13;
with varying degrees of difficulty. Scouts participating&#13;
in this program are encouraged to bring their own&#13;
mountain bikes. Kia Kima does have a supply of&#13;
mountain bikes for those Scouts that do not own one or&#13;
are not able to transport it to camp.&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for an 8 mile&#13;
backpacking trek. While on the trail you will learn all&#13;
the skills necessary to hike in the wilderness and “leave&#13;
no trace”. Many campers have&#13;
described the Syllamore Mountain&#13;
area as resembling a “Mini Philmont”.&#13;
With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring&#13;
trek.&#13;
When you get tired of hiking&#13;
all day, prepare to get wet. After a&#13;
little instruction, you will be ready to&#13;
head for the Spring River. Don’t&#13;
worry, you’re not going there just to&#13;
sight see. You will paddle the Class&#13;
II+ white water in a kayak. Our&#13;
instructors will teach you the ins and&#13;
outs of manning&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
your own whitewater kayak. While on&#13;
the trip, you will learn about reading&#13;
whitewater, river rescue techniques,&#13;
surfing, throwing ropes, and much more.&#13;
For those Scouts that have earned the&#13;
canoeing merit badge, you will be able to&#13;
complete the white water merit badge.&#13;
Please note that canoeing is a prerequisite&#13;
for this badge.&#13;
After a long day on the river, you&#13;
will return to camp for an evening of&#13;
climbing instruction. This will prepare&#13;
&#13;
you for the full day of rock climbing that lies&#13;
ahead. We have searched and found many&#13;
local areas that contain climbing faces from&#13;
30-80 feet. After a week like this, we&#13;
decided that you need a little time to cool&#13;
off. Well, it’s not time to relax in the air&#13;
conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest&#13;
caves in Arkansas. Caving may be done as&#13;
&#13;
an evening activity or a day trip depending upon time frames&#13;
and schedules.&#13;
Many of the evening activities in the OUT program&#13;
will focus Scouts and Venturers on wilderness trip planning.&#13;
Scouts will have the opportunity to participate in a Geocaching exercise, learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
If you think you are up to the challenge, this program&#13;
is for you. Participants need to be in top physical condition&#13;
to undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts may sign up&#13;
as a troop or individually. This program is also designed for&#13;
Venturing Crews. The maximum participation is 28, so register&#13;
early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
21&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
MOUNTAIN MAN&#13;
pioneer living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is&#13;
a wonderful opportunity for&#13;
your Scouts to learn about pioneer living as it&#13;
happened in the 19th century. Many of the&#13;
activities that Scouts participate in are hands&#13;
on. Scouts will learn the art of forging and&#13;
shaping steel into useful products that were&#13;
used in everyday life. Hunting for our early&#13;
settlers was a daunting task with their primitive weapons. Scouts will learn how to safely&#13;
load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor&#13;
about “Rocky Mountain Skeet Shooting”.&#13;
Cooking was an essential part of early living.&#13;
In this program we teach the proper use of&#13;
&#13;
the dutch oven and cast iron cookware. An Indian sweatlodge was the early American form of&#13;
the sauna. Scouts will have an opportunity to participate then plunge into the cool waters of the&#13;
South Fork River. Primitive Tools always make&#13;
building handy. The crosscut saw, draw knife, shaving horse, ax, and hammer were all essential tools&#13;
for early pioneers. Scouts will have the opportunity to use all of these. All participants in this program will learn the art of knifemaking and make a&#13;
primitive knife that they will be able to keep. This&#13;
is a three hour program that meets daily throughout the week.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
C.O.P.E&#13;
challenging outdoor personal experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program is&#13;
a week-long high adventure activity for older Scouts&#13;
that teaches advanced team-building and problem&#13;
solving skills. Scouts will learn to work as a group&#13;
and function as a team to meet a series of high and&#13;
low COPE elements. Participants should be at least&#13;
&#13;
13 years old. Kia Kima has one of the finest high ropes&#13;
courses of any Boy Scout Camp. The goals of project&#13;
COPE are to build leadership, self esteem, decision&#13;
making, trust, and teamwork. This is accomplished by&#13;
progressing, as a group, through a series of increasingly&#13;
physically and mentally challenging excercises that&#13;
require cooperation and teamwork to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
23&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
climbing&#13;
repelling&#13;
&#13;
H&#13;
&#13;
&amp;&#13;
&#13;
as the thought of rappelling off a 55&#13;
foot climbing tower ever entered your&#13;
mind? What about scaling a rock surface over 80 feet&#13;
tall? If so, then the Ozark Climbing School is a program&#13;
for you. Scouts will work all week to learn proper knots&#13;
and belaying techniques that will allow them to safely&#13;
traverse Kia Kima’s brand new 55 foot climbing tower.&#13;
As you work your way up and down the tower’s 50 ft&#13;
walls you will be preparing for an off-site climb to a&#13;
canyon located in Ravenden Springs, Arkansas. This&#13;
canyon boasts cliffs towering to over 90 feet in height.&#13;
Participants that go through this program will earn the&#13;
climbing merit badge. This is a challenging program that&#13;
last three hours. Participants should be at least 13 years&#13;
of age and in great physical condition.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
24&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
EXTREME&#13;
&#13;
twilight&#13;
&#13;
M&#13;
&#13;
aybe you are an adventurous soul and want a little more out of the evenings&#13;
than swimming or the regular run of the mill happenings at camp. Maybe you&#13;
need a few more merit badges and couldn’t take one of the high adventure programs. If this&#13;
description fits you, then come visit one of our extreme twilight activities. These activities are&#13;
held in the evening or on Fridays. They will give you a small taste of the high adventure programs&#13;
we offer at Kia Kima.&#13;
Mountain Boarding – This EXTREME&#13;
TWILIGHT activity will be a true test of&#13;
balance for your Scouts. Mountain&#13;
Boards are basically oversized&#13;
skateboards with wheels. Scouts will&#13;
learn to traverse some of our easier hiking&#13;
trails especially picked for this activity.&#13;
Scouts participating wear full protective&#13;
gear including helmets, knee pads, elbow&#13;
pads, and gloves. This is an extreme&#13;
activity that you will not want to miss.&#13;
&#13;
Extreme Climbing – If you walk through&#13;
camp you can’t help but notice the 55 foot&#13;
climbing and rappelling tower that looms over&#13;
the valley. This will be an opportunity for you&#13;
to experience it first hand. Our climbing staff&#13;
will train and guide you. Before you know it,&#13;
you will be scaling the 50 foot climbing surface.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
25&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
EXTREME&#13;
&#13;
twilight, contd.&#13;
Thunderbird Aquatics – This program will be offered&#13;
in the morning and afternoon on Fridays. Scouts that&#13;
sign up will be able to go off site and visit Lake&#13;
Thunderbird for a half day of waterskiing and tubing.&#13;
You must be at least 13 for this adventure. Each session&#13;
is limited to 6 Scouts. The cost of this session is $10.&#13;
&#13;
Leave No Trace Training – Leave no trace has become the&#13;
“new standard” when camping in the out-of-doors. This brief&#13;
introductory session will teach Scouts and Scouters 7 basic&#13;
principals of outdoor stewardship; Planning, travel, waste disposal,&#13;
leave what you find, minimize campfire impacts, respect wildlife,&#13;
and courtesy to other visitors.&#13;
&#13;
Kayaking BSA – Ever&#13;
wanted to drop a 40&#13;
foot waterfall? How&#13;
about navigate a class&#13;
IV rapid? If you are an&#13;
adrenaline junky, come&#13;
on out and take Kayak&#13;
BSA. This program will teach you the&#13;
basics of kayaking. Scouts participating&#13;
will learn the forward stroke, reverse&#13;
stroke, sweep stroke, draw stroke, wet&#13;
exits and much more. Scouts that&#13;
successfully complete this course are&#13;
eligible to receive the Kayaking BSA&#13;
patch.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
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26&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was established in 1965 as an&#13;
“outpost camp”. Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,&#13;
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because&#13;
of the limited capacity at Cherokee, most&#13;
programs have great opportunities for&#13;
small group sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used&#13;
in the Program Information section of&#13;
this guide to help you in easily identifying the which sessions are most&#13;
appropriate for which Scouts. Be sure&#13;
to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be completed&#13;
at home; they can not be completed at camp&#13;
Indicates requirements that may be completed&#13;
before coming to camp to allow more time for&#13;
aditional activities&#13;
Indicates a prerequisite for this program&#13;
Taught in conjunction with another Merit Badge&#13;
&#13;
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&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
BSA Lifeguard&#13;
&#13;
required to swim an increased amount each day and build up to&#13;
a mile.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with&#13;
shoes that can get wet. This program is&#13;
recommended only for older Scouts and&#13;
strong swimmers.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physiRowing&#13;
cal strength and stamina required. This&#13;
is a good merit badge to introduce boating; it is more fun and less difficult than&#13;
rowing.&#13;
This is a one-hour session. Physical strength and stamina&#13;
required. The skills are more difficult to master than in&#13;
Lifesaving&#13;
Canoeing. It is highly recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
This badge is required for Eagle (with alSmall Boat Sailing&#13;
ternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, a long-sleeved button down shirt, This badge is required for Eagle (with alternates), and is&#13;
and shoes that can get wet.&#13;
required to take any other Aquatics merit badge. It is a&#13;
good entry-level Aquatics merit badge. Bring long pants&#13;
Motorboating&#13;
and long-sleeved button down shirt, and shoes that can&#13;
get wet to inflate clothing. It is highly recommended that&#13;
CPR instruction (requirement 2) be completed prior to&#13;
This is a one hour merit badge. Scouts camp.&#13;
will learn the proper technique for operSwimming&#13;
ating a motor boat, dropping anchors, fueling and much more. Recommended for 2nd&#13;
year campers.&#13;
This badge is required for Eagle (with alternates), and is&#13;
Mile Swim&#13;
required to take any other Aquatics merit badge. It is a&#13;
good entry-level Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and shoes that can&#13;
This is not a merit badge, but allows Scouts be gotten wet. It is highly recommended that CPR into earn the Mile Swim badge. Scouts are struction (requirement 2) be completed prior to camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non- swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials.&#13;
&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp.&#13;
Combined with Textiles.&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials. This badge often&#13;
takes less than the full week to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Leatherwork&#13;
&#13;
This is another good&#13;
badge for young&#13;
Scouts. There is a&#13;
small cost for materials. Requirement 3&#13;
may be done before&#13;
coming to camp.&#13;
&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all&#13;
Scouts. There is a&#13;
small cost for materials. This merit badge will involve the study&#13;
of various American Indian tribes. Our camp&#13;
is fortunate enough to be located near several major tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
&#13;
29&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Environmental Science&#13;
&#13;
Soil &amp; Water Conservation&#13;
This badge is required for Eagle and is a two-hour&#13;
session. It requires daily hikes, field notes, and experiments. There is a great deal of written material,&#13;
Learning to conserve the world’s most natural but some of it (Requirements 1, 6 and 7) can be comresource is critical to the survival of the human race. pleted before coming to camp. Younger Scouts are&#13;
Scouts taking this merit badge will learn about the discouraged from taking this badge.&#13;
importance water plays on our environment. They&#13;
will also do an in depth study on the conservation of&#13;
soil and how soil plays an important role in&#13;
Forestry&#13;
environmental protection.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
A leaf collection, a field trip to a lumber mill, and a&#13;
report on the field trip are required. Scouts need a&#13;
notebook and adhesive tape for mounting the leaf colThis badge requires drawings and night observation lection, or complete it before coming to camp. (Re(frog hunt). Requirement 2 may be done before com- quirement 1)&#13;
ing to camp. Scouts must keep a reptile or amphibian&#13;
for at least one month to complete this badge. This&#13;
(requirement 8) must be done outside of camp. This&#13;
merit badge is not recommended for Scouts who are&#13;
Fly Fishing/Fishing&#13;
very afraid of snakes, although the instruction may&#13;
lessen these fears.&#13;
Scouts will be instructed in the use of a rod&#13;
and reel and a fly rod. Scouts will also get&#13;
the opportunity to tie their own flies and lures.&#13;
These two badges will be taught in conjuncScouts have the opportunity to construct, launch and tion with each other.&#13;
recover a model rocket. There is a small cost for the&#13;
rocket kits. A couple of drawings are required which&#13;
involve some creativity. These (Requirements 5 and&#13;
7) may be done before coming to camp.&#13;
Chemistry&#13;
Space Exploration&#13;
&#13;
Nature&#13;
This session explores the chemical aspects of&#13;
the environment through laboratory work and interacThis is an excellent introductory merit badge to the tive discussions. Because of the nature of this merit&#13;
Nature area. It requires some hiking, and observa- badge, it is recommended for older Scouts. This merit&#13;
tion. Requirement 5 must be completed outside of badge will be limited to the first twelve Scouts.&#13;
camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming to&#13;
camp. Requirements 5,6,8,12,13 may also be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it is requires&#13;
a lot of time to qualify. Scouts should be at least&#13;
13 years of age or second year campers and have&#13;
the strength and size to manage a 10-pound target rifle. As a means of determining this, the&#13;
Scout should have a distance of at least 13 inches&#13;
between the tip of his thumb and the top of his&#13;
upper arm as shown on page 18. Each session&#13;
is limited to 16 Scouts.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun as well as safety precautions for firearms. They will have the chance&#13;
to shoot both skeet and trap as well as practice&#13;
to sharpen their skills. Scouts must be at least 14&#13;
years of age to take this merit badge.&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a two-hour session. It requires an overnight camping trip. Scouts should&#13;
bring appropriate camping equipment (backpack, sleeping bag, etc.) In addition, Scouts must bring a personal&#13;
or unit tent from home suitable for backpacking, and&#13;
know how to set it up. Requirements 1, 2, 3, 4, 6a, 6b,&#13;
and 7c may be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended, and it requires&#13;
a lot of time to qualify. It is a good idea to plan to&#13;
be free the hour after their session to allow for&#13;
extra qualifying time. Each session is limited to&#13;
16 Scouts. Scouts must be at least second year&#13;
campers.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. It is highly recommended&#13;
that CPR instruction be completed prior to&#13;
camp.&#13;
Fire Safety&#13;
Wilderness Survival&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention&#13;
in the home and create a protection plan for&#13;
their family. This is an informative badge with&#13;
lots of hands on, and may include a visit to a&#13;
local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming to camp.&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete&#13;
a pioneering project. Familiarity with knots, lashings, and splices are important.&#13;
&#13;
SPORTS AREA&#13;
Personal Fitness&#13;
&#13;
Golf&#13;
&#13;
In this program you will learn all about this&#13;
challenging sport, including USGA rules, golf etiquette,&#13;
history, proper grip, stance and swing. You will practice your swing and shots on the driving rang. You&#13;
will play a round of golf on a beautiful Cherokee Village golf course. A local golf instructor will give personal instruction and coaching. Participants can complete MOST of the requirements for Golf merit badge.&#13;
You can bring your own clubs or use ours!&#13;
&#13;
This required badge will give Scouts&#13;
the opportunity to develop a fitness plan that&#13;
they must maintain for 12 weeks. Scouts&#13;
will also learn about different diseases related to lack of fitness and nutrition and different methods to help prevent them. Some&#13;
requirements may conflict with certain religious views. Please review the requirements&#13;
of this badge before enrolling.&#13;
&#13;
NEW&#13;
Athletics&#13;
&#13;
In this merit badge you will learn about sports training,&#13;
officiating and all aspects of sportsmanship. This&#13;
badge requires a considerable amount of physical&#13;
exertion. Scouts will need to complete a battery of&#13;
jumps, swims, pull ups, push ups, basketball throws,&#13;
etc.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and t-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal firearms or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp: only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp as well. Any such&#13;
equipment brought to camp must be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the&#13;
unit checks out.&#13;
In addition, no pets of any kind or&#13;
fireworks are allowed in camp. This is policy&#13;
of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, tape players, electronic&#13;
games, and other electronic devices not be&#13;
brought to camp. Summer camp is an outdoor experience, and these items are not&#13;
appropriate to that experience.&#13;
&#13;
!&#13;
No pets of any kind&#13;
or fireworks are&#13;
allowed in camp.&#13;
This is BSA policy.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different&#13;
items with them. A good exercise is to think&#13;
about your perfect week at camp and bring&#13;
items that you see in your mental picture. If&#13;
you want to spend the week fishing don’t&#13;
forget to bring your rod and tackle box. To&#13;
help you keep from forgetting those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
TRAILBLAZERS&#13;
program&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is designed to&#13;
meet the needs of Scouts who have been&#13;
enrolled for less than one year. Our Trailblazer&#13;
program focuses on the Tenderfoot to First Class&#13;
Requirements. Trailblazer is broken into three parts&#13;
each lasting one hour. The first session offered is&#13;
Trailblazer Tenderfoot. This session is designed for&#13;
those Scouts that have recently joined a troop.&#13;
Scouts will work on 3, 4a, 4b, 5, 6, 7, 8, 9, 10A,&#13;
11,12a, and 12b requirements for Tenderfoot rank.&#13;
Trailblazer 2nd class is the next progression. If you&#13;
have Scouts that have already completed the&#13;
tenderfoot rank, they may want to take this session.&#13;
In trailblazer second class, requirements 1a, 1b, 2b,&#13;
2c, 2d, 2e, 2f, 2g, 3, 5, 6a, 6c, 7a, 7b, 7c, and 8 of&#13;
the second class rank will be covered. Trailblazer&#13;
1st Class will be offered for those Scouts needing to&#13;
work on the First class rank. Scouts may enroll in&#13;
these sessions individually or consecutively. These&#13;
one hour sessions will be offered consecutively in&#13;
the morning and afternoon at Osage and in the&#13;
afternoon at Cherokee. This type of program will&#13;
give your more advanced first year Scouts an&#13;
opportunity to participate in additional advancement&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
opportunities while at camp.&#13;
Each Scout in the Trailblazers Program will&#13;
learn the basic skills that all Scouts must master to&#13;
become proficient in camping and outdoor activities.&#13;
Trailblazers will be a three-hour, comprehensive&#13;
outdoor program. While designed primarily for&#13;
Scouts who are new to the Scouting program and&#13;
those coming to summer camp for the first time, it is&#13;
not limited to those Scouts.&#13;
The Trailblazers staff will be comprised of&#13;
older, experienced staff members that will help your&#13;
Scouts master the basic skills for camping, cooking,&#13;
first aid, rope work, map and compass, and nature&#13;
study.&#13;
Each Scout will receive credit for the&#13;
requirements that he completes at camp. How much&#13;
each Scout completes is up to him, and it is very&#13;
possible that different Scouts will complete different&#13;
requirements and some may complete more than&#13;
others.&#13;
&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior to Taps. Some&#13;
activities have been scheduled by camp staff,&#13;
and are open to all Scouts and leaders.&#13;
Other activities may be done on a troop basis&#13;
and can be scheduled by the unit leader&#13;
through the appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts an extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of&#13;
camp. Our final camp-fire will be held on Friday evening&#13;
and will close out the week. Remember, Class A uniforms are worn at all campfires. Our Friday evening campfire is also an Order of the Arrow callout ceremony. Units&#13;
wishing to have Scouts called out should contact the appropriate Order of the Arrow representation during their&#13;
week at camp. Out of council units are required to have a&#13;
letter from their lodge granting permission for members of&#13;
their troops to be called out.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR&#13;
&#13;
&amp;&#13;
&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate fully in the camp program, follow camp rules&#13;
and demonstrate the true spirit of Scouting.&#13;
&#13;
HONOR TROOP&#13;
In addition to completing all 8 requirements in the Merit&#13;
Troop section, to be an Honor Troop, a unit must complete 2 of the 3 following requirements.&#13;
&#13;
MERIT TROOP&#13;
&#13;
&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ planning conference to be held in&#13;
May.&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Program&#13;
Director.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of&#13;
Scouting friendship between at least two units.&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
Scouts attending camp participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
participate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
&#13;
&#13;
The unit participates in at least one flag ceremony&#13;
or says grace at a meal.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
38&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
LEADERS&#13;
opportunities&#13;
just for leaders&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia Kima. We promise you won’t be sitting in your campsite,&#13;
unless of course, that is what you want to do. The following are leader opportunities that we&#13;
have offered at Kia Kima. Leadership trainings change from week to week based on the availability of&#13;
instructors. Some of these courses may not be offered your particular week. If you are a district or council&#13;
level trainer, feel free to talk to the program director and teach a course.&#13;
&#13;
TRAINING&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course for all&#13;
leaders. This course will not certify a leader to operate a climbing program but will give them hands on&#13;
knowledge on how to assist a certified Climbing Instructor.&#13;
&#13;
CPR&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
&#13;
All BSA Lifeguard candidates will have the opportunity to complete their CPR requirement while&#13;
at camp. A six-hour course will be offered to these&#13;
candidates. Adult leaders who choose to go&#13;
through the training may fill the extra spaces in the&#13;
session.&#13;
&#13;
These programs are sponsored by the aquatics&#13;
area, and provide valuable information concerning the BSA’s policies for aquatic activities on&#13;
the unit level, such as a troop swim&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely” training. This will certify leaders as climbing instructors. Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of matches&#13;
has long been a skill at Boy Scout Camp events.&#13;
In this session, leaders will be able to learn the&#13;
fine art of creating fire. Our skilled instructors&#13;
will teach friction methods such as, the bow drill,&#13;
hand drill, and the fire saw. Demonstrations will&#13;
also take place on how to build fire with flint and&#13;
steel, battery and steel wool, wire coat hangers,&#13;
and the fire piston. This is a wonderful opportunity for leaders.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking skills&#13;
in our leaders’ cook-off.&#13;
Whether it is a pot of chilli,&#13;
cobbler, baked hens,&#13;
jambalaya or homemade&#13;
bread, plan to participate in&#13;
this event. A select few of our&#13;
lucky or maybe unlucky (depending on the meal) will be&#13;
called upon to judge this&#13;
event. The winners of this event will receive a&#13;
special limited edition recognition piece at the closing campfire on Friday evening.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with them&#13;
special knowledge or skills that would be&#13;
beneficial to various merit badge sessions.&#13;
If any adult would like to assist with a merit&#13;
badge—or offer one not on the scheduleplease see the Program Director at the&#13;
Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that take&#13;
kids on trips in the BSA. This is a very important&#13;
session to attend as it states many of the BSA’s&#13;
Policies on youth and adult interaction.&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general&#13;
handyman, your skills are always&#13;
needed at camp. The Camp Ranger&#13;
will be glad to suggest a list of projects&#13;
to any interested leader. Bring your&#13;
tools and feel at home.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Dining Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
2007 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
2:00&#13;
&#13;
Motorboating&#13;
&#13;
356&#13;
374&#13;
&#13;
Canoeing&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
Rowing&#13;
&#13;
341&#13;
&#13;
Swimming&#13;
&#13;
311&#13;
331&#13;
&#13;
344&#13;
356&#13;
&#13;
Swimming Instruction&#13;
&#13;
314&#13;
&#13;
Tenderfoot&#13;
Trailblazer&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Small Boat Sailing&#13;
&#13;
Aquatics&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
226&#13;
&#13;
Wood Carving&#13;
Indian Lore&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
Leatherwork&#13;
Basketry&#13;
Art/Textiles&#13;
Sculpture&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
444&#13;
&#13;
P EE&#13;
M&#13;
K&#13;
A&#13;
C RO&#13;
E&#13;
H&#13;
C&#13;
481&#13;
&#13;
493&#13;
&#13;
432&#13;
&#13;
423&#13;
&#13;
412&#13;
&#13;
415&#13;
&#13;
Fire Safety&#13;
&#13;
243&#13;
&#13;
246&#13;
&#13;
Camping&#13;
Wilderness Survival&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fishing / Fly Fishing&#13;
&#13;
261&#13;
&#13;
284&#13;
&#13;
272&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
124&#13;
&#13;
161&#13;
&#13;
194&#13;
&#13;
Geology&#13;
Soil and Water Conservation&#13;
&#13;
102&#13;
&#13;
153&#13;
&#13;
Reptile / Amphibian Study&#13;
&#13;
112&#13;
&#13;
Nature&#13;
Space Exploration&#13;
&#13;
133&#13;
&#13;
135&#13;
156&#13;
184&#13;
&#13;
Environmental Science&#13;
&#13;
171&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Shotgun Shooting&#13;
Archery&#13;
&#13;
641&#13;
&#13;
Personal Fitness&#13;
&#13;
501&#13;
&#13;
175&#13;
653&#13;
&#13;
655&#13;
675&#13;
645&#13;
&#13;
Athletics&#13;
&#13;
513&#13;
&#13;
Golf&#13;
&#13;
515&#13;
&#13;
516&#13;
&#13;
521&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
106&#13;
&#13;
151&#13;
&#13;
Weather&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
436&#13;
&#13;
236&#13;
&#13;
Chemistry&#13;
&#13;
Sports&#13;
Area&#13;
&#13;
485&#13;
&#13;
494&#13;
&#13;
233&#13;
&#13;
First Aid&#13;
&#13;
Shooting&#13;
Sports&#13;
&#13;
446&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Pioneeering&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
441&#13;
&#13;
954&#13;
964&#13;
991 (Week Long Program)&#13;
&#13;
42&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
CAMP OSAGE&#13;
2007 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
Aquatics&#13;
&#13;
Canoeing&#13;
Lifesaving&#13;
&#13;
322&#13;
&#13;
314&#13;
&#13;
331&#13;
&#13;
Tenderfoot&#13;
&#13;
335&#13;
&#13;
201&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
212&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
223&#13;
&#13;
Wood Carving&#13;
&#13;
441&#13;
&#13;
Indian Lore&#13;
&#13;
481&#13;
&#13;
Leatherwork&#13;
&#13;
491&#13;
&#13;
444&#13;
&#13;
Pioneeering&#13;
Wilderness Survival&#13;
First Aid&#13;
Chemistry&#13;
Fish &amp; Wildlife Mgt.&#13;
Forestry&#13;
Fly Fishing / Fishing&#13;
&#13;
Nature&#13;
Area&#13;
&#13;
Geology&#13;
&#13;
494&#13;
436&#13;
&#13;
422&#13;
&#13;
424&#13;
&#13;
P&#13;
M&#13;
E&#13;
A&#13;
G&#13;
C A&#13;
S&#13;
O&#13;
&#13;
Soil and Water Conservation&#13;
Nature&#13;
&#13;
486&#13;
&#13;
493&#13;
&#13;
Life&#13;
To&#13;
Eagle&#13;
Shooting&#13;
Sports&#13;
&#13;
243&#13;
&#13;
271&#13;
&#13;
284&#13;
&#13;
291&#13;
&#13;
294&#13;
&#13;
143&#13;
&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
&#13;
132&#13;
&#13;
134&#13;
&#13;
153&#13;
&#13;
101&#13;
&#13;
104&#13;
135&#13;
&#13;
112&#13;
151&#13;
&#13;
156&#13;
184&#13;
171&#13;
&#13;
173&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
743&#13;
&#13;
175&#13;
744&#13;
&#13;
711&#13;
&#13;
715&#13;
&#13;
Communications&#13;
&#13;
721&#13;
&#13;
725&#13;
&#13;
Rifle&#13;
Shotgun Shooting&#13;
&#13;
651&#13;
&#13;
653&#13;
&#13;
645&#13;
&#13;
Athletics&#13;
Personal Fitness&#13;
Golf&#13;
&#13;
513&#13;
501&#13;
&#13;
504&#13;
521&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
&#13;
951&#13;
&#13;
COPE&#13;
&#13;
961&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
655&#13;
675&#13;
&#13;
641&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
246&#13;
265&#13;
&#13;
Citizenship in the World&#13;
&#13;
Archery&#13;
Sports&#13;
Area&#13;
&#13;
236&#13;
&#13;
261&#13;
&#13;
Weather&#13;
Environmental Science&#13;
&#13;
415&#13;
&#13;
233&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
425&#13;
&#13;
412&#13;
&#13;
Emergency Preparedness&#13;
Fire Safety&#13;
&#13;
446&#13;
&#13;
433&#13;
&#13;
Art/Textiles&#13;
&#13;
Camping&#13;
&#13;
226&#13;
&#13;
483&#13;
&#13;
Basketry&#13;
&#13;
Scoutcraft&#13;
Area&#13;
&#13;
356&#13;
&#13;
311&#13;
&#13;
Swimming Instruction&#13;
&#13;
Sculpture&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Swimming&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
3:00&#13;
324&#13;
344&#13;
&#13;
341&#13;
&#13;
Rowing&#13;
&#13;
Trailblazer&#13;
&#13;
2:00&#13;
391 (All Day)&#13;
&#13;
954&#13;
964&#13;
991 (Week Long Program)&#13;
&#13;
43&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
44&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
HOW TO GET TO KIA KIMA&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
45&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
s&#13;
e&#13;
t&#13;
o&#13;
N&#13;
&#13;
2007 Leader’s Guide to Summer Camp&#13;
&#13;
46&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
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                    <text>�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Table of contents
Stuff to do to come to resident camp
Registration process
Camp address

page 1
2
3

What to do when you get to resident camp
Check in process
Camp daily schedule

page 6
7
9

When it’s time to go back to the world
Check out process

page 15
15

All the stuff to do while you’re at camp
Wolf program activities
Bear program activities
Webelos program activities/first year
Webelos program activities/second year

page 16
16
17
18
19

Honor and Merit Pack awards

page 20

Maps

pages 22 &amp;23

�Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Dear Leaders:
We have now held two successful years of Cub Scout Resident Camp at Kia
Kima Scout Reservation. In 2006 we doubled attendance and are expecting
significant increases in 2007.
In 2007, we will conduct two seperate sessions of Resident Camp for your
convienence. You may choose which three day session you would like to attend.
This leaders’ guide was assembled and organized to help you plan a successful
summer camping experience for every boy in your pack. As you can see,
there is truly something for everyone. Each boy is welcome at Kia Kima, and
in fact, these boys are why we are here, standing ready to help guide you in
your summer camping efforts. We hope each boy in your unit gets every
opportunity to attend this year’s camp.
I encourage you to get fully involved in this year’s theme: “The Western
Frontier”. Come to camp equipped with costumes, projects, props and articles
that show enthusiasm of true Scout-like spirit to have a fun week with your
pack.
On behalf of the Chickasaw Council and the Kia Kima staff, we look
forward to seeing you in June.
In Scouting,

Drew Armstrong
Reservation Director

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

1

Stuff to do to come
to resident camp
Campsite requests can be made
by filling out the camp application and placing a $50 deposit on the site you prefer.
Please list multiple choices as some sites
may have already been taken.

Camp fees
The resident camp fee is
$105.00. The camp fee includes a camp
patch and t-shirt for each Scout. Please
note that we can not offer refunds for
Scouts who leave camp early.
A part of the fee is due with
each step of registration. The first
payment is due with the Pack Count
form (KK1) which allows us to plan
for the size of each pack.

different Scout in the pack who has not
yet registered.
The balance of all camp fees is
due by check-in June 6th . Please allow
plenty of time for mailing or bring them
with you in person. The Financial
Summary form (KK5) will assist you in
figuring the amount due. Detailed
instructions of the registration process are
included in the Registration Packet. The
registration packet is seperate from this
booklet.

Leaders in camp

All units are required to have at
least two adult leaders in camp at all times.
Cub Scout packs must also have a 5 to
1, boy to leader ratio for Webelos and a
3 to 1 leader ratio for Cub Scouts . This
Packs are required to make a deposit of $25.00 policy is required by the Boy Scouts of
per Scout before March 1st. An additional America. All leaders must be registered
members of the BSA, and must meet the
$45.00 is due before May 15th, and the remain- qualifications for the leadership position
ing $35.00 should be paid after arriving at resi- in which they serve. The unit leader must

dent camp.

Packs are required to make a
payment of $25.00 per Scout by March
1. It is possible to add Scouts after this
date, pending available space and
permission from the Resident Camp
Director. This $25.00 payment is
nonrefundable, but will be used as
payment toward the camp fee.
The next payment is due with the
second step. An additional $45.00 deposit
per Scout is due with Financial
Preregistration form (KK2) and is due by
May 15. This deposit will also be applied
to the total camp fee. It is nonrefundable
unless there are extenuating circumstances.
It may be transferred, however, to a

�2

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

be at least 21 years of age. Any additional
leaders must be at least 18 years of age.
Leaders may rotate when
necessary, but at least two adults must
be with the unit 24 hours a day. Parents,
committee members, and other adults
Do this After September 1 (step 1)
who accompany the unit to camp must
Campsite Registration--Fill out the camp application and submit
meet all of the above requirements.
your $50 deposit to select the camp site of your choice.
Leaders, please note, it is in the best
interest of your Scouts to have
Do this before March 1 (step 2)
consistent leadership throughout your
Pack count--The first step of the registration process is a pack count
pack’s stay at camp. Rotation of
which indicates the number of Scouts from your pack attending resident
leaders can give way to situations that
camp. Complete the Pack count/Campsite Request Form (KK1) and reare not conducive to the positive
turn it, with a payment of $25 per Scout, to the Chickasaw Council service
center by March 1st.
influences of a stay at resident camp.
The unit leader and one assistant
Do this before May 15 (step 3)
may attend camp at no charge. Additional
“leader-space” is $55.00 for the week.
Program preregistration--This step registers Scouts for their activEach leader-space provides meals,
ity programs. Complete the preregistration forms (Forms KK2, KK3, and
KK4-if necessary) and return them with the deposit for each Scout to the
tentage, and an official resident camp
Chickasaw Council service center by May 15th. Preregistration for each
patch. The official leader count for the
Scout will not be processed until the required deposit is received.
unit will be the number of additional
leader-spaces plus the first two leaders.
T-Shirt sizes--Each registered Scout will receive a resident camp tUnits that rotate leaders during
shirt. Please indicate t-shirt size of each Scout on the Program Preregistrathe week can fill a leader-space with
tion Form (KK3).
more than one person staying different
parts of the week. For example, one
Do this when you get to resident camp
leader might stay the first night and
Financial Summary Form--The final payment includes the balanother the second or third. In that the
ance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the
two leaders do not stay in camp at the
Financial Summary Form (KK 5) and bring this--and the balance of your
same time, they use only one leaderpayment--with you to camp. This form is a summary of all financial transspace and pay only $55.00. They will,
actions and should be the last payment in the registration process.
however, only receive one patch for the
one leader-space.
Check-in--The registration process is completed when you check in on
Additional patches are
Sunday or Wednesday after arriving at Kia Kima. In the case of an emergency, we need a copy of your pack’s roster that includes the phone
available for the purchase from the
number of each Scout. You may use your own format, or for your conveTrading Post.
nience the pack Roster (KK 6) is provided in the Registration Information
The general rule is that the unit
booklet. If your unit conducted swim checks prior to camp, bring the
needs to pay for the maximum number
optional Swin Check Form (KK 7) with you to camp. Do not mail these
of leaders staying in camp at any one
forms; have them ready at check-in.
time. If, however, additional leaders
will be in camp for only one or two contacted by our Administrative staff to ensure
days and do not wish to pay for the enough tent space for everyone.
entire week, they may provide their
own tent and pay for meals on an
Registration
individual basis. They will not receive
a patch, but may purchase one from
Our goal is to make the registration
the Trading Post. Packs with a high
process
easy and efficient for everyone. An
ratio of leaders to Scouts may be

The registration process
at a (big long) glance

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

3
the size of any program to ensure the safety
and quality of instruction.
Changes in a Scout’s schedule or
Resident camp address
Service center address
with other registration materials can be
Kia Kima Scout Reservation
Chickasaw Council
submitted to our Administrative staff by
629 Kia Kima Trail
171 S. Hollywood
phone, fax, or email.
Hardy, Arkansas 72542
Memphis, TN 38112
Operation Hours – After June
Phone: 870-257-4935
901-327-4193
Fax: 870-257-4714
1, the camp will be in operation and staff
Fax: 901-327-2010
E-mail: director@kiakima.com
will be available in the office to answer
any of your questions. Please use the
overview of the registration steps are listed The number in the table to the right.
Registration packet that accompanies this guide contains
all the required forms and detailed instructions for
completing each step.
Additional help, along with last minute updates
Correspondence
and tips, can be found on our website at
All
resident
camp
www.kiakima.com.
correspondence and registration material

Confirmation &amp; changes
When we receive your program registration
materials from step 3, we will send you an email indicating
that we have received your registration and noting if
anything is missing. We will contact you if any complications
arise when we review your information. This confirmation
will also let you know which campsite you will be staying
in for your stay at camp. Our Administration staff must
take into account the needs of the entire camp in respect
to camping arrangements, parking and facilities needs
when making decisions about your pack. We hope to
communicate this confirmation to you as early as May
25, 2007.
While we try to accommodate all schedule
requests, the administration reserves the right to limit

should be sent to the Council Office until
the end of May. Starting in June, all
correspondence should be sent directly
to camp. The addresses for both locations
are listed above.
To allow enough time to receive
and process registration, do not send any
money or registration materials through the
Postal Service less than two weeks prior
to your arrival at camp. Fax and email
service is available 24 hours a day for your
convenience.

Medical Forms
All Scouts and leaders attending
camp must have a physical examination
before coming to camp, and must have
the proper medical form completed.
Scouts and leaders must have an annual
examination. The examination must be by
a physician licensed to practice medicine.
Youth participants and adults
under the age of 40 should use the
Personal Health and Medical
Record—Class 3 (no. 34412). These
forms are available in your
Registration Packet—please make
copies for your pack or pick them up
at the Dunavant Scout Center. Please
use the most current version of each

�4

Cub Scout/Webelos Resident Camp Leader’s Guide

form. Older versions of the medical forms
cannot be accepted.
Each Scout and leader will have
a health recheck after his arrival as part
of the check-in procedure. The pack’s
medical forms will be kept on file for the
week with the camp’s Health Officer.
They will be returned to the Cubmaster
at the end of the week. Adult leaders who
will be in camp for less than 72 hours are
not required to have a complete physical;
however, a personal examination health
history (Class 1 medical form) is still
required. Even if a leader is arriving late
in the week all efforts should be made to
have that person’s health history with the
pack during check-in, so that the health
officer can review the forms, even before
the leader arrives. If a Scout or leader is
arriving late to resident camp, and they
were not able to give the health forms
to the leader before camp, then they
will need to give these forms to the
Health Officer upon arrival in camp.
Please make arrangements for
physical examinations before summer
camp. Any Scout or leader who does
not have a completed health form—
including the examination—will be
restricted from all camp activities until
an examination has been given. There
are no provisions for an examination
to be given at camp. Also, make sure
that each health form has been signed
by all parties in the appropriate places.
Please keep a copy of each Scout’s
physical for your records.

Transportation
&amp; parking
Each unit is responsible for the
safe transportation of its members to and
from camp, and to make sure that all
vehicles meet national insurance

2007

requirements. Transporting Scouts or adults in the bed
of a pickup truck or trailer—whether it is covered or
uncovered—is against the policy of the Boy Scouts of
America, as well as poor judgment. In addition, units
visiting Kia Kima from other councils are responsible
for attaining the appropriate tour permits.
Parking is provided at the camp entrance for
leaders and visitors. The main parking area is the area
between the main gate and the Administration Building.
Vehicles are not to be parked in the campsite
during the week. Packs are encouraged to leave a
trailer in the campsite in order to store gear. A locking
box will provide a place to secure and safeguard
gear. In addition, there are some localized parking
areas provided for unit vehicles that may be more
convenient for some campsites. These areas are
marked on the camp map at the end of this guide.
To keep traffic in camp to a minimum, only camp
vehicles will be allowed. Pack vehicles will be permitted
into camp during check-in and check-out for the
purposes of loading and unloading of personal and pack
equipment. While driving in camp, please observe the
camp speed limit of 7 miles per hour. No vehicles will
be allowed to operate in camp or be parked in the
campsite after check-in without permission of the
Resident Camp Director.

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Cub Scout/Webelos Resident Camp Leader’s Guide

What to bring
Other than some basic items, different people
and packs will bring different items with them. A good
exercise is to think about your perfect stay at camp and
bring the items that you see in your mental picture. If
you want to spend the afternoon fishing on the edge of
the lake, don’t forget your fishing rod and tackle box.

Unit equipment
To help keep you from forgetting those all
important items, we have a list to help you when
you are packing.
·
·
·
·
·
·
·
·
·
·

Pack flag
· First aid kits
Den flags
· Bow saws
Lanterns
· Rope
Extra plastic · Brooms
Water hose
· Lawn chairs
Canteen
· T-shirts
Ice chest full of favorite drinks
(water is the best)
Camp stove and coffee pot
Rank book so things can be signed
off at camp
Complete Scout uniform

Personal equipment
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·
·

Shorts or long pants
• Swim trunks
Underwear
• Socks
Sun glasses
• Hat, if desired
Sweater or jacket
• Camera
Extra shoes or boots
• Insect repellent
Sun tan lotion (sunscreen)
Poncho or rain gear
Notebook/pencil or pen
Watch (very important)
Wallet (extra spending money)
Washcloth and towel
Sun tan lotion (sunscreen)
Toilet articles (soap, shampoo,
toothpaste, etc., no glass bottles)
Flashlight with new batteries
Sleeping bag or sheets &amp; blankets
Alarm clock (optional)
Footlocker or suitcase or backpack
Bicycle &amp; helmet (optional)

5

Tips
Tip 1--A daypack (book bag) is
recommended to help keep things
together while hiking around camp from
day to day. An extra gallon-sized ziplock
bag keeps those wet swim trunks off the
other dry items in the pack.
Tip 2-- Flip flops are good while in the
shower houses; however, regular shoes
should be worn to and from the shower
facility. Foot injuries are serious at camp
due to the high level of walking and can
result in a trip home—or worse—to the
hospital.
Tip 3-- Scouts bringing a footlocker or
locking suitcase should bring an extra
key and give it to the Cubmaster. That
way, if one key is lost, the spare one
will be stored safely.
Tip 4--With the heat and humidity of
June, it would be advisable to have a
change of clothing for each day of the
week.

What not to bring
Personal rifles or other firearms,
ammunition, and bows are not allowed in
camp; only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp. Any such
equipment brought to camp must be
delivered to the Resident Camp Director
when the pack checks in; it will be
returned when the pack checks out.
In addition, no pets of any kind
are allowed at camp; this is policy of
the Boy Scouts of America.
We recommend that items such
as radios, tape players, electronic
games and other electronic devises not
be brought to camp. Resident camp is an
outdoor experience, and these items are
not appropriate to that experience.
Finally, alcoholic beverages
of any kind are strictly prohibited
at camp.

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Cub Scout/Webelos Resident Camp Leader’s Guide

2007

What to do when you
get to resident camp
Safety
While we want every Scout to
have a fun and exciting stay at resident
camp, safety is a top priority in our
program, in the campsite and around
camp. Please take note of the policies
and procedures to ensure a fun and safe
experience.

In case of accident
or emergency
Kia Kima has a Health Lodge
that is open 24 hours a day and is
manned by staff members trained in
handling minor accidents and illnesses.
In addition, Kia Kima has a working
arrangement with physicians in Hardy
for the treatment of more serious cases.
If this kind of treatment is required, the
Scout’s parents will be notified by
telephone, and their wishes concerning
treatment will be respected. If such a
trip is required, we ask that one of the
Scout’s leaders drive him to the
hospital. This way, the Health Officer
will still be in camp to treat any other
potential injuries.
At the health recheck, the camp
reserves the right to refuse admittance
to any Scout or leader who, in the
opinion of the Camp Director and
Health Officer, has any physical or
medical problem that could present a
hazard to himself or others. If a Scout
or leader has any special medication,
it may be kept in the Health Lodge.

Fire Safety
Kia Kima has a fire and emergency alarm
system. This system will be explained at the
leaders’ meeting on the first evening you are in
camp, and a test of the system will be conducted
early in the week. Some fire fighting equipment
(rakes, shovels, fire buckets) is available in each
campsite, or from the Quartermaster. If there is an
emergency, this equipment will be used by members
of the camp staff. This equipment is not to be used
by Scouts; Scouts do not fight fires under any
circumstances.

Packs should plan to arrive at Kia Kima for resident camp between 1:00 PM and 3:00 PM on
Sunday or Wednesday afternoon depending
upon your session. No one will be available
to conduct check-in before this time.

Under no circumstances shall flames of any
kind be used in any tent or adirondack. If a Scout
or leader plans to utilize a personal tent for lodging,
they should have the tent labeled “NO Flames in
Tents.” This can be stenciled on the tent or on a
place card in front of the tent. Flashlights or batterypowered lanterns-which do not pose the threat of
fire or asphyxiation-are the only acceptable light
for use in tents.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Liquid &amp; LP Fuels
Liquid-fueled
equipment
(kerosene, gasoline, white gas, etc.) is to
be used only by adults. Lanterns or stoves
may be used at campsites, under adult
supervision. Empty propane cylinders
should be taken home with the pack and
not placed in fireplaces or trashcans, as
they may explode when heated.

The check-in
process at a glance
Paperwork
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here
you will meet your pack guide, who will guide you through the rest of the
check-in process.

Health recheck
The pack guide and assistant leader will take the pack to the
Administration Building to start health rechecks, while the Cubmaster
finishes the paperwork.

Pack photograph
After the health recheck, the pack has the opportunity to get a
group photo made.

Campsite and camp tour
The pack guide will take you to your campsite where you can
unload gear and prepare for the camp tour.
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea
to stop by the Quartermaster to pick up any needed equipment.

Supper

Supper
at check-in.
Also, when you check in at the Administration Building, we
Scouts and leaders should wear the complete uniform to supper.
will update schedules, settle any remaining balances and complete any
Vespers and leaders’ meeting
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting in the Administration Building
after Vespers.

Campfire
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.

7

Arriving
Packs should plan to arrive at
Kia Kima between 1:00 p.m. and 3:00
p.m. on Sunday or Wednesday
depending upon your session. No one
will be available to handle early arrivals.

Check-in
The first thing the Cubmaster
should do is report to the
Administration Building with an
assistant, where they will meet the
camp administrative staff. At that time,
the Cubmaster should have a final
count of Scouts and leaders, Scout
schedules, and any unpaid fees as
determined on the Financial Summary
form. The assistant should have the
pack’s medical forms and written
explanation for any boy who needs
special medical treatment.
A pack guide will be assigned
to assist the unit through the check-in
process. The guide and the assistant
leader will take the unit to the Training
Center for the health recheck. The
assistant leader should bring the
medical forms and, if swim checks
were completed prior to camp, the
Swim Check form. Everyone, youth
and adult, must have a current health
form. The recheck is to make sure that
no significant changes have occurred
since the physical examination was
given. A buddy tag will be issued for
each person with a health form. The
health recheck will be going on at the
same time the unit leader is registering
in the Administration Building, so all
members are encouraged to arrive at
camp at the same time. The Cubmaster
should account for any Scout or adult
who will arrive late.

Pack photographs
Following the health recheck, the
pack will have the opportunity for a
photograph. A photographer will be at

�8

Cub Scout/Webelos Resident Camp Leader’s Guide

camp on the opening day for packs that
would like to have a group picture. Scouts
and leaders should be in their complete
Scout uniforms. It is a good idea to have
the pack arrive at camp dressed in
complete uniform to look good for the
picture. Prints will be 8x10 inches in size,
and will be given to the Cubmaster at the
end of the week. The pictures will cost
$6.00 each, and will need to be paid for
at the time they are ordered.

Camp tour
The pack guide will take the unit
to the campsite. All personal and unit
equipment will be unloaded, and vehicles
returned to the parking area. The pack
guide and the unit leader will take an
inventory of all equipment in the campsite.
If any equipment is damaged or missing
(holes in tents, missing fire buckets, etc.)
the pack guide will note it and report it.
The pack guide will also report the
number of tents in the site to ensure that
each person has a place to sleep.
Scouts and leaders need to
prepare for the camp tour soon after
arriving at the campsite. There will
be time to settle in after the camp tour.
Scouts that did not complete swim
checks prior to camp will need to
change into swim trunks for the camp
tour. Remember that a shirt, and shoes
with covered heel and toe, must be
worn while in camp. The pack guide
will take the pack on a tour of camp,
pointing out camp landmarks and the
various program areas. There are a
couple of required stops, such as the
Aquatics area, and the Dining Hall.
Even if the pack has completed swim
checks prior to camp, they still must
visit the Aquatics area for safety
procedures. It is also a good idea to
stop by the Quartermaster to pick up a
fireguard chart and other equipment
you may need in your campsite.

2007

After the tour, the pack may return to the campsite.
This is a good time to get settled and prepare for
supper. The Scout uniform is required for all
evening meals and campfires.

Leaders’ meetings
A meeting of key leaders will be held on
the opening day after supper in the Administration
Building. At this meeting, members of the camp
staff will give an overview of camp policies and
procedures, and special program activities that will
be offered during the week. Also, an opportunity
will be provided to answer questions.
In addition, leaders’ meetings will be held
each morning after breakfast. At this meeting,
Cubmasters will get the opportunity to ask
questions, and get updates on any special events
going on in camp. The daily newsletter will be
distributed at this meeting.

Quartermaster
In addition to what is in the campsite, the
camp provides equipment through the camp
Quartermaster. The Quartermaster is located
beside the Trading Post. Items such as brooms,
water hoses, cleaning agents, tools and
American flags are available for checkout.
These items must be returned-clean and in good
condition-before the pack checks out. Packs
are welcome to bring their own items (as listed
above) from home.

�2007

Tentage
Generally speaking, all packs will be
housed in standard two-person wall tents.
These tents have wooden floors with steel beds
and vinyl covered mattresses. If your pack
wants to bring its own tentage to camp, this is
permitted. Two-deep leadership rules still
apply and adults cannot stay in tents with
Scouts. The only possible exception is when
a parent stays in the tent with their son. If your
pack chooses to bring a portion of its own
tents, please be sure that you communicate this
to the resident Camp Director, as space for
these tents can become a consideration. If a
Scout or leader plans to utilize their own tents
for lodging, they should have the tent labeled
“NO Flames In Tents.” This can be stenciled
on the tent or on a place card in front of the
tent.

Cub Scout/Webelos Resident Camp Leader’s Guide

Since the uniform is worn so much,
here are a few tips to help it stay fresh longer:
• Don’t wear it at times when it does not
have to be worn; change clothes after
supper to avoid getting it dirty.
• Bring a hanger for the shirt and keep the
neckerchief and slide (if worn) in the same
place each time so they won’t get lost.
• It would be a good idea to have several
pairs of Scout socks to avoid wearing
the same pair all week.

Dining Hall
With everyone visiting three times a
day, the dining hall is the most popular place in
camp. Before each meal, packs line up in
formation on the parade ground outside of the
dining hall. The Officer of the Day, from the

Daily Schedule
Each day follows the same schedule
shown at the right. The schedule for Sunday,
Wednesday and Saturday may vary for checkin and check-out.
On opening and closing day the
evening activity is a campwide campfire in the
campfire arena starting at 8:15 p.m. Everyone
in camp is expected to attend and wear his or
her Scout uniform. There are a variety of
activities available to choose from on the
remaining evenings.

Uniform
The official Cub Scout summer field
uniform is recommended for wear by both
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is
to be worn to supper each evening and to
campwide activities such as campfires and
Vespers. The Class B uniform consists of Scout
shorts and a Scouting t-shirt and may be worn
at all other times during camp.

Resident camp
daily schedule
6:55
7:00
7:10
7:20
7:30
8:00-8:50
9:00 -9:50
10:00-10:50
11:00-11:50
12:10
12:20
12:30
1:00-1:50
2:00-2:50
3:00-3:50
4:00-4:50
5:15
5:30
5:45
After Supper
10:00

First Call
Reveille
Waiter’s Call
Assembly
Breakfast
Campsite Cleanup
First Session
Second Session
Third Session
Waiter’s Call
Assembly
Lunch
Rest Period
Fourth Session
Fifth Session
Sixth Session
Waiter’s Call
Assembly
Supper
Evening Activities
Tapps

9

�Cub Scout/Webelos Resident Camp Leader’s Guide

10

staff, will take roll call of the packs, lead
grace, and at the morning and evening
meals, lead the flag ceremony. Scouts
and leaders should wear their complete
Scout uniform to supper to retire the
colors.
After the meal, the Officer of the
Day usually has some important
announcements for the camp. We ask
that all Scouts remain in the dining hall
until dismissed by the staff.
The waiter system is used in the
dining hall for setting the tables and
cleaning up after meals. It is important
to stop at the dining hall during the
camp tour for a demonstration of how
the waiter system works.
Some people have special
dietary needs. We will work the best
we can in accommodating these needs
with the food that we have available.
Dietary supplements should be
brought from home for specific dietary
requirements.

2007

Dangerous Wildlife
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.
Dangerous wildlife at Kia Kima could include, venomous snakes,
spiders, ticks, etc. Bites from these animals are extremely rare but
precautions should be taken. We will list a few tips to keep you
comfortable at camp.

Commissioner Staff
After your pack guide finishes
helping you check in, you probably won’t
see him in your campsite again until you
check out. That is okay because we have
a staff member with the full-time job of
taking care of your needs during the
week. That staff member is your
Commissioner.
The Commissioner staff will stop
by the campsites each day to visit and
will make sure you have all the supplies
and equipment that you need. If there is
something broken or missing in your site,
they will work to see that it is fixed or
replaced. You can also meet with your
Commissioner at the morning leaders’
meeting.
In addition, Commissioners are
knowledgeable about the program and
can answer questions or help you plan
pack activities.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦

Wear closed-toed shoes

♦

Use insect repellents containing DEET
or Permethrin

♦

Carry flashlights when walking at night

♦

Shake out clothing and shoes before
wearing them

♦

Keep food out of tents

♦

Check for tick bites daily

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

Shower Schedule
Hot showers are available at the central
showerhouse. The central showers accomodate adult
males, females and youth. In order to adhere to youth
protection policies, adults are not allowed to take
showers with you under any circumstances.
Dedicated showers for female Scouters are
located at the central shower facility. Some campsites have built-in cold showers.

Vespers &amp; chaplain
Vespers is a short fellowship service held on
Sunday and Wednesday evening. Vespers is held in the
Chapel, located above the campfire arena. Everyone is
encouraged to attend. Members of the Commissioner
staff will conduct Vespers services, with assistance from
visiting clergy. In addition, they can provide assistance
with homesick Scouts.
Scouts and units may volunteer to assist with
Vespers during the week. Scouts who are working
on a religious award are especially encouraged to do
so.

Wolf, Bear &amp; Webelos
Please realize that the age and rank of each Scout
in your pack needs to be carefully examined before
registering for programs. Take a close look at the
Program Preregistration form and be sure to register your
Scouts for the correct program for resident camp. In
other words, think now as if you are in June, 2007
already. Your current Tiger Cubs will now become
Wolves. Wolves become Bears and so forth.

11

Artist, Craftsman, Naturalist, Geologist, Forester,
Readyman, Scientist, Sportsman, and the Conservation
Award.

Looking ahead to 2008
In 2008, Webelos will be able to pass off
requirements that include all or part of: Aquanaut,
Forester, Geologist, Outdoorsman, Naturalist,
Readyman, and the World Conservation Award. Try to
plan your year-round program around what a Scout might
be able to earn apart from camp, so that he can receive
his Arrow of Light.

Campfires
Campfires bring out the spirit and fun of camp.
We have two campfires planned for resident camp.
Sunday and Wednesday night will feature a grand
opening campfire. It will kick off the week with an
exciting beginning. Songs, cheers, stunts, and the chance
to meet the whole staff will be just a few of the treats in
store. On Tuesday and Friday night, we will have our
closing campfires. Awards and many neat activities are
also planned for these campfires. Visitors are encouraged
to attend these campfires. All campfires start at 8:30
p.m., and should conclude around 9:15 p.m. Any visitors
in camp should plan to depart after the campfire show
has ended.
Packs that wish to do a skit for this special closing
campfire are encouraged to do so. The number of skits
will be limited, due to the campfire length, therefore,
check with the Program Director when you arrive at
camp. Skits or stunts that throw water or that do not
follow the good spirit of Scouting will not be used. Packs
should practice their skits during their week of camp, so
plan early.

Fishing Permits

Fishing is a popular activity with many Scouts.
Anyone wishing to fish during the week will need to obtain
a Fishing Permit. Permits will be issued at the beginning
of the week following a fishing orientation and safety
session.
Advancement at camp
The fishing program at Kia Kima is strictly a
Scouts are reminded to bring their rank book
catch-and-release program. These specially designed
(Wolf, Bear, or Webelos Handbooks). They will
fishing licenses are not Wildlife fishing licenses and
participate in several activities that can be passed off
are in no way connected with fishing activities apart
while in camp. In 2007, our Webelos will be able to
from Kia Kima.
pass off requirements that include all or part of: Aquanaut,

�12

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Trading Post
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia
(patches, mugs, t-shirts, etc.), program supplies and
concession items. The Trading Post is open during the
day and evening, except at meals and during campwide
activities. It is a popular place for Scouts and leaders to
get a snack and relax. Visa and MasterCard are
accepted; however, ATM and debit cards are not.

Lost &amp; found
A central lost and found area is located at the
Trading Post. If you lose something during the week,
check with the Trading Post staff to see if it has been
turned in. In addition, the Aquatics area has a small lost
and found area. At the end of resident camp, all lost and
found items will be boxed and stored. After camp closes
for the summer, lost and found items will be kept until
Postal mail
November 1. To make it easier to recover lost items,
Scouts may receive mail at camp. Please send
Scouts should clearly mark their personal possessions
mail addressed as follows:
with their name and pack number.
Scout’s Name and Pack Number
Address of camp

Telephone
A telephone is located outside the Administration
Building. It is the only telephone available for Scout
use. We discourage the continued use of the telephone
by Scouts. Not only does it take him away from the
camp program, it runs up his parents’ phone bill.
Should someone at camp need to be contacted,
the telephone number is 870-257-4935. This telephone
is located in the camp office and is manned from 9:00
a.m. until 5:00 p.m., with the exception of lunch. There
may be a staff member in the office in the evening or at
other times as well. Please note, however, that this is
the camp’s business phone and parents will not be able
to talk to their children. The staff member will take a
message and deliver it at the next meal. Emergency
messages, of course, will be delivered as soon as
possible.

Please be sure to include the Scout’s pack
number on all mail; this will make it much easier to
route the mail to the proper recipient. Also include a
return address on all mail in case a letter arrives at
camp after the Scout has left. Mail service is
dependable, but it is recommended that mail not be
sent to camp later than the day the pack checks into
camp. For such a short session as resident camp, it
is recommended that parents mail their letters before
the Scout arrives. A letter or postcard can take from
two to four days to reach camp. Any letters or
packages that contain currency or valuables should
be insured.

Electronic mail
Scouts may also receive e-mail while at camp.
All e-mail will be printed and delivered to the pack
mailboxes with regular mail and messages. E-mail should

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

be addressed as below with the “#” symbol replaced
with the actual pack number. The Scout’s name should
be in the subject line.
To: Pack#
Subject: Scout’s Name
Please do not send forwarded messages,
attachments, Internet sites, or multimedia or
excessively large e-mail messages. These messages
are filtered and will not be delivered. E-mail is a service
provided for parents and friends to send messages to
people during their stay at camp. This service is not
intended for business use nor is it guaranteed delivery or
privacy.
The official Internet site for resident camp
and for Kia Kima Scout Reservation provides the
latest updates about preparing for camp. This is an
excellent resource for parents, leaders and Scouts.
www.kiakima.com
Leaders will find information about summer
camp, registration and last-minute updates. It is also
a convenient way to submit last-minute schedule
changes before coming to camp.
Parents can find pictures from the week while
their Scout is at camp. They will also be able to find
out how to send mail or e-mail to their son during
the week. Scouts can find a list of what to bring to
camp and helpful hints; after camp, they can see the
pictures of their week at camp.

13

Visitors
Visitors should plan to arrive at Kia Kima in
accordance with the daily schedule of activities.
Arriving after activities have started may cause visitors
to wander around camp for hours before connecting with
their party. Scouts will be involved in sessions until 5:00
p.m. daily and will need time to take a shower and change
clothes before the evening meal. The evening pack
activities in camp will last until approximately 9:30 p.m.,
so visitors should plan to leave shortly after that so Scouts
and leaders can get a good night’s sleep.
Vehicles should be parked in the camp parking
lot, but not driven into camp. Visitors should park, check
in at the Administration Building, and then walk to the
campsite area. Please note that the camp-wide speed
limit is 7 mph.
If desired, visitors may eat in the dining hall.
Visitors may purchase tickets for their meal from the
administration Building as they enter camp. The
meal price is reasonable and the meals are served on
a regular schedule. Seating space can be a concern
for visitors as packs have assigned seating, so visitors
should be prepared to be at the back of the line, and
expect to sit in an area apart from the pack as space
allows. In addition, they should notify their Scout’s
Cubmaster, who will make arrangements with the
dining hall manager.
Visitors at any time should check in at the
Administration Building. There are no facilities at
Kia Kima to allow visitors to stay overnight.

�14

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Camp rules &amp; hints
•
•

•

•
•

•

•

•

•

•

•

No riding in the back of trucks. All Scouts riding in a
vehicle should have a seat belt and be fastened in.
Throwing things at camp, like rocks and sticks, is not
permitted, especially around the lake area and along
the creek banks in camp.
Running in camp should be limited to the open fields
and play areas. Kia Kima does not have many flat
or level areas on which to run. Roadways and paths
are not designed for running.
No open-toed shoes like flip flops or sandals
except in the shower facility.
Bare feet are limited to three places: behind the
fenced-in area at the waterfront, in the shower,
and in the bed. At all other times, you should
have your shoes on.
The buddy system means two or more Scouts go
everywhere in camp together. Cubs and Webelos
should be aware of where their buddy is at all
times.
Scouts should not be sent to the campsite alone,
or on any trip out of a leader’s view without a
buddy or a leader. Camp is a big place and Scouts
often get turned around while walking a common
trail, even if they have traveled that way many
times before.
Any campfire started in the campsite should be
completely extinguished before leaving the site
for any reason. Unattended fires in camp can be
very dangerous.
Try to keep knife use to a minimum. Open knives
in crowded areas and walking with an open knife
pose great dangers. Individuals who have knives
should be considerate of others and use those
knives safely.
Please do not cut live trees, no matter how big or
small they are. Walking sticks are sold in the camp
Trading Post, or may be made from limbs or trees
that are already dead and down. Please do not
disfigure the trees, bushes, or shrubs.
If you dig holes for any reason, please fill them
up when you are finished. Leaving open holes in
activity fields and campsite areas poses a tripping
hazard.

•

•

Please do not hang wet clothes inside your tent.
Also, do not attach clotheslines to the tent, as these
put stress on the tent and can cause it to fall down.
Clotheslines in campsites should be hung with
colored or white cord and as high off the ground
as possible to avoid Scouts or leaders walking into
them. Please remove any clotheslines that you hang
up before leaving camp.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

15

When it’s time to go
back to the world
Coming and going
The safety and security of every
Scout is of paramount concern to all
leaders and staff. To enhance our security
efforts we will require that parents,
leaders, or Scouts who are checking into
camp over the course of the week to
register at the Administration Building.
Scouts who are leaving camp early will
need to check out at the Administration
Building with our staff, while being
accompanied by an adult from the pack
to authorize the departure. There will be
a security guard posted at the front gate
each evening. Troop leaders should
encourage all guests and visitors to depart
by 9:30 p.m. If there are particular
concerns of an individual Scout’s well
being and protection, the Cubmaster
should contact the Resident Camp
Director.

Check-out
The checkout procedure will
begin on Wednesday and Saturday, and
should be completed before 10:30 a.m.
Any unit with special checkout
considerations should make plans through
the Program Director or the Resident
Camp Director. Activity records and
health forms will be given to each unit at
the concluding breakfast assembly.
After breakfast, the pack will
return, with the pack guide, to the
campsite to pack their gear and clean
up the site. Vehicles will be allowed in
camp to load personal and unit
equipment. The pack guide and
Cubmaster will conduct another

inventory to make sure that no equipment
has been misplaced or damaged during the
week.
Borrowed equipment will be
returned to the Quartermaster, and the
pack guide will inspect the site to be certain
that it is clean. The cost of any damaged
property or equipment will be charged to
the pack.
The Cubmaster should stop by the
Administration Building on the way out of
camp.

The check-out
process at a glance
Paperwork
The pack will receive a packet at breakfast containing health
forms and program materials. Review this before you leave to
make sure that it is all correct, and that it all belongs to your
pack.
Campsite
Return to the campsite with your pack guide. Pack up all your
gear and clean up the site one last time. Remember that other
units will be using this site in future weeks.
Trash
Bag up all trash and take it to the edge of the road to be picked
up.
Quartermaster
Return any borrowed equipment before you leave camp.
Administration Building
Before leaving camp, stop by the Administration Building to take
care of any last-minute paperwork, settle any debts, and take
care of any other business.

�16

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

All the stuff to do while
you’re at camp
Wolf program activities
Achievements
1h
5a,b,c,d,e
10b
10c

Swim as far as you can walk in fifteen steps
Tools for fixing and building
Take a nature walk in the woods or visit the Scout Museum with your
parent
Attend a live program with your parent at the OA Arena

Electives
11c
14b
14d
18f
18g
19d
20b
20c

Learn the words of three Cub Scout songs at meals or during the OA program
Learn what to do when you meet strange animals
Understand what it means for an animal to have rabies
Take part in two summertime pack events (Resident Camp counts as one event)
Learn to identify poisonous plants and what to do if you touch them
Know the rules of safe fishing
Reviewed boating safety rules at the Aquatics Area
Reviewed archery safety rules at the Archery Range

Cub Scout Conservation Award (found on page 216 of the Wolf Book)

Wolf program areas
Nature Area-Reptiles and animals; plants and nature hike
Handicrafts-Crafts designed for Lost World
Archery Range/Rifle Range-Shoot arrows and BB guns
Waterfront-Swimming and boating
Rappelling Tower-Climb the new Cub portion of the tower
Fishing-Learn the rules, get a permit, and then catch some fish
Also-Learn about tools for fixing and building and making it yourself

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

17

Bear program activities
Achievements
5d
10a
11b
11e
12 b
12d
20a
22a,b,c,d

Visit the Nature Center
If you are a Resident Camper with a parent then you achieved this
Reviewed boating safety rules at the Aquatics Area
Got a physical examination prior to Resident Camp
Went on a nature hike while with a family member
Attend the outdoor program at the OA Arena
Show how to use and take care of tools
Tying it all up

Electives
2a
2e
5e
5f
9a
19c
19d
20a

Learn how to read a thermometer
Learn how to identify three types of clouds
Reviewed boating safety rules at the Aquatics area
If you rowed in a boat with an adult at camp
Make an art craft while at camp
Rest by floating in the water on your back for at least one minute
Tell what the buddy system means and the basic rules of safe
swimming and simple rescue
Review archery safety rules at the Archery Range

World Conservation Award (found on page 256 of the Bear Book)

Wolf program areas
Scoutcraft—Learn about tying knots so you can be “Tying it all up”
Handicrafts—Crafts designed for Lost World
Archery Range/Rifle Range—Shoot arrows and BB guns
Rappelling Tower—Climb the new Cub portion of the tower and play games
Waterfront—Swimming and boating
Nature Area—Weather
Also—Learn about building things with wood with our “Sawdust and Nails”
Program

�18

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Webelos program activities
First year Webelos program

Aquanaut
Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer
day, you’ll love being an Aquanaut. A Lifeguard BSA-trained staff
will keep you safe and help you learn more about swimming.

Conservation Award
Each first-year Webelo will be able to participate in an exciting
conservation project. Oftentimes the camp has a project like building
a siltation dam, clearing out a drainage ditch, cleaning up along a
roadside or planting grass in areas that need attention. This will be
considered a suitable project to help a Scout earn the World
Conservation Award.

Naturalist
If you like watching wildlife, then Kia Kima is the place for you. You
will get the chance to study creatures and plants in the wild and see
much of the camp at the same time.

Readyman
Showing off your knowledge of first aid skills is what Readyman is
all about. Learn how to help a person who needs medical attention. A
Webelos Scout can expect to be prepared for lots of emergency
situations, and after a trip to the Kia Kima Health Lodge, he’ll be
more ready to help.
Forester
Identifying trees and uses for wood products is a part of the fun that
of being a forester. Hiking along the the trails of camp and learning
new things about forestry, trees, and how we conserve our resources.

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

19

Webelos program activities
Second year Webelos program

Aquanaut
Get ready to get wet! Whether jumping into water over your head,
learning to float, or getting the chance to cool off on a hot summer day,
you’ll love being an Aquanaut. A Lifeguard BSA-trained staff will keep
you safe and help you learn more about swimming.

Artist
Calling all those who like to make things! Artist covers a wide variety
of things from crayon to finger-paint, and we will help you find your
favorites and create a masterpiece. Using your ideas and creative
thoughts, your projects may go way outside the lines, so get ready for
this unique blend of beautiful creation and dirty hands!

Outdoorsman
Outdoorsman Activity Badge requirements are fun, and give the Webleos a
chance to learn new skills that will prepare him for Boy Scouting. Camping,
fire safety, and leave no trace are all a part of this badge.

Geologist
Rocks and minerals and how the earth is put together makes this activity
exciting and sometimes surprising.

Sportsman
Develop your skills in the sports world. Learning the rules, showing
good sportsmanship, and doing your best is what Sportsman has to
offer. Kia Kima will not only help you develop your skills, but challenge
them as well.

�Cub Scout/Webelos Resident Camp Leader’s Guide

20

2007

Honor and Merit
Pack awards
The Honor Pack and Merit Pack awards
recognize packs that participate fully in the camp
program, follow camp rules and demonstrate the true
spirit of Scouting.

Merit Pack award
Complete nine of the following 10 requirements:
 The unit completes all registration materials
by the proper deadlines, including completed
forms and payments.
Administration’s signature______________________

 The unit has 50% of its active membership
at camp.
Administration’s signature______________________

 Two-deep leadership—provided completely
by the pack—is present in camp at all times.

 The pack should have a clean table in the
Dinning Hall. Each pack should clean up
after each meal and prevent messes during
meals.
Dining Hall Director’s signature________________

 The pack should have a clean campsite and
show an increase in daily inspection score
by the end of the week.
Commissioner’s signature______________________

 The unit participates in activities, follows all
camp rules, and has a general attitude
conducive to a Scout camp, continuing with
the tradition of Scout spirit that is everpresent in the program.
Program Director’s signature___________________

Honor Pack award

In addition to completing all 10 requirements
in the Merit Pack section, a pack must complete two
of the following three requirements to be an Honor
 The unit maintains a minimum ratio of one Pack:
leader for every five Scouts.
Commissioner’s signature______________________
 The unit has at least one adult attend the preresident camp orientation meeting in March.
 Scouts attending camp participate in the
(It should be the Cubmaster—if he or she
scheduled activities (daily sessions, free
cannot attend, an assistant leader or
swims, and other activities during the camp).
committee member may fill in).
Commissioner’s signature______________________

Commissioner’s signature______________________

Administration’s signature______________________

 The Cubmaster or the in-camp designated
leader attends the leaders’ meetings after
breakfast. The leader also attends the
Wednesday afternoon leaders’ orientation
meeting.

 The unit performs a conservation or camp
improvement project while at resident camp.
This project must be approved beforehand,
and checked upon completion by the Nature
Director or Camp Ranger.

Program Director’s signature___________________

Nature Director/Camp Ranger’s signature__________

 The Scouts and leaders in the pack attend
evening meals and campfires in complete
Scout uniform.

 The pack plans one pack or campsite activity.
The activity must foster a sense of Scouting
friendship between at least two packs.

Program Director’s signature___________________

Commissioner’s signature______________________

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

21

Stuff you can do in the
(almost) dark
There is plenty for packs—and individual
Scouts—to do at resident camp in the hours between
Vespers and Taps. Some activities have been
scheduled by the resident camp staff, and are open
to all Scouts and leaders. Others may be done by the
pack as a whole. See your Commissioner for more
details.
If you want to go beyond the confines of the
established camp, several hiking trails are available.
Be sure two adult leaders in the pack go with you,
using the buddy system. Hike in groups of at least
three Scouts and leaders.
And if you’d just as soon be all wet, the
Aquatics area offers free boating (and an occasional
free swim). Check with the Aquatics staff to find out
the requirements for taking out a boat, or talk to your
Commissioner.
Other activities such as BB shoots, climbing,
games, and crafts may be available as well.
Information about special activities will be
distributed at leaders’ meeting, or again, ask your
Commissioner.

�22

Cub Scout/Webelos Resident Camp Leader’s Guide

2007

How to get to
Camp Kia Kima

�2007

Cub Scout/Webelos Resident Camp Leader’s Guide

23

�Cub Scout/Webelos Resident Camp Leader’s Guide

2007

Notes
Use this space for all those last-minute reminders you’ll neet to make yourself.

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              <text>2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Table of contents&#13;
Stuff to do to come to resident camp&#13;
Registration process&#13;
Camp address&#13;
&#13;
page 1&#13;
2&#13;
3&#13;
&#13;
What to do when you get to resident camp&#13;
Check in process&#13;
Camp daily schedule&#13;
&#13;
page 6&#13;
7&#13;
9&#13;
&#13;
When it’s time to go back to the world&#13;
Check out process&#13;
&#13;
page 15&#13;
15&#13;
&#13;
All the stuff to do while you’re at camp&#13;
Wolf program activities&#13;
Bear program activities&#13;
Webelos program activities/first year&#13;
Webelos program activities/second year&#13;
&#13;
page 16&#13;
16&#13;
17&#13;
18&#13;
19&#13;
&#13;
Honor and Merit Pack awards&#13;
&#13;
page 20&#13;
&#13;
Maps&#13;
&#13;
pages 22 &amp;23&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Dear Leaders:&#13;
We have now held two successful years of Cub Scout Resident Camp at Kia&#13;
Kima Scout Reservation. In 2006 we doubled attendance and are expecting&#13;
significant increases in 2007.&#13;
In 2007, we will conduct two seperate sessions of Resident Camp for your&#13;
convienence. You may choose which three day session you would like to attend.&#13;
This leaders’ guide was assembled and organized to help you plan a successful&#13;
summer camping experience for every boy in your pack. As you can see,&#13;
there is truly something for everyone. Each boy is welcome at Kia Kima, and&#13;
in fact, these boys are why we are here, standing ready to help guide you in&#13;
your summer camping efforts. We hope each boy in your unit gets every&#13;
opportunity to attend this year’s camp.&#13;
I encourage you to get fully involved in this year’s theme: “The Western&#13;
Frontier”. Come to camp equipped with costumes, projects, props and articles&#13;
that show enthusiasm of true Scout-like spirit to have a fun week with your&#13;
pack.&#13;
On behalf of the Chickasaw Council and the Kia Kima staff, we look&#13;
forward to seeing you in June.&#13;
In Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
1&#13;
&#13;
Stuff to do to come&#13;
to resident camp&#13;
Campsite requests can be made&#13;
by filling out the camp application and placing a $50 deposit on the site you prefer.&#13;
Please list multiple choices as some sites&#13;
may have already been taken.&#13;
&#13;
Camp fees&#13;
The resident camp fee is&#13;
$105.00. The camp fee includes a camp&#13;
patch and t-shirt for each Scout. Please&#13;
note that we can not offer refunds for&#13;
Scouts who leave camp early.&#13;
A part of the fee is due with&#13;
each step of registration. The first&#13;
payment is due with the Pack Count&#13;
form (KK1) which allows us to plan&#13;
for the size of each pack.&#13;
&#13;
different Scout in the pack who has not&#13;
yet registered.&#13;
The balance of all camp fees is&#13;
due by check-in June 6th . Please allow&#13;
plenty of time for mailing or bring them&#13;
with you in person. The Financial&#13;
Summary form (KK5) will assist you in&#13;
figuring the amount due. Detailed&#13;
instructions of the registration process are&#13;
included in the Registration Packet. The&#13;
registration packet is seperate from this&#13;
booklet.&#13;
&#13;
Leaders in camp&#13;
&#13;
All units are required to have at&#13;
least two adult leaders in camp at all times.&#13;
Cub Scout packs must also have a 5 to&#13;
1, boy to leader ratio for Webelos and a&#13;
3 to 1 leader ratio for Cub Scouts . This&#13;
Packs are required to make a deposit of $25.00 policy is required by the Boy Scouts of&#13;
per Scout before March 1st. An additional America. All leaders must be registered&#13;
members of the BSA, and must meet the&#13;
$45.00 is due before May 15th, and the remain- qualifications for the leadership position&#13;
ing $35.00 should be paid after arriving at resi- in which they serve. The unit leader must&#13;
&#13;
dent camp.&#13;
&#13;
Packs are required to make a&#13;
payment of $25.00 per Scout by March&#13;
1. It is possible to add Scouts after this&#13;
date, pending available space and&#13;
permission from the Resident Camp&#13;
Director. This $25.00 payment is&#13;
nonrefundable, but will be used as&#13;
payment toward the camp fee.&#13;
The next payment is due with the&#13;
second step. An additional $45.00 deposit&#13;
per Scout is due with Financial&#13;
Preregistration form (KK2) and is due by&#13;
May 15. This deposit will also be applied&#13;
to the total camp fee. It is nonrefundable&#13;
unless there are extenuating circumstances.&#13;
It may be transferred, however, to a&#13;
&#13;
2&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
be at least 21 years of age. Any additional&#13;
leaders must be at least 18 years of age.&#13;
Leaders may rotate when&#13;
necessary, but at least two adults must&#13;
be with the unit 24 hours a day. Parents,&#13;
committee members, and other adults&#13;
Do this After September 1 (step 1)&#13;
who accompany the unit to camp must&#13;
Campsite Registration--Fill out the camp application and submit&#13;
meet all of the above requirements.&#13;
your $50 deposit to select the camp site of your choice.&#13;
Leaders, please note, it is in the best&#13;
interest of your Scouts to have&#13;
Do this before March 1 (step 2)&#13;
consistent leadership throughout your&#13;
Pack count--The first step of the registration process is a pack count&#13;
pack’s stay at camp. Rotation of&#13;
which indicates the number of Scouts from your pack attending resident&#13;
leaders can give way to situations that&#13;
camp. Complete the Pack count/Campsite Request Form (KK1) and reare not conducive to the positive&#13;
turn it, with a payment of $25 per Scout, to the Chickasaw Council service&#13;
center by March 1st.&#13;
influences of a stay at resident camp.&#13;
The unit leader and one assistant&#13;
Do this before May 15 (step 3)&#13;
may attend camp at no charge. Additional&#13;
“leader-space” is $55.00 for the week.&#13;
Program preregistration--This step registers Scouts for their activEach leader-space provides meals,&#13;
ity programs. Complete the preregistration forms (Forms KK2, KK3, and&#13;
KK4-if necessary) and return them with the deposit for each Scout to the&#13;
tentage, and an official resident camp&#13;
Chickasaw Council service center by May 15th. Preregistration for each&#13;
patch. The official leader count for the&#13;
Scout will not be processed until the required deposit is received.&#13;
unit will be the number of additional&#13;
leader-spaces plus the first two leaders.&#13;
T-Shirt sizes--Each registered Scout will receive a resident camp tUnits that rotate leaders during&#13;
shirt. Please indicate t-shirt size of each Scout on the Program Preregistrathe week can fill a leader-space with&#13;
tion Form (KK3).&#13;
more than one person staying different&#13;
parts of the week. For example, one&#13;
Do this when you get to resident camp&#13;
leader might stay the first night and&#13;
Financial Summary Form--The final payment includes the balanother the second or third. In that the&#13;
ance of the camp fee, leaders’ fees, and any financial assistance allowances. This may be paid at check-in after arriving at camp. Complete the&#13;
two leaders do not stay in camp at the&#13;
Financial Summary Form (KK 5) and bring this--and the balance of your&#13;
same time, they use only one leaderpayment--with you to camp. This form is a summary of all financial transspace and pay only $55.00. They will,&#13;
actions and should be the last payment in the registration process.&#13;
however, only receive one patch for the&#13;
one leader-space.&#13;
Check-in--The registration process is completed when you check in on&#13;
Additional patches are&#13;
Sunday or Wednesday after arriving at Kia Kima. In the case of an emergency, we need a copy of your pack’s roster that includes the phone&#13;
available for the purchase from the&#13;
number of each Scout. You may use your own format, or for your conveTrading Post.&#13;
nience the pack Roster (KK 6) is provided in the Registration Information&#13;
The general rule is that the unit&#13;
booklet. If your unit conducted swim checks prior to camp, bring the&#13;
needs to pay for the maximum number&#13;
optional Swin Check Form (KK 7) with you to camp. Do not mail these&#13;
of leaders staying in camp at any one&#13;
forms; have them ready at check-in.&#13;
time. If, however, additional leaders&#13;
will be in camp for only one or two contacted by our Administrative staff to ensure&#13;
days and do not wish to pay for the enough tent space for everyone.&#13;
entire week, they may provide their&#13;
own tent and pay for meals on an&#13;
Registration&#13;
individual basis. They will not receive&#13;
a patch, but may purchase one from&#13;
Our goal is to make the registration&#13;
the Trading Post. Packs with a high&#13;
process&#13;
easy and efficient for everyone. An&#13;
ratio of leaders to Scouts may be&#13;
&#13;
The registration process&#13;
at a (big long) glance&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
3&#13;
the size of any program to ensure the safety&#13;
and quality of instruction.&#13;
Changes in a Scout’s schedule or&#13;
Resident camp address&#13;
Service center address&#13;
with other registration materials can be&#13;
Kia Kima Scout Reservation&#13;
Chickasaw Council&#13;
submitted to our Administrative staff by&#13;
629 Kia Kima Trail&#13;
171 S. Hollywood&#13;
phone, fax, or email.&#13;
Hardy, Arkansas 72542&#13;
Memphis, TN 38112&#13;
Operation Hours – After June&#13;
Phone: 870-257-4935&#13;
901-327-4193&#13;
Fax: 870-257-4714&#13;
1, the camp will be in operation and staff&#13;
Fax: 901-327-2010&#13;
E-mail: director@kiakima.com&#13;
will be available in the office to answer&#13;
any of your questions. Please use the&#13;
overview of the registration steps are listed The number in the table to the right.&#13;
Registration packet that accompanies this guide contains&#13;
all the required forms and detailed instructions for&#13;
completing each step.&#13;
Additional help, along with last minute updates&#13;
Correspondence&#13;
and tips, can be found on our website at&#13;
All&#13;
resident&#13;
camp&#13;
www.kiakima.com.&#13;
correspondence and registration material&#13;
&#13;
Confirmation &amp; changes&#13;
When we receive your program registration&#13;
materials from step 3, we will send you an email indicating&#13;
that we have received your registration and noting if&#13;
anything is missing. We will contact you if any complications&#13;
arise when we review your information. This confirmation&#13;
will also let you know which campsite you will be staying&#13;
in for your stay at camp. Our Administration staff must&#13;
take into account the needs of the entire camp in respect&#13;
to camping arrangements, parking and facilities needs&#13;
when making decisions about your pack. We hope to&#13;
communicate this confirmation to you as early as May&#13;
25, 2007.&#13;
While we try to accommodate all schedule&#13;
requests, the administration reserves the right to limit&#13;
&#13;
should be sent to the Council Office until&#13;
the end of May. Starting in June, all&#13;
correspondence should be sent directly&#13;
to camp. The addresses for both locations&#13;
are listed above.&#13;
To allow enough time to receive&#13;
and process registration, do not send any&#13;
money or registration materials through the&#13;
Postal Service less than two weeks prior&#13;
to your arrival at camp. Fax and email&#13;
service is available 24 hours a day for your&#13;
convenience.&#13;
&#13;
Medical Forms&#13;
All Scouts and leaders attending&#13;
camp must have a physical examination&#13;
before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Scouts and leaders must have an annual&#13;
examination. The examination must be by&#13;
a physician licensed to practice medicine.&#13;
Youth participants and adults&#13;
under the age of 40 should use the&#13;
Personal Health and Medical&#13;
Record—Class 3 (no. 34412). These&#13;
forms are available in your&#13;
Registration Packet—please make&#13;
copies for your pack or pick them up&#13;
at the Dunavant Scout Center. Please&#13;
use the most current version of each&#13;
&#13;
4&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
form. Older versions of the medical forms&#13;
cannot be accepted.&#13;
Each Scout and leader will have&#13;
a health recheck after his arrival as part&#13;
of the check-in procedure. The pack’s&#13;
medical forms will be kept on file for the&#13;
week with the camp’s Health Officer.&#13;
They will be returned to the Cubmaster&#13;
at the end of the week. Adult leaders who&#13;
will be in camp for less than 72 hours are&#13;
not required to have a complete physical;&#13;
however, a personal examination health&#13;
history (Class 1 medical form) is still&#13;
required. Even if a leader is arriving late&#13;
in the week all efforts should be made to&#13;
have that person’s health history with the&#13;
pack during check-in, so that the health&#13;
officer can review the forms, even before&#13;
the leader arrives. If a Scout or leader is&#13;
arriving late to resident camp, and they&#13;
were not able to give the health forms&#13;
to the leader before camp, then they&#13;
will need to give these forms to the&#13;
Health Officer upon arrival in camp.&#13;
Please make arrangements for&#13;
physical examinations before summer&#13;
camp. Any Scout or leader who does&#13;
not have a completed health form—&#13;
including the examination—will be&#13;
restricted from all camp activities until&#13;
an examination has been given. There&#13;
are no provisions for an examination&#13;
to be given at camp. Also, make sure&#13;
that each health form has been signed&#13;
by all parties in the appropriate places.&#13;
Please keep a copy of each Scout’s&#13;
physical for your records.&#13;
&#13;
Transportation&#13;
&amp; parking&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp, and to make sure that all&#13;
vehicles meet national insurance&#13;
&#13;
2007&#13;
&#13;
requirements. Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer—whether it is covered or&#13;
uncovered—is against the policy of the Boy Scouts of&#13;
America, as well as poor judgment. In addition, units&#13;
visiting Kia Kima from other councils are responsible&#13;
for attaining the appropriate tour permits.&#13;
Parking is provided at the camp entrance for&#13;
leaders and visitors. The main parking area is the area&#13;
between the main gate and the Administration Building.&#13;
Vehicles are not to be parked in the campsite&#13;
during the week. Packs are encouraged to leave a&#13;
trailer in the campsite in order to store gear. A locking&#13;
box will provide a place to secure and safeguard&#13;
gear. In addition, there are some localized parking&#13;
areas provided for unit vehicles that may be more&#13;
convenient for some campsites. These areas are&#13;
marked on the camp map at the end of this guide.&#13;
To keep traffic in camp to a minimum, only camp&#13;
vehicles will be allowed. Pack vehicles will be permitted&#13;
into camp during check-in and check-out for the&#13;
purposes of loading and unloading of personal and pack&#13;
equipment. While driving in camp, please observe the&#13;
camp speed limit of 7 miles per hour. No vehicles will&#13;
be allowed to operate in camp or be parked in the&#13;
campsite after check-in without permission of the&#13;
Resident Camp Director.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
What to bring&#13;
Other than some basic items, different people&#13;
and packs will bring different items with them. A good&#13;
exercise is to think about your perfect stay at camp and&#13;
bring the items that you see in your mental picture. If&#13;
you want to spend the afternoon fishing on the edge of&#13;
the lake, don’t forget your fishing rod and tackle box.&#13;
&#13;
Unit equipment&#13;
To help keep you from forgetting those all&#13;
important items, we have a list to help you when&#13;
you are packing.&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Pack flag&#13;
· First aid kits&#13;
Den flags&#13;
· Bow saws&#13;
Lanterns&#13;
· Rope&#13;
Extra plastic · Brooms&#13;
Water hose&#13;
· Lawn chairs&#13;
Canteen&#13;
· T-shirts&#13;
Ice chest full of favorite drinks&#13;
(water is the best)&#13;
Camp stove and coffee pot&#13;
Rank book so things can be signed&#13;
off at camp&#13;
Complete Scout uniform&#13;
&#13;
Personal equipment&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
·&#13;
&#13;
Shorts or long pants&#13;
• Swim trunks&#13;
Underwear&#13;
• Socks&#13;
Sun glasses&#13;
• Hat, if desired&#13;
Sweater or jacket&#13;
• Camera&#13;
Extra shoes or boots&#13;
• Insect repellent&#13;
Sun tan lotion (sunscreen)&#13;
Poncho or rain gear&#13;
Notebook/pencil or pen&#13;
Watch (very important)&#13;
Wallet (extra spending money)&#13;
Washcloth and towel&#13;
Sun tan lotion (sunscreen)&#13;
Toilet articles (soap, shampoo,&#13;
toothpaste, etc., no glass bottles)&#13;
Flashlight with new batteries&#13;
Sleeping bag or sheets &amp; blankets&#13;
Alarm clock (optional)&#13;
Footlocker or suitcase or backpack&#13;
Bicycle &amp; helmet (optional)&#13;
&#13;
5&#13;
&#13;
Tips&#13;
Tip 1--A daypack (book bag) is&#13;
recommended to help keep things&#13;
together while hiking around camp from&#13;
day to day. An extra gallon-sized ziplock&#13;
bag keeps those wet swim trunks off the&#13;
other dry items in the pack.&#13;
Tip 2-- Flip flops are good while in the&#13;
shower houses; however, regular shoes&#13;
should be worn to and from the shower&#13;
facility. Foot injuries are serious at camp&#13;
due to the high level of walking and can&#13;
result in a trip home—or worse—to the&#13;
hospital.&#13;
Tip 3-- Scouts bringing a footlocker or&#13;
locking suitcase should bring an extra&#13;
key and give it to the Cubmaster. That&#13;
way, if one key is lost, the spare one&#13;
will be stored safely.&#13;
Tip 4--With the heat and humidity of&#13;
June, it would be advisable to have a&#13;
change of clothing for each day of the&#13;
week.&#13;
&#13;
What not to bring&#13;
Personal rifles or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp; only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp. Any such&#13;
equipment brought to camp must be&#13;
delivered to the Resident Camp Director&#13;
when the pack checks in; it will be&#13;
returned when the pack checks out.&#13;
In addition, no pets of any kind&#13;
are allowed at camp; this is policy of&#13;
the Boy Scouts of America.&#13;
We recommend that items such&#13;
as radios, tape players, electronic&#13;
games and other electronic devises not&#13;
be brought to camp. Resident camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
Finally, alcoholic beverages&#13;
of any kind are strictly prohibited&#13;
at camp.&#13;
&#13;
6&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
What to do when you&#13;
get to resident camp&#13;
Safety&#13;
While we want every Scout to&#13;
have a fun and exciting stay at resident&#13;
camp, safety is a top priority in our&#13;
program, in the campsite and around&#13;
camp. Please take note of the policies&#13;
and procedures to ensure a fun and safe&#13;
experience.&#13;
&#13;
In case of accident&#13;
or emergency&#13;
Kia Kima has a Health Lodge&#13;
that is open 24 hours a day and is&#13;
manned by staff members trained in&#13;
handling minor accidents and illnesses.&#13;
In addition, Kia Kima has a working&#13;
arrangement with physicians in Hardy&#13;
for the treatment of more serious cases.&#13;
If this kind of treatment is required, the&#13;
Scout’s parents will be notified by&#13;
telephone, and their wishes concerning&#13;
treatment will be respected. If such a&#13;
trip is required, we ask that one of the&#13;
Scout’s leaders drive him to the&#13;
hospital. This way, the Health Officer&#13;
will still be in camp to treat any other&#13;
potential injuries.&#13;
At the health recheck, the camp&#13;
reserves the right to refuse admittance&#13;
to any Scout or leader who, in the&#13;
opinion of the Camp Director and&#13;
Health Officer, has any physical or&#13;
medical problem that could present a&#13;
hazard to himself or others. If a Scout&#13;
or leader has any special medication,&#13;
it may be kept in the Health Lodge.&#13;
&#13;
Fire Safety&#13;
Kia Kima has a fire and emergency alarm&#13;
system. This system will be explained at the&#13;
leaders’ meeting on the first evening you are in&#13;
camp, and a test of the system will be conducted&#13;
early in the week. Some fire fighting equipment&#13;
(rakes, shovels, fire buckets) is available in each&#13;
campsite, or from the Quartermaster. If there is an&#13;
emergency, this equipment will be used by members&#13;
of the camp staff. This equipment is not to be used&#13;
by Scouts; Scouts do not fight fires under any&#13;
circumstances.&#13;
&#13;
Packs should plan to arrive at Kia Kima for resident camp between 1:00 PM and 3:00 PM on&#13;
Sunday or Wednesday afternoon depending&#13;
upon your session. No one will be available&#13;
to conduct check-in before this time.&#13;
&#13;
Under no circumstances shall flames of any&#13;
kind be used in any tent or adirondack. If a Scout&#13;
or leader plans to utilize a personal tent for lodging,&#13;
they should have the tent labeled “NO Flames in&#13;
Tents.” This can be stenciled on the tent or on a&#13;
place card in front of the tent. Flashlights or batterypowered lanterns-which do not pose the threat of&#13;
fire or asphyxiation-are the only acceptable light&#13;
for use in tents.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Liquid &amp; LP Fuels&#13;
Liquid-fueled&#13;
equipment&#13;
(kerosene, gasoline, white gas, etc.) is to&#13;
be used only by adults. Lanterns or stoves&#13;
may be used at campsites, under adult&#13;
supervision. Empty propane cylinders&#13;
should be taken home with the pack and&#13;
not placed in fireplaces or trashcans, as&#13;
they may explode when heated.&#13;
&#13;
The check-in&#13;
process at a glance&#13;
Paperwork&#13;
The Cubmaster and assistant report to the Administration Building wth all the pack’s registration forms, money and medical forms. Here&#13;
you will meet your pack guide, who will guide you through the rest of the&#13;
check-in process.&#13;
&#13;
Health recheck&#13;
The pack guide and assistant leader will take the pack to the&#13;
Administration Building to start health rechecks, while the Cubmaster&#13;
finishes the paperwork.&#13;
&#13;
Pack photograph&#13;
After the health recheck, the pack has the opportunity to get a&#13;
group photo made.&#13;
&#13;
Campsite and camp tour&#13;
The pack guide will take you to your campsite where you can&#13;
unload gear and prepare for the camp tour.&#13;
There are a couple of required stops on the camp tour--the Aquatics area (for swim checks and safety procedures), and the Dining Hall&#13;
(where you’ll learn how to eat...OK, just kidding!). It is also a good idea&#13;
to stop by the Quartermaster to pick up any needed equipment.&#13;
&#13;
Supper&#13;
&#13;
Supper&#13;
at check-in.&#13;
Also, when you check in at the Administration Building, we&#13;
Scouts and leaders should wear the complete uniform to supper.&#13;
will update schedules, settle any remaining balances and complete any&#13;
Vespers and leaders’ meeting&#13;
Vespers will be held in the Chapel on opening nights. The Cubmaster should attend the leaders’ meeting in the Administration Building&#13;
after Vespers.&#13;
&#13;
Campfire&#13;
Your pack will meet the resident camp staff at the opening campfire. Scouts and leaders should wear the complete Scout uniform.&#13;
&#13;
7&#13;
&#13;
Arriving&#13;
Packs should plan to arrive at&#13;
Kia Kima between 1:00 p.m. and 3:00&#13;
p.m. on Sunday or Wednesday&#13;
depending upon your session. No one&#13;
will be available to handle early arrivals.&#13;
&#13;
Check-in&#13;
The first thing the Cubmaster&#13;
should do is report to the&#13;
Administration Building with an&#13;
assistant, where they will meet the&#13;
camp administrative staff. At that time,&#13;
the Cubmaster should have a final&#13;
count of Scouts and leaders, Scout&#13;
schedules, and any unpaid fees as&#13;
determined on the Financial Summary&#13;
form. The assistant should have the&#13;
pack’s medical forms and written&#13;
explanation for any boy who needs&#13;
special medical treatment.&#13;
A pack guide will be assigned&#13;
to assist the unit through the check-in&#13;
process. The guide and the assistant&#13;
leader will take the unit to the Training&#13;
Center for the health recheck. The&#13;
assistant leader should bring the&#13;
medical forms and, if swim checks&#13;
were completed prior to camp, the&#13;
Swim Check form. Everyone, youth&#13;
and adult, must have a current health&#13;
form. The recheck is to make sure that&#13;
no significant changes have occurred&#13;
since the physical examination was&#13;
given. A buddy tag will be issued for&#13;
each person with a health form. The&#13;
health recheck will be going on at the&#13;
same time the unit leader is registering&#13;
in the Administration Building, so all&#13;
members are encouraged to arrive at&#13;
camp at the same time. The Cubmaster&#13;
should account for any Scout or adult&#13;
who will arrive late.&#13;
&#13;
Pack photographs&#13;
Following the health recheck, the&#13;
pack will have the opportunity for a&#13;
photograph. A photographer will be at&#13;
&#13;
8&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
camp on the opening day for packs that&#13;
would like to have a group picture. Scouts&#13;
and leaders should be in their complete&#13;
Scout uniforms. It is a good idea to have&#13;
the pack arrive at camp dressed in&#13;
complete uniform to look good for the&#13;
picture. Prints will be 8x10 inches in size,&#13;
and will be given to the Cubmaster at the&#13;
end of the week. The pictures will cost&#13;
$6.00 each, and will need to be paid for&#13;
at the time they are ordered.&#13;
&#13;
Camp tour&#13;
The pack guide will take the unit&#13;
to the campsite. All personal and unit&#13;
equipment will be unloaded, and vehicles&#13;
returned to the parking area. The pack&#13;
guide and the unit leader will take an&#13;
inventory of all equipment in the campsite.&#13;
If any equipment is damaged or missing&#13;
(holes in tents, missing fire buckets, etc.)&#13;
the pack guide will note it and report it.&#13;
The pack guide will also report the&#13;
number of tents in the site to ensure that&#13;
each person has a place to sleep.&#13;
Scouts and leaders need to&#13;
prepare for the camp tour soon after&#13;
arriving at the campsite. There will&#13;
be time to settle in after the camp tour.&#13;
Scouts that did not complete swim&#13;
checks prior to camp will need to&#13;
change into swim trunks for the camp&#13;
tour. Remember that a shirt, and shoes&#13;
with covered heel and toe, must be&#13;
worn while in camp. The pack guide&#13;
will take the pack on a tour of camp,&#13;
pointing out camp landmarks and the&#13;
various program areas. There are a&#13;
couple of required stops, such as the&#13;
Aquatics area, and the Dining Hall.&#13;
Even if the pack has completed swim&#13;
checks prior to camp, they still must&#13;
visit the Aquatics area for safety&#13;
procedures. It is also a good idea to&#13;
stop by the Quartermaster to pick up a&#13;
fireguard chart and other equipment&#13;
you may need in your campsite.&#13;
&#13;
2007&#13;
&#13;
After the tour, the pack may return to the campsite.&#13;
This is a good time to get settled and prepare for&#13;
supper. The Scout uniform is required for all&#13;
evening meals and campfires.&#13;
&#13;
Leaders’ meetings&#13;
A meeting of key leaders will be held on&#13;
the opening day after supper in the Administration&#13;
Building. At this meeting, members of the camp&#13;
staff will give an overview of camp policies and&#13;
procedures, and special program activities that will&#13;
be offered during the week. Also, an opportunity&#13;
will be provided to answer questions.&#13;
In addition, leaders’ meetings will be held&#13;
each morning after breakfast. At this meeting,&#13;
Cubmasters will get the opportunity to ask&#13;
questions, and get updates on any special events&#13;
going on in camp. The daily newsletter will be&#13;
distributed at this meeting.&#13;
&#13;
Quartermaster&#13;
In addition to what is in the campsite, the&#13;
camp provides equipment through the camp&#13;
Quartermaster. The Quartermaster is located&#13;
beside the Trading Post. Items such as brooms,&#13;
water hoses, cleaning agents, tools and&#13;
American flags are available for checkout.&#13;
These items must be returned-clean and in good&#13;
condition-before the pack checks out. Packs&#13;
are welcome to bring their own items (as listed&#13;
above) from home.&#13;
&#13;
2007&#13;
&#13;
Tentage&#13;
Generally speaking, all packs will be&#13;
housed in standard two-person wall tents.&#13;
These tents have wooden floors with steel beds&#13;
and vinyl covered mattresses. If your pack&#13;
wants to bring its own tentage to camp, this is&#13;
permitted. Two-deep leadership rules still&#13;
apply and adults cannot stay in tents with&#13;
Scouts. The only possible exception is when&#13;
a parent stays in the tent with their son. If your&#13;
pack chooses to bring a portion of its own&#13;
tents, please be sure that you communicate this&#13;
to the resident Camp Director, as space for&#13;
these tents can become a consideration. If a&#13;
Scout or leader plans to utilize their own tents&#13;
for lodging, they should have the tent labeled&#13;
“NO Flames In Tents.” This can be stenciled&#13;
on the tent or on a place card in front of the&#13;
tent.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Since the uniform is worn so much,&#13;
here are a few tips to help it stay fresh longer:&#13;
• Don’t wear it at times when it does not&#13;
have to be worn; change clothes after&#13;
supper to avoid getting it dirty.&#13;
• Bring a hanger for the shirt and keep the&#13;
neckerchief and slide (if worn) in the same&#13;
place each time so they won’t get lost.&#13;
• It would be a good idea to have several&#13;
pairs of Scout socks to avoid wearing&#13;
the same pair all week.&#13;
&#13;
Dining Hall&#13;
With everyone visiting three times a&#13;
day, the dining hall is the most popular place in&#13;
camp. Before each meal, packs line up in&#13;
formation on the parade ground outside of the&#13;
dining hall. The Officer of the Day, from the&#13;
&#13;
Daily Schedule&#13;
Each day follows the same schedule&#13;
shown at the right. The schedule for Sunday,&#13;
Wednesday and Saturday may vary for checkin and check-out.&#13;
On opening and closing day the&#13;
evening activity is a campwide campfire in the&#13;
campfire arena starting at 8:15 p.m. Everyone&#13;
in camp is expected to attend and wear his or&#13;
her Scout uniform. There are a variety of&#13;
activities available to choose from on the&#13;
remaining evenings.&#13;
&#13;
Uniform&#13;
The official Cub Scout summer field&#13;
uniform is recommended for wear by both&#13;
youth and adults while in camp. This uniformcommonly referred to as Class A uniform-is&#13;
to be worn to supper each evening and to&#13;
campwide activities such as campfires and&#13;
Vespers. The Class B uniform consists of Scout&#13;
shorts and a Scouting t-shirt and may be worn&#13;
at all other times during camp.&#13;
&#13;
Resident camp&#13;
daily schedule&#13;
6:55&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
8:00-8:50&#13;
9:00 -9:50&#13;
10:00-10:50&#13;
11:00-11:50&#13;
12:10&#13;
12:20&#13;
12:30&#13;
1:00-1:50&#13;
2:00-2:50&#13;
3:00-3:50&#13;
4:00-4:50&#13;
5:15&#13;
5:30&#13;
5:45&#13;
After Supper&#13;
10:00&#13;
&#13;
First Call&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Campsite Cleanup&#13;
First Session&#13;
Second Session&#13;
Third Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Lunch&#13;
Rest Period&#13;
Fourth Session&#13;
Fifth Session&#13;
Sixth Session&#13;
Waiter’s Call&#13;
Assembly&#13;
Supper&#13;
Evening Activities&#13;
Tapps&#13;
&#13;
9&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
10&#13;
&#13;
staff, will take roll call of the packs, lead&#13;
grace, and at the morning and evening&#13;
meals, lead the flag ceremony. Scouts&#13;
and leaders should wear their complete&#13;
Scout uniform to supper to retire the&#13;
colors.&#13;
After the meal, the Officer of the&#13;
Day usually has some important&#13;
announcements for the camp. We ask&#13;
that all Scouts remain in the dining hall&#13;
until dismissed by the staff.&#13;
The waiter system is used in the&#13;
dining hall for setting the tables and&#13;
cleaning up after meals. It is important&#13;
to stop at the dining hall during the&#13;
camp tour for a demonstration of how&#13;
the waiter system works.&#13;
Some people have special&#13;
dietary needs. We will work the best&#13;
we can in accommodating these needs&#13;
with the food that we have available.&#13;
Dietary supplements should be&#13;
brought from home for specific dietary&#13;
requirements.&#13;
&#13;
2007&#13;
&#13;
Dangerous Wildlife&#13;
Kia Kima is a Wilderness Setting. While visiting the outof-doors, it is common to encounter various forms of wildlife.&#13;
Dangerous wildlife at Kia Kima could include, venomous snakes,&#13;
spiders, ticks, etc. Bites from these animals are extremely rare but&#13;
precautions should be taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
Commissioner Staff&#13;
After your pack guide finishes&#13;
helping you check in, you probably won’t&#13;
see him in your campsite again until you&#13;
check out. That is okay because we have&#13;
a staff member with the full-time job of&#13;
taking care of your needs during the&#13;
week. That staff member is your&#13;
Commissioner.&#13;
The Commissioner staff will stop&#13;
by the campsites each day to visit and&#13;
will make sure you have all the supplies&#13;
and equipment that you need. If there is&#13;
something broken or missing in your site,&#13;
they will work to see that it is fixed or&#13;
replaced. You can also meet with your&#13;
Commissioner at the morning leaders’&#13;
meeting.&#13;
In addition, Commissioners are&#13;
knowledgeable about the program and&#13;
can answer questions or help you plan&#13;
pack activities.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
&#13;
Wear closed-toed shoes&#13;
&#13;
♦&#13;
&#13;
Use insect repellents containing DEET&#13;
or Permethrin&#13;
&#13;
♦&#13;
&#13;
Carry flashlights when walking at night&#13;
&#13;
♦&#13;
&#13;
Shake out clothing and shoes before&#13;
wearing them&#13;
&#13;
♦&#13;
&#13;
Keep food out of tents&#13;
&#13;
♦&#13;
&#13;
Check for tick bites daily&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
Shower Schedule&#13;
Hot showers are available at the central&#13;
showerhouse. The central showers accomodate adult&#13;
males, females and youth. In order to adhere to youth&#13;
protection policies, adults are not allowed to take&#13;
showers with you under any circumstances.&#13;
Dedicated showers for female Scouters are&#13;
located at the central shower facility. Some campsites have built-in cold showers.&#13;
&#13;
Vespers &amp; chaplain&#13;
Vespers is a short fellowship service held on&#13;
Sunday and Wednesday evening. Vespers is held in the&#13;
Chapel, located above the campfire arena. Everyone is&#13;
encouraged to attend. Members of the Commissioner&#13;
staff will conduct Vespers services, with assistance from&#13;
visiting clergy. In addition, they can provide assistance&#13;
with homesick Scouts.&#13;
Scouts and units may volunteer to assist with&#13;
Vespers during the week. Scouts who are working&#13;
on a religious award are especially encouraged to do&#13;
so.&#13;
&#13;
Wolf, Bear &amp; Webelos&#13;
Please realize that the age and rank of each Scout&#13;
in your pack needs to be carefully examined before&#13;
registering for programs. Take a close look at the&#13;
Program Preregistration form and be sure to register your&#13;
Scouts for the correct program for resident camp. In&#13;
other words, think now as if you are in June, 2007&#13;
already. Your current Tiger Cubs will now become&#13;
Wolves. Wolves become Bears and so forth.&#13;
&#13;
11&#13;
&#13;
Artist, Craftsman, Naturalist, Geologist, Forester,&#13;
Readyman, Scientist, Sportsman, and the Conservation&#13;
Award.&#13;
&#13;
Looking ahead to 2008&#13;
In 2008, Webelos will be able to pass off&#13;
requirements that include all or part of: Aquanaut,&#13;
Forester, Geologist, Outdoorsman, Naturalist,&#13;
Readyman, and the World Conservation Award. Try to&#13;
plan your year-round program around what a Scout might&#13;
be able to earn apart from camp, so that he can receive&#13;
his Arrow of Light.&#13;
&#13;
Campfires&#13;
Campfires bring out the spirit and fun of camp.&#13;
We have two campfires planned for resident camp.&#13;
Sunday and Wednesday night will feature a grand&#13;
opening campfire. It will kick off the week with an&#13;
exciting beginning. Songs, cheers, stunts, and the chance&#13;
to meet the whole staff will be just a few of the treats in&#13;
store. On Tuesday and Friday night, we will have our&#13;
closing campfires. Awards and many neat activities are&#13;
also planned for these campfires. Visitors are encouraged&#13;
to attend these campfires. All campfires start at 8:30&#13;
p.m., and should conclude around 9:15 p.m. Any visitors&#13;
in camp should plan to depart after the campfire show&#13;
has ended.&#13;
Packs that wish to do a skit for this special closing&#13;
campfire are encouraged to do so. The number of skits&#13;
will be limited, due to the campfire length, therefore,&#13;
check with the Program Director when you arrive at&#13;
camp. Skits or stunts that throw water or that do not&#13;
follow the good spirit of Scouting will not be used. Packs&#13;
should practice their skits during their week of camp, so&#13;
plan early.&#13;
&#13;
Fishing Permits&#13;
&#13;
Fishing is a popular activity with many Scouts.&#13;
Anyone wishing to fish during the week will need to obtain&#13;
a Fishing Permit. Permits will be issued at the beginning&#13;
of the week following a fishing orientation and safety&#13;
session.&#13;
Advancement at camp&#13;
The fishing program at Kia Kima is strictly a&#13;
Scouts are reminded to bring their rank book&#13;
catch-and-release program. These specially designed&#13;
(Wolf, Bear, or Webelos Handbooks). They will&#13;
fishing licenses are not Wildlife fishing licenses and&#13;
participate in several activities that can be passed off&#13;
are in no way connected with fishing activities apart&#13;
while in camp. In 2007, our Webelos will be able to&#13;
from Kia Kima.&#13;
pass off requirements that include all or part of: Aquanaut,&#13;
&#13;
12&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Trading Post&#13;
The Trading Post-located in the middle of campstocks a variety of items, such as camp memorabilia&#13;
(patches, mugs, t-shirts, etc.), program supplies and&#13;
concession items. The Trading Post is open during the&#13;
day and evening, except at meals and during campwide&#13;
activities. It is a popular place for Scouts and leaders to&#13;
get a snack and relax. Visa and MasterCard are&#13;
accepted; however, ATM and debit cards are not.&#13;
&#13;
Lost &amp; found&#13;
A central lost and found area is located at the&#13;
Trading Post. If you lose something during the week,&#13;
check with the Trading Post staff to see if it has been&#13;
turned in. In addition, the Aquatics area has a small lost&#13;
and found area. At the end of resident camp, all lost and&#13;
found items will be boxed and stored. After camp closes&#13;
for the summer, lost and found items will be kept until&#13;
Postal mail&#13;
November 1. To make it easier to recover lost items,&#13;
Scouts may receive mail at camp. Please send&#13;
Scouts should clearly mark their personal possessions&#13;
mail addressed as follows:&#13;
with their name and pack number.&#13;
Scout’s Name and Pack Number&#13;
Address of camp&#13;
&#13;
Telephone&#13;
A telephone is located outside the Administration&#13;
Building. It is the only telephone available for Scout&#13;
use. We discourage the continued use of the telephone&#13;
by Scouts. Not only does it take him away from the&#13;
camp program, it runs up his parents’ phone bill.&#13;
Should someone at camp need to be contacted,&#13;
the telephone number is 870-257-4935. This telephone&#13;
is located in the camp office and is manned from 9:00&#13;
a.m. until 5:00 p.m., with the exception of lunch. There&#13;
may be a staff member in the office in the evening or at&#13;
other times as well. Please note, however, that this is&#13;
the camp’s business phone and parents will not be able&#13;
to talk to their children. The staff member will take a&#13;
message and deliver it at the next meal. Emergency&#13;
messages, of course, will be delivered as soon as&#13;
possible.&#13;
&#13;
Please be sure to include the Scout’s pack&#13;
number on all mail; this will make it much easier to&#13;
route the mail to the proper recipient. Also include a&#13;
return address on all mail in case a letter arrives at&#13;
camp after the Scout has left. Mail service is&#13;
dependable, but it is recommended that mail not be&#13;
sent to camp later than the day the pack checks into&#13;
camp. For such a short session as resident camp, it&#13;
is recommended that parents mail their letters before&#13;
the Scout arrives. A letter or postcard can take from&#13;
two to four days to reach camp. Any letters or&#13;
packages that contain currency or valuables should&#13;
be insured.&#13;
&#13;
Electronic mail&#13;
Scouts may also receive e-mail while at camp.&#13;
All e-mail will be printed and delivered to the pack&#13;
mailboxes with regular mail and messages. E-mail should&#13;
&#13;
2007&#13;
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Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
be addressed as below with the “#” symbol replaced&#13;
with the actual pack number. The Scout’s name should&#13;
be in the subject line.&#13;
To: Pack#&#13;
Subject: Scout’s Name&#13;
Please do not send forwarded messages,&#13;
attachments, Internet sites, or multimedia or&#13;
excessively large e-mail messages. These messages&#13;
are filtered and will not be delivered. E-mail is a service&#13;
provided for parents and friends to send messages to&#13;
people during their stay at camp. This service is not&#13;
intended for business use nor is it guaranteed delivery or&#13;
privacy.&#13;
The official Internet site for resident camp&#13;
and for Kia Kima Scout Reservation provides the&#13;
latest updates about preparing for camp. This is an&#13;
excellent resource for parents, leaders and Scouts.&#13;
www.kiakima.com&#13;
Leaders will find information about summer&#13;
camp, registration and last-minute updates. It is also&#13;
a convenient way to submit last-minute schedule&#13;
changes before coming to camp.&#13;
Parents can find pictures from the week while&#13;
their Scout is at camp. They will also be able to find&#13;
out how to send mail or e-mail to their son during&#13;
the week. Scouts can find a list of what to bring to&#13;
camp and helpful hints; after camp, they can see the&#13;
pictures of their week at camp.&#13;
&#13;
13&#13;
&#13;
Visitors&#13;
Visitors should plan to arrive at Kia Kima in&#13;
accordance with the daily schedule of activities.&#13;
Arriving after activities have started may cause visitors&#13;
to wander around camp for hours before connecting with&#13;
their party. Scouts will be involved in sessions until 5:00&#13;
p.m. daily and will need time to take a shower and change&#13;
clothes before the evening meal. The evening pack&#13;
activities in camp will last until approximately 9:30 p.m.,&#13;
so visitors should plan to leave shortly after that so Scouts&#13;
and leaders can get a good night’s sleep.&#13;
Vehicles should be parked in the camp parking&#13;
lot, but not driven into camp. Visitors should park, check&#13;
in at the Administration Building, and then walk to the&#13;
campsite area. Please note that the camp-wide speed&#13;
limit is 7 mph.&#13;
If desired, visitors may eat in the dining hall.&#13;
Visitors may purchase tickets for their meal from the&#13;
administration Building as they enter camp. The&#13;
meal price is reasonable and the meals are served on&#13;
a regular schedule. Seating space can be a concern&#13;
for visitors as packs have assigned seating, so visitors&#13;
should be prepared to be at the back of the line, and&#13;
expect to sit in an area apart from the pack as space&#13;
allows. In addition, they should notify their Scout’s&#13;
Cubmaster, who will make arrangements with the&#13;
dining hall manager.&#13;
Visitors at any time should check in at the&#13;
Administration Building. There are no facilities at&#13;
Kia Kima to allow visitors to stay overnight.&#13;
&#13;
14&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Camp rules &amp; hints&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
No riding in the back of trucks. All Scouts riding in a&#13;
vehicle should have a seat belt and be fastened in.&#13;
Throwing things at camp, like rocks and sticks, is not&#13;
permitted, especially around the lake area and along&#13;
the creek banks in camp.&#13;
Running in camp should be limited to the open fields&#13;
and play areas. Kia Kima does not have many flat&#13;
or level areas on which to run. Roadways and paths&#13;
are not designed for running.&#13;
No open-toed shoes like flip flops or sandals&#13;
except in the shower facility.&#13;
Bare feet are limited to three places: behind the&#13;
fenced-in area at the waterfront, in the shower,&#13;
and in the bed. At all other times, you should&#13;
have your shoes on.&#13;
The buddy system means two or more Scouts go&#13;
everywhere in camp together. Cubs and Webelos&#13;
should be aware of where their buddy is at all&#13;
times.&#13;
Scouts should not be sent to the campsite alone,&#13;
or on any trip out of a leader’s view without a&#13;
buddy or a leader. Camp is a big place and Scouts&#13;
often get turned around while walking a common&#13;
trail, even if they have traveled that way many&#13;
times before.&#13;
Any campfire started in the campsite should be&#13;
completely extinguished before leaving the site&#13;
for any reason. Unattended fires in camp can be&#13;
very dangerous.&#13;
Try to keep knife use to a minimum. Open knives&#13;
in crowded areas and walking with an open knife&#13;
pose great dangers. Individuals who have knives&#13;
should be considerate of others and use those&#13;
knives safely.&#13;
Please do not cut live trees, no matter how big or&#13;
small they are. Walking sticks are sold in the camp&#13;
Trading Post, or may be made from limbs or trees&#13;
that are already dead and down. Please do not&#13;
disfigure the trees, bushes, or shrubs.&#13;
If you dig holes for any reason, please fill them&#13;
up when you are finished. Leaving open holes in&#13;
activity fields and campsite areas poses a tripping&#13;
hazard.&#13;
&#13;
•&#13;
&#13;
•&#13;
&#13;
Please do not hang wet clothes inside your tent.&#13;
Also, do not attach clotheslines to the tent, as these&#13;
put stress on the tent and can cause it to fall down.&#13;
Clotheslines in campsites should be hung with&#13;
colored or white cord and as high off the ground&#13;
as possible to avoid Scouts or leaders walking into&#13;
them. Please remove any clotheslines that you hang&#13;
up before leaving camp.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
15&#13;
&#13;
When it’s time to go&#13;
back to the world&#13;
Coming and going&#13;
The safety and security of every&#13;
Scout is of paramount concern to all&#13;
leaders and staff. To enhance our security&#13;
efforts we will require that parents,&#13;
leaders, or Scouts who are checking into&#13;
camp over the course of the week to&#13;
register at the Administration Building.&#13;
Scouts who are leaving camp early will&#13;
need to check out at the Administration&#13;
Building with our staff, while being&#13;
accompanied by an adult from the pack&#13;
to authorize the departure. There will be&#13;
a security guard posted at the front gate&#13;
each evening. Troop leaders should&#13;
encourage all guests and visitors to depart&#13;
by 9:30 p.m. If there are particular&#13;
concerns of an individual Scout’s well&#13;
being and protection, the Cubmaster&#13;
should contact the Resident Camp&#13;
Director.&#13;
&#13;
Check-out&#13;
The checkout procedure will&#13;
begin on Wednesday and Saturday, and&#13;
should be completed before 10:30 a.m.&#13;
Any unit with special checkout&#13;
considerations should make plans through&#13;
the Program Director or the Resident&#13;
Camp Director. Activity records and&#13;
health forms will be given to each unit at&#13;
the concluding breakfast assembly.&#13;
After breakfast, the pack will&#13;
return, with the pack guide, to the&#13;
campsite to pack their gear and clean&#13;
up the site. Vehicles will be allowed in&#13;
camp to load personal and unit&#13;
equipment. The pack guide and&#13;
Cubmaster will conduct another&#13;
&#13;
inventory to make sure that no equipment&#13;
has been misplaced or damaged during the&#13;
week.&#13;
Borrowed equipment will be&#13;
returned to the Quartermaster, and the&#13;
pack guide will inspect the site to be certain&#13;
that it is clean. The cost of any damaged&#13;
property or equipment will be charged to&#13;
the pack.&#13;
The Cubmaster should stop by the&#13;
Administration Building on the way out of&#13;
camp.&#13;
&#13;
The check-out&#13;
process at a glance&#13;
Paperwork&#13;
The pack will receive a packet at breakfast containing health&#13;
forms and program materials. Review this before you leave to&#13;
make sure that it is all correct, and that it all belongs to your&#13;
pack.&#13;
Campsite&#13;
Return to the campsite with your pack guide. Pack up all your&#13;
gear and clean up the site one last time. Remember that other&#13;
units will be using this site in future weeks.&#13;
Trash&#13;
Bag up all trash and take it to the edge of the road to be picked&#13;
up.&#13;
Quartermaster&#13;
Return any borrowed equipment before you leave camp.&#13;
Administration Building&#13;
Before leaving camp, stop by the Administration Building to take&#13;
care of any last-minute paperwork, settle any debts, and take&#13;
care of any other business.&#13;
&#13;
16&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
All the stuff to do while&#13;
you’re at camp&#13;
Wolf program activities&#13;
Achievements&#13;
1h&#13;
5a,b,c,d,e&#13;
10b&#13;
10c&#13;
&#13;
Swim as far as you can walk in fifteen steps&#13;
Tools for fixing and building&#13;
Take a nature walk in the woods or visit the Scout Museum with your&#13;
parent&#13;
Attend a live program with your parent at the OA Arena&#13;
&#13;
Electives&#13;
11c&#13;
14b&#13;
14d&#13;
18f&#13;
18g&#13;
19d&#13;
20b&#13;
20c&#13;
&#13;
Learn the words of three Cub Scout songs at meals or during the OA program&#13;
Learn what to do when you meet strange animals&#13;
Understand what it means for an animal to have rabies&#13;
Take part in two summertime pack events (Resident Camp counts as one event)&#13;
Learn to identify poisonous plants and what to do if you touch them&#13;
Know the rules of safe fishing&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Reviewed archery safety rules at the Archery Range&#13;
&#13;
Cub Scout Conservation Award (found on page 216 of the Wolf Book)&#13;
&#13;
Wolf program areas&#13;
Nature Area-Reptiles and animals; plants and nature hike&#13;
Handicrafts-Crafts designed for Lost World&#13;
Archery Range/Rifle Range-Shoot arrows and BB guns&#13;
Waterfront-Swimming and boating&#13;
Rappelling Tower-Climb the new Cub portion of the tower&#13;
Fishing-Learn the rules, get a permit, and then catch some fish&#13;
Also-Learn about tools for fixing and building and making it yourself&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
17&#13;
&#13;
Bear program activities&#13;
Achievements&#13;
5d&#13;
10a&#13;
11b&#13;
11e&#13;
12 b&#13;
12d&#13;
20a&#13;
22a,b,c,d&#13;
&#13;
Visit the Nature Center&#13;
If you are a Resident Camper with a parent then you achieved this&#13;
Reviewed boating safety rules at the Aquatics Area&#13;
Got a physical examination prior to Resident Camp&#13;
Went on a nature hike while with a family member&#13;
Attend the outdoor program at the OA Arena&#13;
Show how to use and take care of tools&#13;
Tying it all up&#13;
&#13;
Electives&#13;
2a&#13;
2e&#13;
5e&#13;
5f&#13;
9a&#13;
19c&#13;
19d&#13;
20a&#13;
&#13;
Learn how to read a thermometer&#13;
Learn how to identify three types of clouds&#13;
Reviewed boating safety rules at the Aquatics area&#13;
If you rowed in a boat with an adult at camp&#13;
Make an art craft while at camp&#13;
Rest by floating in the water on your back for at least one minute&#13;
Tell what the buddy system means and the basic rules of safe&#13;
swimming and simple rescue&#13;
Review archery safety rules at the Archery Range&#13;
&#13;
World Conservation Award (found on page 256 of the Bear Book)&#13;
&#13;
Wolf program areas&#13;
Scoutcraft—Learn about tying knots so you can be “Tying it all up”&#13;
Handicrafts—Crafts designed for Lost World&#13;
Archery Range/Rifle Range—Shoot arrows and BB guns&#13;
Rappelling Tower—Climb the new Cub portion of the tower and play games&#13;
Waterfront—Swimming and boating&#13;
Nature Area—Weather&#13;
Also—Learn about building things with wood with our “Sawdust and Nails”&#13;
Program&#13;
&#13;
18&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Webelos program activities&#13;
First year Webelos program&#13;
&#13;
Aquanaut&#13;
Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer&#13;
day, you’ll love being an Aquanaut. A Lifeguard BSA-trained staff&#13;
will keep you safe and help you learn more about swimming.&#13;
&#13;
Conservation Award&#13;
Each first-year Webelo will be able to participate in an exciting&#13;
conservation project. Oftentimes the camp has a project like building&#13;
a siltation dam, clearing out a drainage ditch, cleaning up along a&#13;
roadside or planting grass in areas that need attention. This will be&#13;
considered a suitable project to help a Scout earn the World&#13;
Conservation Award.&#13;
&#13;
Naturalist&#13;
If you like watching wildlife, then Kia Kima is the place for you. You&#13;
will get the chance to study creatures and plants in the wild and see&#13;
much of the camp at the same time.&#13;
&#13;
Readyman&#13;
Showing off your knowledge of first aid skills is what Readyman is&#13;
all about. Learn how to help a person who needs medical attention. A&#13;
Webelos Scout can expect to be prepared for lots of emergency&#13;
situations, and after a trip to the Kia Kima Health Lodge, he’ll be&#13;
more ready to help.&#13;
Forester&#13;
Identifying trees and uses for wood products is a part of the fun that&#13;
of being a forester. Hiking along the the trails of camp and learning&#13;
new things about forestry, trees, and how we conserve our resources.&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
19&#13;
&#13;
Webelos program activities&#13;
Second year Webelos program&#13;
&#13;
Aquanaut&#13;
Get ready to get wet! Whether jumping into water over your head,&#13;
learning to float, or getting the chance to cool off on a hot summer day,&#13;
you’ll love being an Aquanaut. A Lifeguard BSA-trained staff will keep&#13;
you safe and help you learn more about swimming.&#13;
&#13;
Artist&#13;
Calling all those who like to make things! Artist covers a wide variety&#13;
of things from crayon to finger-paint, and we will help you find your&#13;
favorites and create a masterpiece. Using your ideas and creative&#13;
thoughts, your projects may go way outside the lines, so get ready for&#13;
this unique blend of beautiful creation and dirty hands!&#13;
&#13;
Outdoorsman&#13;
Outdoorsman Activity Badge requirements are fun, and give the Webleos a&#13;
chance to learn new skills that will prepare him for Boy Scouting. Camping,&#13;
fire safety, and leave no trace are all a part of this badge.&#13;
&#13;
Geologist&#13;
Rocks and minerals and how the earth is put together makes this activity&#13;
exciting and sometimes surprising.&#13;
&#13;
Sportsman&#13;
Develop your skills in the sports world. Learning the rules, showing&#13;
good sportsmanship, and doing your best is what Sportsman has to&#13;
offer. Kia Kima will not only help you develop your skills, but challenge&#13;
them as well.&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
20&#13;
&#13;
2007&#13;
&#13;
Honor and Merit&#13;
Pack awards&#13;
The Honor Pack and Merit Pack awards&#13;
recognize packs that participate fully in the camp&#13;
program, follow camp rules and demonstrate the true&#13;
spirit of Scouting.&#13;
&#13;
Merit Pack award&#13;
Complete nine of the following 10 requirements:&#13;
 The unit completes all registration materials&#13;
by the proper deadlines, including completed&#13;
forms and payments.&#13;
Administration’s signature______________________&#13;
&#13;
 The unit has 50% of its active membership&#13;
at camp.&#13;
Administration’s signature______________________&#13;
&#13;
 Two-deep leadership—provided completely&#13;
by the pack—is present in camp at all times.&#13;
&#13;
 The pack should have a clean table in the&#13;
Dinning Hall. Each pack should clean up&#13;
after each meal and prevent messes during&#13;
meals.&#13;
Dining Hall Director’s signature________________&#13;
&#13;
 The pack should have a clean campsite and&#13;
show an increase in daily inspection score&#13;
by the end of the week.&#13;
Commissioner’s signature______________________&#13;
&#13;
 The unit participates in activities, follows all&#13;
camp rules, and has a general attitude&#13;
conducive to a Scout camp, continuing with&#13;
the tradition of Scout spirit that is everpresent in the program.&#13;
Program Director’s signature___________________&#13;
&#13;
Honor Pack award&#13;
&#13;
In addition to completing all 10 requirements&#13;
in the Merit Pack section, a pack must complete two&#13;
of the following three requirements to be an Honor&#13;
 The unit maintains a minimum ratio of one Pack:&#13;
leader for every five Scouts.&#13;
Commissioner’s signature______________________&#13;
 The unit has at least one adult attend the preresident camp orientation meeting in March.&#13;
 Scouts attending camp participate in the&#13;
(It should be the Cubmaster—if he or she&#13;
scheduled activities (daily sessions, free&#13;
cannot attend, an assistant leader or&#13;
swims, and other activities during the camp).&#13;
committee member may fill in).&#13;
Commissioner’s signature______________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
Administration’s signature______________________&#13;
&#13;
 The Cubmaster or the in-camp designated&#13;
leader attends the leaders’ meetings after&#13;
breakfast. The leader also attends the&#13;
Wednesday afternoon leaders’ orientation&#13;
meeting.&#13;
&#13;
 The unit performs a conservation or camp&#13;
improvement project while at resident camp.&#13;
This project must be approved beforehand,&#13;
and checked upon completion by the Nature&#13;
Director or Camp Ranger.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Nature Director/Camp Ranger’s signature__________&#13;
&#13;
 The Scouts and leaders in the pack attend&#13;
evening meals and campfires in complete&#13;
Scout uniform.&#13;
&#13;
 The pack plans one pack or campsite activity.&#13;
The activity must foster a sense of Scouting&#13;
friendship between at least two packs.&#13;
&#13;
Program Director’s signature___________________&#13;
&#13;
Commissioner’s signature______________________&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
21&#13;
&#13;
Stuff you can do in the&#13;
(almost) dark&#13;
There is plenty for packs—and individual&#13;
Scouts—to do at resident camp in the hours between&#13;
Vespers and Taps. Some activities have been&#13;
scheduled by the resident camp staff, and are open&#13;
to all Scouts and leaders. Others may be done by the&#13;
pack as a whole. See your Commissioner for more&#13;
details.&#13;
If you want to go beyond the confines of the&#13;
established camp, several hiking trails are available.&#13;
Be sure two adult leaders in the pack go with you,&#13;
using the buddy system. Hike in groups of at least&#13;
three Scouts and leaders.&#13;
And if you’d just as soon be all wet, the&#13;
Aquatics area offers free boating (and an occasional&#13;
free swim). Check with the Aquatics staff to find out&#13;
the requirements for taking out a boat, or talk to your&#13;
Commissioner.&#13;
Other activities such as BB shoots, climbing,&#13;
games, and crafts may be available as well.&#13;
Information about special activities will be&#13;
distributed at leaders’ meeting, or again, ask your&#13;
Commissioner.&#13;
&#13;
22&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
How to get to&#13;
Camp Kia Kima&#13;
&#13;
2007&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
23&#13;
&#13;
Cub Scout/Webelos Resident Camp Leader’s Guide&#13;
&#13;
2007&#13;
&#13;
Notes&#13;
Use this space for all those last-minute reminders you’ll neet to make yourself.&#13;
&#13;
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Sheila Ruff&#13;
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Jim Charbonnet&#13;
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Austin Cook&#13;
Thomas Podesta&#13;
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Peter Ross&#13;
Tommy Reddit&#13;
Rebecca Jones&#13;
Elaine Stephans&#13;
Lee Rushings&#13;
Daniel Henry&#13;
Thaddaeus Little&#13;
Robert Davis&#13;
Derrick Meyers&#13;
Michael Frazier&#13;
Josh Smyrl&#13;
Chris Randall&#13;
Greg Stephens&#13;
Brian "Jethro" Day&#13;
Matt Kastner&#13;
Jimmy Holliday&#13;
Johnny Holliday&#13;
Trey Browning&#13;
Rachel Mixson&#13;
Clayton Nesvick&#13;
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Bill Fisher&#13;
Zach Ashby&#13;
Ryan MacMurdo&#13;
Spencer Nesvick&#13;
Patrick Howie&#13;
Michael Downs&#13;
Jordan McKinney&#13;
Wes Simpson&#13;
Joe Whitworth&#13;
Sylvia Henry&#13;
Chip Dunham&#13;
Ben Scrivener&#13;
Kyle Chandler&#13;
Chris Long&#13;
Joseph Crump&#13;
Phillip Howard&#13;
Zac Case&#13;
Anna Muller&#13;
Joe Nowag&#13;
Caspar Payne&#13;
Kris Nowag&#13;
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                    <text>�W

elcome to Kia Kima Scout Reservation 2006. The 2006
Program committee looks forward to serving you at
camp this summer. Boy Scout Camp is t he highlight
of a Scouts Year. Memories will be made that will last a lifetime.
This summer will showcase Scouting for units from Tennessee,
Arkansas, Mississippi, Indiana, Illinois, Texas, and man other states.
It is the goal of Kia Kima Scout Reservation to provide your Scouts
with a high quality program in a semi-wilderness setting.
In order to make this program possible, we must begin to plan now.
Please review this guide as it contains crucial information regarding
our summer camping program. If you have questions for which you
cannot find answers, please give us a call. Please help Scouting by
making camp available to all boys in your unit. Camperships are
available on the council level for those families that need assistance.
On behalf of the Chickasaw Council and the 2006 Kia Kima Staff,
we look forward to serving you this summer.
Yours in Scouting

J. Andrew Armstrong
Reservation Director

visit kiakima.com

2006 Leader’s Guide to Summer Camp

�TAB LE
of
contents

Program Information

16

1
2
2

Camp Osage Merit Badge Information
Camp Cherokee Merit Badges Information
Ozark Venture Base
C.O.P.E.
Trailblazer

16
23
29
32
36

Safety &amp; Registration
Procedures

3

Just for Leaders

39

Registration Procedures
Camp Address

4
6

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

39
40
41

General Information

7

Check-in
Check-out
Mail &amp; email
Check-out

8
13
13
13

Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

14

Individual Checklist

14

visit kiakima.com

Class Schedules

42 &amp; 43

Map of Kia Kima

44 &amp; 45

2006 Leader’s Guide to Summer Camp

�PREPARING FOR CAMP
campsite
reservations

&amp;

NEW

The physical facilities of the
camp are awaiting the arrival of your
troop. Kia Kima Scout Reservation is
planning to operate for five weeks of
summer camp.
Having made your campsite
reservation for 2006, you are on your
way to a terrific visit at Kia Kima. The

Camp Fee Schedule can be found in the
table on the bottom of the page.
To prepare for this summer, it is
necessary for units to make financial
commitments to reserve space for each
Scout attending. Units are required to
make a payment of $30.00 per Scout by
March 31, 2006. This will reserve space
for these Scouts. It is possible to add
campers later but only with permission
of the Reservation Director and with
available space. The $30.00 payment
will be applied to the total camp fee.This
deposit is nonrefundable but may be
transferred to other Scouts attending this
event. The next payment is due when
registering Scouts for sessions. $85 per
Scout is required with registration and
is due by May 15th. This deposit will
also be applied to the total camp fee. By
using this registration process, we can
better determine the number of Scouts
attending camp from each unit, and al-

SUMMER CAMP FEE SCHEDULE
Scouts from Chickasaw Council

$165.00

Shotgun Shooting

$20 per participant

Scouts from other Councils

$175.00

Thunderbird Aquatics

$20 per participant

Ozark Ultimate Trek

$50 per participant

Please Note: Leader’s fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the table on
page 10.

Mountain Man
Rendevous

$20 per participant

COPE

Ozark Ultimate Trek Adult

$50 per participant

Leader’s Fee

visit www.kiakima.com

$80 per participant

$20 per participant
1

2006 Leader’s Guide to Summer Camp

�low camp staff to adjust their programs accordingly. Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

CAMPSITE CAPACITIES
Camp Osage

CAMPSITE RESERVATION
Units using a campsite in 2006 may reserve
it for 2007 by placing a deposit on that site prior to
leaving camp. Campsites available after August 1,
2006, may be reserved on a first-come, first-served
basis. Campsite deposits are refundable until January 1, 2006. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2006 will receive a deposit refund. Troops
that make a reservation, but for some reason
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center
until 5:00 PM on May 31st. Beginning May 31st,
all camp correspondence should be sent directly
to the camp. The camp office will be open from
May 31st until July 16th. Summer camp administration will not be able to be reached at camp before or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not
met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE

2006 Leader’s Guide to Summer Camp

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Camperships are available to help Scouts
who need financial assistance. The unit leader must
make a request in writing by filling out a
campership request for Kia Kima. All guidelines
for campership applications can be found on the
reverse side of the application. The deadline for
camperships is April 1, 2006. The amount of the
Campership will be based upon family income.
The boy’s family, troop, and chartered organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit
voucher that is redeemable at the Office or at Camp.
It is necessary to have the voucher on hand in order to receive credit.
2

Capacity

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

visit www.kiakima.com

�SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending
camp must have a physical exami
nation before coming to camp, and
must have the proper medical form completed.
Arkansas State Law requires a Class 2, updated
annually (no. 34412 A) Medical Form for all Scouts
and leaders. The examination must be performed
by a licensed physician. These forms are available through the Scout Service Center or at
www.kiakima.com. Please use the most current
versions of this form. Contact your District Executive if you have any questions. Each Scout and
leader will have a health recheck after his arrival, and
EQUIRED
EDICAL ORMS
the troop’s medical forms
will be kept on file with the
camp’s health officer. They
will be returned to the unit
All Scouts and leaders are required to have a physical
leader at the end of the
examination before camp and complete the appropriate
week. Adult leaders who
medical form
will be in camp for less than
72 hours are not required to
Scouts &amp; leaders must have a Class 2, updated annually (#34412 A)
have a complete physical;
however, a personal examination health history (Class
1 Medical Form) is required. Please make arrangements for physical examinations to be completed
before arrival at summer camp. Any Scout or leader
who does not have a completed health form – inArkansas State Law
cluding examination – will be restricted from all
requires a Class 2,
updated annually (no.
camp activities until proper examination has been
34412 A) Medical
given.

R

M

F

!

Form for all Scouts
and leaders.

visit www.kiakima.com

3

2006 Leader’s Guide to Summer Camp

�IN CASE OF AN
EMERGENCY
A qualified individual is on duty
in the Health Lodge 24 hours a day. In
the unlikely event of serious illness or
injury to a Scout, he will be taken to a
nearby hospital. The Health Lodge is
available to store and administer prescription medicines as directed by the Scout’s
personal physician and parents. No prescription medication will be paid for by
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.

FIRE SAFETY
Kia Kima has a fire emergency
alarm system. This system will be explained at the first leaders meeting, and a
test of the system will be conducted early
in the week. Some firefighting equipment
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts
do not fight fires under any circumstances.
Under no circumstances shall
flames of any kind be used in any tent. If
a Scout or leader plans to use their own
tent for lodging, they must have the tent
labeled “No flames in Tents”, This can
be stenciled on the tent or placed on a card
in front of the tent. Flashlights and battery powered lanterns, which do not pose
an asphyxiation threat, are permissible.

required for each step have a corresponding number.
If, after reviewing the leaders
guide to summer camp, you still have
questions, additional help can be found
at the camp website, www.KiaKima.com.
This site contains additional registration
tips and last minute updates regarding
summer camp.

1
1

CAMP APPLICATION

This is the first step of the
registration process. Submit the Camp application (KKSR A) with your campsite
preference. Also include the estimated
number of boys you plan to bring. Submit this form, along with a $100 deposit,
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.

REGISTRATION
Our goal is to make the registration process as painless as possible. The
Registration Packet that accompanies
this guide contains all the required forms
and detailed instructions for completing
each step. Leaders will note that the registration process is divided into 5 major
steps. For your convenience, the forms

2006 Leader’s Guide to Summer Camp

4

visit www.kiakima.com

�2

UNIT COUNT FORM

The second step of
the registration process is a Unit
Count that indicates the number of
Scouts from your unit attending
camp. Complete the Unit Count
Form (KKSR 1) and return it to the
Scout Service Center no later than
March 31, 2006. This form should
be submitted with a $30 deposit per
Scout. This fee is is transferable
but not refundable.

3

NEW

REGISTRATION FORM

This is the second summer
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and
return them with $85 per Scout by May
15, 2006. Part B is the session registration for each Scout.
In 2006 we will be registering for sessions online. Please visit
www.kiakima.com for details. Online registration will be available on March 1,
2006. There will be maximums set on
session participation. Once the maximum
is reached you will be directed to register
for another session.

SUMMER C

4

FINAL FINANCIAL FORM

The final payment includes
the balance of the camp fee, leaders fees,
and special program fees. This may be
paid at check-in after arriving at camp on
Sunday, or you may send it before you arrive. Complete the Final Financial Form
(KKSR3) and send it to the camp address.
This form is a summary of all financial
transactions and should be the last payment in the registration process. Do not

visit www.kiakima.com

5

send this form, payment, or any registration materials less than two weeks prior
to your arrival at camp.

CHECK - IN

5

The registration process is
completed when you check in on Sunday
after arriving at Camp. In case of an emergency we need a copy of your unit roster
that includes the phone number of each
Scout. You may use your own format, or
for convenience the Unit Roster (KKSR
4A) is being provided for you. If you conducted your swim checks prior to camp,
bring the DDRESSES
optional Swim Check Form
AMP
(KKSR 4B) with you to camp. Do not
mail these forms: have them ready at
check-in. Also, when you check in at the
program office, we will update schedules,
settle any remaining balances and complete any remaining paperwork.

A

!
Do not send this form, payment, or any registration materials less than two weeks
prior to your arrival at camp.

2006 Leader’s Guide to Summer Camp

�Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon
date of session registration and the age of
the participant. The unit will be notified if
any Scouts are registered for an OUT Program that is full. All other program closures
will be announced Sunday when you arrive.

CONFIRMATION &amp;
CHANGES
When registering online for classes,
please save your confirmation. If a schedule
change takes place, you will be notified from our
administrative staff prior to your arrival at camp.
We make every attempt to contact you at least 12 weeks prior to your arrival.
Units that are unable to register online will
still be able to turn in the registration form (KKSR
Part B) by the established deadline and we can
manually enter you into the system.
When we receive your Session Registration materials from step 2, we will ener it into
our computer system. If there is a problem with
it, we will contact you via email or postcard.
While we try to accommodate all schedule requests, the administration reserves the right
to limit the size of any program to ensure the
safety and quality of instruction.
Sessions typically limited in size include
merit badges in the Shooting Sports area and

CORRESPONDENCE
All summer camp correspondence
and registration materials should be sent to
the Scout Service Center until May 31,
2006. After May 31st, the summer camp
operation will be moved to the camp facility so all correspondence should be sent
directly to camp. In order to assure that your
paperwork arrives at the proper location,
please follow this step. The addresses for
both locations are listed in the table on this
page.

SUMMER CAMP ADDRESSES
Before May 31, 2006
Chickasaw Council, BSA
171 South Hollywood
Memphis, Tennessee 38112
(901) 327-4193
Fax: (901) 327-2010

After May 31, 2006
Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

2006 Leader’s Guide to Summer Camp

6

visit www.kiakima.com

�GENERAL
information

K

ia Kima is known for providing a quality program,
but often times the accommodations are
what make a week at summer camp comfortable and enjoyable. While we are not
a five-star hotel, we strive to make each
troop’s visit an enjoyable one.

in and check-out, for the purpose of loading and unloading. While driving in camp,
please observe our speed limit of 7 miles
per hour.

TRANSPORTATION &amp;
PARKING
Each unit is responsible for the
safe transportation of its members to and
from camp. Make sure that all vehicles
meet national insurance requirements.
Transporting Scouts or adults in the bed
of a pickup truck or trailer – whether it is
covered or uncovered—is against national
BSA policy. Units visiting Kia Kima from
other councils are responsible for obtaining the appropriate tour permits.
Parking is provided at the camp
entrance for leaders and visitors. The main
parking area is next to the Administration
Building Vehicles are not to be parked in
the campsite during the week. Units are
encouraged to leave a trailer in the campsite in order to store gear. A locking box
will provide a place to secure and safeguard gear.
To keep traffic in camp to a minimum, only camp vehicles will be allowed
into camp during the week. Unit vehicles
will be permitted into camp during check-

visit www.kiakima.com

DANGEROUS WILDLIFE

!

Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima
could include, venomous snakes, spiders,
ticks, etc. Bites from these animals are
extremely rare but precautions should be
taken. We will list a few tips to keep you
comfortable at camp.

It is recommended
that each unit
bring insect and
tick repellent.
Certain brands
containing
permethrin will
provide adequate
tick protection.

A FEW HELPFUL TIPS FOR A COMFORTABLE
AND SAFE CAMPING EXPERIENCE
♦
♦
♦
♦
♦
♦

7

Wear closed-toed shoes
Use insect repellents containing DEET or Permethrin
Carry flashlights when walking at night
Shake out clothing and shoes before wearing them
Keep food out of tents
Check for tick bites daily

2006 Leader’s Guide to Summer Camp

�CHECK-IN
Units should plan to arrive at
camp beginning at 1:00 PM and no later
than 3:00 PM on Sunday. Please check
in at the Camp Osage Administration
Building. The camp is closed between
noon on Saturday and noon on Sunday
and there will be no one available to
handle early arrivals. Upon arrival, your
unit will be greeted by a member of the
camp administrative staff. At that time
the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees
with the Final Financial Form (KKSR3).
The unit leader should have the unit’s
medical form and a written explanation
for any boy who needs special medical
treatment.
A troop guide will be assigned to
the unit through the check-in process.
The guide and the unit leader will take
the troop to the Health Check area. The
leader will bring the medical forms and,
if swim checks were completed prior to
camp, the Swim Check Form (KKSR4b).
Everyone — youth and adult — must
have a current health form. The recheck is to make sure no significant
changes have occurred since the physical examination was given. A buddy tag
will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader
is registering, so it is encouraged that all
Scouts arrive in camp at the same time.
Make sure an assistant leader has the
medical forms during this time to eliminate confusion at med-checks.
The guide will take the unit to its
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop
guide will then take inventory of all
equipment in the campsite if applicable.

2006 Leader’s Guide to Summer Camp

If any equipment is missing or damaged (holes in
tents, missing fire buckets) the troop guide will note
it and report it.The unit leaders with the troop
guides should check each tent for damage. Any
damage found at the end of the week will be assessed to the troop. Tears in tents will be assessed
a fee of $15 per inch. Multiple tears or tears over
three inches are considered un-repairable and
may result in the troop replacing the damaged
tent.
Scouts and leaders need to prepare for the
camp tour soon after arriving at the campsite. There
will be time to settle in after the camp tour. Scouts
that did not complete swim checks prior to arriving
at camp will then change into their swim trunks and
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,
or river must have a swim check. No Exceptions!

!

CHECK-IN AT A GLANCE
Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp
First Assembly
Dinner
Campfire

Step-by-Step
1.

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet
your Troop Guide who will guide you through the checkin procedure.

2.

Health Recheck - Your troop guide and assistant leader
will take the rest of the troop to the Health Check area
while the unit leader finishes the paperwork.

3.

Unit Photographs - Upon Arrival, the unit has the op
portunity to have a picture taken.

4.

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5.

Camp Tour - There are two of required stops on the
tour, the Aquatics Area (for swim checks and safety
procedures) and the Dining Hall.

6.

Supper - Scouts &amp;leaders wear Class A uniform.

7.

Leaders’ Meeting - The unit leader and Senior Patrol
Leader need to attend the Leaders’ Meeting.

8.

Campfire - Your unit gets to meet the Kia Kima staff at
the Opening Campfire. Everyone in Class A uniform.

8

!
Plan to arrive
between 1:00
PM
and
3:00 PM on
Sunday

visit www.kiakima.com

�UNIT PHOTOGRAPHS

VESPERS &amp; CHAPLAIN

Units will have an opportunity to
have a group picture made during their
check-in process. Each unit that chooses
to participate will receive on complimentary 8X10 group photo of their unit.
Additional photos will be available at
$6.00 each. This option is only available
on Sunday as it takes time to get the photos processed and back to your unit by
the end of the week. Please be prepared
with either Class A or Class B uniforms
for your check-in photo.

Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is
encouraged to attend. Members of the staff will conduct
vespers, with assistance of visiting clergy.
Scouts and units may volunteer to assist with or run
the vespers program during the week. Scouts who are working on their religious awards are especially encouraged to
do so.

COMMISSIONER
SERVICE
After your troop guide finishes
helping you check in, you probably won’t
see them in your campsite again until you
check out on Saturday morning. That’s
okay, because we have staff members
with the full time job of taking care of
your needs during the week. The staff
member is your Commissioner.
The commissioner staff will stop
by your campsite each morning to visit
with leaders in the site. They will make
sure you have all the supplies you need.
If there is something broken or missing
in your site, they will see that it is taken
care of.

FLAG CEREMONIES
The camp will assemble for the
flag ceremonies in the morning and
evening. Scouts and leaders are expected
to attend the evening flag ceremony in
full Class A uniform. Troops are asked
to assist with flag ceremonies and blessing the meals.

visit www.kiakima.com

SUMMER CAMP
GOD AND COUNTRY AWARD
The summer camp God and
Country Award is given to Scouts
who complete the following
requirements. A Scout must
complete at least five of the
following nine requirements.
1.
2.
3.
4.
5.

6.

7.

8.

9.

Assist in the raising or lowering of theAmerican Flag
at a morning or evening assembly.
Attend the camp-wide Vespers service on Wednesday
night at the chapel.
Assist in preparing and leading a troop or inter-troop
vesper service while at camp.
Lead a grace at an assembly while at camp.
With an adult leader, discuss the importance of the
twelfth point of the Scout Law – “A Scout is
Reverent”. Discuss how it applies to you as a scout
here at summer camp, as well as in your daily life.
With an adult leader, discuss the importance of
“patriotism”.Why is it important for a scout to “do
my duty to God and my country”?
Show how to properly display and fold an American
Flag. Also, explain the different parts of the flag and
what they symbolize.
Lead a morning prayer in your campsite, or lead your
troop in reciting the Scout Oath, Scout Law, or Pledge
of Allegiance while at summer camp.
In at least 100 words, write an essay explaining how
we as scouts carry out our duty to God and Country
in our daily lives, and explain how you did your duty
to God and Country while at Summer Camp at Kia
Kima.
9

2006 Leader’s Guide to Summer Camp

�LEADER’S MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members
of the camp staff will give an overview of
camp policies, procedures, and special program activities that will be offered during
the week. Also, this is an opportunity to
have questions answered about your troops
wekk at camp.
In addition, a brief morning
Leader’s Meeting will be held after breakfast. At this meeting, unit leaders will get
the opportunity to ask questions, get any
updates on special events going on in camp,
and the daily newsletter will be distributed.

!
Units should
have at least
one
leader
present at each
leaders meeting.

LEADERSHIP IN
CAMP
All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of
America. All leaders must be registered
members of the Boy Scouts and meet membership qualifications. The unit leader must
be at least 21 years of age and any additional leadership must be 18 or older.
Leader’s fees are $80 per week. This covers the cost of their food at camp. As an
added incentive, you will receive two leaders free if you bring a minimum of 5 boys.
As an added incentive, the following table is used when calculating leaders
fees:
# of Scouts

# of Leaders @
no charge

5

2

24

3

32

4

40+

5

2006 Leader’s Guide to Summer Camp

10

TRADING POST
Kia Kima operates two modern
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scouts merit badges. In addition to crafts, the Trading Post also
stocks concession items. Some of the
items stocked are: Uniform Parts, Camp
Ball Caps, Writing Paper, Craft Kits,
Pocket Knives, Postcards, Slush Puppies, Pizza, Folding Chairs, Batteries,
and Camp Patches.
M o s t
Scouts will spend
on the average of
$35-$50 in the trading post. This will
generally pay for merit badge materials
and a few snacks throughout the week.
Please budget accordingly! Kia Kima
has no ATM, so please be sure your
Scouts bring enough cash.

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have
the opportunity to eat with their sons in
the dining hall and attend the closing
campfire. Visitors should not plan to
arrive before 5:00 PM, as Scouts will
be involved in merit badge sessions. The
Campfire will conclude around 9:30 PM
so visitors should plan to leave shortly
thereafter so Scouts and Leaders can get
a good night’s sleep.
The Program Director will be
asking for a head count of the amount
of visitors at the Friday Leader’s Dinner
meeting. This will give us an estimate
of the amount of food to prepare. The
cost of the Friday evening meal is $5.00
for adults, and $2.00 for children under
the age of 12. Visitors may purchase
meal tickets from the Program Office as
they enter camp. Kids under age six eat

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�free. Visitors at any time other than Friday should make prior arrangements
with the Camp Director. There are no
facilities at Kia Kima to allow visitors
to stay overnight.

PHONE
A telephone is located at the
Camp Osage Administration Building.
It is the only telephone available for
Scout use. We discourage the continuous use of the telephone by the Scouts.
Not only does it take him away from the
camp program, it runs up his parents
phone bill. We do ask that leaders accompany their Scouts at the phone.

CAMP OSAGE
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork
River. Camp Osage is the larger of the
camps at Kia Kima Scout Reservation
with 14 unique campsites to choose from.
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics.
All aquatic activities, including swimming and boating, are held at the Osage
beach on the South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation,
and World Merit Badges.

lenged Scouts and adult leaders. It is conveniently located near the Central Shower
House. Units with special-needs Scouts are
given priority in reserving this site.
NOTE-Other units may reserve the site
but may be relocated without notice if a
need arises.

!

HOUSING -CAMP OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with
mattresses. Each troop site has a latrine
and facilities for handwashing and showers. A hot shower facility is centrally located.

FOOD SERVICE -CAMP OSAGE

!

Scouts attending Camp Osage eat Each troop proa waiter for
in the camp’s dining hall. Meals are pro- vides
each table to
vided in a modified cafeteria-style fash- clean up after
ion. A well-balanced menu has been de- meals.
signed to please both youth and adults.
Troops eat together. Each troop provides
a waiter for each table to clean up after meals. The waiter
system will be explained at camp but should be rotated daily.
Visitors desiring to eat in the dining hall should make
arrangements in advance. Visitors should plan to eat with
their troops at the assigned times. Visitor meal fees are $5.00.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-

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11

2006 Leader’s Guide to Summer Camp

�Troops at Osage may make arrangements to cook one or more meals
in their campsites, using food supplied
by the dining hall staff and equipment
from troop issue. Troops can also arrange
for evening meals to be carried on troop
hikes or canoe floats. 24-hour notice is
required for special food service arrangements. Troops may arrange for sack
lunches from the dining hall for the trip
home on Saturday at a cost of $3.00 each.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542

Email: troops@KiaKima.com
(In subject line put the campers name and troop
number. Please, no more than ONE email
per Scout per day)

CHECK-OUT
WIRELESS INTERNET
The camp administration building is a “hot spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for
those leaders wishing to take advantage
of this service. The administrative staff
maintains two computers that can be utilized by leaders for those that are unable
to bring laptops.

The check out procedure will begin on Saturday, and
should be completed before 10:30A.M. Any unit with special check-out considerations should make plans through
their Camp Commissioner.
After breakfast the unit will return — with the troop
guide — to the campsite to pack their gear and clean up the
site. Vehicles will be allowed in camp to load personal and
unit equipment. The troop guide and unit leader will conduct another inventory to make sure that no equipment has
been damaged or misplaced. The troop guide will also inspect the site to ensure that it is clean.

CHECK-OUT AT A GLANCE
Schedule

MAIL &amp; EMAIL
All outgoing mail may be placed
in the mailbox inside the Trading Post.
Mail will be taken to the Post Office in
town on a daily basis. Incoming mail will
be available only to unit leaders after 1:30
PM. All mail sent to Kia Kima should be
addressed to Kia Kima Reservation.
Parents are encouraged to write
their sons while they are at camp. Please
remember the mail takes time. Letters
mailed after Wednesday probably will not
arrive in time. All mail received after
the troop has checked out will be returned
to the sender.Please send your email to
the address below. Only one email per
day per Scout will be processed.

2006 Leader’s Guide to Summer Camp

7:00
7:10
7:20
7:30
After

Reveille
Waiter’s Call
Assembly
Breakfast
Return to campsite and prepare for departure

Step-by-Step:
1. Campsite - Return to your campsite with your Troop Guide.
Pack up your gear and clean the site one last time.
2.

Trash - Bag up all trash and take it to the edge of the road for
the Ranger staff to pick up.

3 . Quartermaster - Return any camp equipment you may have
used to the Quartermaster and stop by the Trading Post to
pick up last minute items.
4.

Administration Building - Before leaving camp, stop at the
Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and
check-out of camp.

12

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�2006 CAMP
activities &amp; training schedule

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13

2006 Leader’s Guide to Summer Camp

�WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets



Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and T-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature


























Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

2006 Leader’s Guide to Summer Camp

14

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�WHAT NOT TO BRING
TO CAMP
Personal Firearms or other firearms, ammunition, and bows are not allowed in camp: only those supplied by
the Shooting Sports area are to be used.
Sheath knives are not allowed at camp as
well. Any such equipment brought to
camp must be delivered to the Reservation Director when the unit checks-in. It
will be returned when the unit checks out.
In addition, no pets of any kind
or fireworks are allowed in camp. This
is policy of the Boy Scouts of America.
Finally we recommend that items
such as radios, tape players, electronic
games, and other electronic devices not
be brought to camp. Summer camp is an
outdoor experience, and these items are
not appropriate to that experience.

TIPS
Other than some basic items, different people and units will bring different items with them. A good exercise is
to think about your perfect week at camp
and bring items that you see in your mental picture. If you want to spend the week
fishing don’t forget to bring your rod and
tackle box. To help you keep from forgetting those important items, we have a
list to help you with your packing.

visit www.kiakima.com

15

2006 Leader’s Guide to Summer Camp

�MERIT BADGE
program for camp osage
NEW

!
If any unit
leader possesses
a skill that he
would like to
teach at camp,
feel free to call
us.

C

amp Osage offers a
wide selection of
merit badges. We are constantly
evaluating our merit badge program
to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because of time requirements, special
projects, or other considerations,
some merit badges require prerequisites or special skill levels.
Merit Badges are listed alphabetically with a short description
of each badge including any requirements that may or must be completed
at home, and the prerequisites (if any)
for the badge. There are also a few
helpful tips on what to bring.
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations
are indicated in the merit badge description. These sessions are filled
in the order they are received —
so register early!
We are constantly looking for
skilled instructors of merit badges.
If any unit leader possesses a skill
that he would like to teach at camp,
feel free to call us. We can put you
on the schedule for that week! Please
note that each camp offers programs
independently of the other. Some
badges offered at Cherokee are not
offered at Osage.

2006 Leader’s Guide to Summer Camp

KEY TO PROGRAM
ICONS

The following icons are used
in the Program Information section to
help you easily identify which sessions are most appropriate for which
Scouts. Be sure to read the program
description for details about that particular program.
One hour session

!
Please note
that
merit
badges on page
36 are for
Camp Osage.

Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

16

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�AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants, a long-sleeved button down shirt,
and shoes that can get wet. This merit
badge should not be considered for nonswimmers or beginners. Scouts should
know how to swim well before taking
this badge.

Mile Swim

BSA Lifeguard

This is not a merit badge, but allows
Scouts to earn the Mile Swim badge.
Scouts are required to swim an increased
This is a rigorous program that certifies a amount each day and build up to a mile.
Scout to be a Lifeguard. Scouts are re- The Mile Swim generally takes place on
quired to spend all of their time in the Saturday morning.
Aquatics area. Physical strength, stamina,
and a great deal of written work are reRowing
quired. Bring long pants, a long-sleeved
buttoned down shirt along with shoes that
can get wet. This program is recommended only for older Scouts and strong This is a one-hour session. Physical
swimmers. It is highly-recommended that strength and stamina required. The skills
the CPR instruction be completed prior are more difficult to master than in Cato camp. Adults are welcome to partici- noeing. It is highly recommended that
CPR instruction (requirement 2) be compate in the BSA Lifeguard program.
pleted prior to camp.
Lifesaving

This badge is required for Eagle (with alternate), and is a two-hour session. It is a
challenging merit badge that requires
physical strength and stamina. Bring long
pants, long-sleeved button down shirt,
and shoes that can get wet. It is recommended that CPR Instruction (requirement
13) be completed prior to camp.

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Canoeing

This is a two-hour session. Good physical strength and stamina required. This is
a good merit badge to introduce boating;
it is more fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed
before camp.
17

2006 Leader’s Guide to Summer Camp

�Swimming Instruction

This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming skills and aim toward advancing to
the next ability group. The Beginner’s test
completes requirement 7 for Second
Class, and the Swimmer’s test completes
requirement 9 for First Class.

HANDICRAFTS AREA
Art

Textiles

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials.
Leatherwork

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp. Art
will be combined with textiles merit
badge.
Wood Carving

This is another good badge for young
Scouts. There is a small cost for materials. Requirement 3 may be done before
coming to camp.

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.

This badge is recommended for all Scouts.
There is a small cost for materials. This
merit badge will involve the study of various American Indian tribes. Requirement 1
may be completed before coming to camp.

Indian Lore

Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials.

2006 Leader’s Guide to Summer Camp

18

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�badge, it is recommended for older Scouts.
This merit badge will be limited to the first
twelve Scouts.

ECO-CON AREA
Animal Science

Fly Fishing
If you want to pursue a career in animal
husbandry, then this badge is for you. You
will have the opportunity to learn on some
of our camp’s finest livestock.
Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a
small report, and a conservation project.
Requirement 3c may be done before coming to camp.
Reptile &amp; Amphibian
Study
This badge requires drawings and night
observation (frog hunt). Requirement 2
may be done before coming to camp.
Scouts must keep a reptile or amphibian
for at least one month to complete this
badge. This (requirement 8) must be done
outside of camp. This merit badge is not
recommended for Scouts who are very
afraid of snakes, although the instruction
may lessen these fears.
Fish &amp; Wildlife Management

There is some written material for this
badge and a conservation project is also
required. Scouts should bring old shoes
to wear in the creek.
Chemistry

This session explores the chemical aspects of the environment through
laboratory work and interactive discussions. Because of the nature of this merit

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19

Scouts will be instructed in the use of a
fly rod and will experience fishing in the
South Fork River. Scouts will also get
the opportunity to tie their own flies and
lures.

Nature

This is an excellent introductory merit
badge to the Nature area. It requires some
hiking, and observation.
Environmental Science

This badge is required for Eagle and is a
two-hour session. It requires daily hikes,
field notes, and experiments. There is a
great deal of written material, but some
of it (Requirements 1, 6 and 7) can be
completed before coming to camp.
Younger Scouts are discouraged from taking this badge.
Forestry

A leaf collection, a field trip to a lumber
mill, and a report on the field trip are required. Scouts need a notebook and adhesive tape for mounting the leaf collection, or complete it before coming to camp.
(Requirement 1)

2006 Leader’s Guide to Summer Camp

�LIFE TO EAGLE
The Life to Eagle is an intensive
program focused on some of the most difficult Eagle required merit badges. Scouts
may complete as many requirements as is
feasible over the course of the week. However, some requirements will need to be
completed at home. As these Eagle required badges are quite involved, it would
not be advisable for Scouts to take more
than two of these badges at a time. Most
of the badges require prior preparation or
bringing materials from home. All of these
sessions require written material. Scouts
need to bring a standard notebook, pencil,
and pen.

Geology

The badge requires a rock collection (requirement 2) which may be done before
coming to camp. Requirements
5,6,8,12,13 may also be done before coming to camp.
Space Exploration

Communications

This is a 2-hour badge and is Eagle required. Scouts will learn basic communication skills needed in today’s society.
This badge is good for building self-confidence.
Citizenship in the World

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve
some creativity. These (Requirements 5
and 7) may be done before coming to
camp.
Weather

This is a 2-hour badge and is Eagle required. Scouts will learn about diplomacy,
international trade, and foreign relations.

Scouts will build a weather instrument and
use it to track the weather during the week.
This badge covers a lot of material. An
interest or background in weather is helpful.
Requirements 8, and 9 may be completed
before coming to camp.

This is an Eagle required badge. Scouts
will learn about the U.S. Constitution and
Bill of Rights. Scouts will also have the
opportunity to contact his senator to share
personal views on an issue.

2006 Leader’s Guide to Summer Camp

20

Citizenship in the Nation

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�SCOUTCRAFT
Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack,
sleeping bag, etc.) In addition, Scouts
must bring a personal or unit tent from
home suitable for backpacking, and know
how to set it up. Requirements 1, 2, 3, 4,
6a, 6b, and 7c may be done before coming to camp. Requirement 8 must be done
before coming to camp.

Emergency Preparedness

Wilderness Survival

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming
to camp.

This badge is required for Eagle and is a
two-hour session. It covers a great deal
of written material, and there are skills to
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.
Pioneering

This two-hour session requires that you
complete a pioneering project. Familiarity with knots, lashings, and splices important.
Fire Safety
First Aid

This badge is required for Eagle and is a
two-hour session. It covers a great deal
of written material, and there are skills to
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is highly recommended that CPR instruction be completed prior to camp.

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This merit badge is recommended for all
Scouts. They will learn about fire prevention in the home and create a protection
plan for their family. This is an informative badge with lots of hands on, and may
include a visit to a local fire station.
Requirement 11 may be done prior to
camp.
21

2006 Leader’s Guide to Summer Camp

�SHOOTING SPORTS
Each Scout taking Rifle Shooting should
have a distance of at least 13 inches between the tip of his thumb and the top of
his arm.

Archery

Rifle Shooting

This badge is a two-hour session. Shooting experience is highly recommended,
and it is requires a lot of time to qualify.
Scouts should be at least 13 years of age
or second year campers and have the
strength and size to manage a 10-pound
target rifle. As a means of determining
this, the Scout should have a distance of
at least 13 inches between the tip of his
thumb and the top of his upper arm as
shown. Each session is limited to 16
Scouts.

This badge is a two-hour session. Shooting experience is highly recommended,
and it is requires a lot of time to qualify.
It is a good idea to plan to be free the hour
after their session to allow for extra qualifying time. Each session is limited to 16
Scouts. Scouts must be at least second
year campers.

Shotgun Shooting

This program will teach Scouts the basics of handling and shooting a shotgun
as well as safety precautions for firearms.
They will have the chance to shoot both
skeet and trap as well as practice to
sharpen their skills. Scouts must be at least
14 years of age to take this merit badge.

2006 Leader’s Guide to Summer Camp

22

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�MERIT BADGE
program for camp cherokee

C

amp Cherokee was es
tablished in 1965 as an
“outpost camp”. Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because
of the limited capacity at Cherokee, most
programs have great opportunities for
small group sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

visit www.kiakima.com

KEY TO PROGRAM
ICONS
The following icons are used
in theProgram Information section of
this guide to help you in easily identifying the which sessions are most
appropriate for which Scouts. Be sure
to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost
Indicates requirements that must be completed
at home; they can not be completed at camp
Indicates requiremtnes that may be completed
before coming to camp to allow more time for
aditional activities
Indicates a prerequisite for this program
Taught in conjunction with another Merit Badge

23

2006 Leader’s Guide to Summer Camp

�AQUATICS AREA
BSA Lifeguard

Mile Swim

This is not a merit badge, but allows
Scouts to earn the Mile Swim badge.
Scouts are required to swim an increased
amount each day and build up to a mile.

This is a rigorous program that certifies a
Scout to be a Lifeguard. Scouts are required to spend all of their time in the
Rowing
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with
shoes that can get wet. This program is
recommended only for older Scouts and This is a one-hour session. Physical
strength and stamina required. The skills
strong swimmers.
are more difficult to master than in Canoeing. It is highly recommended that
CPR instruction (requirement 2) be comCanoeing
pleted prior to camp.
This is a two-hour session. Good physical strength and stamina required. This
is a good merit badge to introduce boating; it is more fun and less difficult than
rowing.

Small Boat Sailing

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entryLifesaving
level Aquatics merit badge. Bring long
pants and long-sleeved button down shirt,
and shoes that can get wet to inflate clothThis badge is required for Eagle (with al- ing. It is highly recommended that CPR
ternate), and is a two-hour session. It is a instruction (requirement 2) be completed
challenging merit badge that requires prior to camp.
physical strength and stamina. Bring long
Swimming
pants, a long-sleeved button down shirt,
and shoes that can get wet.
Motorboating

This is a one hour merit badge. Scouts
will learn the proper technique for operating a motor boad, dropping quchos,
fueling and much more. Recommended
for 2nd year campers.
2006 Leader’s Guide to Summer Camp

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long
pants and long-sleeved button down shirt,
and shoes that can be gotten wet. It is
highly recommended that CPR instruction
(requirement 2) be completed prior to
camp.
visit www.kiakima.com
24

�Textiles

Swimming Instruction

This session is for Scouts in the Non
swimmer and Beginner ability groups.
The instruction will work to improve their
swimming skills and aim toward advancing to the next ability group. The
Beginner’s test completes requirement 7
for Second Class, and the Swimmer’s test
completes requirement 9 for First Class.

HANDICRAFTS AREA

Scouts will learn the process for making
cloth and differences in types of fiber
samples. Jobs in the textile industry are
also discussed. This merit badge is excellent for younger Scouts.
Sculpture

Scouts will learn basic sculpting and
molding techniques through the use of
clay and plaster. There will be a small fee
for materials. Combined with Art.

Art

Scouts in this session should have some
drawing or artistic experience. There is a
lot of freedom in choosing medium and
subjects for artwork. Requirement 7 may
be completed before coming to camp.
Combined with Sculpture.

Leatherwork

This is another good badge for young
Scouts. There is a small cost for materials. Requirement 3 may be done before
coming to camp.

Wood Carving

This merit badge is not recommended for
first-year Scouts. There is a small cost
for materials. Knives are available for
Scouts to use or Scouts may use their personal knives. Personal knives should be
sharp and pocket knives are highly discouraged.
Basketry

Each Scout will learn to weave his own
basket and make one that he can take
home. This is an excellent merit badge
for young Scouts. There is a small cost
for basket materials. This badge often
takes less than the full week to complete.

visit www.kiakima.com

Indian Lore

This badge is recommended for all Scouts.
There is a small cost for materials. This
merit badge will involve the study of various American Indian tribes. Our camp is
fortunate enough to be located near several major tribes. Requirement 1 may be
completed before coming to camp.
25

2006 Leader’s Guide to Summer Camp

�ECO-CON AREA

Environmental Science

Animal Science
This badge is required for Eagle and is a two-hour
session. It requires daily hikes, field notes, and
If you want to pursue a career in animal husbandry, experiments. There is a great deal of written mathen this badge is for you. You will have the op- terial, but some of it (Requirements 1, 6 and 7) can
portunity to learn on some of our ranch’s finest be completed before coming to camp. Younger
livestock.
Scouts are discouraged from taking this badge.
Mammal Study

This is a good merit badge for younger Scouts.
Requires some written work, a small report, and a
conservation project. Requirement 3c may be done
before coming to camp.
Reptile &amp; Amphibian Study

Forestry

A leaf collection, a field trip to a lumber mill, and
a report on the field trip are required. Scouts need
a notebook and adhesive tape for mounting the leaf
collection, or complete it before coming to camp.
(Requirement 1)
Astronomy

This badge requires drawings and night observation (frog hunt). Requirement 2 may be done before coming to camp. Scouts must keep a reptile
or amphibian for at least one month to complete
this badge. This (requirement 8) must be done
outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes,
although the instruction may lessen these fears.

This badge is offered in the evenings with some
daytime work. Scouts will observe the beautiful
night sky over Kia Kima with the aid of a telescope. Career opportunities in astronomy will be
discussed.
Fishing

Space Exploration
This is an excellent merit badge for younger Scouts.
Scouts have the opportunity to construct, launch It requires some written work and some early mornand recover a model rocket. There is a small cost ing fishing trips.
for the rocket kits. A couple of drawings are required which involve some creativity. These (ReChemistry
quirements 5 and 7) may be done before coming
to camp.
This session explores the chemical aspects
of the environment through laboratory work and
interactive discussions. Because of the nature of
this merit badge, it is recommended for older
This is an excellent introductory merit badge to
Scouts. This merit badge will be limited to the first
the Nature area. It requires some hiking, and obtwelve Scouts.
servation. Requirement 5 must be completed outside of camp.
visit www.kiakima.com
26
2006 Leader’s Guide to Summer Camp
Nature

�Geology

The badge requires a rock collection (requirement 2) which may be done before coming to
camp. Requirements 5,6,8,12,13 may also be
done before coming to camp.

SHOOTING SPORTS
Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts should
be at least 13 years of age or second year campers and have the strength and size to manage a
10-pound target rifle. As a means of determining this, the Scout should have a distance
of at least 13 inches between the tip of his
thumb and the top of his upper arm as shown.
Each session is limited to 16 Scouts.
Shotgun Shooting

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will have
the chance to shoot both skeet and trap as well
as practice to sharpen their skills. Scouts must
be at least 14 years of age to take this merit
badge.

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a two-hour
session. It requires an overnight camping trip.
Scouts should bring appropriate camping equipment
(backpack, sleeping bag, etc.) In addition, Scouts
must bring a personal or unit tent from home suitable for backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may be done
before coming to camp. Requirement 8 must be done
before coming to camp.

Archery

This badge is a two-hour session. Shooting
experience is highly recommended, and it requires a lot of time to qualify. It is a good idea
to plan to be free the hour after their session
to allow for extra qualifying time. Each session is limited to 16 Scouts. Scouts must be
at least second year campers.

visit www.kiakima.com

27

2006 Leader’s Guide to Summer Camp

�Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and
there are skills to master. Familiarity with
knots is extremely important. This badge
is recommended for older Scouts. Requirement 8 may be done before coming
to camp.
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and
there are skills to master. It is highly recommended that CPR instruction be completed prior to camp.

Wilderness Survival

This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming
to camp.
Pioneering

This two-hour session requires that you
complete a pioneering project. Familiarity with knots, lashings, and splices important.

Fire Safety

This merit badge is recommended for all
Scouts. They will learn about fire prevention in the home and create a protection
plan for their family. This is an informative badge with lots of hands on, and may
include a visit to a local fire station.
Requirement 11 may be done prior to
camp.

2006 Leader’s Guide to Summer Camp

28

visit www.kiakima.com

�OZARK VENTURE BASE
high adventure

T

he need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether you
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has
something that meets your need. Scouts
participating in the OVB programs must be at
least 13 years of age and have achieved the rank
of First Class by January 1st. Pre-registration
for these programs is mandatory. OVB programs
include: Mountain Man, Thunderbird Aquatics,
Ozark Ultimate Trek, COPE and Ozark Climbing
School. All participants in the O.U.T program
will be housed at a separate base camp location
from their Scouting unit.
Participants may be co-ed, as long as all
participants are registered members of a Boy

Kia Kima’s
OZARK ADVENTURE BASE

Scout Troop or Venturing Crew. If a Venturing
Crew brings female members, a female adult
leader must participate. Ozark Venture Base
programs will provide food, cooking gear, and
other group equipment. Please explore this next
section of the leaders’ guide as it lists details
regarding each program. Participants are
responsible for all personal gear, including tents.
(A detailed gear list is available in the end of this
section for those participating in the O.U.T.
program).

A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR
O.U.T. ADVENTURE.......








Backpack suitable for a 10 mile hike
Backpack tent (1/2 for the total amount of
individuals going per troop)
Sleeping Bag
2 Water bottles or hydration bag
Long pants
Hiking boots
Insect repellent

visit www.kiakima.com

29








Flashlight or other portable
lighting source
Sunscreen
Water shoes, aqua socks or old
sneakers
If you have a backpack stove
(bring it-though not required)
Raincoat or poncho
Hat or cap

2006 Leader’s Guide to Summer Camp

�O.U.T.

Ozark Ultimate Trek
O

U.T. is the perfect combination of
thrills and challenges from rock
climbing,GPS navigation, hiking, and
mountain biking, to caving, white water
kayaking, and swift water rescue. Each
crew that participates will go through 1-2
days of each program depending on the
time frame.
Scouts will have an opportunity to
visit many of the back areas of the Syllamo
Wilderness area. Crews will spend and
entire day riding and learning about proper
mountain biking techniques. The Syllamo
Bike trail offers scouts the opportunity to
bike over 30 miles of trails in with varying
degrees of difficulty. Scouts participating in this
program are encouraged to bring their own mountain
bikes. Kia Kima does have a supply of mountain
bikes for those Scouts that do not own one or are
not able to transport it to camp.
After you drop your bikes at a designated
location, you will pick up your packs for a 8 mile
backpacking trek. While on the trail you will learn
all the skills necessary to hike in the wilderness and
“leave no trace”. Many campers have described the
Syllamore Mountain area as resembling a “Mini
Philmont”. With its high ridges and breathtaking
views, its sure to make for an inspiring trek.
When you get tired of hiking all day, prepare
to get wet. After a little instruction, you will be
ready to head for the Spring River. Don’t worry,
you’re not going there just to sight see. You will
paddle the Class II+ white water in a kayak. Our
instructors will teach you the in and outs of manning

2006 Leader’s Guide to Summer Camp

30

visit www.kiakima.com

�your own whitewater kayak. While on
the trip, you will learn about reading
whitewater, river rescue techniques,
surfing, throw ropes, and much more.
For those scouts that have earned the
canoeing merit badge, you will be able
to complete white water merit badge.
Please note that canoeing is a
prerequisite for this badge.
After a long day on the river, you
will return to camp for an evening of
climbing instruction. This will prepare
you for the full day of rock climbing that
lies ahead. We have searched and found

many local areas that contain climbing
faces from 30-80 feet. After a week like
this, we decided that you need a little time
to cool off. Well, it’s not time to relax in
the air conditioning just yet. You will get
the opportunity to join us in some of the
coolest caves in Arkansas. Caving may
be done as an evening activity or a day
trip depending upon time frames and
schedules.
Many of the evening activities in
the OUT program will focus Scouts and
Venturers on wilderness trip planning.
Scouts will have the opportunity to
participate in a Geo-caching exercise,
learn the art of fire-by-friction, and learn
basic swiftwater rescue techniques.

If you think you are up to the
challenge, this program is for you.
Participants need to be in top physical
condition to undergo the challenges of
this program.
Crews will be housed off-site.
Scouts may sign up as a troop or
individually. This program is also
designed for Venturing Crews. The
maximum participation is 36, so
register early.

visit www.kiakima.com

31

2006 Leader’s Guide to Summer Camp

�MOUNTAIN MAN
pioneer living

T

he Mountain Man program is a wonderful
opportunity for your Scouts to learn about pioneer living as it happened in the 19th century. Many of the
activities that Scouts participate are hands on. Scouts will learn
the art of forging and shaping steel into useful products that
were used in everyday life. Hunting for our early settlers was
a daunting taks with their primitive weapons. Scouts will learn
how to safely load, shoot and clean black powder shotguns
and rifles. Be sure you to ask the instructor about “Rocky
Mountain Skeet Shooting”. Cooking was an essential part of
early living. In this program we teach the proper use of the
dutch oven and cast iron cookware. An Indian sweatlodge
was the early American form of the sauna. Scouts will have
an opportunity to participate then plunge into the cool waters

of the South Fork River. Primitive Tools
always make building handy. The crosscut saw, draw knife, shaving horse, ax, and
hammer were all essential tools for early
pioneers. Scouts will have the opportunity use all of these. All participants in
this program will learn the art of
knifemaking and make a primitive knife
that they will be able to keep. This is a
three hour program that meets daily
throughout the week.

2006 Leader’s Guide to Summer Camp

32

visit www.kiakima.com

�C.O.P.E
challenging outdoor personal experience

T

he Challenging Outdoor Personal
Experience, or C.O.P.E. program
is a week-long high adventure activity for older
Scouts that teaches advanced team-building and
problem solving skills. Scouts will learn to work
as a group and function as a team to meet a series
of high and low COPE elements. Participants
should be at least 13 years old. Kia Kima has one
of the finest high ropes courses of any Boy Scout

Camp. The goals of project COPE are to build
leadership, self esteem, decision making, trust, and
teamwork. This is accomplished by progressing, as
a group, through a series of increasingly physically
and mentally challenging excercises that require
cooperation and teamwork to complete.

visit www.kiakima.com

33

2006 Leader’s Guide to Summer Camp

�OZARK CLIMBING SCHOOL
climbing
repelling

&amp;
C

limbing and rapelling is a fast grow
ing recreational activity. The Ozark
Climbing School will give you the tools you need to
pursue your interest in the sport. You will begin with
belay training at Kia Kima’s 40ft. climbing tower.
You’ll learn the basics of climbing on the tower using artificial rock handholds. As you work your way
up and down the tower’s four challenging walls, your
skill and endurance will increase. Participants in
the Ozark Climbing School will do an off-site climb
on natural cliffs and have the opportunity to earn
climbing merit badge.

!
Participants in
the Ozark Climbing School can
earn the climbing
merit badge.

2006 Leader’s Guide to Summer Camp

34

visit www.kiakima.com

�THUNDERBIRD
aquatic program

L

ake Thunderbird is a beautiful
resort lake in Cherokee Village,
is the site of Thunderbird Aquatics.
Water skiing and motor boating are featured activities. Scouts will learn the
basics of safe boat operation and handling. Scouts who can ski will have a
blast. Those who are learning will get
the instruction needed to be up on skis
by week’s end. Those who are proficient can earn a water skiing merit
badge. The Memphis Boat Center provides a championship-quality ski boat
and equipment. All participants must
pass the swimmer’s test upon arrival at
camp.

!
Kia Kima’s
Thunderbird
Aquatic Program is
sponsored by the
Memphis Boat Center of Memphis.

visit www.kiakima.com

35

2006 Leader’s Guide to Summer Camp

�TRAILBLAZERS
program

T

he Trailblazer program is designed to
meet the needs of Scouts who have been
enrolled for less than one year. Our Trailblazer
program focuses on the Tenderfoot to First Class
Requirements. Trailblazer is broken into three
parts each lasting one hour. The first session
offered is Trailblazer Tenderfoot. This session
is designed for those scouts that have recently
joined a troop. Scouts will work on 3, 4a, 4b, 5,
6, 7, 8, 9, 10A, 11,12a, and 12b requirements for
Tenderfoot rank. Trailblazer 2nd class is the next
progression. If you have Scouts that have already
completed the tenderfoot rank, they may want to
take this session. In trailblazer second class,
requirements 1a, 1b, 2b, 2c, 2d, 2e, 2f, 2g, 3, 5,
6a, 6c, 7a, 7b, 7c, and 8 of the second class rank
will be covered. Trailblazer 1st Class will be
offered for those Scouts needing to work on the
First class rank. Scouts may enroll in these
sessions individually or consecutively. These one
hour sessions will be offered consecutively in
morning and afternoon in Osage and in the
afternoon in Cherokee. This type of program will
give your more advanced first year Scouts and

2006 Leader’s Guide to Summer Camp

opportunity to participate in additional
advancement opportunities while at camp.
Each Scout in the Trailblazers Program
will learn the basic skills that all Scouts must
master to become proficient in camping and
outdoor activities. Trailblazers will be a threehour, comprehensive outdoor program. While
designed primarily for Scouts who are new to
the Scouting program and those coming to
summer camp for the first time, it is not limited
to those Scouts.
The Trailblazers staff will be comprised
of older, experienced staff members that will help
your Scouts master the basic skills for camping,
cooking, first aid, rope work, map and compass,
and nature study.
Each Scout will receive credit for the
requirements that he completes at camp. How
much each Scout completes is up to him, and it
is very possible that different Scouts will
complete different requirements and some
complete more than others.
36

visit www.kiakima.com

�TWILIGHT
activities

M

any opportunities are
available for unit
activities in the evening hours prior to
Taps. Some activities have been
scheduled by camp staff, and are open to
all Scouts and leaders. Other activities
may be done on a troop basis and can be
scheduled by the unit leader through the
appropriate area director.
This year we will have evening
merit badge instruction and some areas
will be open for further instruction. This
will give Scouts and extra opportunity
to finish merit badges or take an extra
one.
The aquatics area will sponsor
free boating and swimming. These open
nights are available on Monday, Tuesday,
and Thursday. Scouts that do not enroll
in regular Aquatics sessions will have the
opportunity during these times to
participate in waterfront activities. Other
twilight activities such as troop shoot,
rappelling, swamped canoe race,
volleyball competition, Scoutmaster
belly flop contest, and Scoutmaster cookoff are just a few other activities you may
participate in.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on
Sunday evenings at the Amphi-theater. This will be
an opportunity for Scouts to meet the staff of the various areas of camp. On Wednesday, we will have an
opportunity for Scouts to showcase their showmanship skills. A campwide campfire will be held that will
be hosted by our senior patrol leaders.Our final
camp-fire will be held on Friday evening and will close
out the week. Remember, Class A uniforms are worn
at all campfires.

!
Class A uniforms
are required to be
worn at every
campfire.

visit www.kiakima.com

37

2006 Leader’s Guide to Summer Camp

�HONOR
merit
troop awards

T

&amp;

he Honor Troop and Merit Troop
awards recognize units that participate fully in the
camp program, follow camp rules and demonstrate
the true spirit of Scouting.

HONOR TROOP
In addition to completing all 8 requirements in the
Merit Troop section, to be an Honor Troop, a unit
must complete 2 of the 3 following requirements.

MERIT TROOP



Complete 7 of the 8 following requirements.

The unit has at least one adult that attends the
Scoutmasters’ planning conference to be held in May.



The unit has 50% of its active membership at camp.





Scouts attending camp Participate in scheduled
activities (merit badges, free swims, and other
activities of the day). Older Scouts should try to
take advantage of OVB programs.





The Senior Patrol leader or designated assistant
attends all SPL meetings and the Scoutmaster or
assistant attends all leaders’ meetings.



The Scouts and leaders attend the evening
meals in Class A uniform.



The unit maintains a clean campsite throughout
the week.



The unit attends vesper service



The unit participates in one of the campfire
programs.



The unit has Order of the Arrow members that
particpate or plan to participate in the Callout
ceremony.

2006 Leader’s Guide to Summer Camp

The unit performs a conservation or camp
improvement project while at camp. The project must be
approved beforehand, and checked upon completion by the
Nature Director or Program Director.
The unit plans one inter-troop or inter-campsite
activity. The activity must foster a sense of Scouting
friendship between at least two units.

38

visit www.kiakima.com

�LEADERS
opportunities
just for leaders

T

here is still plenty to do at Kia
Kima. We promise you won’t
be sitting in your campsite, unless of course,
that is what you want to do. The following
are leader opportunities that we have offered
at Kia Kima. Leadership trainings change
from week to week based on the availability
of instructors. Some of these courses may not
be offered your particular week. If you are a
district or counsil level trainer, feel free to
talk to the program director and teach a
course.

Safe Swim Defense
&amp; Safety Afloat

TRAINING

These programs are sponsored by the aquatics area, and provide valuable information
concerning the BSA’s policies for aquatic
activities on the unit level, such as a troop
swim

Climb On Safely
Climb on Safely is a climbing orientation course
for all leaders. This course will not certify a leader
to operate a climbing program but will give them
hands on knowledge on how to assist a certified
Climbing Instructor.

CPR
All BSA Lifeguard candidates will have the
opportunity to complete their CPR requirement while at camp. A six-hour course will
be offered to these candidates. Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Fast Start
Are you a new leader at camp? If so, this training
will teach you all about the elements of a good
troop meeting and the patrol method.

visit www.kiakima.com

39

2006 Leader’s Guide to Summer Camp

�Climbing Instructor
Certification
This training will include “Climb on Safely”
training. This will certify leaders as climbing
instructors. Space is limited.

Fire By Friction
Training
The ability to create fire without the use of
matches has long been a skill at Boy Scout
Camp events for years. In this session, leaders will be able to learn the fine art of creating fire. Our skilled instructors will teach friction methods such as, the bow drill, hand drill,
and the fire saw. Demonstrations will also take
place on how to build fire with flint and steel,
battery and steel wool, wire coat hangers, and
the fire piston. This is a wonderful opportunity for leaders.

SCOUT LEADER COOKOFF
EXTRAVAGANZA
(AKA Iron Scoutmaster Competition)
Showcase your cooking
skills in our leaders’ cookoff. Whether it is a pot of
chilli, cobbler, baked hens,
jambalaya or homemade
bread, plan to participate in
this event. A select few of
our lucky or maybe unlucky
(depending on the meal)
will be called upon to judge
this event. The winners of this event will receive a special limited edition recognition
piece at the closing campfire on Friday
evening.

ADVANCEMENT
Often, adults in camp bring with
them special knowledge or skills that
would be beneficial to various merit
badge sessions. If any adult would like
to assist with a merit badge—or offer one
not on the schedule-please see the
Program Director at the Sunday Leaders’
Meeting.
Also, adults are needed to help
with transportation for the field trips, and
the Ozark Adventure Base sessions.

Youth Protection
This training is required for all leaders that
take kids on trips in the BSA. This is a very
important session to attend as it states many
of the BSA’s Policies on youth and adult interaction.

2006 Leader’s Guide to Summer Camp

40

visit www.kiakima.com

�SERVICE
If you are a carpenter,
plumber, electrician, or just a general handyman, your skills are always needed at camp. The Camp
Ranger will be glad to suggest a list
of projects to any interested leader.
Bring your tools and feel at home.

SCOUTMASTER MERIT BADGE
SCOUTMASTER
MERIT BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the
camp and the Scouts in attendance. To
qualify for the award, an adult leader must
complete six of the ten requirements during the week, or complete one of the
weeklong options. Applications for the
award should be submitted by Friday afternoon.

Option One
Complete six of these ten requirements:



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Din
ing Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director











Option Two
Complete one of these four requirements:


Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers





visit www.kiakima.com

41

2006 Leader’s Guide to Summer Camp

�CAMP CHEROKEE
2006 Program Registration Codes

9:00

10:00

11:00

BSA Lifeguard

2:00

Motorboating

351

374

Canoeing

322

Lifesaving

341

344

Rowing

356

Swimming

311
331

Swimming Instruction

314
333

335

Tenderfoot
Trailblazer

204

Second Class

215

First Class

226

Wood Carving
Indian Lore

Handicraft
Area

Leatherwork
Basketry
Art/Textiles
Sculpture

Scoutcraft
Area

444
483

493

422

Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fishing
Geology
Mammal Study

272

291

294

143

146

122

125

161

192

166

194

153

101

104

133

135

112

115

151

156
184

Environmental Science

171

Rifle

651

Shotgun Shooting
Archery

641

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

175
653

655
675
645

964
991 (Week Long Program)

Thunderbird Aquatics

2006 Leader’s Guide to Summer Camp

236

284

Weather

Ozark
Venture
Base

415

261

Reptile / Amphibian Study

Shooting
Sports

425

412

Nature

Space Exploration

436

423

243

Pioneeering

494

432

Fire Safety

First Aid

446

P EE
M
K
A
C RO
E
H
C
481

233

Wilderness Survival

Nature
Area

441

Emergency Preparedness

Camping

4:00

353

Small Boat Sailing

Aquatics

3:00

391 (All Day)

974

42

visit www.kiakima.com

�CAMP OSAGE
2006 Program Registration Codes

Aquatics

9:00

BSA Lifeguard
Canoeing
Lifesaving

10:00

11:00

353

Swimming

311

Swimming Instruction

331

333
204

Scoutcraft
Area

441

Indian Lore

481

493
432

Art/Textiles

422

First Aid
Chemistry
Fish &amp; Wildlife Mgt.
Forestry
Fly Fishing
Geology
Mammal Study
Nature

494
436

423

425

P
M
E
A
G
C A
S
O
412

233

236

243

246

Life
To
Eagle
Shooting
Sports

Ozark
Venture
Base

284

291

294

143

146

122

125

161

166

132

134

153

101

104
135

112

115

151

156
184
171

Citizenship in the Nation

173
743

Citizenship in the World

711

Communications

721

Rifle
Shotgun Shooting

651

Archery

641

Mountain Man Rend.

921

Ozark Climbing School

951

COPE

961

Ozark Ultimate Trek (OUT)

175
744
715
725

653

655
675
645

964
991 (Week Long Program)

Thunderbird Aquatics

visit www.kiakima.com

265

271

Weather
Environmental Science

415

261

Reptile / Amphibian Study
Space Exploration

446

483

Leatherwork

Camping

226
444

Basketry

Pioneeering
Wilderness Survival

Nature
Area

215
223

Wood Carving

Fire Safety

335

212

First Class

Emergency Preparedness

356

314

201

Second Class

Sculpture

4:00

324
344

341

Tenderfoot

Handicraft
Area

3:00

391 (All Day)
322

Rowing

Trailblazer

2:00

974

43

2006 Leader’s Guide to Summer Camp

�Kia Kima Scout Reservation

2006 Leader’s Guide to Summer Camp

44

visit www.kiakima.com

�How to get to Camp Kia Kima

visit www.kiakima.com

45

2006 Leader’s Guide to Summer Camp

�s
e
t
o
N

2006 Leader’s Guide to Summer Camp

46

visit www.kiakima.com

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                  <text>Kia Kima Leaders Guides</text>
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                  <text>Chickasaw Council, BSA</text>
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              <name>Description</name>
              <description>An account of the resource</description>
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                  <text>The Kia Kima Leaders Guide is published annually with information regarding the camp facilities, program, and registration. This collection of Leaders Guides begins in 1918, the third camping season of Kia Kima.</text>
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            <elementText elementTextId="2045">
              <text>W&#13;
&#13;
elcome to Kia Kima Scout Reservation 2006. The 2006&#13;
Program committee looks forward to serving you at&#13;
camp this summer. Boy Scout Camp is t he highlight&#13;
of a Scouts Year. Memories will be made that will last a lifetime.&#13;
This summer will showcase Scouting for units from Tennessee,&#13;
Arkansas, Mississippi, Indiana, Illinois, Texas, and man other states.&#13;
It is the goal of Kia Kima Scout Reservation to provide your Scouts&#13;
with a high quality program in a semi-wilderness setting.&#13;
In order to make this program possible, we must begin to plan now.&#13;
Please review this guide as it contains crucial information regarding&#13;
our summer camping program. If you have questions for which you&#13;
cannot find answers, please give us a call. Please help Scouting by&#13;
making camp available to all boys in your unit. Camperships are&#13;
available on the council level for those families that need assistance.&#13;
On behalf of the Chickasaw Council and the 2006 Kia Kima Staff,&#13;
we look forward to serving you this summer.&#13;
Yours in Scouting&#13;
&#13;
J. Andrew Armstrong&#13;
Reservation Director&#13;
&#13;
visit kiakima.com&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
&#13;
Program Information&#13;
&#13;
16&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Camp Cherokee Merit Badges Information&#13;
Ozark Venture Base&#13;
C.O.P.E.&#13;
Trailblazer&#13;
&#13;
16&#13;
23&#13;
29&#13;
32&#13;
36&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Just for Leaders&#13;
&#13;
39&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
6&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
39&#13;
40&#13;
41&#13;
&#13;
General Information&#13;
&#13;
7&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
8&#13;
13&#13;
13&#13;
13&#13;
&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
14&#13;
&#13;
Individual Checklist&#13;
&#13;
14&#13;
&#13;
visit kiakima.com&#13;
&#13;
Class Schedules&#13;
&#13;
42 &amp; 43&#13;
&#13;
Map of Kia Kima&#13;
&#13;
44 &amp; 45&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
&#13;
NEW&#13;
&#13;
The physical facilities of the&#13;
camp are awaiting the arrival of your&#13;
troop. Kia Kima Scout Reservation is&#13;
planning to operate for five weeks of&#13;
summer camp.&#13;
Having made your campsite&#13;
reservation for 2006, you are on your&#13;
way to a terrific visit at Kia Kima. The&#13;
&#13;
Camp Fee Schedule can be found in the&#13;
table on the bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial&#13;
commitments to reserve space for each&#13;
Scout attending. Units are required to&#13;
make a payment of $30.00 per Scout by&#13;
March 31, 2006. This will reserve space&#13;
for these Scouts. It is possible to add&#13;
campers later but only with permission&#13;
of the Reservation Director and with&#13;
available space. The $30.00 payment&#13;
will be applied to the total camp fee.This&#13;
deposit is nonrefundable but may be&#13;
transferred to other Scouts attending this&#13;
event. The next payment is due when&#13;
registering Scouts for sessions. $85 per&#13;
Scout is required with registration and&#13;
is due by May 15th. This deposit will&#13;
also be applied to the total camp fee. By&#13;
using this registration process, we can&#13;
better determine the number of Scouts&#13;
attending camp from each unit, and al-&#13;
&#13;
SUMMER CAMP FEE SCHEDULE&#13;
Scouts from Chickasaw Council&#13;
&#13;
$165.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$20 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$175.00&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
$50 per participant&#13;
&#13;
Please Note: Leader’s fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the table on&#13;
page 10.&#13;
&#13;
Mountain Man&#13;
Rendevous&#13;
&#13;
$20 per participant&#13;
&#13;
COPE&#13;
&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$50 per participant&#13;
&#13;
Leader’s Fee&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
$80 per participant&#13;
&#13;
$20 per participant&#13;
1&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
low camp staff to adjust their programs accordingly. Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
CAMPSITE CAPACITIES&#13;
Camp Osage&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2006 may reserve&#13;
it for 2007 by placing a deposit on that site prior to&#13;
leaving camp. Campsites available after August 1,&#13;
2006, may be reserved on a first-come, first-served&#13;
basis. Campsite deposits are refundable until January 1, 2006. After that date, they are not refundable. Troops that withdraw their deposit by January 1, 2006 will receive a deposit refund. Troops&#13;
that make a reservation, but for some reason&#13;
do not show, forfeit their $100 deposit. All summer camp correspondence and registration materials should be sent to the Scout Service Center&#13;
until 5:00 PM on May 31st. Beginning May 31st,&#13;
all camp correspondence should be sent directly&#13;
to the camp. The camp office will be open from&#13;
May 31st until July 16th. Summer camp administration will not be able to be reached at camp before or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not&#13;
met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Camperships are available to help Scouts&#13;
who need financial assistance. The unit leader must&#13;
make a request in writing by filling out a&#13;
campership request for Kia Kima. All guidelines&#13;
for campership applications can be found on the&#13;
reverse side of the application. The deadline for&#13;
camperships is April 1, 2006. The amount of the&#13;
Campership will be based upon family income.&#13;
The boy’s family, troop, and chartered organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit&#13;
voucher that is redeemable at the Office or at Camp.&#13;
It is necessary to have the voucher on hand in order to receive credit.&#13;
2&#13;
&#13;
Capacity&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending&#13;
camp must have a physical exami&#13;
nation before coming to camp, and&#13;
must have the proper medical form completed.&#13;
Arkansas State Law requires a Class 2, updated&#13;
annually (no. 34412 A) Medical Form for all Scouts&#13;
and leaders. The examination must be performed&#13;
by a licensed physician. These forms are available through the Scout Service Center or at&#13;
www.kiakima.com. Please use the most current&#13;
versions of this form. Contact your District Executive if you have any questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and&#13;
EQUIRED&#13;
EDICAL ORMS&#13;
the troop’s medical forms&#13;
will be kept on file with the&#13;
camp’s health officer. They&#13;
will be returned to the unit&#13;
All Scouts and leaders are required to have a physical&#13;
leader at the end of the&#13;
examination before camp and complete the appropriate&#13;
week. Adult leaders who&#13;
medical form&#13;
will be in camp for less than&#13;
72 hours are not required to&#13;
Scouts &amp; leaders must have a Class 2, updated annually (#34412 A)&#13;
have a complete physical;&#13;
however, a personal examination health history (Class&#13;
1 Medical Form) is required. Please make arrangements for physical examinations to be completed&#13;
before arrival at summer camp. Any Scout or leader&#13;
who does not have a completed health form – inArkansas State Law&#13;
cluding examination – will be restricted from all&#13;
requires a Class 2,&#13;
updated annually (no.&#13;
camp activities until proper examination has been&#13;
34412 A) Medical&#13;
given.&#13;
&#13;
R&#13;
&#13;
M&#13;
&#13;
F&#13;
&#13;
!&#13;
&#13;
Form for all Scouts&#13;
and leaders.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
3&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
A qualified individual is on duty&#13;
in the Health Lodge 24 hours a day. In&#13;
the unlikely event of serious illness or&#13;
injury to a Scout, he will be taken to a&#13;
nearby hospital. The Health Lodge is&#13;
available to store and administer prescription medicines as directed by the Scout’s&#13;
personal physician and parents. No prescription medication will be paid for by&#13;
the camp or the Chickasaw Council. Normal insurance filing procedures will apply.&#13;
&#13;
FIRE SAFETY&#13;
Kia Kima has a fire emergency&#13;
alarm system. This system will be explained at the first leaders meeting, and a&#13;
test of the system will be conducted early&#13;
in the week. Some firefighting equipment&#13;
is located at the nature lodge. This equipment is not to be used by Scouts. Scouts&#13;
do not fight fires under any circumstances.&#13;
Under no circumstances shall&#13;
flames of any kind be used in any tent. If&#13;
a Scout or leader plans to use their own&#13;
tent for lodging, they must have the tent&#13;
labeled “No flames in Tents”, This can&#13;
be stenciled on the tent or placed on a card&#13;
in front of the tent. Flashlights and battery powered lanterns, which do not pose&#13;
an asphyxiation threat, are permissible.&#13;
&#13;
required for each step have a corresponding number.&#13;
If, after reviewing the leaders&#13;
guide to summer camp, you still have&#13;
questions, additional help can be found&#13;
at the camp website, www.KiaKima.com.&#13;
This site contains additional registration&#13;
tips and last minute updates regarding&#13;
summer camp.&#13;
&#13;
1&#13;
1&#13;
&#13;
CAMP APPLICATION&#13;
&#13;
This is the first step of the&#13;
registration process. Submit the Camp application (KKSR A) with your campsite&#13;
preference. Also include the estimated&#13;
number of boys you plan to bring. Submit this form, along with a $100 deposit,&#13;
to the Scout Service Center any time after August 1st. Keep in mind; some campsites may already be reserved.&#13;
&#13;
REGISTRATION&#13;
Our goal is to make the registration process as painless as possible. The&#13;
Registration Packet that accompanies&#13;
this guide contains all the required forms&#13;
and detailed instructions for completing&#13;
each step. Leaders will note that the registration process is divided into 5 major&#13;
steps. For your convenience, the forms&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
4&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
2&#13;
&#13;
UNIT COUNT FORM&#13;
&#13;
The second step of&#13;
the registration process is a Unit&#13;
Count that indicates the number of&#13;
Scouts from your unit attending&#13;
camp. Complete the Unit Count&#13;
Form (KKSR 1) and return it to the&#13;
Scout Service Center no later than&#13;
March 31, 2006. This form should&#13;
be submitted with a $30 deposit per&#13;
Scout. This fee is is transferable&#13;
but not refundable.&#13;
&#13;
3&#13;
&#13;
NEW&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
This is the second summer&#13;
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and&#13;
return them with $85 per Scout by May&#13;
15, 2006. Part B is the session registration for each Scout.&#13;
In 2006 we will be registering for sessions online. Please visit&#13;
www.kiakima.com for details. Online registration will be available on March 1,&#13;
2006. There will be maximums set on&#13;
session participation. Once the maximum&#13;
is reached you will be directed to register&#13;
for another session.&#13;
&#13;
SUMMER C&#13;
&#13;
4&#13;
&#13;
FINAL FINANCIAL FORM&#13;
&#13;
The final payment includes&#13;
the balance of the camp fee, leaders fees,&#13;
and special program fees. This may be&#13;
paid at check-in after arriving at camp on&#13;
Sunday, or you may send it before you arrive. Complete the Final Financial Form&#13;
(KKSR3) and send it to the camp address.&#13;
This form is a summary of all financial&#13;
transactions and should be the last payment in the registration process. Do not&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
5&#13;
&#13;
send this form, payment, or any registration materials less than two weeks prior&#13;
to your arrival at camp.&#13;
&#13;
CHECK - IN&#13;
&#13;
5&#13;
&#13;
The registration process is&#13;
completed when you check in on Sunday&#13;
after arriving at Camp. In case of an emergency we need a copy of your unit roster&#13;
that includes the phone number of each&#13;
Scout. You may use your own format, or&#13;
for convenience the Unit Roster (KKSR&#13;
4A) is being provided for you. If you conducted your swim checks prior to camp,&#13;
bring the DDRESSES&#13;
optional Swim Check Form&#13;
AMP&#13;
(KKSR 4B) with you to camp. Do not&#13;
mail these forms: have them ready at&#13;
check-in. Also, when you check in at the&#13;
program office, we will update schedules,&#13;
settle any remaining balances and complete any remaining paperwork.&#13;
&#13;
A&#13;
&#13;
!&#13;
Do not send this form, payment, or any registration materials less than two weeks&#13;
prior to your arrival at camp.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon&#13;
date of session registration and the age of&#13;
the participant. The unit will be notified if&#13;
any Scouts are registered for an OUT Program that is full. All other program closures&#13;
will be announced Sunday when you arrive.&#13;
&#13;
CONFIRMATION &amp;&#13;
CHANGES&#13;
When registering online for classes,&#13;
please save your confirmation. If a schedule&#13;
change takes place, you will be notified from our&#13;
administrative staff prior to your arrival at camp.&#13;
We make every attempt to contact you at least 12 weeks prior to your arrival.&#13;
Units that are unable to register online will&#13;
still be able to turn in the registration form (KKSR&#13;
Part B) by the established deadline and we can&#13;
manually enter you into the system.&#13;
When we receive your Session Registration materials from step 2, we will ener it into&#13;
our computer system. If there is a problem with&#13;
it, we will contact you via email or postcard.&#13;
While we try to accommodate all schedule requests, the administration reserves the right&#13;
to limit the size of any program to ensure the&#13;
safety and quality of instruction.&#13;
Sessions typically limited in size include&#13;
merit badges in the Shooting Sports area and&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence&#13;
and registration materials should be sent to&#13;
the Scout Service Center until May 31,&#13;
2006. After May 31st, the summer camp&#13;
operation will be moved to the camp facility so all correspondence should be sent&#13;
directly to camp. In order to assure that your&#13;
paperwork arrives at the proper location,&#13;
please follow this step. The addresses for&#13;
both locations are listed in the table on this&#13;
page.&#13;
&#13;
SUMMER CAMP ADDRESSES&#13;
Before May 31, 2006&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
&#13;
After May 31, 2006&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
6&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
ia Kima is known for providing a quality program,&#13;
but often times the accommodations are&#13;
what make a week at summer camp comfortable and enjoyable. While we are not&#13;
a five-star hotel, we strive to make each&#13;
troop’s visit an enjoyable one.&#13;
&#13;
in and check-out, for the purpose of loading and unloading. While driving in camp,&#13;
please observe our speed limit of 7 miles&#13;
per hour.&#13;
&#13;
TRANSPORTATION &amp;&#13;
PARKING&#13;
Each unit is responsible for the&#13;
safe transportation of its members to and&#13;
from camp. Make sure that all vehicles&#13;
meet national insurance requirements.&#13;
Transporting Scouts or adults in the bed&#13;
of a pickup truck or trailer – whether it is&#13;
covered or uncovered—is against national&#13;
BSA policy. Units visiting Kia Kima from&#13;
other councils are responsible for obtaining the appropriate tour permits.&#13;
Parking is provided at the camp&#13;
entrance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
Building Vehicles are not to be parked in&#13;
the campsite during the week. Units are&#13;
encouraged to leave a trailer in the campsite in order to store gear. A locking box&#13;
will provide a place to secure and safeguard gear.&#13;
To keep traffic in camp to a minimum, only camp vehicles will be allowed&#13;
into camp during the week. Unit vehicles&#13;
will be permitted into camp during check-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
DANGEROUS WILDLIFE&#13;
&#13;
!&#13;
&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common to encounter various forms of wildlife. Dangerous wildlife at Kia Kima&#13;
could include, venomous snakes, spiders,&#13;
ticks, etc. Bites from these animals are&#13;
extremely rare but precautions should be&#13;
taken. We will list a few tips to keep you&#13;
comfortable at camp.&#13;
&#13;
It is recommended&#13;
that each unit&#13;
bring insect and&#13;
tick repellent.&#13;
Certain brands&#13;
containing&#13;
permethrin will&#13;
provide adequate&#13;
tick protection.&#13;
&#13;
A FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
AND SAFE CAMPING EXPERIENCE&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
7&#13;
&#13;
Wear closed-toed shoes&#13;
Use insect repellents containing DEET or Permethrin&#13;
Carry flashlights when walking at night&#13;
Shake out clothing and shoes before wearing them&#13;
Keep food out of tents&#13;
Check for tick bites daily&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at&#13;
camp beginning at 1:00 PM and no later&#13;
than 3:00 PM on Sunday. Please check&#13;
in at the Camp Osage Administration&#13;
Building. The camp is closed between&#13;
noon on Saturday and noon on Sunday&#13;
and there will be no one available to&#13;
handle early arrivals. Upon arrival, your&#13;
unit will be greeted by a member of the&#13;
camp administrative staff. At that time&#13;
the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees&#13;
with the Final Financial Form (KKSR3).&#13;
The unit leader should have the unit’s&#13;
medical form and a written explanation&#13;
for any boy who needs special medical&#13;
treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process.&#13;
The guide and the unit leader will take&#13;
the troop to the Health Check area. The&#13;
leader will bring the medical forms and,&#13;
if swim checks were completed prior to&#13;
camp, the Swim Check Form (KKSR4b).&#13;
Everyone — youth and adult — must&#13;
have a current health form. The recheck is to make sure no significant&#13;
changes have occurred since the physical examination was given. A buddy tag&#13;
will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader&#13;
is registering, so it is encouraged that all&#13;
Scouts arrive in camp at the same time.&#13;
Make sure an assistant leader has the&#13;
medical forms during this time to eliminate confusion at med-checks.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment will be unloaded and vehicles returned to their parking areas. The troop&#13;
guide will then take inventory of all&#13;
equipment in the campsite if applicable.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
If any equipment is missing or damaged (holes in&#13;
tents, missing fire buckets) the troop guide will note&#13;
it and report it.The unit leaders with the troop&#13;
guides should check each tent for damage. Any&#13;
damage found at the end of the week will be assessed to the troop. Tears in tents will be assessed&#13;
a fee of $15 per inch. Multiple tears or tears over&#13;
three inches are considered un-repairable and&#13;
may result in the troop replacing the damaged&#13;
tent.&#13;
Scouts and leaders need to prepare for the&#13;
camp tour soon after arriving at the campsite. There&#13;
will be time to settle in after the camp tour. Scouts&#13;
that did not complete swim checks prior to arriving&#13;
at camp will then change into their swim trunks and&#13;
head to the waterfront for their swim test. All persons who will use the swimming area, boating area,&#13;
or river must have a swim check. No Exceptions!&#13;
&#13;
!&#13;
&#13;
CHECK-IN AT A GLANCE&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
1.&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet&#13;
your Troop Guide who will guide you through the checkin procedure.&#13;
&#13;
2.&#13;
&#13;
Health Recheck - Your troop guide and assistant leader&#13;
will take the rest of the troop to the Health Check area&#13;
while the unit leader finishes the paperwork.&#13;
&#13;
3.&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the op&#13;
portunity to have a picture taken.&#13;
&#13;
4.&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5.&#13;
&#13;
Camp Tour - There are two of required stops on the&#13;
tour, the Aquatics Area (for swim checks and safety&#13;
procedures) and the Dining Hall.&#13;
&#13;
6.&#13;
&#13;
Supper - Scouts &amp;leaders wear Class A uniform.&#13;
&#13;
7.&#13;
&#13;
Leaders’ Meeting - The unit leader and Senior Patrol&#13;
Leader need to attend the Leaders’ Meeting.&#13;
&#13;
8.&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at&#13;
the Opening Campfire. Everyone in Class A uniform.&#13;
&#13;
8&#13;
&#13;
!&#13;
Plan to arrive&#13;
between 1:00&#13;
PM&#13;
and&#13;
3:00 PM on&#13;
Sunday&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
&#13;
VESPERS &amp; CHAPLAIN&#13;
&#13;
Units will have an opportunity to&#13;
have a group picture made during their&#13;
check-in process. Each unit that chooses&#13;
to participate will receive on complimentary 8X10 group photo of their unit.&#13;
Additional photos will be available at&#13;
$6.00 each. This option is only available&#13;
on Sunday as it takes time to get the photos processed and back to your unit by&#13;
the end of the week. Please be prepared&#13;
with either Class A or Class B uniforms&#13;
for your check-in photo.&#13;
&#13;
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is&#13;
encouraged to attend. Members of the staff will conduct&#13;
vespers, with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with or run&#13;
the vespers program during the week. Scouts who are working on their religious awards are especially encouraged to&#13;
do so.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
After your troop guide finishes&#13;
helping you check in, you probably won’t&#13;
see them in your campsite again until you&#13;
check out on Saturday morning. That’s&#13;
okay, because we have staff members&#13;
with the full time job of taking care of&#13;
your needs during the week. The staff&#13;
member is your Commissioner.&#13;
The commissioner staff will stop&#13;
by your campsite each morning to visit&#13;
with leaders in the site. They will make&#13;
sure you have all the supplies you need.&#13;
If there is something broken or missing&#13;
in your site, they will see that it is taken&#13;
care of.&#13;
&#13;
FLAG CEREMONIES&#13;
The camp will assemble for the&#13;
flag ceremonies in the morning and&#13;
evening. Scouts and leaders are expected&#13;
to attend the evening flag ceremony in&#13;
full Class A uniform. Troops are asked&#13;
to assist with flag ceremonies and blessing the meals.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SUMMER CAMP&#13;
GOD AND COUNTRY AWARD&#13;
The summer camp God and&#13;
Country Award is given to Scouts&#13;
who complete the following&#13;
requirements. A Scout must&#13;
complete at least five of the&#13;
following nine requirements.&#13;
1.&#13;
2.&#13;
3.&#13;
4.&#13;
5.&#13;
&#13;
6.&#13;
&#13;
7.&#13;
&#13;
8.&#13;
&#13;
9.&#13;
&#13;
Assist in the raising or lowering of theAmerican Flag&#13;
at a morning or evening assembly.&#13;
Attend the camp-wide Vespers service on Wednesday&#13;
night at the chapel.&#13;
Assist in preparing and leading a troop or inter-troop&#13;
vesper service while at camp.&#13;
Lead a grace at an assembly while at camp.&#13;
With an adult leader, discuss the importance of the&#13;
twelfth point of the Scout Law – “A Scout is&#13;
Reverent”. Discuss how it applies to you as a scout&#13;
here at summer camp, as well as in your daily life.&#13;
With an adult leader, discuss the importance of&#13;
“patriotism”.Why is it important for a scout to “do&#13;
my duty to God and my country”?&#13;
Show how to properly display and fold an American&#13;
Flag. Also, explain the different parts of the flag and&#13;
what they symbolize.&#13;
Lead a morning prayer in your campsite, or lead your&#13;
troop in reciting the Scout Oath, Scout Law, or Pledge&#13;
of Allegiance while at summer camp.&#13;
In at least 100 words, write an essay explaining how&#13;
we as scouts carry out our duty to God and Country&#13;
in our daily lives, and explain how you did your duty&#13;
to God and Country while at Summer Camp at Kia&#13;
Kima.&#13;
9&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
LEADER’S MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members&#13;
of the camp staff will give an overview of&#13;
camp policies, procedures, and special program activities that will be offered during&#13;
the week. Also, this is an opportunity to&#13;
have questions answered about your troops&#13;
wekk at camp.&#13;
In addition, a brief morning&#13;
Leader’s Meeting will be held after breakfast. At this meeting, unit leaders will get&#13;
the opportunity to ask questions, get any&#13;
updates on special events going on in camp,&#13;
and the daily newsletter will be distributed.&#13;
&#13;
!&#13;
Units should&#13;
have at least&#13;
one&#13;
leader&#13;
present at each&#13;
leaders meeting.&#13;
&#13;
LEADERSHIP IN&#13;
CAMP&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of&#13;
America. All leaders must be registered&#13;
members of the Boy Scouts and meet membership qualifications. The unit leader must&#13;
be at least 21 years of age and any additional leadership must be 18 or older.&#13;
Leader’s fees are $80 per week. This covers the cost of their food at camp. As an&#13;
added incentive, you will receive two leaders free if you bring a minimum of 5 boys.&#13;
As an added incentive, the following table is used when calculating leaders&#13;
fees:&#13;
# of Scouts&#13;
&#13;
# of Leaders @&#13;
no charge&#13;
&#13;
5&#13;
&#13;
2&#13;
&#13;
24&#13;
&#13;
3&#13;
&#13;
32&#13;
&#13;
4&#13;
&#13;
40+&#13;
&#13;
5&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
10&#13;
&#13;
TRADING POST&#13;
Kia Kima operates two modern&#13;
and efficient Trading Posts. Our Trading Posts stock many items that are related to the Scouts merit badges. In addition to crafts, the Trading Post also&#13;
stocks concession items. Some of the&#13;
items stocked are: Uniform Parts, Camp&#13;
Ball Caps, Writing Paper, Craft Kits,&#13;
Pocket Knives, Postcards, Slush Puppies, Pizza, Folding Chairs, Batteries,&#13;
and Camp Patches.&#13;
M o s t&#13;
Scouts will spend&#13;
on the average of&#13;
$35-$50 in the trading post. This will&#13;
generally pay for merit badge materials&#13;
and a few snacks throughout the week.&#13;
Please budget accordingly! Kia Kima&#13;
has no ATM, so please be sure your&#13;
Scouts bring enough cash.&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have&#13;
the opportunity to eat with their sons in&#13;
the dining hall and attend the closing&#13;
campfire. Visitors should not plan to&#13;
arrive before 5:00 PM, as Scouts will&#13;
be involved in merit badge sessions. The&#13;
Campfire will conclude around 9:30 PM&#13;
so visitors should plan to leave shortly&#13;
thereafter so Scouts and Leaders can get&#13;
a good night’s sleep.&#13;
The Program Director will be&#13;
asking for a head count of the amount&#13;
of visitors at the Friday Leader’s Dinner&#13;
meeting. This will give us an estimate&#13;
of the amount of food to prepare. The&#13;
cost of the Friday evening meal is $5.00&#13;
for adults, and $2.00 for children under&#13;
the age of 12. Visitors may purchase&#13;
meal tickets from the Program Office as&#13;
they enter camp. Kids under age six eat&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
free. Visitors at any time other than Friday should make prior arrangements&#13;
with the Camp Director. There are no&#13;
facilities at Kia Kima to allow visitors&#13;
to stay overnight.&#13;
&#13;
PHONE&#13;
A telephone is located at the&#13;
Camp Osage Administration Building.&#13;
It is the only telephone available for&#13;
Scout use. We discourage the continuous use of the telephone by the Scouts.&#13;
Not only does it take him away from the&#13;
camp program, it runs up his parents&#13;
phone bill. We do ask that leaders accompany their Scouts at the phone.&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally the main camp) has been welcoming Scouts to the banks of the South Fork&#13;
River. Camp Osage is the larger of the&#13;
camps at Kia Kima Scout Reservation&#13;
with 14 unique campsites to choose from.&#13;
At Camp Osage, a troop will find traditional, though exceptional, camp programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics.&#13;
All aquatic activities, including swimming and boating, are held at the Osage&#13;
beach on the South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation,&#13;
and World Merit Badges.&#13;
&#13;
lenged Scouts and adult leaders. It is conveniently located near the Central Shower&#13;
House. Units with special-needs Scouts are&#13;
given priority in reserving this site.&#13;
NOTE-Other units may reserve the site&#13;
but may be relocated without notice if a&#13;
need arises.&#13;
&#13;
!&#13;
&#13;
HOUSING -CAMP OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds with&#13;
mattresses. Each troop site has a latrine&#13;
and facilities for handwashing and showers. A hot shower facility is centrally located.&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
&#13;
!&#13;
&#13;
Scouts attending Camp Osage eat Each troop proa waiter for&#13;
in the camp’s dining hall. Meals are pro- vides&#13;
each table to&#13;
vided in a modified cafeteria-style fash- clean up after&#13;
ion. A well-balanced menu has been de- meals.&#13;
signed to please both youth and adults.&#13;
Troops eat together. Each troop provides&#13;
a waiter for each table to clean up after meals. The waiter&#13;
system will be explained at camp but should be rotated daily.&#13;
Visitors desiring to eat in the dining hall should make&#13;
arrangements in advance. Visitors should plan to eat with&#13;
their troops at the assigned times. Visitor meal fees are $5.00.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically chal-&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
11&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Troops at Osage may make arrangements to cook one or more meals&#13;
in their campsites, using food supplied&#13;
by the dining hall staff and equipment&#13;
from troop issue. Troops can also arrange&#13;
for evening meals to be carried on troop&#13;
hikes or canoe floats. 24-hour notice is&#13;
required for special food service arrangements. Troops may arrange for sack&#13;
lunches from the dining hall for the trip&#13;
home on Saturday at a cost of $3.00 each.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the campers name and troop&#13;
number. Please, no more than ONE email&#13;
per Scout per day)&#13;
&#13;
CHECK-OUT&#13;
WIRELESS INTERNET&#13;
The camp administration building is a “hot spot” for high-speed wireless internet. A signal is generally available within 100 yards of the building for&#13;
those leaders wishing to take advantage&#13;
of this service. The administrative staff&#13;
maintains two computers that can be utilized by leaders for those that are unable&#13;
to bring laptops.&#13;
&#13;
The check out procedure will begin on Saturday, and&#13;
should be completed before 10:30A.M. Any unit with special check-out considerations should make plans through&#13;
their Camp Commissioner.&#13;
After breakfast the unit will return — with the troop&#13;
guide — to the campsite to pack their gear and clean up the&#13;
site. Vehicles will be allowed in camp to load personal and&#13;
unit equipment. The troop guide and unit leader will conduct another inventory to make sure that no equipment has&#13;
been damaged or misplaced. The troop guide will also inspect the site to ensure that it is clean.&#13;
&#13;
CHECK-OUT AT A GLANCE&#13;
Schedule&#13;
&#13;
MAIL &amp; EMAIL&#13;
All outgoing mail may be placed&#13;
in the mailbox inside the Trading Post.&#13;
Mail will be taken to the Post Office in&#13;
town on a daily basis. Incoming mail will&#13;
be available only to unit leaders after 1:30&#13;
PM. All mail sent to Kia Kima should be&#13;
addressed to Kia Kima Reservation.&#13;
Parents are encouraged to write&#13;
their sons while they are at camp. Please&#13;
remember the mail takes time. Letters&#13;
mailed after Wednesday probably will not&#13;
arrive in time. All mail received after&#13;
the troop has checked out will be returned&#13;
to the sender.Please send your email to&#13;
the address below. Only one email per&#13;
day per Scout will be processed.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
After&#13;
&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Return to campsite and prepare for departure&#13;
&#13;
Step-by-Step:&#13;
1. Campsite - Return to your campsite with your Troop Guide.&#13;
Pack up your gear and clean the site one last time.&#13;
2.&#13;
&#13;
Trash - Bag up all trash and take it to the edge of the road for&#13;
the Ranger staff to pick up.&#13;
&#13;
3 . Quartermaster - Return any camp equipment you may have&#13;
used to the Quartermaster and stop by the Trading Post to&#13;
pick up last minute items.&#13;
4.&#13;
&#13;
Administration Building - Before leaving camp, stop at the&#13;
Administration building to take care of any last minute paperwork, settle any debts, turn in evaluation forms, and&#13;
check-out of camp.&#13;
&#13;
12&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
2006 CAMP&#13;
activities &amp; training schedule&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
13&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and T-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
14&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
Personal Firearms or other firearms, ammunition, and bows are not allowed in camp: only those supplied by&#13;
the Shooting Sports area are to be used.&#13;
Sheath knives are not allowed at camp as&#13;
well. Any such equipment brought to&#13;
camp must be delivered to the Reservation Director when the unit checks-in. It&#13;
will be returned when the unit checks out.&#13;
In addition, no pets of any kind&#13;
or fireworks are allowed in camp. This&#13;
is policy of the Boy Scouts of America.&#13;
Finally we recommend that items&#13;
such as radios, tape players, electronic&#13;
games, and other electronic devices not&#13;
be brought to camp. Summer camp is an&#13;
outdoor experience, and these items are&#13;
not appropriate to that experience.&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different items with them. A good exercise is&#13;
to think about your perfect week at camp&#13;
and bring items that you see in your mental picture. If you want to spend the week&#13;
fishing don’t forget to bring your rod and&#13;
tackle box. To help you keep from forgetting those important items, we have a&#13;
list to help you with your packing.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
15&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
NEW&#13;
&#13;
!&#13;
If any unit&#13;
leader possesses&#13;
a skill that he&#13;
would like to&#13;
teach at camp,&#13;
feel free to call&#13;
us.&#13;
&#13;
C&#13;
&#13;
amp Osage offers a&#13;
wide selection of&#13;
merit badges. We are constantly&#13;
evaluating our merit badge program&#13;
to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because of time requirements, special&#13;
projects, or other considerations,&#13;
some merit badges require prerequisites or special skill levels.&#13;
Merit Badges are listed alphabetically with a short description&#13;
of each badge including any requirements that may or must be completed&#13;
at home, and the prerequisites (if any)&#13;
for the badge. There are also a few&#13;
helpful tips on what to bring.&#13;
Some merit badges are limited in size to ensure safety and quality instruction. These size limitations&#13;
are indicated in the merit badge description. These sessions are filled&#13;
in the order they are received —&#13;
so register early!&#13;
We are constantly looking for&#13;
skilled instructors of merit badges.&#13;
If any unit leader possesses a skill&#13;
that he would like to teach at camp,&#13;
feel free to call us. We can put you&#13;
on the schedule for that week! Please&#13;
note that each camp offers programs&#13;
independently of the other. Some&#13;
badges offered at Cherokee are not&#13;
offered at Osage.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
&#13;
The following icons are used&#13;
in the Program Information section to&#13;
help you easily identify which sessions are most appropriate for which&#13;
Scouts. Be sure to read the program&#13;
description for details about that particular program.&#13;
One hour session&#13;
&#13;
!&#13;
Please note&#13;
that&#13;
merit&#13;
badges on page&#13;
36 are for&#13;
Camp Osage.&#13;
&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
16&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet. This merit&#13;
badge should not be considered for nonswimmers or beginners. Scouts should&#13;
know how to swim well before taking&#13;
this badge.&#13;
&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
&#13;
This is not a merit badge, but allows&#13;
Scouts to earn the Mile Swim badge.&#13;
Scouts are required to swim an increased&#13;
This is a rigorous program that certifies a amount each day and build up to a mile.&#13;
Scout to be a Lifeguard. Scouts are re- The Mile Swim generally takes place on&#13;
quired to spend all of their time in the Saturday morning.&#13;
Aquatics area. Physical strength, stamina,&#13;
and a great deal of written work are reRowing&#13;
quired. Bring long pants, a long-sleeved&#13;
buttoned down shirt along with shoes that&#13;
can get wet. This program is recommended only for older Scouts and strong This is a one-hour session. Physical&#13;
swimmers. It is highly-recommended that strength and stamina required. The skills&#13;
the CPR instruction be completed prior are more difficult to master than in Cato camp. Adults are welcome to partici- noeing. It is highly recommended that&#13;
CPR instruction (requirement 2) be compate in the BSA Lifeguard program.&#13;
pleted prior to camp.&#13;
Lifesaving&#13;
&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a&#13;
challenging merit badge that requires&#13;
physical strength and stamina. Bring long&#13;
pants, long-sleeved button down shirt,&#13;
and shoes that can get wet. It is recommended that CPR Instruction (requirement&#13;
13) be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical strength and stamina required. This is&#13;
a good merit badge to introduce boating;&#13;
it is more fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed&#13;
before camp.&#13;
17&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming skills and aim toward advancing to&#13;
the next ability group. The Beginner’s test&#13;
completes requirement 7 for Second&#13;
Class, and the Swimmer’s test completes&#13;
requirement 9 for First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
Art&#13;
&#13;
Textiles&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials.&#13;
Leatherwork&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp. Art&#13;
will be combined with textiles merit&#13;
badge.&#13;
Wood Carving&#13;
&#13;
This is another good badge for young&#13;
Scouts. There is a small cost for materials. Requirement 3 may be done before&#13;
coming to camp.&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This&#13;
merit badge will involve the study of various American Indian tribes. Requirement 1&#13;
may be completed before coming to camp.&#13;
&#13;
Indian Lore&#13;
&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
18&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
badge, it is recommended for older Scouts.&#13;
This merit badge will be limited to the first&#13;
twelve Scouts.&#13;
&#13;
ECO-CON AREA&#13;
Animal Science&#13;
&#13;
Fly Fishing&#13;
If you want to pursue a career in animal&#13;
husbandry, then this badge is for you. You&#13;
will have the opportunity to learn on some&#13;
of our camp’s finest livestock.&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a&#13;
small report, and a conservation project.&#13;
Requirement 3c may be done before coming to camp.&#13;
Reptile &amp; Amphibian&#13;
Study&#13;
This badge requires drawings and night&#13;
observation (frog hunt). Requirement 2&#13;
may be done before coming to camp.&#13;
Scouts must keep a reptile or amphibian&#13;
for at least one month to complete this&#13;
badge. This (requirement 8) must be done&#13;
outside of camp. This merit badge is not&#13;
recommended for Scouts who are very&#13;
afraid of snakes, although the instruction&#13;
may lessen these fears.&#13;
Fish &amp; Wildlife Management&#13;
&#13;
There is some written material for this&#13;
badge and a conservation project is also&#13;
required. Scouts should bring old shoes&#13;
to wear in the creek.&#13;
Chemistry&#13;
&#13;
This session explores the chemical aspects of the environment through&#13;
laboratory work and interactive discussions. Because of the nature of this merit&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
19&#13;
&#13;
Scouts will be instructed in the use of a&#13;
fly rod and will experience fishing in the&#13;
South Fork River. Scouts will also get&#13;
the opportunity to tie their own flies and&#13;
lures.&#13;
&#13;
Nature&#13;
&#13;
This is an excellent introductory merit&#13;
badge to the Nature area. It requires some&#13;
hiking, and observation.&#13;
Environmental Science&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It requires daily hikes,&#13;
field notes, and experiments. There is a&#13;
great deal of written material, but some&#13;
of it (Requirements 1, 6 and 7) can be&#13;
completed before coming to camp.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber&#13;
mill, and a report on the field trip are required. Scouts need a notebook and adhesive tape for mounting the leaf collection, or complete it before coming to camp.&#13;
(Requirement 1)&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
LIFE TO EAGLE&#13;
The Life to Eagle is an intensive&#13;
program focused on some of the most difficult Eagle required merit badges. Scouts&#13;
may complete as many requirements as is&#13;
feasible over the course of the week. However, some requirements will need to be&#13;
completed at home. As these Eagle required badges are quite involved, it would&#13;
not be advisable for Scouts to take more&#13;
than two of these badges at a time. Most&#13;
of the badges require prior preparation or&#13;
bringing materials from home. All of these&#13;
sessions require written material. Scouts&#13;
need to bring a standard notebook, pencil,&#13;
and pen.&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before&#13;
coming to camp. Requirements&#13;
5,6,8,12,13 may also be done before coming to camp.&#13;
Space Exploration&#13;
&#13;
Communications&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn basic communication skills needed in today’s society.&#13;
This badge is good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve&#13;
some creativity. These (Requirements 5&#13;
and 7) may be done before coming to&#13;
camp.&#13;
Weather&#13;
&#13;
This is a 2-hour badge and is Eagle required. Scouts will learn about diplomacy,&#13;
international trade, and foreign relations.&#13;
&#13;
Scouts will build a weather instrument and&#13;
use it to track the weather during the week.&#13;
This badge covers a lot of material. An&#13;
interest or background in weather is helpful.&#13;
Requirements 8, and 9 may be completed&#13;
before coming to camp.&#13;
&#13;
This is an Eagle required badge. Scouts&#13;
will learn about the U.S. Constitution and&#13;
Bill of Rights. Scouts will also have the&#13;
opportunity to contact his senator to share&#13;
personal views on an issue.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
20&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack,&#13;
sleeping bag, etc.) In addition, Scouts&#13;
must bring a personal or unit tent from&#13;
home suitable for backpacking, and know&#13;
how to set it up. Requirements 1, 2, 3, 4,&#13;
6a, 6b, and 7c may be done before coming to camp. Requirement 8 must be done&#13;
before coming to camp.&#13;
&#13;
Emergency Preparedness&#13;
&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming&#13;
to camp.&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It covers a great deal&#13;
of written material, and there are skills to&#13;
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you&#13;
complete a pioneering project. Familiarity with knots, lashings, and splices important.&#13;
Fire Safety&#13;
First Aid&#13;
&#13;
This badge is required for Eagle and is a&#13;
two-hour session. It covers a great deal&#13;
of written material, and there are skills to&#13;
master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention in the home and create a protection&#13;
plan for their family. This is an informative badge with lots of hands on, and may&#13;
include a visit to a local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
21&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should&#13;
have a distance of at least 13 inches between the tip of his thumb and the top of&#13;
his arm.&#13;
&#13;
Archery&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended,&#13;
and it is requires a lot of time to qualify.&#13;
Scouts should be at least 13 years of age&#13;
or second year campers and have the&#13;
strength and size to manage a 10-pound&#13;
target rifle. As a means of determining&#13;
this, the Scout should have a distance of&#13;
at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as&#13;
shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
This badge is a two-hour session. Shooting experience is highly recommended,&#13;
and it is requires a lot of time to qualify.&#13;
It is a good idea to plan to be free the hour&#13;
after their session to allow for extra qualifying time. Each session is limited to 16&#13;
Scouts. Scouts must be at least second&#13;
year campers.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of handling and shooting a shotgun&#13;
as well as safety precautions for firearms.&#13;
They will have the chance to shoot both&#13;
skeet and trap as well as practice to&#13;
sharpen their skills. Scouts must be at least&#13;
14 years of age to take this merit badge.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
22&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was es&#13;
tablished in 1965 as an&#13;
“outpost camp”. Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented by a quality staff. Programs include Nature/Ecology, Scoutcraft,&#13;
Handicraft, Shooting Sports, the Trailblazer Program, and Aquatics. Because&#13;
of the limited capacity at Cherokee, most&#13;
programs have great opportunities for&#13;
small group sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used&#13;
in theProgram Information section of&#13;
this guide to help you in easily identifying the which sessions are most&#13;
appropriate for which Scouts. Be sure&#13;
to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
Indicates requirements that must be completed&#13;
at home; they can not be completed at camp&#13;
Indicates requiremtnes that may be completed&#13;
before coming to camp to allow more time for&#13;
aditional activities&#13;
Indicates a prerequisite for this program&#13;
Taught in conjunction with another Merit Badge&#13;
&#13;
23&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
BSA Lifeguard&#13;
&#13;
Mile Swim&#13;
&#13;
This is not a merit badge, but allows&#13;
Scouts to earn the Mile Swim badge.&#13;
Scouts are required to swim an increased&#13;
amount each day and build up to a mile.&#13;
&#13;
This is a rigorous program that certifies a&#13;
Scout to be a Lifeguard. Scouts are required to spend all of their time in the&#13;
Rowing&#13;
Aquatics area. Bring long pants, a longsleeved buttoned down shirt along with&#13;
shoes that can get wet. This program is&#13;
recommended only for older Scouts and This is a one-hour session. Physical&#13;
strength and stamina required. The skills&#13;
strong swimmers.&#13;
are more difficult to master than in Canoeing. It is highly recommended that&#13;
CPR instruction (requirement 2) be comCanoeing&#13;
pleted prior to camp.&#13;
This is a two-hour session. Good physical strength and stamina required. This&#13;
is a good merit badge to introduce boating; it is more fun and less difficult than&#13;
rowing.&#13;
&#13;
Small Boat Sailing&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entryLifesaving&#13;
level Aquatics merit badge. Bring long&#13;
pants and long-sleeved button down shirt,&#13;
and shoes that can get wet to inflate clothThis badge is required for Eagle (with al- ing. It is highly recommended that CPR&#13;
ternate), and is a two-hour session. It is a instruction (requirement 2) be completed&#13;
challenging merit badge that requires prior to camp.&#13;
physical strength and stamina. Bring long&#13;
Swimming&#13;
pants, a long-sleeved button down shirt,&#13;
and shoes that can get wet.&#13;
Motorboating&#13;
&#13;
This is a one hour merit badge. Scouts&#13;
will learn the proper technique for operating a motor boad, dropping quchos,&#13;
fueling and much more. Recommended&#13;
for 2nd year campers.&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long&#13;
pants and long-sleeved button down shirt,&#13;
and shoes that can be gotten wet. It is&#13;
highly recommended that CPR instruction&#13;
(requirement 2) be completed prior to&#13;
camp.&#13;
visit www.kiakima.com&#13;
24&#13;
&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non&#13;
swimmer and Beginner ability groups.&#13;
The instruction will work to improve their&#13;
swimming skills and aim toward advancing to the next ability group. The&#13;
Beginner’s test completes requirement 7&#13;
for Second Class, and the Swimmer’s test&#13;
completes requirement 9 for First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn the process for making&#13;
cloth and differences in types of fiber&#13;
samples. Jobs in the textile industry are&#13;
also discussed. This merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
Scouts will learn basic sculpting and&#13;
molding techniques through the use of&#13;
clay and plaster. There will be a small fee&#13;
for materials. Combined with Art.&#13;
&#13;
Art&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a&#13;
lot of freedom in choosing medium and&#13;
subjects for artwork. Requirement 7 may&#13;
be completed before coming to camp.&#13;
Combined with Sculpture.&#13;
&#13;
Leatherwork&#13;
&#13;
This is another good badge for young&#13;
Scouts. There is a small cost for materials. Requirement 3 may be done before&#13;
coming to camp.&#13;
&#13;
Wood Carving&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost&#13;
for materials. Knives are available for&#13;
Scouts to use or Scouts may use their personal knives. Personal knives should be&#13;
sharp and pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
Each Scout will learn to weave his own&#13;
basket and make one that he can take&#13;
home. This is an excellent merit badge&#13;
for young Scouts. There is a small cost&#13;
for basket materials. This badge often&#13;
takes less than the full week to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
Indian Lore&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This&#13;
merit badge will involve the study of various American Indian tribes. Our camp is&#13;
fortunate enough to be located near several major tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
25&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Environmental Science&#13;
&#13;
Animal Science&#13;
This badge is required for Eagle and is a two-hour&#13;
session. It requires daily hikes, field notes, and&#13;
If you want to pursue a career in animal husbandry, experiments. There is a great deal of written mathen this badge is for you. You will have the op- terial, but some of it (Requirements 1, 6 and 7) can&#13;
portunity to learn on some of our ranch’s finest be completed before coming to camp. Younger&#13;
livestock.&#13;
Scouts are discouraged from taking this badge.&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger Scouts.&#13;
Requires some written work, a small report, and a&#13;
conservation project. Requirement 3c may be done&#13;
before coming to camp.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill, and&#13;
a report on the field trip are required. Scouts need&#13;
a notebook and adhesive tape for mounting the leaf&#13;
collection, or complete it before coming to camp.&#13;
(Requirement 1)&#13;
Astronomy&#13;
&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may be done before coming to camp. Scouts must keep a reptile&#13;
or amphibian for at least one month to complete&#13;
this badge. This (requirement 8) must be done&#13;
outside of camp. This merit badge is not recommended for Scouts who are very afraid of snakes,&#13;
although the instruction may lessen these fears.&#13;
&#13;
This badge is offered in the evenings with some&#13;
daytime work. Scouts will observe the beautiful&#13;
night sky over Kia Kima with the aid of a telescope. Career opportunities in astronomy will be&#13;
discussed.&#13;
Fishing&#13;
&#13;
Space Exploration&#13;
This is an excellent merit badge for younger Scouts.&#13;
Scouts have the opportunity to construct, launch It requires some written work and some early mornand recover a model rocket. There is a small cost ing fishing trips.&#13;
for the rocket kits. A couple of drawings are required which involve some creativity. These (ReChemistry&#13;
quirements 5 and 7) may be done before coming&#13;
to camp.&#13;
This session explores the chemical aspects&#13;
of the environment through laboratory work and&#13;
interactive discussions. Because of the nature of&#13;
this merit badge, it is recommended for older&#13;
This is an excellent introductory merit badge to&#13;
Scouts. This merit badge will be limited to the first&#13;
the Nature area. It requires some hiking, and obtwelve Scouts.&#13;
servation. Requirement 5 must be completed outside of camp.&#13;
visit www.kiakima.com&#13;
26&#13;
2006 Leader’s Guide to Summer Camp&#13;
Nature&#13;
&#13;
Geology&#13;
&#13;
The badge requires a rock collection (requirement 2) which may be done before coming to&#13;
camp. Requirements 5,6,8,12,13 may also be&#13;
done before coming to camp.&#13;
&#13;
SHOOTING SPORTS&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts should&#13;
be at least 13 years of age or second year campers and have the strength and size to manage a&#13;
10-pound target rifle. As a means of determining this, the Scout should have a distance&#13;
of at least 13 inches between the tip of his&#13;
thumb and the top of his upper arm as shown.&#13;
Each session is limited to 16 Scouts.&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will have&#13;
the chance to shoot both skeet and trap as well&#13;
as practice to sharpen their skills. Scouts must&#13;
be at least 14 years of age to take this merit&#13;
badge.&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a two-hour&#13;
session. It requires an overnight camping trip.&#13;
Scouts should bring appropriate camping equipment&#13;
(backpack, sleeping bag, etc.) In addition, Scouts&#13;
must bring a personal or unit tent from home suitable for backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may be done&#13;
before coming to camp. Requirement 8 must be done&#13;
before coming to camp.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it requires a lot of time to qualify. It is a good idea&#13;
to plan to be free the hour after their session&#13;
to allow for extra qualifying time. Each session is limited to 16 Scouts. Scouts must be&#13;
at least second year campers.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
27&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and&#13;
there are skills to master. Familiarity with&#13;
knots is extremely important. This badge&#13;
is recommended for older Scouts. Requirement 8 may be done before coming&#13;
to camp.&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a great deal of written material, and&#13;
there are skills to master. It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires an overnight camping trip. Requirement 5 may be done before coming&#13;
to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you&#13;
complete a pioneering project. Familiarity with knots, lashings, and splices important.&#13;
&#13;
Fire Safety&#13;
&#13;
This merit badge is recommended for all&#13;
Scouts. They will learn about fire prevention in the home and create a protection&#13;
plan for their family. This is an informative badge with lots of hands on, and may&#13;
include a visit to a local fire station.&#13;
Requirement 11 may be done prior to&#13;
camp.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
28&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
OZARK VENTURE BASE&#13;
high adventure&#13;
&#13;
T&#13;
&#13;
he need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether you&#13;
are in an older Boy Scout Troop Patrol or a coed Venture Crew, the Ozark Venture Base has&#13;
something that meets your need. Scouts&#13;
participating in the OVB programs must be at&#13;
least 13 years of age and have achieved the rank&#13;
of First Class by January 1st. Pre-registration&#13;
for these programs is mandatory. OVB programs&#13;
include: Mountain Man, Thunderbird Aquatics,&#13;
Ozark Ultimate Trek, COPE and Ozark Climbing&#13;
School. All participants in the O.U.T program&#13;
will be housed at a separate base camp location&#13;
from their Scouting unit.&#13;
Participants may be co-ed, as long as all&#13;
participants are registered members of a Boy&#13;
&#13;
Kia Kima’s&#13;
OZARK ADVENTURE BASE&#13;
&#13;
Scout Troop or Venturing Crew. If a Venturing&#13;
Crew brings female members, a female adult&#13;
leader must participate. Ozark Venture Base&#13;
programs will provide food, cooking gear, and&#13;
other group equipment. Please explore this next&#13;
section of the leaders’ guide as it lists details&#13;
regarding each program. Participants are&#13;
responsible for all personal gear, including tents.&#13;
(A detailed gear list is available in the end of this&#13;
section for those participating in the O.U.T.&#13;
program).&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON YOUR&#13;
O.U.T. ADVENTURE.......&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Backpack suitable for a 10 mile hike&#13;
Backpack tent (1/2 for the total amount of&#13;
individuals going per troop)&#13;
Sleeping Bag&#13;
2 Water bottles or hydration bag&#13;
Long pants&#13;
Hiking boots&#13;
Insect repellent&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
29&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Flashlight or other portable&#13;
lighting source&#13;
Sunscreen&#13;
Water shoes, aqua socks or old&#13;
sneakers&#13;
If you have a backpack stove&#13;
(bring it-though not required)&#13;
Raincoat or poncho&#13;
Hat or cap&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
O.U.T.&#13;
&#13;
Ozark Ultimate Trek&#13;
O&#13;
&#13;
U.T. is the perfect combination of&#13;
thrills and challenges from rock&#13;
climbing,GPS navigation, hiking, and&#13;
mountain biking, to caving, white water&#13;
kayaking, and swift water rescue. Each&#13;
crew that participates will go through 1-2&#13;
days of each program depending on the&#13;
time frame.&#13;
Scouts will have an opportunity to&#13;
visit many of the back areas of the Syllamo&#13;
Wilderness area. Crews will spend and&#13;
entire day riding and learning about proper&#13;
mountain biking techniques. The Syllamo&#13;
Bike trail offers scouts the opportunity to&#13;
bike over 30 miles of trails in with varying&#13;
degrees of difficulty. Scouts participating in this&#13;
program are encouraged to bring their own mountain&#13;
bikes. Kia Kima does have a supply of mountain&#13;
bikes for those Scouts that do not own one or are&#13;
not able to transport it to camp.&#13;
After you drop your bikes at a designated&#13;
location, you will pick up your packs for a 8 mile&#13;
backpacking trek. While on the trail you will learn&#13;
all the skills necessary to hike in the wilderness and&#13;
“leave no trace”. Many campers have described the&#13;
Syllamore Mountain area as resembling a “Mini&#13;
Philmont”. With its high ridges and breathtaking&#13;
views, its sure to make for an inspiring trek.&#13;
When you get tired of hiking all day, prepare&#13;
to get wet. After a little instruction, you will be&#13;
ready to head for the Spring River. Don’t worry,&#13;
you’re not going there just to sight see. You will&#13;
paddle the Class II+ white water in a kayak. Our&#13;
instructors will teach you the in and outs of manning&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
30&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
your own whitewater kayak. While on&#13;
the trip, you will learn about reading&#13;
whitewater, river rescue techniques,&#13;
surfing, throw ropes, and much more.&#13;
For those scouts that have earned the&#13;
canoeing merit badge, you will be able&#13;
to complete white water merit badge.&#13;
Please note that canoeing is a&#13;
prerequisite for this badge.&#13;
After a long day on the river, you&#13;
will return to camp for an evening of&#13;
climbing instruction. This will prepare&#13;
you for the full day of rock climbing that&#13;
lies ahead. We have searched and found&#13;
&#13;
many local areas that contain climbing&#13;
faces from 30-80 feet. After a week like&#13;
this, we decided that you need a little time&#13;
to cool off. Well, it’s not time to relax in&#13;
the air conditioning just yet. You will get&#13;
the opportunity to join us in some of the&#13;
coolest caves in Arkansas. Caving may&#13;
be done as an evening activity or a day&#13;
trip depending upon time frames and&#13;
schedules.&#13;
Many of the evening activities in&#13;
the OUT program will focus Scouts and&#13;
Venturers on wilderness trip planning.&#13;
Scouts will have the opportunity to&#13;
participate in a Geo-caching exercise,&#13;
learn the art of fire-by-friction, and learn&#13;
basic swiftwater rescue techniques.&#13;
&#13;
If you think you are up to the&#13;
challenge, this program is for you.&#13;
Participants need to be in top physical&#13;
condition to undergo the challenges of&#13;
this program.&#13;
Crews will be housed off-site.&#13;
Scouts may sign up as a troop or&#13;
individually. This program is also&#13;
designed for Venturing Crews. The&#13;
maximum participation is 36, so&#13;
register early.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
31&#13;
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2006 Leader’s Guide to Summer Camp&#13;
&#13;
MOUNTAIN MAN&#13;
pioneer living&#13;
&#13;
T&#13;
&#13;
he Mountain Man program is a wonderful&#13;
opportunity for your Scouts to learn about pioneer living as it happened in the 19th century. Many of the&#13;
activities that Scouts participate are hands on. Scouts will learn&#13;
the art of forging and shaping steel into useful products that&#13;
were used in everyday life. Hunting for our early settlers was&#13;
a daunting taks with their primitive weapons. Scouts will learn&#13;
how to safely load, shoot and clean black powder shotguns&#13;
and rifles. Be sure you to ask the instructor about “Rocky&#13;
Mountain Skeet Shooting”. Cooking was an essential part of&#13;
early living. In this program we teach the proper use of the&#13;
dutch oven and cast iron cookware. An Indian sweatlodge&#13;
was the early American form of the sauna. Scouts will have&#13;
an opportunity to participate then plunge into the cool waters&#13;
&#13;
of the South Fork River. Primitive Tools&#13;
always make building handy. The crosscut saw, draw knife, shaving horse, ax, and&#13;
hammer were all essential tools for early&#13;
pioneers. Scouts will have the opportunity use all of these. All participants in&#13;
this program will learn the art of&#13;
knifemaking and make a primitive knife&#13;
that they will be able to keep. This is a&#13;
three hour program that meets daily&#13;
throughout the week.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
32&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
C.O.P.E&#13;
challenging outdoor personal experience&#13;
&#13;
T&#13;
&#13;
he Challenging Outdoor Personal&#13;
Experience, or C.O.P.E. program&#13;
is a week-long high adventure activity for older&#13;
Scouts that teaches advanced team-building and&#13;
problem solving skills. Scouts will learn to work&#13;
as a group and function as a team to meet a series&#13;
of high and low COPE elements. Participants&#13;
should be at least 13 years old. Kia Kima has one&#13;
of the finest high ropes courses of any Boy Scout&#13;
&#13;
Camp. The goals of project COPE are to build&#13;
leadership, self esteem, decision making, trust, and&#13;
teamwork. This is accomplished by progressing, as&#13;
a group, through a series of increasingly physically&#13;
and mentally challenging excercises that require&#13;
cooperation and teamwork to complete.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
33&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
climbing&#13;
repelling&#13;
&#13;
&amp;&#13;
C&#13;
&#13;
limbing and rapelling is a fast grow&#13;
ing recreational activity. The Ozark&#13;
Climbing School will give you the tools you need to&#13;
pursue your interest in the sport. You will begin with&#13;
belay training at Kia Kima’s 40ft. climbing tower.&#13;
You’ll learn the basics of climbing on the tower using artificial rock handholds. As you work your way&#13;
up and down the tower’s four challenging walls, your&#13;
skill and endurance will increase. Participants in&#13;
the Ozark Climbing School will do an off-site climb&#13;
on natural cliffs and have the opportunity to earn&#13;
climbing merit badge.&#13;
&#13;
!&#13;
Participants in&#13;
the Ozark Climbing School can&#13;
earn the climbing&#13;
merit badge.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
34&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
THUNDERBIRD&#13;
aquatic program&#13;
&#13;
L&#13;
&#13;
ake Thunderbird is a beautiful&#13;
resort lake in Cherokee Village,&#13;
is the site of Thunderbird Aquatics.&#13;
Water skiing and motor boating are featured activities. Scouts will learn the&#13;
basics of safe boat operation and handling. Scouts who can ski will have a&#13;
blast. Those who are learning will get&#13;
the instruction needed to be up on skis&#13;
by week’s end. Those who are proficient can earn a water skiing merit&#13;
badge. The Memphis Boat Center provides a championship-quality ski boat&#13;
and equipment. All participants must&#13;
pass the swimmer’s test upon arrival at&#13;
camp.&#13;
&#13;
!&#13;
Kia Kima’s&#13;
Thunderbird&#13;
Aquatic Program is&#13;
sponsored by the&#13;
Memphis Boat Center of Memphis.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
35&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
TRAILBLAZERS&#13;
program&#13;
&#13;
T&#13;
&#13;
he Trailblazer program is designed to&#13;
meet the needs of Scouts who have been&#13;
enrolled for less than one year. Our Trailblazer&#13;
program focuses on the Tenderfoot to First Class&#13;
Requirements. Trailblazer is broken into three&#13;
parts each lasting one hour. The first session&#13;
offered is Trailblazer Tenderfoot. This session&#13;
is designed for those scouts that have recently&#13;
joined a troop. Scouts will work on 3, 4a, 4b, 5,&#13;
6, 7, 8, 9, 10A, 11,12a, and 12b requirements for&#13;
Tenderfoot rank. Trailblazer 2nd class is the next&#13;
progression. If you have Scouts that have already&#13;
completed the tenderfoot rank, they may want to&#13;
take this session. In trailblazer second class,&#13;
requirements 1a, 1b, 2b, 2c, 2d, 2e, 2f, 2g, 3, 5,&#13;
6a, 6c, 7a, 7b, 7c, and 8 of the second class rank&#13;
will be covered. Trailblazer 1st Class will be&#13;
offered for those Scouts needing to work on the&#13;
First class rank. Scouts may enroll in these&#13;
sessions individually or consecutively. These one&#13;
hour sessions will be offered consecutively in&#13;
morning and afternoon in Osage and in the&#13;
afternoon in Cherokee. This type of program will&#13;
give your more advanced first year Scouts and&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
opportunity to participate in additional&#13;
advancement opportunities while at camp.&#13;
Each Scout in the Trailblazers Program&#13;
will learn the basic skills that all Scouts must&#13;
master to become proficient in camping and&#13;
outdoor activities. Trailblazers will be a threehour, comprehensive outdoor program. While&#13;
designed primarily for Scouts who are new to&#13;
the Scouting program and those coming to&#13;
summer camp for the first time, it is not limited&#13;
to those Scouts.&#13;
The Trailblazers staff will be comprised&#13;
of older, experienced staff members that will help&#13;
your Scouts master the basic skills for camping,&#13;
cooking, first aid, rope work, map and compass,&#13;
and nature study.&#13;
Each Scout will receive credit for the&#13;
requirements that he completes at camp. How&#13;
much each Scout completes is up to him, and it&#13;
is very possible that different Scouts will&#13;
complete different requirements and some&#13;
complete more than others.&#13;
36&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit&#13;
activities in the evening hours prior to&#13;
Taps. Some activities have been&#13;
scheduled by camp staff, and are open to&#13;
all Scouts and leaders. Other activities&#13;
may be done on a troop basis and can be&#13;
scheduled by the unit leader through the&#13;
appropriate area director.&#13;
This year we will have evening&#13;
merit badge instruction and some areas&#13;
will be open for further instruction. This&#13;
will give Scouts and extra opportunity&#13;
to finish merit badges or take an extra&#13;
one.&#13;
The aquatics area will sponsor&#13;
free boating and swimming. These open&#13;
nights are available on Monday, Tuesday,&#13;
and Thursday. Scouts that do not enroll&#13;
in regular Aquatics sessions will have the&#13;
opportunity during these times to&#13;
participate in waterfront activities. Other&#13;
twilight activities such as troop shoot,&#13;
rappelling, swamped canoe race,&#13;
volleyball competition, Scoutmaster&#13;
belly flop contest, and Scoutmaster cookoff are just a few other activities you may&#13;
participate in.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on&#13;
Sunday evenings at the Amphi-theater. This will be&#13;
an opportunity for Scouts to meet the staff of the various areas of camp. On Wednesday, we will have an&#13;
opportunity for Scouts to showcase their showmanship skills. A campwide campfire will be held that will&#13;
be hosted by our senior patrol leaders.Our final&#13;
camp-fire will be held on Friday evening and will close&#13;
out the week. Remember, Class A uniforms are worn&#13;
at all campfires.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every&#13;
campfire.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
37&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
HONOR&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
&amp;&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate fully in the&#13;
camp program, follow camp rules and demonstrate&#13;
the true spirit of Scouting.&#13;
&#13;
HONOR TROOP&#13;
In addition to completing all 8 requirements in the&#13;
Merit Troop section, to be an Honor Troop, a unit&#13;
must complete 2 of the 3 following requirements.&#13;
&#13;
MERIT TROOP&#13;
&#13;
&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
The unit has at least one adult that attends the&#13;
Scoutmasters’ planning conference to be held in May.&#13;
&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scouts attending camp Participate in scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities of the day). Older Scouts should try to&#13;
take advantage of OVB programs.&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
The Senior Patrol leader or designated assistant&#13;
attends all SPL meetings and the Scoutmaster or&#13;
assistant attends all leaders’ meetings.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders attend the evening&#13;
meals in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit maintains a clean campsite throughout&#13;
the week.&#13;
&#13;
&#13;
&#13;
The unit attends vesper service&#13;
&#13;
&#13;
&#13;
The unit participates in one of the campfire&#13;
programs.&#13;
&#13;
&#13;
&#13;
The unit has Order of the Arrow members that&#13;
particpate or plan to participate in the Callout&#13;
ceremony.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. The project must be&#13;
approved beforehand, and checked upon completion by the&#13;
Nature Director or Program Director.&#13;
The unit plans one inter-troop or inter-campsite&#13;
activity. The activity must foster a sense of Scouting&#13;
friendship between at least two units.&#13;
&#13;
38&#13;
&#13;
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&#13;
LEADERS&#13;
opportunities&#13;
just for leaders&#13;
&#13;
T&#13;
&#13;
here is still plenty to do at Kia&#13;
Kima. We promise you won’t&#13;
be sitting in your campsite, unless of course,&#13;
that is what you want to do. The following&#13;
are leader opportunities that we have offered&#13;
at Kia Kima. Leadership trainings change&#13;
from week to week based on the availability&#13;
of instructors. Some of these courses may not&#13;
be offered your particular week. If you are a&#13;
district or counsil level trainer, feel free to&#13;
talk to the program director and teach a&#13;
course.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
&#13;
TRAINING&#13;
&#13;
These programs are sponsored by the aquatics area, and provide valuable information&#13;
concerning the BSA’s policies for aquatic&#13;
activities on the unit level, such as a troop&#13;
swim&#13;
&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation course&#13;
for all leaders. This course will not certify a leader&#13;
to operate a climbing program but will give them&#13;
hands on knowledge on how to assist a certified&#13;
Climbing Instructor.&#13;
&#13;
CPR&#13;
All BSA Lifeguard candidates will have the&#13;
opportunity to complete their CPR requirement while at camp. A six-hour course will&#13;
be offered to these candidates. Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Fast Start&#13;
Are you a new leader at camp? If so, this training&#13;
will teach you all about the elements of a good&#13;
troop meeting and the patrol method.&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
39&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
This training will include “Climb on Safely”&#13;
training. This will certify leaders as climbing&#13;
instructors. Space is limited.&#13;
&#13;
Fire By Friction&#13;
Training&#13;
The ability to create fire without the use of&#13;
matches has long been a skill at Boy Scout&#13;
Camp events for years. In this session, leaders will be able to learn the fine art of creating fire. Our skilled instructors will teach friction methods such as, the bow drill, hand drill,&#13;
and the fire saw. Demonstrations will also take&#13;
place on how to build fire with flint and steel,&#13;
battery and steel wool, wire coat hangers, and&#13;
the fire piston. This is a wonderful opportunity for leaders.&#13;
&#13;
SCOUT LEADER COOKOFF&#13;
EXTRAVAGANZA&#13;
(AKA Iron Scoutmaster Competition)&#13;
Showcase your cooking&#13;
skills in our leaders’ cookoff. Whether it is a pot of&#13;
chilli, cobbler, baked hens,&#13;
jambalaya or homemade&#13;
bread, plan to participate in&#13;
this event. A select few of&#13;
our lucky or maybe unlucky&#13;
(depending on the meal)&#13;
will be called upon to judge&#13;
this event. The winners of this event will receive a special limited edition recognition&#13;
piece at the closing campfire on Friday&#13;
evening.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with&#13;
them special knowledge or skills that&#13;
would be beneficial to various merit&#13;
badge sessions. If any adult would like&#13;
to assist with a merit badge—or offer one&#13;
not on the schedule-please see the&#13;
Program Director at the Sunday Leaders’&#13;
Meeting.&#13;
Also, adults are needed to help&#13;
with transportation for the field trips, and&#13;
the Ozark Adventure Base sessions.&#13;
&#13;
Youth Protection&#13;
This training is required for all leaders that&#13;
take kids on trips in the BSA. This is a very&#13;
important session to attend as it states many&#13;
of the BSA’s Policies on youth and adult interaction.&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
40&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
SERVICE&#13;
If you are a carpenter,&#13;
plumber, electrician, or just a general handyman, your skills are always needed at camp. The Camp&#13;
Ranger will be glad to suggest a list&#13;
of projects to any interested leader.&#13;
Bring your tools and feel at home.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SCOUTMASTER&#13;
MERIT BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the&#13;
camp and the Scouts in attendance. To&#13;
qualify for the award, an adult leader must&#13;
complete six of the ten requirements during the week, or complete one of the&#13;
weeklong options. Applications for the&#13;
award should be submitted by Friday afternoon.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Din&#13;
ing Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
visit www.kiakima.com&#13;
&#13;
41&#13;
&#13;
2006 Leader’s Guide to Summer Camp&#13;
&#13;
CAMP CHEROKEE&#13;
2006 Program Registration Codes&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
BSA Lifeguard&#13;
&#13;
2:00&#13;
&#13;
Motorboating&#13;
&#13;
351&#13;
&#13;
374&#13;
&#13;
Canoeing&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
&#13;
341&#13;
&#13;
344&#13;
&#13;
Rowing&#13;
&#13;
356&#13;
&#13;
Swimming&#13;
&#13;
311&#13;
331&#13;
&#13;
Swimming Instruction&#13;
&#13;
314&#13;
333&#13;
&#13;
335&#13;
&#13;
Tenderfoot&#13;
Trailblazer&#13;
&#13;
204&#13;
&#13;
Second Class&#13;
&#13;
215&#13;
&#13;
First Class&#13;
&#13;
226&#13;
&#13;
Wood Carving&#13;
Indian Lore&#13;
&#13;
Handicraft&#13;
Area&#13;
&#13;
Leatherwork&#13;
Basketry&#13;
Art/Textiles&#13;
Sculpture&#13;
&#13;
Scoutcraft&#13;
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John Clark Hooser&#13;
Adam Long&#13;
Matt Schuster&#13;
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Wes Simpson&#13;
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                    <text>Opening Narration:
The Order of the Arrow is an Honor camper Organization founded in 1915
at the Treasure Island, Pennsylvania Scout Camp by Dr. E. Urner Goodman
and Carroll A. Edson. Ahoalan Nachpikin Lodge #558 is the local Order of
the Arrow Lodge serving the Chickasaw Council.
The purposes of the Order of the Arrow are to: recognize those campers
who best exemplify the Scout Oath and Law in their daily lives, develop and
maintain camping within the unit, and to crystallize the scout habit of
helpfulness into a life purpose of leadership in cheerful service to others.
One of the Traditions that the Order of the Arrow seeks to preserve is that of
the American Indian’s culture and customs. This is accomplished through
the use of Native American clothing and the implementation of several
specialized ceremonies.
Tonight, Ahoalan Nachpikin Lodge # 558 will present an Indian Dance
Pageant and Callout ceremony. This is a solemn occasion and we ask that
you maintain the strictest silence and refrain from applauding during the
proceedings. Also please turn off pagers, cellular phones and other
potentially disruptive electronic devices.

Meteu:
We are gathered here together
In the midst of this great forest
Underneath the stars above us
Gathered now, to help and serve
Cheerfully, in all our actions
Lovingly, in our reflections
As the smoke curls, winding upward,
May our thoughts and actions, rising,
Fill us all with acts of goodness
And Direct, and rule, and guide us
In our work and thoughts this evening.
Let there be fire!
Music: The Ecstasy of Gold

�Calling song/Grand entry
Flag song:
“Our first song this evening is a Native American Flag song. It is the
Indian equivalent of our national anthem. We ask that everyone
please stand for this song.
“You may now be seated.”
War Dance
“The following is a war dance. A war dance should not be confused
with the intent of going to war, but rather a song for the dancers to
show off their talents and abilities.”
Brotherhood Recognition
“Brotherhood membership in the Order of the Arrow is a very
noteworthy yet seldom recognized level of membership in the Order of
the Arrow. To become a Brotherhood Member, one must serve their
Lodge for at least ten months and have a complete understanding of
the ceremonies and signs of membership in the Order of the Arrow.
Tonight, Ahoalan Nachpikin #558 wishes to recognize its newest
Brotherhood members:
Would everyone who got their brotherhood this week please stand as
we honor your accomplishments with the next song.”
Veterans Song
“Our last song this evening is the Veterans’ Song. The Veterans’ Song
is sung by the Indian people to honor the men and women who have
served in the armed forces. They have served on battlefields all over
the world, keeping our shores safe while we sleep. We should reflect
and remember the brave souls who have insured that the Stars and
Stripes may proudly fly over the land of the free. We ask that all
veterans in the audience please stand to be recognized during this
song.”
“You may now be seated.”
And now, we will begin to recognize those who have been selected by their troops for
membership in to the great and honored Order of the Arrow.

�</text>
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                  <text>Contains items related to Ahoalan-Nachpikin Lodge #558, Order of the Arrow. &lt;br /&gt;&lt;em&gt;See also&lt;/em&gt; &lt;a href="https://kiakimamuseum.org/collections/show/28"&gt;Ahoalan-Nachpikin Lodge Dancing Bear Newsletters&lt;/a&gt;</text>
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              <text>Opening Narration:&#13;
The Order of the Arrow is an Honor camper Organization founded in 1915 at the Treasure Island, Pennsylvania Scout Camp by Dr. E. Urner Goodman and Carroll A. Edson. Ahoalan Nachpikin Lodge #558 is the local Order of the Arrow Lodge serving the Chickasaw Council.&#13;
The purposes of the Order of the Arrow are to: recognize those campers who best exemplify the Scout Oath and Law in their daily lives, develop and maintain camping within the unit, and to crystallize the scout habit of helpfulness into a life purpose of leadership in cheerful service to others.&#13;
One of the Traditions that the Order of the Arrow seeks to preserve is that of the American Indian’s culture and customs. This is accomplished through the use of Native American clothing and the implementation of several specialized ceremonies.&#13;
Tonight, Ahoalan Nachpikin Lodge # 558 will present an Indian Dance Pageant and Callout ceremony. This is a solemn occasion and we ask that you maintain the strictest silence and refrain from applauding during the proceedings. Also please turn off pagers, cellular phones and other potentially disruptive electronic devices.&#13;
Meteu:&#13;
We are gathered here together&#13;
In the midst of this great forest&#13;
Underneath the stars above us&#13;
Gathered now, to help and serve&#13;
Cheerfully, in all our actions&#13;
Lovingly, in our reflections&#13;
As the smoke curls, winding upward,&#13;
May our thoughts and actions, rising,&#13;
Fill us all with acts of goodness&#13;
And Direct, and rule, and guide us&#13;
In our work and thoughts this evening.&#13;
Let there be fire!&#13;
Music: The Ecstasy of Gold&#13;
Calling song/Grand entry&#13;
Flag song:&#13;
“Our first song this evening is a Native American Flag song. It is the Indian equivalent of our national anthem. We ask that everyone please stand for this song.&#13;
“You may now be seated.”&#13;
War Dance&#13;
“The following is a war dance. A war dance should not be confused with the intent of going to war, but rather a song for the dancers to show off their talents and abilities.”&#13;
Brotherhood Recognition&#13;
“Brotherhood membership in the Order of the Arrow is a very noteworthy yet seldom recognized level of membership in the Order of the Arrow. To become a Brotherhood Member, one must serve their Lodge for at least ten months and have a complete understanding of the ceremonies and signs of membership in the Order of the Arrow. Tonight, Ahoalan Nachpikin #558 wishes to recognize its newest Brotherhood members:&#13;
Would everyone who got their brotherhood this week please stand as we honor your accomplishments with the next song.”&#13;
Veterans Song&#13;
“Our last song this evening is the Veterans’ Song. The Veterans’ Song is sung by the Indian people to honor the men and women who have served in the armed forces. They have served on battlefields all over the world, keeping our shores safe while we sleep. We should reflect and remember the brave souls who have insured that the Stars and Stripes may proudly fly over the land of the free. We ask that all veterans in the audience please stand to be recognized during this song.”&#13;
“You may now be seated.”&#13;
And now, we will begin to recognize those who have been selected by their troops for membership in to the great and honored Order of the Arrow.</text>
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                    <text>Leaders’ Guide

To Register Contact Drew Armstrong at 901-327-4193 or
director@kiakima.com

�Table of Contents
Timeline and Checklist

3

10 Day Out Meeting

3

Provisional Camper Information

3

Questions and Answers

4

General Information

5

Individual Youth Registration

6

Provisional Youth Registration

7

Individual Adult Registration

8

Unit Reservation Form

9

Troop Advancement Session

10

Troop Roster

11

Class 3 Medical Form

12

Map to Kia Kima

14

�Winter Camp Checklist and Timeline
Troop and Individual Preorder merchandise forms due in office by 12/01/05.
Individual Youth Registration Forms Due in Office by 12/01/05.
Adult Registration Forms due by 12/01/05.
All Payments due by 12/15/05.
10 Day Out Meeting 12/15/05 6:30 p.m. at Scout Office. This is last chance to alter
numbers for food order or merit badge scheduling.
Class 2 Medical Forms due at Camp Check-In.

Provisional Camper Information
Scouts in troops that are not attending Winter Camp may come as provisional campers.
The provisional troop will be hosted by staff and will stay in the handicap site. There
will be transportation provided from the Scout Office for provisional Scouts that need it.
The fee for this service is $25. The group will meet at the Dunavant Scout Service
Center at 9:30 a.m. on Tuesday, December 27, and return to the office at 2:00 p.m.
on Friday, December 30. This option is only available to those Scouts that have
registered as provisional and made arrangements with DrewArmstrong. Scouts
need to be prepared to supply their own lunch on the trips or have money to purchase a
light meal from McDonald’s.

10 Day Out Meeting
There will be a 10-Day Out meeting on Thursday, December 15, 2005 at 6:30 p.m. at
the Dunavant Scout Service Center. This will be a chance for the leaders’ to ask any
unanswered questions and discuss any hot topics, as well as give the Camp Director an
opportunity to make any final changes or adjustments. This will be the final time to
change numbers attending the camp or individual class schedules.

�Kia Kima Winter Camp
Frequently Asked Questions
What is Winter Camp?
Winter Camp is a mini long-term camping experience. Participants will be able to work
on advancement while enjoying the beauty of the Ozark mountains in the winter.
What about the food?
All meals will be provided and served in the dining hall. Meals will be served in a
modified family style where some items are on the table and some items are served in a
line.
Will I need to provide my own tent and bedding?
Yes, participants must bring their own tents and bedding.
Will there be a central shower facility?
Unfortunately there will not be a central shower facility as the water to most of the camp
will be off during Winter Camp.
What do you mean “water will be off,” what am I going to drink?
There is a water source into the camp in the winter. Please bring plenty of coolers and
water containers and they will be filled frequently by our logistics team.
Do I need a physical for each participant?
Yes, we will have a staffed health lodge so we require that everyone have a health record
on file. Please bring your summer camp physical or a completed class II that had been
reviewed by a parent.

�General Information
Check-In Procedure
Troops are asked to arrive at Kia Kima between 2-4 p.m. Tuesday, December 27. Checkin will be simple as groups will be sent directly to their campsites. A leaders’ meeting
will be at 5:30 at the Administration Building for one leader and the senior patrol leader
from each troop. All housekeeping items will be covered at this time such as daily
schedules, rules and regulations, and emergency procedures. We will also collect
medical forms and correct any registration errors at this time.
Tuesday Schedule
2-4 p.m.
4:30
5:30
6:00
7:30
9:00

Arrive at KKSR
Leaders’ meeting at Administration Building
Flag Lowering
Dinner
Opening Show (Arena)
Evening Sessions

Wednesday/Thursday Schedule
7:30 a.m.
7:45
8:30
11:30
1:00
4:00
5:30
5:45
7:00
8:00
9:00

Flag Raising
Breakfast
Session I
Lunch
Session II
Free Time
Flag Lowering
Dinner
Night Activity
Evening Session
Cracker Barrel

Thursday Schedule
7:30 a.m.
8:00
8:30

Breakfast
Closing Ceremony
Checkout

Check-out
Remember to pick-up your medical forms and advancement records at the administration
building before you head back home. Have a safe trip!

�Winter Camp 2005
Youth Registration
Name:________________________________________ Troop/Crew:____________
Address______________________________________________________________
City:_____________ State:_____ Zip:________ Phone:_______________________
Age:_____ e-mail:____________________________________________________
(Choose Preference by Session - 1,2, or 3)

Program Selection
Session I
COPE (All Day)

Session II

O.U.T ( See Description)
Fly Fishing (1/2 Day)
New Scout Program (All Day)
Archery
Woodwork
Shotgun Shooting
Rifle Shooting
Orienteering
Fire Safety
Wilderness Survival
Law
Traffic Safety
Space Exploration
Environmental Science
Environmental Science
Combined Animal Study
Emergency Preparedness
Camping
First Aid
Climbing
Climbing

Evening Session
Citizenship in the Comm.
Citizenship in the Nation
Citizenship in the World
Communications

Payment Information
Youth Fee
Extra Patches
Fleece Pullover
Winter Camp T-Shirt
Toboggan

$65 = ____
___ x $3 = ____
___ x $45 = ____ Size - S M L XL XXL
___ x $15 = ____ Size - S M L XL XXL
___ x $10 = ____
Total

=______

Please Make Checks Payable to Chickasaw Council, BSA
Mail Form and Payment to: Chickasaw Council, BSA
171 S. Hollywood St.
Memphis, TN 38112

�Winter Camp 2005
Provisional Youth Registration
Name:________________________________________ Troop/Crew:____________
Address______________________________________________________________
City:_____________ State:_____ Zip:________ Phone:_______________________
Age:_____ e-mail:______________________________ Need Transportation Y N
Program Selection (Choose Preference by Session – 1 and 2nd choice)
Session II

Session I
COPE (All Day)

O.U.T ( See Description)
Fly Fishing (1/2 Day)
New Scout Program (All Day)
Archery
Woodwork
Shotgun Shooting
Rifle Shooting
Orienteering
Fire Safety
Wilderness Survival
Law
Traffic Safety
Space Exploration
Environmental Science
Environmental Science
Combined Animal Study
Emergency Preparedness
Camping
First Aid
Climbing
Climbing

Evening Session
Citizenship in the Comm.
Citizenship in the Nation
Citizenship in the World
Communications

Payment Information
Youth Fee
Transportation
Extra Patches
Fleece Pullover
Long Sleeve Shirt
Toboggan

$65 = ____
$25 = ____
___ x $3 = ____
___ x $45 = ____ Size - S M L XL XXL
___ x $15 = ____ Size - S M L XL XXL
___ x $10 = ____
Total

=______

Please Make Checks Payable to Chickasaw Council, BSA
Mail Form and Payment to: Chickasaw Council, BSA
171 S. Hollywood St
Memphis, TN 38112

�Winter Camp 2005
Individual Adult Registration

Name:________________________________________ Troop/Crew:____________
Address______________________________________________________________
City:_____________ State:_____ Zip:________ Phone:_______________________
E-mail:______________________________

Payment Information
Adult Fee
Extra Patches
Fleece Pullover
Long Sleeve Shirt
Toboggan

$30 = ____
___ x $3 = ____
___ x $45 = ____ Size - S M L XL XXL
___ x $15 = ____ Size - S M L XL XXL
___ x $10 = ____
Total

=______

Please Make Checks Payable to Chickasaw Council, BSA
Mail Form and Payment to: Chickasaw Council, BSA
171 S. Hollywood St.
Memphis, TN 38112

�C.O.P.E.

Fly Fishing Climbing
Woodwork
Wilderness Survival
Orienteering Law Shooting Sports
New Scout Program
And More!!
To Register Contact Drew Armstrong at 901-327-4193 or director@kiakima.com or
jarmstro@bsamail.org

Winter Camp Unit Campsite Reservation
($25 Campsite Reservation Due by 11/1/05)
Unit # _____ District _____________ Council ______________________
Leader_________________ Phone _____________ (h) _______________ (w)
E-mail ________________________
Number Expected
______ Youth ______ Adults
Mail Reservation Form and $25 Check to:
Chickasaw Council
171 S. Hollywood St.
Memphis, TN 38112

�2005 Winter Camp Program
COPE – Challenging Outdoor Personal Experience.
Teamwork is the name of the game here. Your scouts
will learn to work with each other through the use of
high ropes and initiative games. This program lasts all
day for both days.
O.U.T. – Ozark Ultimate Trek – This is a smaller
version of our highly energized summer camp OUT
program. Scouts that participate in this winter
adventure will depart Wednesday morning for a day of
Mountain Biking and backpacking in the Sylamore
Wilderness area. Once they complete this day of
challenge, and exciting day of Rock Climbing and
Caving waits. This program is limited to 5 Scouts.
Fly Fishing – Scouts will be instructed to use a fly rod
and will experience fishing in the Spring River. This
session will involve a field trip. We will limit each
session to the first 8 Scouts that register.

Climbing – In this badge scouts will learn
how to safely tie knots and make repels on
A climbing tower.
Woodwork – Scouts will have an
opportunity to learn how to use certain hand
tools. This badge requires the building of a
project. All supplies provided. Session size
is limited to 8 participants.
Rifle Shooting – A very popular badge
among Scouts. Learn how to safely shoot
and clean rifles.
Fire Safety – Scouts will visit a fire station
and learn how to protect themselves and
their families in the event of a fire.

New Scout Program- Many of the Tenderfoot through
First Class requirements will be completed in this
badge.

Law – The judicial system will be discussed
in detail. Scouts will learn how laws are
created and their purpose. Scouts will have
an opportunity to participate in a mock trial.

Archery – Archery experience is highly recommended
before signing up for this badge. Scouts will learn the
intricate details of archery such as making a string and
arrow.

Space Exploration – Explore the vast
unknown. Scouts will also have an
opportunity to launch and recover a model
rocket. All supplies are included.

Shotgun Shooting – Scouts will learn to safely use a
shotgun. Scouts must qualify by shooting skeet.

Emergency Preparedness- Being prepared
the motto of the Boy Scouts. This badge will
teach Scouts the importance of being
prepared for emergencies.

Orienteering – Map and compass work is and
important skill for every Scout to learn. In this badge,
you will learn how to read maps and correctly use a
compass.
Wilderness Survival – Scout in this session should
plant to build and sleep in a natural shelter. Many other
essential survival skills will be discussed.
Traffic Safety – Scout will learn about the hazards of
hour roadways.
Environmental Science – This badge requires taking
hikes, field notes, and considerable written work.
Younger Scouts are discouraged from taking this badge.
Mammal Study and Reptile and Amphibian Study –
This is a combined badge. Reptile study req. # 8 must
cannot be completed while at camp.
Camping – Learn the essentials of camping in a
wilderness setting. This ranges from tents to water
Purification to cooking.

First Aid – Learn how to take care of a
sprained ankle or how to stop bleeding.
Skills taught here are essential for any Scout
function.
Citizenship in the World, Nation,
Community- Scouts are encouraged to read
the requirements of these badges and study
any of the available information prior to
coming to camp. These badges will require
written work, letters and the reading of
documents. These badges are recommended
for older Scouts.
Communication – Effective
communication skills are essential for any
life situation. Scout in the base will have an
opportunity to learn the art of effective
Communication.

�Troop Advancement Session Registration
Program Selection (Please use the form below to select your Scouts merit badges.
Please list a first and second choice.)

Session I
COPE (All Day)

Session II

O.U.T ( See Description)
Fly Fishing (1/2 Day)
New Scout Program (All Day)
Archery
Woodwork
Shotgun Shooting
Rifle Shooting
Orienteering
Fire Safety
Wilderness Survival
Law
Traffic Safety
Space Exploration
Environmental Science
Environmental Science
Combined Animal
Emergency Prep.
Camping
First Aid
Climbing
Climbing
Session I
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice
Name
Alternate Choice

Evening Session
Citizenship in the Comm.
Citizenship in the Nation
Citizenship in the World
Communications

Session I

Session III

�Winter Camp 2005
Troop Registration
Troop ________ District ________________ Adults ________ Youth __________
Adults
Name

Fee

Youth
Name

Age

Rank

Fee

Total Fee = ____________

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              <text>Leaders’ Guide&#13;
&#13;
To Register Contact Drew Armstrong at 901-327-4193 or&#13;
director@kiakima.com&#13;
&#13;
Table of Contents&#13;
Timeline and Checklist&#13;
&#13;
3&#13;
&#13;
10 Day Out Meeting&#13;
&#13;
3&#13;
&#13;
Provisional Camper Information&#13;
&#13;
3&#13;
&#13;
Questions and Answers&#13;
&#13;
4&#13;
&#13;
General Information&#13;
&#13;
5&#13;
&#13;
Individual Youth Registration&#13;
&#13;
6&#13;
&#13;
Provisional Youth Registration&#13;
&#13;
7&#13;
&#13;
Individual Adult Registration&#13;
&#13;
8&#13;
&#13;
Unit Reservation Form&#13;
&#13;
9&#13;
&#13;
Troop Advancement Session&#13;
&#13;
10&#13;
&#13;
Troop Roster&#13;
&#13;
11&#13;
&#13;
Class 3 Medical Form&#13;
&#13;
12&#13;
&#13;
Map to Kia Kima&#13;
&#13;
14&#13;
&#13;
Winter Camp Checklist and Timeline&#13;
Troop and Individual Preorder merchandise forms due in office by 12/01/05.&#13;
Individual Youth Registration Forms Due in Office by 12/01/05.&#13;
Adult Registration Forms due by 12/01/05.&#13;
All Payments due by 12/15/05.&#13;
10 Day Out Meeting 12/15/05 6:30 p.m. at Scout Office. This is last chance to alter&#13;
numbers for food order or merit badge scheduling.&#13;
Class 2 Medical Forms due at Camp Check-In.&#13;
&#13;
Provisional Camper Information&#13;
Scouts in troops that are not attending Winter Camp may come as provisional campers.&#13;
The provisional troop will be hosted by staff and will stay in the handicap site. There&#13;
will be transportation provided from the Scout Office for provisional Scouts that need it.&#13;
The fee for this service is $25. The group will meet at the Dunavant Scout Service&#13;
Center at 9:30 a.m. on Tuesday, December 27, and return to the office at 2:00 p.m.&#13;
on Friday, December 30. This option is only available to those Scouts that have&#13;
registered as provisional and made arrangements with DrewArmstrong. Scouts&#13;
need to be prepared to supply their own lunch on the trips or have money to purchase a&#13;
light meal from McDonald’s.&#13;
&#13;
10 Day Out Meeting&#13;
There will be a 10-Day Out meeting on Thursday, December 15, 2005 at 6:30 p.m. at&#13;
the Dunavant Scout Service Center. This will be a chance for the leaders’ to ask any&#13;
unanswered questions and discuss any hot topics, as well as give the Camp Director an&#13;
opportunity to make any final changes or adjustments. This will be the final time to&#13;
change numbers attending the camp or individual class schedules.&#13;
&#13;
Kia Kima Winter Camp&#13;
Frequently Asked Questions&#13;
What is Winter Camp?&#13;
Winter Camp is a mini long-term camping experience. Participants will be able to work&#13;
on advancement while enjoying the beauty of the Ozark mountains in the winter.&#13;
What about the food?&#13;
All meals will be provided and served in the dining hall. Meals will be served in a&#13;
modified family style where some items are on the table and some items are served in a&#13;
line.&#13;
Will I need to provide my own tent and bedding?&#13;
Yes, participants must bring their own tents and bedding.&#13;
Will there be a central shower facility?&#13;
Unfortunately there will not be a central shower facility as the water to most of the camp&#13;
will be off during Winter Camp.&#13;
What do you mean “water will be off,” what am I going to drink?&#13;
There is a water source into the camp in the winter. Please bring plenty of coolers and&#13;
water containers and they will be filled frequently by our logistics team.&#13;
Do I need a physical for each participant?&#13;
Yes, we will have a staffed health lodge so we require that everyone have a health record&#13;
on file. Please bring your summer camp physical or a completed class II that had been&#13;
reviewed by a parent.&#13;
&#13;
General Information&#13;
Check-In Procedure&#13;
Troops are asked to arrive at Kia Kima between 2-4 p.m. Tuesday, December 27. Checkin will be simple as groups will be sent directly to their campsites. A leaders’ meeting&#13;
will be at 5:30 at the Administration Building for one leader and the senior patrol leader&#13;
from each troop. All housekeeping items will be covered at this time such as daily&#13;
schedules, rules and regulations, and emergency procedures. We will also collect&#13;
medical forms and correct any registration errors at this time.&#13;
Tuesday Schedule&#13;
2-4 p.m.&#13;
4:30&#13;
5:30&#13;
6:00&#13;
7:30&#13;
9:00&#13;
&#13;
Arrive at KKSR&#13;
Leaders’ meeting at Administration Building&#13;
Flag Lowering&#13;
Dinner&#13;
Opening Show (Arena)&#13;
Evening Sessions&#13;
&#13;
Wednesday/Thursday Schedule&#13;
7:30 a.m.&#13;
7:45&#13;
8:30&#13;
11:30&#13;
1:00&#13;
4:00&#13;
5:30&#13;
5:45&#13;
7:00&#13;
8:00&#13;
9:00&#13;
&#13;
Flag Raising&#13;
Breakfast&#13;
Session I&#13;
Lunch&#13;
Session II&#13;
Free Time&#13;
Flag Lowering&#13;
Dinner&#13;
Night Activity&#13;
Evening Session&#13;
Cracker Barrel&#13;
&#13;
Thursday Schedule&#13;
7:30 a.m.&#13;
8:00&#13;
8:30&#13;
&#13;
Breakfast&#13;
Closing Ceremony&#13;
Checkout&#13;
&#13;
Check-out&#13;
Remember to pick-up your medical forms and advancement records at the administration&#13;
building before you head back home. Have a safe trip!&#13;
&#13;
Winter Camp 2005&#13;
Youth Registration&#13;
Name:________________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:_____________ State:_____ Zip:________ Phone:_______________________&#13;
Age:_____ e-mail:____________________________________________________&#13;
(Choose Preference by Session - 1,2, or 3)&#13;
&#13;
Program Selection&#13;
Session I&#13;
COPE (All Day)&#13;
&#13;
Session II&#13;
&#13;
O.U.T ( See Description)&#13;
Fly Fishing (1/2 Day)&#13;
New Scout Program (All Day)&#13;
Archery&#13;
Woodwork&#13;
Shotgun Shooting&#13;
Rifle Shooting&#13;
Orienteering&#13;
Fire Safety&#13;
Wilderness Survival&#13;
Law&#13;
Traffic Safety&#13;
Space Exploration&#13;
Environmental Science&#13;
Environmental Science&#13;
Combined Animal Study&#13;
Emergency Preparedness&#13;
Camping&#13;
First Aid&#13;
Climbing&#13;
Climbing&#13;
&#13;
Evening Session&#13;
Citizenship in the Comm.&#13;
Citizenship in the Nation&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Payment Information&#13;
Youth Fee&#13;
Extra Patches&#13;
Fleece Pullover&#13;
Winter Camp T-Shirt&#13;
Toboggan&#13;
&#13;
$65 = ____&#13;
___ x $3 = ____&#13;
___ x $45 = ____ Size - S M L XL XXL&#13;
___ x $15 = ____ Size - S M L XL XXL&#13;
___ x $10 = ____&#13;
Total&#13;
&#13;
=______&#13;
&#13;
Please Make Checks Payable to Chickasaw Council, BSA&#13;
Mail Form and Payment to: Chickasaw Council, BSA&#13;
171 S. Hollywood St.&#13;
Memphis, TN 38112&#13;
&#13;
Winter Camp 2005&#13;
Provisional Youth Registration&#13;
Name:________________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:_____________ State:_____ Zip:________ Phone:_______________________&#13;
Age:_____ e-mail:______________________________ Need Transportation Y N&#13;
Program Selection (Choose Preference by Session – 1 and 2nd choice)&#13;
Session II&#13;
&#13;
Session I&#13;
COPE (All Day)&#13;
&#13;
O.U.T ( See Description)&#13;
Fly Fishing (1/2 Day)&#13;
New Scout Program (All Day)&#13;
Archery&#13;
Woodwork&#13;
Shotgun Shooting&#13;
Rifle Shooting&#13;
Orienteering&#13;
Fire Safety&#13;
Wilderness Survival&#13;
Law&#13;
Traffic Safety&#13;
Space Exploration&#13;
Environmental Science&#13;
Environmental Science&#13;
Combined Animal Study&#13;
Emergency Preparedness&#13;
Camping&#13;
First Aid&#13;
Climbing&#13;
Climbing&#13;
&#13;
Evening Session&#13;
Citizenship in the Comm.&#13;
Citizenship in the Nation&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Payment Information&#13;
Youth Fee&#13;
Transportation&#13;
Extra Patches&#13;
Fleece Pullover&#13;
Long Sleeve Shirt&#13;
Toboggan&#13;
&#13;
$65 = ____&#13;
$25 = ____&#13;
___ x $3 = ____&#13;
___ x $45 = ____ Size - S M L XL XXL&#13;
___ x $15 = ____ Size - S M L XL XXL&#13;
___ x $10 = ____&#13;
Total&#13;
&#13;
=______&#13;
&#13;
Please Make Checks Payable to Chickasaw Council, BSA&#13;
Mail Form and Payment to: Chickasaw Council, BSA&#13;
171 S. Hollywood St&#13;
Memphis, TN 38112&#13;
&#13;
Winter Camp 2005&#13;
Individual Adult Registration&#13;
&#13;
Name:________________________________________ Troop/Crew:____________&#13;
Address______________________________________________________________&#13;
City:_____________ State:_____ Zip:________ Phone:_______________________&#13;
E-mail:______________________________&#13;
&#13;
Payment Information&#13;
Adult Fee&#13;
Extra Patches&#13;
Fleece Pullover&#13;
Long Sleeve Shirt&#13;
Toboggan&#13;
&#13;
$30 = ____&#13;
___ x $3 = ____&#13;
___ x $45 = ____ Size - S M L XL XXL&#13;
___ x $15 = ____ Size - S M L XL XXL&#13;
___ x $10 = ____&#13;
Total&#13;
&#13;
=______&#13;
&#13;
Please Make Checks Payable to Chickasaw Council, BSA&#13;
Mail Form and Payment to: Chickasaw Council, BSA&#13;
171 S. Hollywood St.&#13;
Memphis, TN 38112&#13;
&#13;
C.O.P.E.&#13;
&#13;
Fly Fishing Climbing&#13;
Woodwork&#13;
Wilderness Survival&#13;
Orienteering Law Shooting Sports&#13;
New Scout Program&#13;
And More!!&#13;
To Register Contact Drew Armstrong at 901-327-4193 or director@kiakima.com or&#13;
jarmstro@bsamail.org&#13;
&#13;
Winter Camp Unit Campsite Reservation&#13;
($25 Campsite Reservation Due by 11/1/05)&#13;
Unit # _____ District _____________ Council ______________________&#13;
Leader_________________ Phone _____________ (h) _______________ (w)&#13;
E-mail ________________________&#13;
Number Expected&#13;
______ Youth ______ Adults&#13;
Mail Reservation Form and $25 Check to:&#13;
Chickasaw Council&#13;
171 S. Hollywood St.&#13;
Memphis, TN 38112&#13;
&#13;
2005 Winter Camp Program&#13;
COPE – Challenging Outdoor Personal Experience.&#13;
Teamwork is the name of the game here. Your scouts&#13;
will learn to work with each other through the use of&#13;
high ropes and initiative games. This program lasts all&#13;
day for both days.&#13;
O.U.T. – Ozark Ultimate Trek – This is a smaller&#13;
version of our highly energized summer camp OUT&#13;
program. Scouts that participate in this winter&#13;
adventure will depart Wednesday morning for a day of&#13;
Mountain Biking and backpacking in the Sylamore&#13;
Wilderness area. Once they complete this day of&#13;
challenge, and exciting day of Rock Climbing and&#13;
Caving waits. This program is limited to 5 Scouts.&#13;
Fly Fishing – Scouts will be instructed to use a fly rod&#13;
and will experience fishing in the Spring River. This&#13;
session will involve a field trip. We will limit each&#13;
session to the first 8 Scouts that register.&#13;
&#13;
Climbing – In this badge scouts will learn&#13;
how to safely tie knots and make repels on&#13;
A climbing tower.&#13;
Woodwork – Scouts will have an&#13;
opportunity to learn how to use certain hand&#13;
tools. This badge requires the building of a&#13;
project. All supplies provided. Session size&#13;
is limited to 8 participants.&#13;
Rifle Shooting – A very popular badge&#13;
among Scouts. Learn how to safely shoot&#13;
and clean rifles.&#13;
Fire Safety – Scouts will visit a fire station&#13;
and learn how to protect themselves and&#13;
their families in the event of a fire.&#13;
&#13;
New Scout Program- Many of the Tenderfoot through&#13;
First Class requirements will be completed in this&#13;
badge.&#13;
&#13;
Law – The judicial system will be discussed&#13;
in detail. Scouts will learn how laws are&#13;
created and their purpose. Scouts will have&#13;
an opportunity to participate in a mock trial.&#13;
&#13;
Archery – Archery experience is highly recommended&#13;
before signing up for this badge. Scouts will learn the&#13;
intricate details of archery such as making a string and&#13;
arrow.&#13;
&#13;
Space Exploration – Explore the vast&#13;
unknown. Scouts will also have an&#13;
opportunity to launch and recover a model&#13;
rocket. All supplies are included.&#13;
&#13;
Shotgun Shooting – Scouts will learn to safely use a&#13;
shotgun. Scouts must qualify by shooting skeet.&#13;
&#13;
Emergency Preparedness- Being prepared&#13;
the motto of the Boy Scouts. This badge will&#13;
teach Scouts the importance of being&#13;
prepared for emergencies.&#13;
&#13;
Orienteering – Map and compass work is and&#13;
important skill for every Scout to learn. In this badge,&#13;
you will learn how to read maps and correctly use a&#13;
compass.&#13;
Wilderness Survival – Scout in this session should&#13;
plant to build and sleep in a natural shelter. Many other&#13;
essential survival skills will be discussed.&#13;
Traffic Safety – Scout will learn about the hazards of&#13;
hour roadways.&#13;
Environmental Science – This badge requires taking&#13;
hikes, field notes, and considerable written work.&#13;
Younger Scouts are discouraged from taking this badge.&#13;
Mammal Study and Reptile and Amphibian Study –&#13;
This is a combined badge. Reptile study req. # 8 must&#13;
cannot be completed while at camp.&#13;
Camping – Learn the essentials of camping in a&#13;
wilderness setting. This ranges from tents to water&#13;
Purification to cooking.&#13;
&#13;
First Aid – Learn how to take care of a&#13;
sprained ankle or how to stop bleeding.&#13;
Skills taught here are essential for any Scout&#13;
function.&#13;
Citizenship in the World, Nation,&#13;
Community- Scouts are encouraged to read&#13;
the requirements of these badges and study&#13;
any of the available information prior to&#13;
coming to camp. These badges will require&#13;
written work, letters and the reading of&#13;
documents. These badges are recommended&#13;
for older Scouts.&#13;
Communication – Effective&#13;
communication skills are essential for any&#13;
life situation. Scout in the base will have an&#13;
opportunity to learn the art of effective&#13;
Communication.&#13;
&#13;
Troop Advancement Session Registration&#13;
Program Selection (Please use the form below to select your Scouts merit badges.&#13;
Please list a first and second choice.)&#13;
&#13;
Session I&#13;
COPE (All Day)&#13;
&#13;
Session II&#13;
&#13;
O.U.T ( See Description)&#13;
Fly Fishing (1/2 Day)&#13;
New Scout Program (All Day)&#13;
Archery&#13;
Woodwork&#13;
Shotgun Shooting&#13;
Rifle Shooting&#13;
Orienteering&#13;
Fire Safety&#13;
Wilderness Survival&#13;
Law&#13;
Traffic Safety&#13;
Space Exploration&#13;
Environmental Science&#13;
Environmental Science&#13;
Combined Animal&#13;
Emergency Prep.&#13;
Camping&#13;
First Aid&#13;
Climbing&#13;
Climbing&#13;
Session I&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
Name&#13;
Alternate Choice&#13;
&#13;
Evening Session&#13;
Citizenship in the Comm.&#13;
Citizenship in the Nation&#13;
Citizenship in the World&#13;
Communications&#13;
&#13;
Session I&#13;
&#13;
Session III&#13;
&#13;
Winter Camp 2005&#13;
Troop Registration&#13;
Troop ________ District ________________ Adults ________ Youth __________&#13;
Adults&#13;
Name&#13;
&#13;
Fee&#13;
&#13;
Youth&#13;
Name&#13;
&#13;
Age&#13;
&#13;
Rank&#13;
&#13;
Fee&#13;
&#13;
Total Fee = ____________&#13;
&#13;
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                    <text>KIA KIMA SCOUT RESERVATION

2005
leaders’
guide to
summer
camp
Chickasaw Council
Boy Scouts of America

�2005

Leader’s Guide to Summer Camp

What’s NEW
in
2005






2005 Camp Fees
Unit Count Fees
2005 Merit Badges
Ozark Ultimate Trek

Page 1
Page 4
Page 14 &amp; 21
Page 28

Using this Guide
This guide contains a great deal of important information about camp this summer.
Though we encourage you to read it from cover
to cover, we know that leaders skip over parts especially leaders who have been coming to
camp for many years.
To make it easier for you to find changes
and important information, we have marked them
with these icons.

!
NEW

�Leader’s Guide to Summer Camp

2005

s
e
t
No

K I A K I M A S C O U T R E S E R VAT I O N
SUMMER CAMP
2004

�2005

Leader’s Guide to Summer Camp

B

oy Scout Summer Camp can be the most
fulfilling experience that a Scout ever has.
The activities that he participates in will
stay with him long after he grows into
manhood. This summer we will showcase Scouting
for units not only in the Chickasaw Council, but for
units in Texas, Arkansas, Mississippi, Kentucky, and
Missouri. Our goal is to provide quality instruction in
a wilderness setting to young men as they prepare to
become our country’s leaders.
In order to provide this quality program, planning must begin now. Please review the Leaders’ Guide
to Summer Camp 2005, and note your questions to
me for a prompt answer. I encourage you to make this
camp available to every boy in your unit. Camperships
are available on the council level for those families that
need assistance.
On behalf of the Chickasaw Council and the Kia
Kima summer camp staff, we look forward to serving
you in 2005.
Yours in Scouting,

Drew Armstrong
Reservation Director

�Leader’s Guide to Summer Camp

2005

TAB LE
of
contents

Program Information

14

1
2
2

Camp Osage Merit Badge Information
Camp Cherokee Merit Badges Information
Ozark Venture Base
C.O.P.E.
Trailblazer

14
21
27
30
32

Safety &amp; Registration
Procedures

3

Just for Leaders

35

Registration Procedures
Camp Address

4
5

Training Opportunities
Scout Leader Cook-off
Scoutmaster Merit Badge

35
36
36

General Information

6

Check-in
Check-out
Mail &amp; email
Check-out

7
11
11
11

Camp Fees &amp;
Campsite Reservations

1

Summer Camp Fee Schedule
Campsite Reservation
Financial Assistance/Campership

What To Bring To Camp

12

Individual Checklist

12

Class Schedules

37 &amp; 38

Map of Kia Kima

39 &amp; 40

�2005

Leader’s Guide to Summer Camp

1

PREPARING FOR CAMP
campsite
reservations

&amp;
NEW

The physical facilities of the camp
are awaiting the arrival of your troop. Kia
Kima Scout Reservation is planning to operate for five weeks of summer camp.
Having made your campsite reservation for 2005, you are on your way to
a terrific visit at Kia Kima. The Camp Fee

Schedule can be found in the table on the
bottom of the page.
To prepare for this summer, it is
necessary for units to make financial commitments to reserve space for each Scout
attending. Units are required to make a
payment of $30.00 per Scout by March
31, 2005. This will reserve space for these
Scouts. It is possible to add campers later
but only with permission of the Reservation Director and with available space. The
$30.00 payment will be applied to the total camp fee. The next payment is due when
registering Scouts for sessions. $75 per
Scout is required with registration and is
due by May 15th. This deposit will also be
applied to the total camp fee. This deposit
is nonrefundable but may be transferred to
other Scouts attending this event. By using
this registration process, we can better determine the number of Scouts attending

Summer Camp Fee Schedule
Scouts from Chickasaw Council

$155.00

Shotgun Shooting

$15 per participant

Scouts from other Councils

$160.00

Thunderbird Aquatics

$20 per participant

Ozark Ultimate Trek

$25 per participant

Mountain Man
Rendevous
Ozark Ultimate Trek Adult

$20 per participant
$25 per participant

Leaders Fee

$75 per participant

Please Note: Leaders fees are prorated based on the number of
Scouts that attend camp with your unit. Please refer to the
Registration packet to see a listing of the leader’s fees.

�2

Leader’s Guide to Summer Camp

camp from each unit, and allow camp staff to adjust
their programs accordingly. Smaller units may be asked
to share a campsite with another unit if the minimum
size is not met.

CAMPSITE RESERVATION
Units using a campsite in 2005 may reserve it
for 2006 by placing a deposit on that site prior to leaving camp. Campsites available after August 1, 2005,
may be reserved on a first-come, first-served basis.
Campsite deposits are refundable until March 1, 2005.
After that date, they are not refundable. Troops that
withdraw their deposit by March 1, 2005 will receive
a deposit refund. Troops that make a reservation,
but for some reason do not show, forfeit their
$100 deposit. All summer camp correspondence and
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning
May 31st, all camp correspondence should be sent
directly to the camp. The camp office will be open
from May 31st until July 23rd. Summer camp administration will not be able to be reached at camp before
or after these dates.
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.

SCOUTS NEEDING
FINANCIAL ASSISTANCE
Camperships are available to help Scouts who
need financial assistance. The unit leader must make a
request in writing by filling out a campership request
for Kia Kima. All guidelines for campership applications can be found on the reverse side of the application. The deadline for camperships is April 15, 2005.
The amount of the Campership will be based upon
family income. The boy’s family, troop, and chartered
organization should pool their resources first, with a
campership request to meet the balance. Each unit
receiving a campership will receive a credit voucher
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive
credit.

2005

Campsite Capacities
Camp Osage

Capacity

Bobwhite

18

Copperhead

16

White Horse

16

Broken Bow

40

Whispering Rapids

20

Turkey Run

16

Fox Fire

14

Cedar Rock

20

Running Deer

44

Crazy Wolf

18

Talking Turtle

24

Yellow Dog

24

Dancing Bear

40

Tall Pines

38

Cherokee

Capacity

Atchu

18

Anicus

24

Mizin

18

Wulit

36

Sanquen

16

Topi

18

Gawi

14

Machque

30

Espan

40

�2005

Leader’s Guide to Summer Camp

3

SAFETY &amp; REGISTRATION
procedures

A

ll Scouts and leaders attending camp
must have a physical examination before coming to camp, and must have
the proper medical form completed.
Arkansas State Law requires a Class 3 (no. 34412
A) Medical Form for all Scouts and leaders. The examination must be performed by a licensed physician.
These forms are available through the Scout Service
Center. Please use the most current versions of this
form. Contact your District Executive if you have any
questions. Each Scout and
leader will have a health recheck after his arrival, and the
troop’s medical forms will be
kept on file with the camp’s
health officer. They will be reAll Scouts and leaders are required to have a physical
turned to the unit leader at the
examination before camp and complete the appropriate
end of the week. Adult leaders who will be in camp for
medical form
less than 72 hours are not required to have a complete
Scouts and leaders must have a Class 3 (no. 34412 A)
physical; however, a personal
examination health history
(Class 1 Medical Form) is
required. Please make arrangements for physical examinations to be completed before arrival at summer
camp. Any Scout or leader who does not have a comArkansas State Law
pleted health form – including examination – will be
requires a Class 3
restricted from all camp activities until proper exami(no. 34412 A) Medination has been given.
cal Form for all

Required Medical Forms

!

Scouts and leaders.

�4

Leader’s Guide to Summer Camp

2005

IN CASE OF AN
EMERGENCY

venience, the forms required for each step
have a corresponding number.
If, after reviewing the leaders guide
to summer camp, you still have questions,
additional help can be found at the camp
website, www.KiaKima.com. This site contains additional registration tips and last minute
updates regarding summer camp.

A qualified individual is on duty in
the Health Lodge 24 hours a day. In the
unlikely event of serious illness or injury to a
Scout, he will be taken to a nearby hospital.
The Health Lodge is available to store and
administer prescription medicines as directed
by the Scout’s personal physician and parCAMP APPLICATION
ents. No prescription medication will be paid
for by the camp or the Chickasaw Council.
This is the first step of the
Normal insurance filing procedures will ap- registration process. Submit the Camp apply.
plication (KKSR A) with your campsite preference. Also include the estimated number
of boys you plan to bring. Submit this form,
along with a $100 deposit, to the Scout SerIRE AFETY
vice Center any time after August 1st. Keep
Kia Kima has a fire emergency alarm in mind; some campsites may already be resystem. This system will be explained at the served.
first leaders meeting, and a test of the system will be conducted early in the week.
Some firefighting equipment is located at the
UNIT COUNT FORM
nature lodge. This equipment is not to be
used by Scouts. Scouts do not fight fires unThe second step of the regder any circumstances.
Under no circumstances shall flames istration process is a Unit Count that indiof any kind be used in any tent. If a Scout cates the number of Scouts from your unit
or leader plans to use their own tent for lodg- attending camp. Complete the Unit Count
ing, they must have the tent labeled “No Form (KKSR 1) and return it to the Scout
flames in Tents”, This can be stenciled on Service Center no later than March 31, 2005.
the tent or placed on a card in front of the This form should be submitted with a $30
tent. Flashlights and battery powered lan- deposit per Scout. This fee is is transferterns, which do not pose an asphyxiation able but not refundable.
threat, are permissible.

11

F

S

2

3

NEW REGISTRATION
If, after reviewing
the leaders guide to
summer camp, you
still have questions,
additional help can
be found at the
camp
website,
www.kiakima.com.

Our goal is to make the registration
process as painless as possible. The Registration Packet that accompanies this guide
contains all the required forms and detailed
instructions for completing each step. Leaders will note that the registration process is
divided into 5 major steps. For your con-

REGISTRATION FORM

This is the second summer
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and return
them with $75 per Scout by May 15, 2005.
Part B is the session registration for each
Scout. This will register him for the various
classes offered at camp. No registration will
be processed until the required payments
have been received.

�2005

4
!
Do not send this
form, payment,
or any registration materials
less than two
weeks prior to
your arrival at
camp.

Leader’s Guide to Summer Camp

FINAL FINANCIAL
F ORM

The final payment includes the balance of the camp fee, leaders fees, and special program fees. This may be paid at checkin after arriving at camp on Sunday, or you
may send it before you arrive. Complete the
Final Financial Form (KKSR3) and send it
to the camp address. This form is a summary
of all financial transactions and should be the
last payment in the registration process. Do
not send this form, payment, or any registration materials less than two weeks prior to
your arrival at camp.

5

CHECK - IN

5

the size of any program to ensure the safety
and quality of instruction.
Sessions typically limited in size include
merit badges in the Shooting Sports area and
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date
of session registration and the age of the participant. The unit will be notified if any Scouts
are registered for an OUT Program that is full.
All other program closures will be announced
Sunday when you arrive.

CORRESPONDENCE
All summer camp correspondence and
registration materials should be sent to the
Scout Service Center until May 31, 2005.
After May 31st, the summer camp operation
will be moved to the camp facility so all correspondence should be sent directly to camp.
In order to assure that your paperwork arrives at the proper location, please follow this
step. The addresses for both locations are
listed in the table on this page.

The registration process is
completed when you check in on Sunday after arriving at Camp. In case of an emergency we need a copy of your unit roster that
includes the phone number of each Scout. You
may use your own format, or for convenience
the Unit Roster (KKSR 4A) is being provided
for you. If you conducted your swim checks
prior to camp, bring the optional Swim Check
Form (KKSR 4B) with you to camp. Do not
mail these forms: have them ready at checkin. Also, when you check in at the program
office, we will update schedules, settle any Before May 31, 2004
remaining balances and complete any remaining paperwork.
Chickasaw Council, BSA
171 South Hollywood
Memphis, Tennessee 38112
(901) 327-4193
Fax: (901) 327-2010

Summer Camp Addresses

CONFIRMATION &amp;
CHANGES

After May 31, 2004

When we receive your Session Registration
materials from step 2, we will ener it into our computer system. If there is a problem with it, we will
contact you via email or postcard.
While we try to accommodate all schedule
requests, the administration reserves the right to limit

Kia Kima Scout Reservation
629 Kia Kima Trail
Hardy, Arkansas 72542
(870) 257-4935
Fax: (870) 257-4714
email: director@kiakima.com

�6

Leader’s Guide to Summer Camp

2005

GENERAL
information

K

check-out, for the purpose of loading and
ia Kima is known for
providing a quality program, unloading. While driving in camp, please obbut often times the accom- serve our speed limit of 7 miles per hour.
modations are what make a
week at summer camp comfortable and enjoyable. While we are not a five-star hotel,
ANGEROUS
ILDLIFE
we strive to make each troop’s visit an enjoyable.
Kia Kima is a Wilderness Setting.
While visiting the out-of-doors, it is common It is recommended
to encounter various forms of wildlife. that each unit
bring insect and
RANSPORTATION
Dangerous wildlife at Kia Kima could include, tick repellent.
venomous snakes, spiders, ticks, etc. Bites Certain brands
ARKING
from these animals are extremely rare but c o n t a i n i n g
precautions should be taken. We will list a permethrin will
Each unit is responsible for the safe few tips to keep you comfortable at camp. provide adequate
tick protection.
transportation of its members to and from
camp. Make sure that all vehicles meet naA FEW HELPFUL TIPS FOR A COMFORTABLE
tional insurance requirements. Transporting
Scouts or adults in the bed of a pickup truck
AND SAFE CAMPING EXPERIENCE
or trailer – whether it is covered or uncovered—is against national BSA policy. Units
visiting Kia Kima from other councils are re♦
Wear closed-toed shoes
sponsible for obtaining the appropriate tour
permits.
♦
Use insect repellents containing DEET
Parking is provided at the camp enor Permethrin
trance for leaders and visitors. The main
parking area is next to the Administration
♦
Carry flashlights when walking at night
Building Vehicles are not to be parked in the
campsite during the week. Units are encour♦
Shake out clothing and shoes before
aged to leave a trailer in the campsite in order to store gear. A locking box will provide
wearing them
a place to secure and safeguard gear.
To keep traffic in camp to a mini♦
Keep food out of tents
mum, only camp vehicles will be allowed into
camp during the week. Unit vehicles will be
♦
Check for tick bites daily
permitted into camp during check-in and

D

T
P

&amp;

W

!

�2005

CHECK-IN
Units should plan to arrive at camp
beginning at 1:00 PM and no later than 3:00
PM on Sunday. Please check in at the
Camp Osage Administration Building. The
camp is closed between noon on Saturday
and noon on Sunday and there will be no
one available to handle early arrivals. Upon
arrival, your unit will be greeted by a member of the camp administrative staff. At that
time the unit leader should have a final count
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees with
the Final Financial Form (KKSR3). The
unit leader should have the unit’s medical
form and a written explanation for any boy
who needs special medical treatment.
A troop guide will be assigned to
the unit through the check-in process. The
guide and the unit leader will take the troop
to the Health Check area. The leader will
bring the medical forms and, if swim checks
were completed prior to camp, the Swim
Check Form (KKSR4b). Everyone —
youth and adult — must have a current
health form. The re-check is to make sure
no significant changes have occurred since
the physical examination was given. Abuddy
tag will be issued for each person with a
health form. The health re-check will be
going on at the same time the unit leader is
registering, so it is encouraged that all Scouts
arrive in camp at the same time.
The guide will take the unit to its
campsite. All personal and unit equipment
will be unloaded and vehicles returned to
their parking areas. The troop guide will
then take inventory of all equipment in the
campsite if applicable. If any equipment is
missing or damaged (holes in tents, missing
fire buckets) the troop guide will note it and
report it. Scouts and leaders need to prepare for the camp tour soon after arriving at
the campsite. There will be time to settle in
after the camp tour. Scouts that did not com-

Leader’s Guide to Summer Camp

plete swim checks prior to arriving at camp
will then change into their swim trunks and
head to the waterfront for their swim test.
All persons who will use the swimming area,
boating area, or river must have a swim
check in advance. No Exceptions!

7

!
Plan to arrive between 1:00 PM
and 3:00 PM on
Sunday

Check-in at a Glance

Schedule
1:00-3:00 PM
5:50
6:00
8:30

Arrive at Camp, report to Administration Builiding.
First Assembly
Dinner
Campfire

Step-by-Step

1

Paperwork - the unit leader and assistant report to the
Administration building with all the troop’s registration
forms, money, and medical forms. Here you will meet your
Troop Guide who will guide you through the check-in
procedure.

2

Health Recheck - Your troop guide and assistant leader will
take the rest of the troop to the Health Check area while the
unit leader finishes the paperwork.

3

Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.

4

Campsite - Your Troop Guide will take you to your
campsite where you can unload gear and prepare for the
camp tour.

5

Camp Tour - There are two of required stops on the
tour, the Aquatics Area (for swim checks and
safety procedures) and the Dining Hall.

6
7

Supper - Scouts and leaders wear Class A uniorm, to
supper.
Leaders’ Meeting - The unit leader and Senior Patrol Leader
need to attend the Leaders’ Meeting after dinner.

8

Campfire - Your unit gets to meet the Kia Kima staff at the
Opening Campfire. Everyone wear their Class A

uniform.

�8

Leader’s Guide to Summer Camp

UNIT PHOTOGRAPHS
Units will have the opportunity to
have a group picture made while at camp.
Scouts and leaders should be in their complete Scout uniforms. Prints will be 8x10
inches in size and will be given to the unit
leader at the end of the week. The pictures
will cost $8.00 each, and will need to be
paid for when they are ordered. Pictures
will be taken during the Sunday Check-in.

COMMISSIONER
SERVICE

2005

VESPERS &amp;
CHAPLAIN
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is encouraged to attend. Members of the staff will conduct vespers,
with assistance of visiting clergy.
Scouts and units may volunteer to assist with or run the
vespers program during the week. Scouts who are working on
their religious awards are especially encouraged to do so.

SUMMER CAMP

GOD AND COUNTRY AWARD
After your troop guide finishes helpThe summer camp God and Country Award is given to
ing you check in, you probably won’t see Scouts who complete the following requirements. A Scout must
them in your campsite again until you check complete at least five of the following nine requirements.
out on Saturday morning. That’s okay, because we have staff members with the full 1. Assist in the raising or lowering of theAmerican Flag at a
time job of taking care of your needs during
morning or evening assembly.
the week. The staff member is your Com- 2. Attend the camp-wide Vespers service on Wednesday night
missioner.
at the chapel.
The commissioner staff will stop by 3. Assist in preparing and leading a troop or inter-troop vesper
your campsite each morning to visit with
service while at camp.
leaders in the site. They will make sure you
4. Lead a grace at an assembly while at camp.
have all the supplies you need. If there is
5. With an adult leader, discuss the importance of the twelfth
something broken or missing in your site,
point of the Scout Law – “A Scout is Reverent”. Discuss
they will see that it is taken care of.
how it applies to you as a scout here at summer camp,
as well as in your daily life.
6. With an adult leader, discuss the importance of
“patriotism”.Why is it important for a scout to “do my
duty to God and my country”?
7. Show how to properly display and fold an American Flag.
Also, explain the different parts of the flag and what they
LAG EREMONIES
symbolize.
8. Lead a morning prayer in your campsite, or lead your troop
in reciting the Scout Oath, Scout Law, or Pledge of
The camp will assemble for the flag
Allegiance while at summer camp.
ceremonies in the morning and evening.
9. In at least 100 words, write an essay explaining how we as
Scouts and leaders are expected to attend
scouts carry out our duty to God and Country in our
the evening flag ceremony in full Class A
daily lives, and explain how you did your duty to God
uniform. Troops are asked to assist with flag
and Country while at Summer Camp at Kia Kima.
ceremonies and blessing the meals.

F

C

�2005

Leader’s Guide to Summer Camp

LEADER’S MEETINGS
A meeting of all Leaders and Senior
Patrol Leaders will be held after the evening
meal on Sunday. At this meeting members
of the camp staff will give an overview of
camp policies, procedures, and special program activities that will be offered during the
Units should have week. Also, this is an opportunity to have
at least one leader questions answered about your troops wekk
present at each at camp.
leaders meeting.
In addition, a morning Leader’s
Meeting will be held after breakfast. At this
meeting, unit leaders will get the opportunity
to ask questions, get any updates on special
events going on in camp, and the daily newsletter will be distributed.

!

LEADERSHIP IN CAMP
All units are required to have at least
two adult leaders in camp at all times. This
policy is required by the Boy Scouts of
America. All leaders must be registered members of the Boy Scouts and meet membership qualifications. The unit leader must be
at least 21 years of age and any additional
leadership must be 18 or older. Leader’s
fees are $75 per week. This covers the cost
of their food at camp. As an added incentive, you will receive two leaders free if you
bring a minimum of 5 boys.

TRADING POST

Kia Kima operates two modern and
efficient Trading Posts. Our Trading Posts
stock many items that are related to the
Scouts merit badges. In addition to crafts,
the Trading Post also stocks concession
items. Some of the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,
Craft Kits, Pocket Knives, Postcards, Slush
Puppies, Pizza, Folding Chairs, Batteries, and
Camp Patches.
Most Scouts will spend on the average of $35-$50 in the trading post. This will

9

generally pay for merit badge materials and
a few snacks throughout the week. Please
budget accordingly! Kia Kima has no
ATM, so please be sure your Scouts bring
enough cash.
The trading post is open most hours
of the day and evening with the exception
of meals and camp-wide activities

VISITORS
Visitor’s night at camp is Friday
evening. At this time, parents will have the
opportunity to eat with their sons in the dining hall and attend the closing campfire.
Visitors should not plan to arrive before
5:00 PM, as Scouts will be involved in merit
badge sessions. The Campfire will conclude around 9:30 PM so visitors should
plan to leave shortly thereafter so Scouts
and Leaders can get a good night’s sleep.
The Program Director will be asking for a head count of the amount of visitors at the Friday Leader’s Dinner meeting. This will give us an estimate of the
amount of food to prepare. The cost of
the Friday evening meal is $5.00 for adults,
and $2.00 for children under the age of 12.
Visitors may purchase meal tickets from the
Program Office as they enter camp. Kids
under age six eat free.
Visitors at any time other than Friday should make prior arrangements with
the Camp Director. There are no facilities
at Kia Kima to allow visitors to stay overnight.

PHONE

A telephone is located at the Camp
Osage Administration Building. It is the
only telephone available for Scout use. We
discourage the continuous use of the telephone by the Scouts. Not only does it take
him away from the camp program, it runs
up his parents phone bill. We do ask that
leaders accompany their Scouts at the
phone.

�10

Leader’s Guide to Summer Camp

CAMP OSAGE
Since 1964, Camp Osage (originally
the main camp) has been welcoming Scouts
to the banks of the South Fork River. Camp
Osage is the larger of the camps at Kia Kima
Scout Reservation with 14 unique campsites
to choose from. At Camp Osage, a troop
will find traditional, though exceptional, camp
programs including nature, ecology,
scoutcraft, handicraft, shooting sports, the
trailblazer 1st year program, and aquatics. All
aquatic activities, including swimming and
boating, are held at the Osage beach on the
South Fork River.
Programs unique to Osage include
the Life to Eagle Area which offers Communications, Citizenship in the Nation, and
World Merit Badges.

FACILITIES FOR THE
PHYSICALLY
CHALLENGED
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged
Scouts and adult leaders. It is conveniently
located near the Central Shower House.
Units with special-needs Scouts are given
priority in reserving this site. NOTE-Other
units may reserve the site but may be relocated without notice if a need arises.

HOUSING -- CAMP
OSAGE
Fourteen troop campsites are outfitted with two man wall tents on platforms.
Each tent has two metal beds with mattresses.
Each troop site has a latrine and facilities for
handwashing and showers. A hot shower
facility is centrally located.

2005

FOOD SERVICE -CAMP OSAGE
Scouts attending Camp Osage eat
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion.
A well-balanced menu has been designed to
please both youth and adults. Troops eat
together. Each troop provides a waiter for
each table to clean up after meals. The waiter
system will be explained at camp but should
be rotated daily.
Visitors desiring to eat in the dining
hall should make arrangements in advance.
Visitors should plan to eat with their troops
at the assigned times. Visitor meal fees are
$5.00.
Troops at Osage may make arrangements to cook one or more meals in their
campsites, using food supplied by the dining
hall staff and equipment from troop issue.
Troops can also arrange for evening meals
to be carried on troop hikes or canoe floats.
24-hour notice is required for special food
service arrangements. Troops may arrange
for sack lunches from the dining hall for the
trip home on Saturday at a cost of $3.00
each.

!
Each troop provides a waiter for
each table to
clean up after
meals.

�2005

Leader’s Guide to Summer Camp

11

MAIL &amp; EMAIL
All outgoing mail may be placed in the
mailbox inside the Trading Post. Mail will be
taken to the Post Office in town on a daily
basis. Incoming mail will be available only to
unit leaders after 1:30 PM. Each troop will
have an assigned mailbox inside the Trading
Post. All mail sent to Kia Kima should be
addressed to Kia Kima Reservation.

Kia Kima Scout Reservation
Scout’s Name and Troop #
629 Kia Kima Trail
Hardy, Arkansas 72542
Email: troops@KiaKima.com
(In subject line put the
campers name and troop number. Please,
no more than one email per Scout per
day)

Parents are encouraged to write their
sons while they are at camp. Please remember the mail takes time. Letters mailed after
Wednesday probably will not arrive in time.
All mail received after the troop has checked
out will be returned to the sender.Please send
your email to the address below. Only one
email per day per Scout will be processed.

Check-out at a Glance

CHECK-OUT
The check out procedure will begin on Saturday, and should be completed
before 10:30A.M. Any unit with special
check-out considerations should make
plans through their Camp Commissioner.
After breakfast the unit will return
— with the troop guide — to the campsite
to pack their gear and clean up the site.
Vehicles will be allowed in camp to load
personal and unit equipment. The troop
guide and unit leader will conduct another
inventory to make sure that no equipment
has been damaged or misplaced. The troop
guide will also inspect the site to ensure that
it is clean.

Schedule
7:00
7:10
7:20
7:30
After

Reveille
Waiter’s Call
Assembly
Breakfast
Return to campsite and prepare for departure

Step-by-Step:

1

Campsite - Return to your campsite with your Troop Guide.
Pack up your gear and clean the site one last time.

2

Trash - Bag up all trash and take it to the edge of the road
for the Ranger staff to pick up.

3

Quartermaster - Return any camp equipment you may
have used to the Quartermaster and stop by the Trading Post
to pick up last minute items.

4

Administration Building - Before leaving camp, stop at the
Administration building to take care of any last minute
paperwork, settle any debts, turn in evaluation forms, and
check-out of camp.

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Leader’s Guide to Summer Camp

2005

WHAT TO
bring
to camp
INDIVIDUAL CHECKLIST

UNIT EQUIPMENT
♦
♦
♦
♦
♦
♦
♦
♦
♦

Troop Flag
First aid kits
Patrol flags
Bow saws
Lanterns
Rope
Extra Plastic
Brooms
Water hose

WHAT KIA KIMA
PROVIDES
♦
♦
♦
♦
♦
♦
♦
♦
♦

Flagpole
Latrine and water supply
Campsite shower (hot showers
available at central showers)
1 picnic table per campsite
2-man tents
Tent platforms
Bunks with mattresses
Bulletin Board
Fire buckets




























Scout Uniform (Scouts and Leaders are expected to wear
full Scout Uniforms at all evening flag ceremonies,
evening meals, and programs. Full Scout uniform in
cludes official shirt, shorts, socks, and belt.)
3-5 pairs of socks *
Sweater or jacket
Swim trunks
Raincoat or poncho*
Extra underwear and T-shirts
Hiking and/or tennis shoes
Bath towel and soap
Tooth brush and tooth paste*
Comb or brush*
Sleeping bag or sheet, blanket and pillow
Flashlight and extra batteries*
Jeans or long pants
Long-sleeved sweat shirt*
Insect repellent
Hat or cap*
Boy Scout Handbook*
Individual program needs
Health Form (filled out and signed-medical
examinations will NOT be given at camp)
Spending money (consult troop leaders)
Sunscreen*
Canteen or water bottle*
Stationary, pen or pencil
Appropriate Merit Badge Books*
Bible or personal religious literature

Optional

Musical Instrument

Sewing kit*

Camera and film*

Pocket knife (no sheath knives permitted!)*

Sunglasses
* Items available at the Kia Kima Trading Post

�2005

Leader’s Guide to Summer Camp

13

WHAT NOT TO BRING
TO CAMP

TIPS
Other than some basic items, different people and units will bring different
items with them. A good exercise is to think
about your perfect week at camp and bring
items that you see in your mental picture. If
you want to spend the week fishing don’t
forget to bring your rod and tackle box. To
help you keep from forgetting those important items, we have a list to help you with
your packing.

Personal Firearms or other firearms,
ammunition, and bows are not allowed in
camp: only those supplied by the Shooting
Sports area are to be used. Sheath knives
are not allowed at camp as well. Any such
equipment brought to camp must be delivered to the Reservation Director when the
unit checks-in. It will be returned when the
unit checks out.
In addition, no pets of any kind or fireworks are allowed
in camp. This is policy of the Boy Scouts of America.
Finally we recommend that items such as radios, tape
players, electronic games, and other electronic devices not be
brought to camp. Summer camp is an outdoor experience, and
these items are not appropriate to that experience.

�14

Leader’s Guide to Summer Camp

2005

MERIT BADGE
program for camp osage
NEW

!
If any unit
leader
possesses a skill
that he would
like to teach at
camp, feel free
to call us.

C

amp Osage offers a
wide selection of merit
badges. We are constantly evaluating our merit badge program to bring new and exciting opportunities that Scouts may not be able to
complete elsewhere.
Most merit badges can be
completed at camp; however, because
of time requirements, special projects,
or other considerations, some merit
badges require prerequisites or special
skill levels.
Merit Badges are listed alphabetically with a short description of each
badge including any requirements that
may or must be completed at home, and
the prerequisites (if any) for the badge.
There are also a few helpful tips on what
to bring.
Some merit badges are limited
in size to ensure safety and quality instruction. These size limitations are indicated in the merit badge description.
These sessions are filled in the order they are received — so register early!
We are constantly looking for
skilled instructors of merit badges. If any
unit leader possesses a skill that he
would like to teach at camp, feel free
to call us. We can put you on the schedule for that week! Please note that each
camp offers programs independently of
the other. Some badges offered at
Cherokee are not offered at Osage.

KEY TO PROGRAM
ICONS
The following icons are used in
the Program Information section to help
you easily identify which sessions are
most appropriate for which Scouts. Be
sure to read the program description for
details about that particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required
Program fee or material cost

*

Indicates requirements that must be
completed at home; they cannot be
completed at camp
Indicates requirements that may be
completed before coming to camp to
allow more time for additional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

!
Please note
that
merit
badges
on
page 36 are for
Camp Osage.

�2005

Leader’s Guide to Summer Camp

AQUATICS AREA
Swimming

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants,
a long-sleeved button down shirt, and shoes
that can get wet. This merit badge should
not be considered for non-swimmers or
beginners. Scouts should know how to
swim well before taking this badge.

Mile Swim

BSA Lifeguard
This is not a merit badge, but allows Scouts
to earn the Mile Swim badge. Scouts are
This is a rigorous program that certifies a required to swim an increased amount each
Scout to be a Lifeguard. Scouts are required day and build up to a mile. The Mile Swim
to spend all of their time in the Aquatics area. generally takes place on Saturday morning.
Physical strength, stamina, and a great deal
of written work are required. Bring long
pants, a long-sleeved buttoned down shirt
Rowing
along with shoes that can get wet. This program is recommended only for older Scouts
and strong swimmers. It is highly-recomThis is a one-hour session. Physical strength
mended that the CPR instruction be comand stamina required. The skills are more
pleted prior to camp.
difficult to master than in Canoeing. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.
Lifesaving
Canoeing
This badge is required for Eagle (with alternate), and is a two-hour session. It is a challenging merit badge that requires physical
strength and stamina. Bring long pants, longsleeved button down shirt, and shoes that can
get wet. It is recommended that CPR Instruction (requirement 13) be completed
prior to camp.

This is a two-hour session. Good physical
strength and stamina required. This is a good
merit badge to introduce boating; it is more
fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed before camp.

15

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Leader’s Guide to Summer Camp

2005

Swimming Instruction

Textiles

*

This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.

HANDICRAFTS AREA

Scouts will learn basic sculpting and molding
techniques through the use of clay and plaster. There will be a small fee for materials.

Art

*

$

Leatherwork

Scouts in this session should have some
drawing or artistic experience. There is a lot
of freedom in choosing medium and subjects
for artwork. Requirement 7 may be completed before coming to camp. Art will be
combined with textiles merit badge.
Wood Carving

$

*

$

This is another good badge for young Scouts.
There is a small cost for materials.
Requirement 3 may be done before coming
to camp. Please note that leatherwork and
basketry will be tuaght together.
Indian Lore

$

This merit badge is not recommended for
first-year Scouts. There is a small cost for
materials. Knives are available for Scouts
to use or Scouts may use their personal
knives. Personal knives should be sharp and
pocket knives are highly discouraged.
Basketry

*

Sculpture

$

Each Scout will learn to weave his own basket and make one that he can take home.
This is an excellent merit badge for young
Scouts. There is a small cost for basket
materials. This badge often takes less than
the full week to complete; therefore, it is combined with leatherwork.

This badge is recommended for all Scouts.
There is a small cost for materials. This merit
badge will involve the study of various American Indian tribes. Requirement 1 may be
completed before coming to camp.

�2005

Leader’s Guide to Summer Camp

ECO-CON AREA

17

Fish &amp; Wildlife Management

Animal Science

If you want to pursue a career in animal husbandry, then this badge is for you. You will
have the opportunity to learn on some of our
camp’s finest livestock.

There is some written material for this badge
and a conservation project is also required.
Scouts should bring old shoes to wear in the
creek.
Fishing

Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a small
report, and a conservation project. Requirement 3c may be done before coming to
camp.

This is an excellent merit badge for younger
Scouts. It requires some written work and
some early morning fishing trips.
Fly Fishing

$
Scouts will be instructed in the use of a fly
rod and will experience fishing in the South
Fork River. Scouts will also get the opportunity to tie their own flies and lures.
Nature

This is an excellent introductory merit badge
to the Nature area. It requires some hiking,
and observation.
Reptile &amp; Amphibian Study
Environmental Science
This badge requires drawings and night observation (frog hunt). Requirement 2 may
be done before coming to camp. Scouts
must keep a reptile or amphibian for at least
one month to complete this badge. This (requirement 8) must be done outside of camp.
This merit badge is not recommended for
Scouts who are very afraid of snakes, although the instruction may lessen these fears.

This badge is required for Eagle and is a twohour session. It requires daily hikes, field
notes, and experiments. There is a great deal
of written material, but some of it (Requirements 1, 6 and 7) can be completed before
coming to camp. Younger Scouts are discouraged from taking this badge.

�18

Leader’s Guide to Summer Camp

2005

LIFE TO EAGLE

Astronomy

The Life to Eagle is an intensive program focused on some of the most difficult Eagle required merit badges. Scouts may complete
as many requirements as is feasible over the
course of the week. However, some requirements will need to be completed at home.
As these Eagle required badges are quite involved, it would not be advisable for Scouts
to take more than two of these badges at a
time. Most of the badges require prior preparation or bringing materials from home. All
of these sessions require written material.
Scouts need to bring a standard notebook,
pencil, and pen.
Communications

Scouts will observe the beautiful night sky
over Kia Kima with the aid of a telescope.
Career opportunities in astronomy will be
discussed.
Space Exploration

$
Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
of drawings are required which involve some
creativity. These (Requirements 5 and 7) may
be done before coming to camp.
Weather

Scouts will build a weather instrument and
use it to track the weather during the week.
This badge covers a lot of material. An interest or background in weather is helpful.
Requirements 8, and 9 may be completed
before coming to camp.

This is a 2-hour badge and is Eagle required.
Scouts will learn basic communication skills
needed in today’s society. This badge is
good for building self-confidence.
Citizenship in the World

This is a 2-hour badge and is Eagle required.
Scouts will learn about diplomacy, international trade, and foreign relations.

Citizenship in the Nation

This is an Eagle required badge. Scouts will
learn about the U.S. Constitution and Bill of
Rights. Scouts will also have the opportunity to contact his senator to share personal
views on an issue.

�2005

Leader’s Guide to Summer Camp

SCOUTCRAFT
Camping

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping
bag, etc.) In addition, Scouts must bring a
personal or unit tent from home suitable for
backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.
Wilderness Survival

This badge is a two-hour session. It requires
an overnight camping trip. Requirement 5
may be done before coming to camp.

Emergency Preparedness

This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.
Familiarity with knots is extremely important.
This badge is recommended for older Scouts.
Requirement 8 may be done before coming
to camp.

Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with
knots, lashings, and splices important.
First Aid
Archeology
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.
Familiarity with knots is extremely important.
This badge is recommended for older Scouts.
It is highly recommended that CPR instruction be completed prior to camp.

Learn about the ancient cultures that roamed
the streams and meadows of the South Fork
River. Some written work required. Requirements 4 and 11 can be completed at
camp.

19

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Leader’s Guide to Summer Camp

2005

SHOOTING SPORTS
Each Scout taking Rifle Shooting should have
a distance of at least 13 inches between the
tip of his thumb and the top of his arm.

Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts
should be at least 13 years of age or second
year campers and have the strength and size
to manage a 10-pound target rifle. As a
means of determining this, the Scout should
have a distance of at least 13 inches between
the tip of his thumb and the top of his upper
arm as shown. Each session is limited to 16
Scouts.

Shotgun Shooting

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will
have the chance to shoot both skeet and trap
as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to
take this merit badge.

Archery

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. It is a good
idea to plan to be free the hour after their
session to allow for extra qualifying time.
Each session is limited to 16 Scouts. Scouts
must be at least second year campers.

�2005

Leader’s Guide to Summer Camp

MERIT BADGE
program for camp cherokee

C

amp Cherokee was
established in 1965 as
an “outpost camp”.
Though creature comforts do exist at Cherokee, the troops
who visit still enjoy the “rustic” setting
and “village like” atmosphere. Camp
Cherokee has eight campsites with several located along or near John Cooper
Lake. Troops at Camp Cherokee will
find traditional camp programs presented
by a quality staff. Programs include
Nature/Ecology, Scoutcraft, Handicraft,
Shooting Sports, the Trailblazer Program,
and Aquatics. Because of the limited
capacity at Cherokee, most programs
have great opportunities for small group
sessions and personal instruction.
The aquatics program on John
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.
The Kia Kima Mile Swim is also held at
Camp Cherokee on Saturday mornings.
John Cooper Lake is chocked
full of fish, catfish, bream, crappie, and
small mouth bass. You can fish from the
banks, or from the fishing pier, and if
you’re a swimmer, you can fish from our
rowboats.
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds
with mattresses. Each troop has a latrine and facilities for handwashing and
showers. A hot shower facility is centrally located.

KEY TO PROGRAM
ICONS
The following icons are used in
theProgram Information section of this
guide to help you in easily identifying the
which sessions are most appropriate for
which Scouts. Be sure to read the program description for details about that
particular program.
One hour session
Two hour session
Three hour session
All day program
Recommended for all Scouts
Recommended for younger Scouts
Recommended for older Scouts
Merit Badge required for Eagle
Written material required

*

Program fee or material cost
Indicates requirements that must be
completed at home; they can not be
completed at camp
Indicates requiremtnes that may be
completed before coming to camp to
allow more time for aditional
activities
Indicates a prerequisite for this
program
Taught in conjunction with another
Merit Badge

21

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Leader’s Guide to Summer Camp

AQUATICS AREA

2005
Mile Swim

BSA Lifeguard

This is not a merit badge, but allows Scouts
to earn the Mile Swim badge. Scouts are
required to swim an increased amount each
This is a rigorous program that certifies a day and build up to a mile.
Scout to be a Lifeguard. Scouts are required
to spend all of their time in the Aquatics area.
Rowing
Bring long pants, a long-sleeved buttoned
down shirt along with shoes that can get wet.
This program is recommended only for older
This is a one-hour session. Physical strength
Scouts and strong swimmers.
and stamina required. The skills are more
difficult to master than in Canoeing. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.
Canoeing

This is a two-hour session. Good physical
strength and stamina required. This is a good
merit badge to introduce boating; it is more
fun and less difficult than rowing.

Small Boat Sailing

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entryLifesaving
level Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and
shoes that can get wet to inflate clothing. It
This badge is required for Eagle (with alter- is highly recommended that CPR instruction
nate), and is a two-hour session. It is a chal- (requirement 2) be completed prior to camp.
lenging merit badge that requires physical
strength and stamina. Bring long pants, a
long-sleeved button down shirt, and shoes
that can get wet.
Swimming
Motorsboating

This is a one hour merit badge. Scouts will
learn the proper technique for operating a
motor boad, dropping quchos, fueling and
much more. Recommended for 2nd year
campers.

This badge is required for Eagle (with alternates), and is required to take any other
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants
and long-sleeved button down shirt, and
shoes that can be gotten wet. It is highly
recommended that CPR instruction (requirement 2) be completed prior to camp.

�2005

Leader’s Guide to Summer Camp
Textiles

Swimming Instruction

This session is for Scouts in the Non swimmer and Beginner ability groups. The instruction will work to improve their swimming
skills and aim toward advancing to the next
ability group. The Beginner’s test completes
requirement 7 for Second Class, and the
Swimmer’s test completes requirement 9 for
First Class.

HANDICRAFTS AREA

*

Scouts will learn the process for making cloth
and differences in types of fiber samples. Jobs
in the textile industry are also discussed. This
merit badge is excellent for younger Scouts.
Sculpture

*

$

Scouts will learn basic sculpting and molding
techniques through the use of clay and plaster. There will be a small fee for materials.
Leatherwork

Art

*

*

Scouts in this session should have some
drawing or artistic experience. There is a lot
of freedom in choosing medium and subjects
for artwork. Requirement 7 may be completed before coming to camp.

$

This is another good badge for young Scouts.
There is a small cost for materials.
Requirement 3 may be done before coming
to camp.

Wood Carving

$
This merit badge is not recommended for
first-year Scouts. There is a small cost for
materials. Knives are available for Scouts
to use or Scouts may use their personal
knives. Personal knives should be sharp and
pocket knives are highly discouraged.
Basketry

*

$

ECO-CON AREA

Animal Science
Each Scout will learn to weave his own basket and make one that he can take home.
This is an excellent merit badge for young
Scouts. There is a small cost for basket If you want to pursue a career in animal husmaterials. This badge often takes less than bandry, then this badge is for you. You will
have the opportunity to learn on some of our
the full week to complete.
ranch’s finest livestock.

23

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Leader’s Guide to Summer Camp
Mammal Study

This is a good merit badge for younger
Scouts. Requires some written work, a small
report, and a conservation project. Requirement 3c may be done before coming to
camp.
Reptile &amp; Amphibian Study

This badge requires drawings and night observation (frog hunt). Requirement 2 may
be done before coming to camp. Scouts
must keep a reptile or amphibian for at least
one month to complete this badge. This (requirement 8) must be done outside of camp.
This merit badge is not recommended for
Scouts who are very afraid of snakes, although the instruction may lessen these fears.

2005
Environmental Science

This badge is required for Eagle and is a twohour session. It requires daily hikes, field
notes, and experiments. There is a great deal
of written material, but some of it (Requirements 1, 6 and 7) can be completed before
coming to camp. Younger Scouts are discouraged from taking this badge.

Forestry

A leaf collection, a field trip to a lumber mill,
and a report on the field trip are required.
Scouts need a notebook and adhesive tape
for mounting the leaf collection, or complete
it before coming to camp. (Requirement 1)

Fishing
Astronomy
This is an excellent merit badge for younger
Scouts. It requires some written work and
some early morning fishing trips.
Fly Fishing

$
Scouts will be instructed in the use of a fly
rod and will experience fishing in the South
Fork River. Scouts will also get the opportunity to tie their own flies and lures.
Nature

This badge is offered in the evenings with
some daytime work. Scouts will observe the
beautiful night sky over Kia Kima with the
aid of a telescope. Career opportunities in
astronomy will be discussed.

Space Exploration

$

Scouts have the opportunity to construct,
launch and recover a model rocket. There
is a small cost for the rocket kits. A couple
This is an excellent introductory merit badge
of drawings are required which involve some
to the Nature area. It requires some hiking,
creativity. These (Requirements 5 and 7) may
and observation. Requirement 5 must be
be done before coming to camp.
completed outside of camp.

�2005

Leader’s Guide to Summer Camp

Rifle Shooting

This badge is a two-hour session. Shooting
experience is highly recommended, and it is
requires a lot of time to qualify. Scouts
should be at least 13 years of age or second
year campers and have the strength and size
to manage a 10-pound target rifle. As a
means of determining this, the Scout should
have a distance of at least 13 inches between
the tip of his thumb and the top of his upper
arm as shown. Each session is limited to 16
Scouts.

Shotgun Shooting

SCOUTCRAFT
Camping

This program will teach Scouts the basics of
handling and shooting a shotgun as well as
safety precautions for firearms. They will
have the chance to shoot both skeet and trap
as well as practice to sharpen their skills.
Scouts must be at least 14 years of age to
take this merit badge.

Archery

This badge is required for Eagle, and is a
two-hour session. It requires an overnight
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping
bag, etc.) In addition, Scouts must bring a
personal or unit tent from home suitable for
backpacking, and know how to set it up.
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may
be done before coming to camp. Requirement 8 must be done before coming to camp.
Indian Lore

This badge is a two-hour session. Shooting
experience is highly recommended, and it
requires a lot of time to qualify. It is a good
idea to plan to be free the hour after their
session to allow for extra qualifying time.
Each session is limited to 16 Scouts. Scouts
must be at least second year campers.

$
This badge is recommended for all Scouts.
There is a small cost for materials. This merit
badge will involve the study of various American Indian tribes. Our camp is fortunate
enough to be located near several major
tribes. Requirement 1 may be completed
before coming to camp.

25

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Leader’s Guide to Summer Camp

2005

Emergency Preparedness

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8
may be done before coming to camp.

Wilderness Survival
First Aid

This badge is required for Eagle (with alternate) and is a two-hour session. It covers a
great deal of written material, and there are
skills to master. It is highly recommended
that CPR instruction be completed prior to
camp.

Archeology

Learn about the ancient cultures that roamed
the streams and meadows of Kia Kima
Scout Reservation. Some written work is
required. Requirements 4 and 11 can be
completed at camp.

This badge is a two-hour session. It requires
an overnight camping trip. Requirement 5
may be done before coming to camp.
Pioneering

This two-hour session requires that you complete a pioneering project. Familiarity with
knots, lashings, and splices important.

�2005

Leader’s Guide to Summer Camp

27

OZARK VENTURE BASE

The need to keep older Scouts coming
back to summer camp has long been
recognized and the Ozark Adventure Base has
been designed to meet that need. Whether
you are in an older Boy Scout Troop Patrol
or a co-ed Venture Crew, the Ozark Venture
Base has something that meets your need.
Scouts participating in the OVB must be at
least 13 years of age and have achieved the
rank of First Class by January 1st. Preregistration for these programs is mandatory.
This is an intensive program in which much
physical exertion will be required. Scouts
will be in session all morning, afternoons, and
evenings with the exception of Friday evening.
All participants in the OUT program will be
housed at a separate base camp location from
their Scouting unit.

Kia Kima’s
Ozark Adventure Base

Participants may be co-ed, as long as all participants
are registered members of a Boy Scout Troop or Venturing
Crew. If a Venturing Crew brings female members, a female
adult leader must participate. Ozark Venture Base will provide
food, cooking gear, other group equipment, an orientation on
Sunday night, and maps. Participants are responsible for all
personal gear, including tents. (A detailed gear list is available
in the end of this section).

�28

Leader’s Guide to Summer Camp

2005

OZARK ULTIMATE TREK
O.U.T. is the perfect combination of
thrills and challenges from rock climbing, GPS
Navigation, and Mountain Biking, to Caving,
White Water Kayaking, and Wilderness
Rescue. Each crew that participates will go
through 1-2 days of each program depending
on the time frame.
Scouts will have an opportunity to visit
many of the back areas of the Syllamo
Wilderness area. Crews will spend and entire
day riding and learning about proper mountain
biking techniques. The Syllamo Bike trail offers
scouts the opportunity to bike over 30 miles of
much more. For those scouts that have earned
the canoeing merit badge, you will be able to
complete white water merit badge. Please note
that canoeing is a prerequisite for this badge.
After a long day on the river, you will
return to camp for an evening of Climbing
Instruction. This will prepare you for the full day
of Rock climbing that lies ahead. We have
searched and found many local areas that contain
climbing faces from 30-80 feet. This is a very
strenuous activity but when you are finished you
will have completed climbing merit badge. After
a week like this, we decided that you need a little
time to cool off. Well, it’s not time to relax in the
trails in with varying degrees of difficulty.
Scouts participating in this program are
encouraged to bring their own mountain bikes.
Kia Kima does have a supply of mountain bikes
for those Scouts that do not own one or are
not able to transport it to camp.
When you get tired of sitting in the
saddle for a day, don’t get too relaxed just yet.
After a little instruction, you will be ready to
head for the Spring River. Don’t worry, you’re
not going there just to sight see. You will paddle
the Class II and III white water in a kayak.
Our instructors will teach you the in and outs
of manning your own whitewater kayak. While
on the trip, you will learn about reading
whitewater, river rescue techniques, surfing, and

�2005

Leader’s Guide to Summer Camp

29

air conditioning just yet. You will get the
opportunity to join us in some of the coolest
caves in Arkansas. Caving may be done as
an evening activity or a day trip depending
upon time frames and schedules.
Many of the evening activities in the
OUT program will focus Scouts and
Venturers on wilderness trip planning. Scouts
will have the opportunity to participate in a
Geo-caching exercise, learn the art of fireby-friction, and learn basic wilderness rescue
techniques.
If you think you are up to the
challenge, this program is for you. Participants
need to be in top physical condition to
undergo the challenges of this program.
Crews will be housed off-site. Scouts
may sign up as a toop or individually. This
program is also designed for Venturing Crews.
The maximum participation is 48, so register
early.

MOUNTAIN MAN
PROGRAM
Have you ever wanted to live like the
pioneers of the early 19th century or learn
about Native Americans? Join this program
and you will get to experience this very thing.
Activities will include, black powder rifle and
shotgun shooting, tomahawk throwing, hide
tanning, sweat lodge, tipi pole making, open
fire cooking, primitive tools instruction, fire
by friction, Blacksmithing and much more.
This program will be based at the camps own
Masera cabin outpost. While in this program
participants will learn about each of the areas
listed above and do an in-depth, hands on
study of blacksmithing, sweat lodges, black
powder rifle and shotgun shooting. The
masara cabin, located on a high mountain
inside Kia Kima, provides a perfect mountain
getaway.

�30

Leader’s Guide to Summer Camp

2005

C.O.P.E
The Challenging Outdoor Personal Encounter, or C.O.P.E.
program is a week-long high adventure activity for older Scouts
that teaches advanced team-building and problem solving skills.
Scouts will learn to work as a group and function as a team to
meet a series of high and low COPE elements. Participants should
be at least 13 years old. Kia Kima has one of the finest high ropes
courses of any Boy Scout Camp. The goals of project COPE are
to build leadership, self esteem, decision making, trust, and
teamwork. This is accomplished by progressing, as a group, through
a series of increasingly physically and mentally challenging excercises
that require cooperation and teamwork to complete.

CHALLENGING OUTDOOR
PERSONAL ENCOUTER

�2005

WHO CAN
PARTICIPATE
IN O.V.B.?
All Scouts that are at least 13 by
January 1, and all registered Venturer’s.
Both individuals and entire crews are welcome. Units with female participants will
need to provide appropriate adult female
leadership.

WHAT SHOULD I
BRING?
Since groups participating in this
program will be mobile, participants are
required to pack their own gear and in no
more than two duffle bags or large backpack. In addition to the items listed on page
12 of the leaders guide, participants should
bring items in the following chart.

Leader’s Guide to Summer Camp

31

A FEW HELPFUL TIPS OF WHAT TO BRING ON
YOUR O.U.T. ADVENTURE.......
♦

River Shoes, or Aqua Socks or
Sandles with straps

♦

Tennis Shoes AND Hiking Boots

♦

Backpack

♦

Sun Screen AND Insect/Tick
Repellent

♦

Water Bottles

♦

Ball Cap and Sunglasses

♦

Nose Plugs (optional but suggested)

♦

Flashlight

OZARK CLIMBING SCHOOL
Climbing and rapelling is a fast
growing recreational activity. The Ozark
Climbing School will give you the tools you
need to pursue your interest in the sport.
You will begin with belay training at Kia
Kima’s 40ft. climbing tower. You’ll learn
the basics of climbing on the tower using
artificial rock handholds. As you work
your way up and down the tower’s four
challenging walls, your skill and endurance
will increase. Participants in the Ozark
Climbing School will do an off-site climb
on natural cliffs and have the opportunity
to earn climbing merit badge.

!
Participants in
the Ozark Climbing School can
earn the climbing
merit badge.

�32

Leader’s Guide to Summer Camp

2005

THUNDERBIRD
AQUATIC PROGRAM

!

Kia Kima’s Thunderbird Aquatic Program is sponsored by the Memphis Boat Center of Memphis.

Lake Thunderbird is a beautiful
resort lake in Cherokee Village, is the site
of Thunderbird Aquatics. Water skiing and
motor boating are featured activities.
Scouts will learn the basics of safe boat
operation and handling. Scouts who can
ski will have a blast. Those who are learning will get the instruction needed to be up
on skis by week’s end. Those who are
proficient can earn a water skiing merit
badge. The Memphis Boat Center provides
a championship-quality ski boat and equipment. All participants must pass the
swimmer’s test upon arrival at camp.

TRAILBLAZERS PROGRAM
Each Scout in the Trailblazers Program will learn the basic skills that all Scouts must master to become
proficient in camping and outdoor activities. Trailblazers will be a three-hour, comprehensive outdoor program.
While designed primarily for Scouts who are new to the Scouting program and those coming to summer camp
for the first time, it is not limited to those Scouts.
The Trailblazers staff will be comprised of older, experienced staff members that will help your Scouts
master the basic skills for camping, cooking, first aid, rope work, map and compass, and nature study.
Each Scout will receive credit for
the requirements that he completes at
camp. How much each Scout completes
is up to him, and it is very possible that
different Scouts will complete different
requirements and some complete more
than others. Scouts who have earned 2nd
class rank are not encouraged to take the
trailblazer program.

�2005

Leader’s Guide to Summer Camp

33

TWILIGHT
activities

M

any opportunities are
available for unit activities
in the evening hours prior
to Taps. Some activities have been
scheduled by camp staff, and are open to
all Scouts and leaders. Other activities may
be done on a troop basis and can be
scheduled by the unit leader through the
appropriate area director.
This year we will have evening merit
badge instruction and some areas will be
open for further instruction. This will give
Scouts and extra opportunity to finish merit
badges or take an extra one.
The aquatics area will sponsor free
boating and swimming. These open nights
are available on Monday, Tuesday, and
Thursday. Scouts that do not enroll in
regular Aquatics sessions will have the
opportunity during these times to participate
in waterfront activities. Other twilight
activities such as troop shoot, rappelling,
swamped canoe race, volleyball
competition, Scoutmaster belly flop contest,
and Scoutmaster cook-off are just a few
other activities you may participate in.

!
Class A uniforms
are required to be
worn at every campfire.

CAMPFIRES
Campfires are the place where your Scout spirit
can come alive. We will open with a Campfire on Sunday
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of
camp. On Wednesday, we will have an opportunity for
Scouts to showcase their showmanship skills. A campwide
campfire will be held that will be hosted by our senior
patrol leaders.Our final camp-fire will be held on Friday
evening and will close out the week. Remember, Class A
uniforms are worn at all campfires.

�34

Leader’s Guide to Summer Camp

2005

HONOR
merit
troop awards

T

&amp;

he Honor Troop and Merit Troop
awards recognize units that participate 
fully in the camp program, follow camp
rules and demonstrate the true spirit of Scouting.

MERIT TROOP

The unit participates in activities, follows all camp
rules, and has a general attitude conducive to a
Scout camp, continuing with the tradition of Scout
spirit that is ever-present in the program.

HONOR TROOP

Complete 7 of the 8 following requirements.


The unit completes all registration materials by
the proper deadlines including completed forms and
payments.



The unit has 50% of its active membership at camp.



Two-deep leadership—provided completely by the
unit—is present in camp at all times.



The unit maintains a minimum ratio of one leader
for every ten Scouts.



Scouts attending camp participate in the scheduled
activities (merit badges, free swims, and other
activities during the day). Older Scouts should try
to take advantage of the OVB Program.



The Senior Patrol Leader attends all SPL meetings
and the Scoutmaster attends the Leaders’ Meetings.
The unit leader and Senior Patrol Leader also attend
the Leaders’ Meeting on Sunday afternoon.



The Scouts and leaders in the unit attend evening
meals and campfires in Class A uniform.



The unit should maintain a clean campsite
throughout the week.

In addition to completing all 9 requirements in the Merit
Troop section, to be an Honor Troop, a unit must complete 3 of the 5 following requirements.


The unit has at least one adult attend the
Scoutmasters’ planning conference. (Should be the
Scoutmaster; if he or she cannot attend, an assistant
Scoutmaster or committee member may fill in).



The unit performs a conservation or camp
improvement project while at camp. This project
must be approved beforehand, and checked upon
completion by the Nature Director or Camp Ranger.



The unit plans one inter-unit or inter campsite
activity or campsite activity. The activity must foster
a sense of Scouting friendship between at least
two units.



At least one leader from the unit completes the
Scoutmaster merit badge.



The unit attends vespers services.

�2005

Leader’s Guide to Summer Camp

35

LEADERS
opportunities
JUST FOR LEADERS

Fast Start

Are you a new leader at camp? If so, this
There is still plenty to do at Kia Kima. We promise that training will teach you all about the elements
you won’t be just sitting in your campsite, unless of course, that is of a good troop meeting and the patrol
what you want to do.
method.

Safe Swim Defense
&amp; Safety Afloat
These programs are sponsored by the
aquatics area, and provide valuable information concerning the BSA’s policies for
aquatic activities on the unit level, such as a
troop swim

CPR

TRAINING

All BSA Lifeguard candidates will have the
opportunity to complete their CPR requirement while at camp. A six-hour course will
be offered to these candidates. Adult leaders who choose to go through the training
may fill the extra spaces in the session.

Climb On Safely
Climb on Safely is a climbing orientation
course for all leaders. This course will not
certify a leader to operate a climbing program but will give them hands on knowledge
on how to assist a certified Climbing Instruc- This training will include “Climb on Safely”
tor.
training. This will certify leaders as climbing instructors. Space is limited.

Climbing Instructor
Certification

�36

Leader’s Guide to Summer Camp

2005

Youth Protection

camp staff will be judging this event. The
This training is required for all leaders that winning entry will receive special recognition.
take kids on trips in the BSA. This is a very
important session to attend as it states many
of the BSA’s Policies on youth and adult
interaction.

ADVANCEMENT
Often, adults in camp bring with
them special knowledge or skills that would
be beneficial to various merit badge
sessions. If any adult would like to assist
with a merit badge—or offer one not on the
schedule-please see the Program Director
at the Sunday Leaders’ Meeting.
Also, adults are needed to help with
transportation for the field trips, and the
Ozark Adventure Base sessions.

SCOUTMASTER MERIT
BADGE
The Kia Kima Scoutmaster
Achievement Award, a.k.a. Scoutmaster
Merit Badge, recognizes the tremendous
contribution adult leaders make to the camp
and the Scouts in attendance. To qualify for
the award, an adult leader must complete six
of the ten requirements during the week, or
complete one of the weeklong options. Applications for the award should be submitted
by Friday afternoon.

SCOUTMASTER MERIT BADGE
SERVICE
If you are a carpenter, plumber,
electrician, or just a general handyman, your
skills are always needed at camp. The
Camp Ranger will be glad to suggest a list
of projects to any interested leader. Bring
your tools and feel at home.

Option One
Complete six of these ten requirements:









SCOUT LEADER
COOK-OFF
EXTRAVAGANZA





Scout Leaders can showcase their talent for
a special camp meal that you can cook.
Whether it is a pot of chili, cherry cobbler,
or eggs in orange peels, plan to participate
in this event. A select few of our illustrious



Volunteer for at least two hours in the Trading Post
Help supervise the clean-up of the Commisary or Din
ing Hall for three meals.
Serve as an assistant cook for three meals
Row for the Mile Swim
Volunteer in the Trailblazers area for one day
Serve as an assistant Ranger for one full day
Drive a vehicle on a field trip
Participant in one of the training programs offered
during the week
Lifeguard at the Aquatics area for an evening
Assist in a program area for one day
Other activity approved ahead of time by the Program
Director or Camp Director

Option Two
Complete one of these four requirements:





Serve as an assistant ranger for a part of at least four
days
Instruct a merit badge for a week
Complete the BSA Lifeguard program
Serve as the Camp Chaplain for the Wednesday
vespers

�Camp Cherokee

2005
9:00

2005 Program Registration Codes

Aquatics

Handicrafts
Area

Scoutcraft
Area
Trailblazer

Leader’s Guide to Summer Camp

BSA Lifeguard
Canoeing
Lifesaving
Rowing
Smallboat Sailing
Swimming
Swimming Instruction

10:00

11:00

2:00

3:00

391 (All Day)
341

344
356
374
314

311
333

Motorboating

351

Wood Carving
Art/Textiles
Basketry/Leatherwork
Sculpture
Indian Lore
Emergency Preparedness
Archeology
Camping

441

353

444

446

422

425

491

493

494

496

412

415

481

483
273

484

486
276
266

201

First Aid
Pioneeering
Wilderness Survival

205

251

254
222
244

Trailblazer

214
135

Weather
Animal Science

153
122

Fishing

125

161

166

Fly Fishing

192

Mammal Study

193

194

101

Environmental Science

104
171

174

Nature

133

Reptile / Amphibian Study
Space Exploration

112

115

151

156

Astronomy

Camp Cherokee

136

184

Fish &amp; Wildlife Mgt.

Area

4:00

322

Forestry

Eco-Con

37

143

Camp Cherokee

146

Camp Cherokee

Shooting

Rifle

651

Sports

Shotgun Shooting

671

675

Archery

641

645

Mountain Man Rend.

921

Ozark Climbing School
COPE

951
961

Ozark
Venture
Base

Ozark Ultimate Trek (OUT)
Thunderbird Aquatics

653

655

964
991 (Week Long Program)
974

�38

Leader’s Guide to Summer Camp

2005 Program Registration Codes
BSA Lifeguard

9:00

10:00

Trailblazer

Handicrafts
Area

341

Swimming
Swimming Instruction

311

324
356
314

331

333

334

211

214

441

444
425
493

494

483

484

415

263

266
205

273

276

221
244
251

Environmental Science

171

254
173

Astronomy

143

Animal Science

153

Fish &amp; Wildlife Mgt.

Mammal Study

175
146

122

125

161

166
192

193

194

101

104

Nature

135

Reptile / Amphibian Study
Space Exploration

486

201

First Aid

Fly Fishing

496

412
481

Wilderness Survival

Area

446

422
491

Emergency Preparedness
Pioneeering

Fishing

4:00

353

Camping

Eco-Con

3:00

344

Archeology
Scoutcraft
Area

2:00

322

Lifesaving
Rowing

Trailblazer
Wood Carving
Art/Textiles
Basketry/Leatherwork
Sculpture
Indian Lore

11:00

391 (All Day)

Canoeing
Aquatics

Camp Osage

2005

112

115

151

156

Weather

184

Life To

Citizenship in the Nation*

Eagle

Citizenship in the World*
Communications*

Shooting

Rifle

651

Sports

Shotgun Shooting

671

675

Archery

641

645

Mountain Man Rend.

921

Ozark Climbing School
COPE
Ozark Ultimate Trek (OUT)
Thunderbird Aquatics

951
961

Ozark
Venture
Base

743

744

711
721

715
725
653

655

964
991 (Week Long Program)
974

�2005

Leader’s Guide to Summer Camp

39

If any leader has a question regarding their campsite reservation
please contact, Drew Armstrong at 901-327-4193

�40

Leader’s Guide to Summer Camp

2005

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              <text>KIA KIMA SCOUT RESERVATION&#13;
&#13;
2005&#13;
leaders’&#13;
guide to&#13;
summer&#13;
camp&#13;
Chickasaw Council&#13;
Boy Scouts of America&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
What’s NEW&#13;
in&#13;
2005&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
2005 Camp Fees&#13;
Unit Count Fees&#13;
2005 Merit Badges&#13;
Ozark Ultimate Trek&#13;
&#13;
Page 1&#13;
Page 4&#13;
Page 14 &amp; 21&#13;
Page 28&#13;
&#13;
Using this Guide&#13;
This guide contains a great deal of important information about camp this summer.&#13;
Though we encourage you to read it from cover&#13;
to cover, we know that leaders skip over parts especially leaders who have been coming to&#13;
camp for many years.&#13;
To make it easier for you to find changes&#13;
and important information, we have marked them&#13;
with these icons.&#13;
&#13;
!&#13;
NEW&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
s&#13;
e&#13;
t&#13;
No&#13;
&#13;
K I A K I M A S C O U T R E S E R VAT I O N&#13;
SUMMER CAMP&#13;
2004&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
B&#13;
&#13;
oy Scout Summer Camp can be the most&#13;
fulfilling experience that a Scout ever has.&#13;
The activities that he participates in will&#13;
stay with him long after he grows into&#13;
manhood. This summer we will showcase Scouting&#13;
for units not only in the Chickasaw Council, but for&#13;
units in Texas, Arkansas, Mississippi, Kentucky, and&#13;
Missouri. Our goal is to provide quality instruction in&#13;
a wilderness setting to young men as they prepare to&#13;
become our country’s leaders.&#13;
In order to provide this quality program, planning must begin now. Please review the Leaders’ Guide&#13;
to Summer Camp 2005, and note your questions to&#13;
me for a prompt answer. I encourage you to make this&#13;
camp available to every boy in your unit. Camperships&#13;
are available on the council level for those families that&#13;
need assistance.&#13;
On behalf of the Chickasaw Council and the Kia&#13;
Kima summer camp staff, we look forward to serving&#13;
you in 2005.&#13;
Yours in Scouting,&#13;
&#13;
Drew Armstrong&#13;
Reservation Director&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
TAB LE&#13;
of&#13;
contents&#13;
&#13;
Program Information&#13;
&#13;
14&#13;
&#13;
1&#13;
2&#13;
2&#13;
&#13;
Camp Osage Merit Badge Information&#13;
Camp Cherokee Merit Badges Information&#13;
Ozark Venture Base&#13;
C.O.P.E.&#13;
Trailblazer&#13;
&#13;
14&#13;
21&#13;
27&#13;
30&#13;
32&#13;
&#13;
Safety &amp; Registration&#13;
Procedures&#13;
&#13;
3&#13;
&#13;
Just for Leaders&#13;
&#13;
35&#13;
&#13;
Registration Procedures&#13;
Camp Address&#13;
&#13;
4&#13;
5&#13;
&#13;
Training Opportunities&#13;
Scout Leader Cook-off&#13;
Scoutmaster Merit Badge&#13;
&#13;
35&#13;
36&#13;
36&#13;
&#13;
General Information&#13;
&#13;
6&#13;
&#13;
Check-in&#13;
Check-out&#13;
Mail &amp; email&#13;
Check-out&#13;
&#13;
7&#13;
11&#13;
11&#13;
11&#13;
&#13;
Camp Fees &amp;&#13;
Campsite Reservations&#13;
&#13;
1&#13;
&#13;
Summer Camp Fee Schedule&#13;
Campsite Reservation&#13;
Financial Assistance/Campership&#13;
&#13;
What To Bring To Camp&#13;
&#13;
12&#13;
&#13;
Individual Checklist&#13;
&#13;
12&#13;
&#13;
Class Schedules&#13;
&#13;
37 &amp; 38&#13;
&#13;
Map of Kia Kima&#13;
&#13;
39 &amp; 40&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
1&#13;
&#13;
PREPARING FOR CAMP&#13;
campsite&#13;
reservations&#13;
&#13;
&amp;&#13;
NEW&#13;
&#13;
The physical facilities of the camp&#13;
are awaiting the arrival of your troop. Kia&#13;
Kima Scout Reservation is planning to operate for five weeks of summer camp.&#13;
Having made your campsite reservation for 2005, you are on your way to&#13;
a terrific visit at Kia Kima. The Camp Fee&#13;
&#13;
Schedule can be found in the table on the&#13;
bottom of the page.&#13;
To prepare for this summer, it is&#13;
necessary for units to make financial commitments to reserve space for each Scout&#13;
attending. Units are required to make a&#13;
payment of $30.00 per Scout by March&#13;
31, 2005. This will reserve space for these&#13;
Scouts. It is possible to add campers later&#13;
but only with permission of the Reservation Director and with available space. The&#13;
$30.00 payment will be applied to the total camp fee. The next payment is due when&#13;
registering Scouts for sessions. $75 per&#13;
Scout is required with registration and is&#13;
due by May 15th. This deposit will also be&#13;
applied to the total camp fee. This deposit&#13;
is nonrefundable but may be transferred to&#13;
other Scouts attending this event. By using&#13;
this registration process, we can better determine the number of Scouts attending&#13;
&#13;
Summer Camp Fee Schedule&#13;
Scouts from Chickasaw Council&#13;
&#13;
$155.00&#13;
&#13;
Shotgun Shooting&#13;
&#13;
$15 per participant&#13;
&#13;
Scouts from other Councils&#13;
&#13;
$160.00&#13;
&#13;
Thunderbird Aquatics&#13;
&#13;
$20 per participant&#13;
&#13;
Ozark Ultimate Trek&#13;
&#13;
$25 per participant&#13;
&#13;
Mountain Man&#13;
Rendevous&#13;
Ozark Ultimate Trek Adult&#13;
&#13;
$20 per participant&#13;
$25 per participant&#13;
&#13;
Leaders Fee&#13;
&#13;
$75 per participant&#13;
&#13;
Please Note: Leaders fees are prorated based on the number of&#13;
Scouts that attend camp with your unit. Please refer to the&#13;
Registration packet to see a listing of the leader’s fees.&#13;
&#13;
2&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
camp from each unit, and allow camp staff to adjust&#13;
their programs accordingly. Smaller units may be asked&#13;
to share a campsite with another unit if the minimum&#13;
size is not met.&#13;
&#13;
CAMPSITE RESERVATION&#13;
Units using a campsite in 2005 may reserve it&#13;
for 2006 by placing a deposit on that site prior to leaving camp. Campsites available after August 1, 2005,&#13;
may be reserved on a first-come, first-served basis.&#13;
Campsite deposits are refundable until March 1, 2005.&#13;
After that date, they are not refundable. Troops that&#13;
withdraw their deposit by March 1, 2005 will receive&#13;
a deposit refund. Troops that make a reservation,&#13;
but for some reason do not show, forfeit their&#13;
$100 deposit. All summer camp correspondence and&#13;
registration materials should be sent to the Scout Service Center until 5:00 PM on May 31st. Beginning&#13;
May 31st, all camp correspondence should be sent&#13;
directly to the camp. The camp office will be open&#13;
from May 31st until July 23rd. Summer camp administration will not be able to be reached at camp before&#13;
or after these dates.&#13;
Smaller units may be asked to share a campsite with another unit if the minimum size is not met.&#13;
&#13;
SCOUTS NEEDING&#13;
FINANCIAL ASSISTANCE&#13;
Camperships are available to help Scouts who&#13;
need financial assistance. The unit leader must make a&#13;
request in writing by filling out a campership request&#13;
for Kia Kima. All guidelines for campership applications can be found on the reverse side of the application. The deadline for camperships is April 15, 2005.&#13;
The amount of the Campership will be based upon&#13;
family income. The boy’s family, troop, and chartered&#13;
organization should pool their resources first, with a&#13;
campership request to meet the balance. Each unit&#13;
receiving a campership will receive a credit voucher&#13;
that is redeemable at the Office or at Camp. It is necessary to have the voucher on hand in order to receive&#13;
credit.&#13;
&#13;
2005&#13;
&#13;
Campsite Capacities&#13;
Camp Osage&#13;
&#13;
Capacity&#13;
&#13;
Bobwhite&#13;
&#13;
18&#13;
&#13;
Copperhead&#13;
&#13;
16&#13;
&#13;
White Horse&#13;
&#13;
16&#13;
&#13;
Broken Bow&#13;
&#13;
40&#13;
&#13;
Whispering Rapids&#13;
&#13;
20&#13;
&#13;
Turkey Run&#13;
&#13;
16&#13;
&#13;
Fox Fire&#13;
&#13;
14&#13;
&#13;
Cedar Rock&#13;
&#13;
20&#13;
&#13;
Running Deer&#13;
&#13;
44&#13;
&#13;
Crazy Wolf&#13;
&#13;
18&#13;
&#13;
Talking Turtle&#13;
&#13;
24&#13;
&#13;
Yellow Dog&#13;
&#13;
24&#13;
&#13;
Dancing Bear&#13;
&#13;
40&#13;
&#13;
Tall Pines&#13;
&#13;
38&#13;
&#13;
Cherokee&#13;
&#13;
Capacity&#13;
&#13;
Atchu&#13;
&#13;
18&#13;
&#13;
Anicus&#13;
&#13;
24&#13;
&#13;
Mizin&#13;
&#13;
18&#13;
&#13;
Wulit&#13;
&#13;
36&#13;
&#13;
Sanquen&#13;
&#13;
16&#13;
&#13;
Topi&#13;
&#13;
18&#13;
&#13;
Gawi&#13;
&#13;
14&#13;
&#13;
Machque&#13;
&#13;
30&#13;
&#13;
Espan&#13;
&#13;
40&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
3&#13;
&#13;
SAFETY &amp; REGISTRATION&#13;
procedures&#13;
&#13;
A&#13;
&#13;
ll Scouts and leaders attending camp&#13;
must have a physical examination before coming to camp, and must have&#13;
the proper medical form completed.&#13;
Arkansas State Law requires a Class 3 (no. 34412&#13;
A) Medical Form for all Scouts and leaders. The examination must be performed by a licensed physician.&#13;
These forms are available through the Scout Service&#13;
Center. Please use the most current versions of this&#13;
form. Contact your District Executive if you have any&#13;
questions. Each Scout and&#13;
leader will have a health recheck after his arrival, and the&#13;
troop’s medical forms will be&#13;
kept on file with the camp’s&#13;
health officer. They will be reAll Scouts and leaders are required to have a physical&#13;
turned to the unit leader at the&#13;
examination before camp and complete the appropriate&#13;
end of the week. Adult leaders who will be in camp for&#13;
medical form&#13;
less than 72 hours are not required to have a complete&#13;
Scouts and leaders must have a Class 3 (no. 34412 A)&#13;
physical; however, a personal&#13;
examination health history&#13;
(Class 1 Medical Form) is&#13;
required. Please make arrangements for physical examinations to be completed before arrival at summer&#13;
camp. Any Scout or leader who does not have a comArkansas State Law&#13;
pleted health form – including examination – will be&#13;
requires a Class 3&#13;
restricted from all camp activities until proper exami(no. 34412 A) Medination has been given.&#13;
cal Form for all&#13;
&#13;
Required Medical Forms&#13;
&#13;
!&#13;
&#13;
Scouts and leaders.&#13;
&#13;
4&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
IN CASE OF AN&#13;
EMERGENCY&#13;
&#13;
venience, the forms required for each step&#13;
have a corresponding number.&#13;
If, after reviewing the leaders guide&#13;
to summer camp, you still have questions,&#13;
additional help can be found at the camp&#13;
website, www.KiaKima.com. This site contains additional registration tips and last minute&#13;
updates regarding summer camp.&#13;
&#13;
A qualified individual is on duty in&#13;
the Health Lodge 24 hours a day. In the&#13;
unlikely event of serious illness or injury to a&#13;
Scout, he will be taken to a nearby hospital.&#13;
The Health Lodge is available to store and&#13;
administer prescription medicines as directed&#13;
by the Scout’s personal physician and parCAMP APPLICATION&#13;
ents. No prescription medication will be paid&#13;
for by the camp or the Chickasaw Council.&#13;
This is the first step of the&#13;
Normal insurance filing procedures will ap- registration process. Submit the Camp apply.&#13;
plication (KKSR A) with your campsite preference. Also include the estimated number&#13;
of boys you plan to bring. Submit this form,&#13;
along with a $100 deposit, to the Scout SerIRE AFETY&#13;
vice Center any time after August 1st. Keep&#13;
Kia Kima has a fire emergency alarm in mind; some campsites may already be resystem. This system will be explained at the served.&#13;
first leaders meeting, and a test of the system will be conducted early in the week.&#13;
Some firefighting equipment is located at the&#13;
UNIT COUNT FORM&#13;
nature lodge. This equipment is not to be&#13;
used by Scouts. Scouts do not fight fires unThe second step of the regder any circumstances.&#13;
Under no circumstances shall flames istration process is a Unit Count that indiof any kind be used in any tent. If a Scout cates the number of Scouts from your unit&#13;
or leader plans to use their own tent for lodg- attending camp. Complete the Unit Count&#13;
ing, they must have the tent labeled “No Form (KKSR 1) and return it to the Scout&#13;
flames in Tents”, This can be stenciled on Service Center no later than March 31, 2005.&#13;
the tent or placed on a card in front of the This form should be submitted with a $30&#13;
tent. Flashlights and battery powered lan- deposit per Scout. This fee is is transferterns, which do not pose an asphyxiation able but not refundable.&#13;
threat, are permissible.&#13;
&#13;
11&#13;
&#13;
F&#13;
&#13;
S&#13;
&#13;
2&#13;
&#13;
3&#13;
&#13;
NEW REGISTRATION&#13;
If, after reviewing&#13;
the leaders guide to&#13;
summer camp, you&#13;
still have questions,&#13;
additional help can&#13;
be found at the&#13;
camp&#13;
website,&#13;
www.kiakima.com.&#13;
&#13;
Our goal is to make the registration&#13;
process as painless as possible. The Registration Packet that accompanies this guide&#13;
contains all the required forms and detailed&#13;
instructions for completing each step. Leaders will note that the registration process is&#13;
divided into 5 major steps. For your con-&#13;
&#13;
REGISTRATION FORM&#13;
&#13;
This is the second summer&#13;
camp payment. Please submit the Registration Form (KKSR 2, Part A &amp; B) and return&#13;
them with $75 per Scout by May 15, 2005.&#13;
Part B is the session registration for each&#13;
Scout. This will register him for the various&#13;
classes offered at camp. No registration will&#13;
be processed until the required payments&#13;
have been received.&#13;
&#13;
2005&#13;
&#13;
4&#13;
!&#13;
Do not send this&#13;
form, payment,&#13;
or any registration materials&#13;
less than two&#13;
weeks prior to&#13;
your arrival at&#13;
camp.&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
FINAL FINANCIAL&#13;
F ORM&#13;
&#13;
The final payment includes the balance of the camp fee, leaders fees, and special program fees. This may be paid at checkin after arriving at camp on Sunday, or you&#13;
may send it before you arrive. Complete the&#13;
Final Financial Form (KKSR3) and send it&#13;
to the camp address. This form is a summary&#13;
of all financial transactions and should be the&#13;
last payment in the registration process. Do&#13;
not send this form, payment, or any registration materials less than two weeks prior to&#13;
your arrival at camp.&#13;
&#13;
5&#13;
&#13;
CHECK - IN&#13;
&#13;
5&#13;
&#13;
the size of any program to ensure the safety&#13;
and quality of instruction.&#13;
Sessions typically limited in size include&#13;
merit badges in the Shooting Sports area and&#13;
Ozark Ultimate Trek (OUT) Program. Preference for participation will be based upon date&#13;
of session registration and the age of the participant. The unit will be notified if any Scouts&#13;
are registered for an OUT Program that is full.&#13;
All other program closures will be announced&#13;
Sunday when you arrive.&#13;
&#13;
CORRESPONDENCE&#13;
All summer camp correspondence and&#13;
registration materials should be sent to the&#13;
Scout Service Center until May 31, 2005.&#13;
After May 31st, the summer camp operation&#13;
will be moved to the camp facility so all correspondence should be sent directly to camp.&#13;
In order to assure that your paperwork arrives at the proper location, please follow this&#13;
step. The addresses for both locations are&#13;
listed in the table on this page.&#13;
&#13;
The registration process is&#13;
completed when you check in on Sunday after arriving at Camp. In case of an emergency we need a copy of your unit roster that&#13;
includes the phone number of each Scout. You&#13;
may use your own format, or for convenience&#13;
the Unit Roster (KKSR 4A) is being provided&#13;
for you. If you conducted your swim checks&#13;
prior to camp, bring the optional Swim Check&#13;
Form (KKSR 4B) with you to camp. Do not&#13;
mail these forms: have them ready at checkin. Also, when you check in at the program&#13;
office, we will update schedules, settle any Before May 31, 2004&#13;
remaining balances and complete any remaining paperwork.&#13;
Chickasaw Council, BSA&#13;
171 South Hollywood&#13;
Memphis, Tennessee 38112&#13;
(901) 327-4193&#13;
Fax: (901) 327-2010&#13;
&#13;
Summer Camp Addresses&#13;
&#13;
CONFIRMATION &amp;&#13;
CHANGES&#13;
&#13;
After May 31, 2004&#13;
&#13;
When we receive your Session Registration&#13;
materials from step 2, we will ener it into our computer system. If there is a problem with it, we will&#13;
contact you via email or postcard.&#13;
While we try to accommodate all schedule&#13;
requests, the administration reserves the right to limit&#13;
&#13;
Kia Kima Scout Reservation&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
(870) 257-4935&#13;
Fax: (870) 257-4714&#13;
email: director@kiakima.com&#13;
&#13;
6&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
GENERAL&#13;
information&#13;
&#13;
K&#13;
&#13;
check-out, for the purpose of loading and&#13;
ia Kima is known for&#13;
providing a quality program, unloading. While driving in camp, please obbut often times the accom- serve our speed limit of 7 miles per hour.&#13;
modations are what make a&#13;
week at summer camp comfortable and enjoyable. While we are not a five-star hotel,&#13;
ANGEROUS&#13;
ILDLIFE&#13;
we strive to make each troop’s visit an enjoyable.&#13;
Kia Kima is a Wilderness Setting.&#13;
While visiting the out-of-doors, it is common It is recommended&#13;
to encounter various forms of wildlife. that each unit&#13;
bring insect and&#13;
RANSPORTATION&#13;
Dangerous wildlife at Kia Kima could include, tick repellent.&#13;
venomous snakes, spiders, ticks, etc. Bites Certain brands&#13;
ARKING&#13;
from these animals are extremely rare but c o n t a i n i n g&#13;
precautions should be taken. We will list a permethrin will&#13;
Each unit is responsible for the safe few tips to keep you comfortable at camp. provide adequate&#13;
tick protection.&#13;
transportation of its members to and from&#13;
camp. Make sure that all vehicles meet naA FEW HELPFUL TIPS FOR A COMFORTABLE&#13;
tional insurance requirements. Transporting&#13;
Scouts or adults in the bed of a pickup truck&#13;
AND SAFE CAMPING EXPERIENCE&#13;
or trailer – whether it is covered or uncovered—is against national BSA policy. Units&#13;
visiting Kia Kima from other councils are re♦&#13;
Wear closed-toed shoes&#13;
sponsible for obtaining the appropriate tour&#13;
permits.&#13;
♦&#13;
Use insect repellents containing DEET&#13;
Parking is provided at the camp enor Permethrin&#13;
trance for leaders and visitors. The main&#13;
parking area is next to the Administration&#13;
♦&#13;
Carry flashlights when walking at night&#13;
Building Vehicles are not to be parked in the&#13;
campsite during the week. Units are encour♦&#13;
Shake out clothing and shoes before&#13;
aged to leave a trailer in the campsite in order to store gear. A locking box will provide&#13;
wearing them&#13;
a place to secure and safeguard gear.&#13;
To keep traffic in camp to a mini♦&#13;
Keep food out of tents&#13;
mum, only camp vehicles will be allowed into&#13;
camp during the week. Unit vehicles will be&#13;
♦&#13;
Check for tick bites daily&#13;
permitted into camp during check-in and&#13;
&#13;
D&#13;
&#13;
T&#13;
P&#13;
&#13;
&amp;&#13;
&#13;
W&#13;
&#13;
!&#13;
&#13;
2005&#13;
&#13;
CHECK-IN&#13;
Units should plan to arrive at camp&#13;
beginning at 1:00 PM and no later than 3:00&#13;
PM on Sunday. Please check in at the&#13;
Camp Osage Administration Building. The&#13;
camp is closed between noon on Saturday&#13;
and noon on Sunday and there will be no&#13;
one available to handle early arrivals. Upon&#13;
arrival, your unit will be greeted by a member of the camp administrative staff. At that&#13;
time the unit leader should have a final count&#13;
of Scouts and leaders, merit badge schedules for the Scouts, and any unpaid fees with&#13;
the Final Financial Form (KKSR3). The&#13;
unit leader should have the unit’s medical&#13;
form and a written explanation for any boy&#13;
who needs special medical treatment.&#13;
A troop guide will be assigned to&#13;
the unit through the check-in process. The&#13;
guide and the unit leader will take the troop&#13;
to the Health Check area. The leader will&#13;
bring the medical forms and, if swim checks&#13;
were completed prior to camp, the Swim&#13;
Check Form (KKSR4b). Everyone —&#13;
youth and adult — must have a current&#13;
health form. The re-check is to make sure&#13;
no significant changes have occurred since&#13;
the physical examination was given. Abuddy&#13;
tag will be issued for each person with a&#13;
health form. The health re-check will be&#13;
going on at the same time the unit leader is&#13;
registering, so it is encouraged that all Scouts&#13;
arrive in camp at the same time.&#13;
The guide will take the unit to its&#13;
campsite. All personal and unit equipment&#13;
will be unloaded and vehicles returned to&#13;
their parking areas. The troop guide will&#13;
then take inventory of all equipment in the&#13;
campsite if applicable. If any equipment is&#13;
missing or damaged (holes in tents, missing&#13;
fire buckets) the troop guide will note it and&#13;
report it. Scouts and leaders need to prepare for the camp tour soon after arriving at&#13;
the campsite. There will be time to settle in&#13;
after the camp tour. Scouts that did not com-&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
plete swim checks prior to arriving at camp&#13;
will then change into their swim trunks and&#13;
head to the waterfront for their swim test.&#13;
All persons who will use the swimming area,&#13;
boating area, or river must have a swim&#13;
check in advance. No Exceptions!&#13;
&#13;
7&#13;
&#13;
!&#13;
Plan to arrive between 1:00 PM&#13;
and 3:00 PM on&#13;
Sunday&#13;
&#13;
Check-in at a Glance&#13;
&#13;
Schedule&#13;
1:00-3:00 PM&#13;
5:50&#13;
6:00&#13;
8:30&#13;
&#13;
Arrive at Camp, report to Administration Builiding.&#13;
First Assembly&#13;
Dinner&#13;
Campfire&#13;
&#13;
Step-by-Step&#13;
&#13;
1&#13;
&#13;
Paperwork - the unit leader and assistant report to the&#13;
Administration building with all the troop’s registration&#13;
forms, money, and medical forms. Here you will meet your&#13;
Troop Guide who will guide you through the check-in&#13;
procedure.&#13;
&#13;
2&#13;
&#13;
Health Recheck - Your troop guide and assistant leader will&#13;
take the rest of the troop to the Health Check area while the&#13;
unit leader finishes the paperwork.&#13;
&#13;
3&#13;
&#13;
Unit Photographs - Upon Arrival, the unit has the opportunity to have a picture taken.&#13;
&#13;
4&#13;
&#13;
Campsite - Your Troop Guide will take you to your&#13;
campsite where you can unload gear and prepare for the&#13;
camp tour.&#13;
&#13;
5&#13;
&#13;
Camp Tour - There are two of required stops on the&#13;
tour, the Aquatics Area (for swim checks and&#13;
safety procedures) and the Dining Hall.&#13;
&#13;
6&#13;
7&#13;
&#13;
Supper - Scouts and leaders wear Class A uniorm, to&#13;
supper.&#13;
Leaders’ Meeting - The unit leader and Senior Patrol Leader&#13;
need to attend the Leaders’ Meeting after dinner.&#13;
&#13;
8&#13;
&#13;
Campfire - Your unit gets to meet the Kia Kima staff at the&#13;
Opening Campfire. Everyone wear their Class A&#13;
&#13;
uniform.&#13;
&#13;
8&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
UNIT PHOTOGRAPHS&#13;
Units will have the opportunity to&#13;
have a group picture made while at camp.&#13;
Scouts and leaders should be in their complete Scout uniforms. Prints will be 8x10&#13;
inches in size and will be given to the unit&#13;
leader at the end of the week. The pictures&#13;
will cost $8.00 each, and will need to be&#13;
paid for when they are ordered. Pictures&#13;
will be taken during the Sunday Check-in.&#13;
&#13;
COMMISSIONER&#13;
SERVICE&#13;
&#13;
2005&#13;
&#13;
VESPERS &amp;&#13;
CHAPLAIN&#13;
Vespers is a short fellowship service held on Wednesday evenings. Vespers is held at the chapel and everyone is encouraged to attend. Members of the staff will conduct vespers,&#13;
with assistance of visiting clergy.&#13;
Scouts and units may volunteer to assist with or run the&#13;
vespers program during the week. Scouts who are working on&#13;
their religious awards are especially encouraged to do so.&#13;
&#13;
SUMMER CAMP&#13;
&#13;
GOD AND COUNTRY AWARD&#13;
After your troop guide finishes helpThe summer camp God and Country Award is given to&#13;
ing you check in, you probably won’t see Scouts who complete the following requirements. A Scout must&#13;
them in your campsite again until you check complete at least five of the following nine requirements.&#13;
out on Saturday morning. That’s okay, because we have staff members with the full 1. Assist in the raising or lowering of theAmerican Flag at a&#13;
time job of taking care of your needs during&#13;
morning or evening assembly.&#13;
the week. The staff member is your Com- 2. Attend the camp-wide Vespers service on Wednesday night&#13;
missioner.&#13;
at the chapel.&#13;
The commissioner staff will stop by 3. Assist in preparing and leading a troop or inter-troop vesper&#13;
your campsite each morning to visit with&#13;
service while at camp.&#13;
leaders in the site. They will make sure you&#13;
4. Lead a grace at an assembly while at camp.&#13;
have all the supplies you need. If there is&#13;
5. With an adult leader, discuss the importance of the twelfth&#13;
something broken or missing in your site,&#13;
point of the Scout Law – “A Scout is Reverent”. Discuss&#13;
they will see that it is taken care of.&#13;
how it applies to you as a scout here at summer camp,&#13;
as well as in your daily life.&#13;
6. With an adult leader, discuss the importance of&#13;
“patriotism”.Why is it important for a scout to “do my&#13;
duty to God and my country”?&#13;
7. Show how to properly display and fold an American Flag.&#13;
Also, explain the different parts of the flag and what they&#13;
LAG EREMONIES&#13;
symbolize.&#13;
8. Lead a morning prayer in your campsite, or lead your troop&#13;
in reciting the Scout Oath, Scout Law, or Pledge of&#13;
The camp will assemble for the flag&#13;
Allegiance while at summer camp.&#13;
ceremonies in the morning and evening.&#13;
9. In at least 100 words, write an essay explaining how we as&#13;
Scouts and leaders are expected to attend&#13;
scouts carry out our duty to God and Country in our&#13;
the evening flag ceremony in full Class A&#13;
daily lives, and explain how you did your duty to God&#13;
uniform. Troops are asked to assist with flag&#13;
and Country while at Summer Camp at Kia Kima.&#13;
ceremonies and blessing the meals.&#13;
&#13;
F&#13;
&#13;
C&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
LEADER’S MEETINGS&#13;
A meeting of all Leaders and Senior&#13;
Patrol Leaders will be held after the evening&#13;
meal on Sunday. At this meeting members&#13;
of the camp staff will give an overview of&#13;
camp policies, procedures, and special program activities that will be offered during the&#13;
Units should have week. Also, this is an opportunity to have&#13;
at least one leader questions answered about your troops wekk&#13;
present at each at camp.&#13;
leaders meeting.&#13;
In addition, a morning Leader’s&#13;
Meeting will be held after breakfast. At this&#13;
meeting, unit leaders will get the opportunity&#13;
to ask questions, get any updates on special&#13;
events going on in camp, and the daily newsletter will be distributed.&#13;
&#13;
!&#13;
&#13;
LEADERSHIP IN CAMP&#13;
All units are required to have at least&#13;
two adult leaders in camp at all times. This&#13;
policy is required by the Boy Scouts of&#13;
America. All leaders must be registered members of the Boy Scouts and meet membership qualifications. The unit leader must be&#13;
at least 21 years of age and any additional&#13;
leadership must be 18 or older. Leader’s&#13;
fees are $75 per week. This covers the cost&#13;
of their food at camp. As an added incentive, you will receive two leaders free if you&#13;
bring a minimum of 5 boys.&#13;
&#13;
TRADING POST&#13;
&#13;
Kia Kima operates two modern and&#13;
efficient Trading Posts. Our Trading Posts&#13;
stock many items that are related to the&#13;
Scouts merit badges. In addition to crafts,&#13;
the Trading Post also stocks concession&#13;
items. Some of the items stocked are: Uniform Parts, Camp Ball Caps, Writing Paper,&#13;
Craft Kits, Pocket Knives, Postcards, Slush&#13;
Puppies, Pizza, Folding Chairs, Batteries, and&#13;
Camp Patches.&#13;
Most Scouts will spend on the average of $35-$50 in the trading post. This will&#13;
&#13;
9&#13;
&#13;
generally pay for merit badge materials and&#13;
a few snacks throughout the week. Please&#13;
budget accordingly! Kia Kima has no&#13;
ATM, so please be sure your Scouts bring&#13;
enough cash.&#13;
The trading post is open most hours&#13;
of the day and evening with the exception&#13;
of meals and camp-wide activities&#13;
&#13;
VISITORS&#13;
Visitor’s night at camp is Friday&#13;
evening. At this time, parents will have the&#13;
opportunity to eat with their sons in the dining hall and attend the closing campfire.&#13;
Visitors should not plan to arrive before&#13;
5:00 PM, as Scouts will be involved in merit&#13;
badge sessions. The Campfire will conclude around 9:30 PM so visitors should&#13;
plan to leave shortly thereafter so Scouts&#13;
and Leaders can get a good night’s sleep.&#13;
The Program Director will be asking for a head count of the amount of visitors at the Friday Leader’s Dinner meeting. This will give us an estimate of the&#13;
amount of food to prepare. The cost of&#13;
the Friday evening meal is $5.00 for adults,&#13;
and $2.00 for children under the age of 12.&#13;
Visitors may purchase meal tickets from the&#13;
Program Office as they enter camp. Kids&#13;
under age six eat free.&#13;
Visitors at any time other than Friday should make prior arrangements with&#13;
the Camp Director. There are no facilities&#13;
at Kia Kima to allow visitors to stay overnight.&#13;
&#13;
PHONE&#13;
&#13;
A telephone is located at the Camp&#13;
Osage Administration Building. It is the&#13;
only telephone available for Scout use. We&#13;
discourage the continuous use of the telephone by the Scouts. Not only does it take&#13;
him away from the camp program, it runs&#13;
up his parents phone bill. We do ask that&#13;
leaders accompany their Scouts at the&#13;
phone.&#13;
&#13;
10&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
CAMP OSAGE&#13;
Since 1964, Camp Osage (originally&#13;
the main camp) has been welcoming Scouts&#13;
to the banks of the South Fork River. Camp&#13;
Osage is the larger of the camps at Kia Kima&#13;
Scout Reservation with 14 unique campsites&#13;
to choose from. At Camp Osage, a troop&#13;
will find traditional, though exceptional, camp&#13;
programs including nature, ecology,&#13;
scoutcraft, handicraft, shooting sports, the&#13;
trailblazer 1st year program, and aquatics. All&#13;
aquatic activities, including swimming and&#13;
boating, are held at the Osage beach on the&#13;
South Fork River.&#13;
Programs unique to Osage include&#13;
the Life to Eagle Area which offers Communications, Citizenship in the Nation, and&#13;
World Merit Badges.&#13;
&#13;
FACILITIES FOR THE&#13;
PHYSICALLY&#13;
CHALLENGED&#13;
Site #13, Dancing Bear, is a barrier free site at Camp Osage. It will accommodate up to 40 physically challenged&#13;
Scouts and adult leaders. It is conveniently&#13;
located near the Central Shower House.&#13;
Units with special-needs Scouts are given&#13;
priority in reserving this site. NOTE-Other&#13;
units may reserve the site but may be relocated without notice if a need arises.&#13;
&#13;
HOUSING -- CAMP&#13;
OSAGE&#13;
Fourteen troop campsites are outfitted with two man wall tents on platforms.&#13;
Each tent has two metal beds with mattresses.&#13;
Each troop site has a latrine and facilities for&#13;
handwashing and showers. A hot shower&#13;
facility is centrally located.&#13;
&#13;
2005&#13;
&#13;
FOOD SERVICE -CAMP OSAGE&#13;
Scouts attending Camp Osage eat&#13;
in the camp’s dining hall. Meals are provided in a modified cafeteria-style fashion.&#13;
A well-balanced menu has been designed to&#13;
please both youth and adults. Troops eat&#13;
together. Each troop provides a waiter for&#13;
each table to clean up after meals. The waiter&#13;
system will be explained at camp but should&#13;
be rotated daily.&#13;
Visitors desiring to eat in the dining&#13;
hall should make arrangements in advance.&#13;
Visitors should plan to eat with their troops&#13;
at the assigned times. Visitor meal fees are&#13;
$5.00.&#13;
Troops at Osage may make arrangements to cook one or more meals in their&#13;
campsites, using food supplied by the dining&#13;
hall staff and equipment from troop issue.&#13;
Troops can also arrange for evening meals&#13;
to be carried on troop hikes or canoe floats.&#13;
24-hour notice is required for special food&#13;
service arrangements. Troops may arrange&#13;
for sack lunches from the dining hall for the&#13;
trip home on Saturday at a cost of $3.00&#13;
each.&#13;
&#13;
!&#13;
Each troop provides a waiter for&#13;
each table to&#13;
clean up after&#13;
meals.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
11&#13;
&#13;
MAIL &amp; EMAIL&#13;
All outgoing mail may be placed in the&#13;
mailbox inside the Trading Post. Mail will be&#13;
taken to the Post Office in town on a daily&#13;
basis. Incoming mail will be available only to&#13;
unit leaders after 1:30 PM. Each troop will&#13;
have an assigned mailbox inside the Trading&#13;
Post. All mail sent to Kia Kima should be&#13;
addressed to Kia Kima Reservation.&#13;
&#13;
Kia Kima Scout Reservation&#13;
Scout’s Name and Troop #&#13;
629 Kia Kima Trail&#13;
Hardy, Arkansas 72542&#13;
Email: troops@KiaKima.com&#13;
(In subject line put the&#13;
campers name and troop number. Please,&#13;
no more than one email per Scout per&#13;
day)&#13;
&#13;
Parents are encouraged to write their&#13;
sons while they are at camp. Please remember the mail takes time. Letters mailed after&#13;
Wednesday probably will not arrive in time.&#13;
All mail received after the troop has checked&#13;
out will be returned to the sender.Please send&#13;
your email to the address below. Only one&#13;
email per day per Scout will be processed.&#13;
&#13;
Check-out at a Glance&#13;
&#13;
CHECK-OUT&#13;
The check out procedure will begin on Saturday, and should be completed&#13;
before 10:30A.M. Any unit with special&#13;
check-out considerations should make&#13;
plans through their Camp Commissioner.&#13;
After breakfast the unit will return&#13;
— with the troop guide — to the campsite&#13;
to pack their gear and clean up the site.&#13;
Vehicles will be allowed in camp to load&#13;
personal and unit equipment. The troop&#13;
guide and unit leader will conduct another&#13;
inventory to make sure that no equipment&#13;
has been damaged or misplaced. The troop&#13;
guide will also inspect the site to ensure that&#13;
it is clean.&#13;
&#13;
Schedule&#13;
7:00&#13;
7:10&#13;
7:20&#13;
7:30&#13;
After&#13;
&#13;
Reveille&#13;
Waiter’s Call&#13;
Assembly&#13;
Breakfast&#13;
Return to campsite and prepare for departure&#13;
&#13;
Step-by-Step:&#13;
&#13;
1&#13;
&#13;
Campsite - Return to your campsite with your Troop Guide.&#13;
Pack up your gear and clean the site one last time.&#13;
&#13;
2&#13;
&#13;
Trash - Bag up all trash and take it to the edge of the road&#13;
for the Ranger staff to pick up.&#13;
&#13;
3&#13;
&#13;
Quartermaster - Return any camp equipment you may&#13;
have used to the Quartermaster and stop by the Trading Post&#13;
to pick up last minute items.&#13;
&#13;
4&#13;
&#13;
Administration Building - Before leaving camp, stop at the&#13;
Administration building to take care of any last minute&#13;
paperwork, settle any debts, turn in evaluation forms, and&#13;
check-out of camp.&#13;
&#13;
12&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
WHAT TO&#13;
bring&#13;
to camp&#13;
INDIVIDUAL CHECKLIST&#13;
&#13;
UNIT EQUIPMENT&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Troop Flag&#13;
First aid kits&#13;
Patrol flags&#13;
Bow saws&#13;
Lanterns&#13;
Rope&#13;
Extra Plastic&#13;
Brooms&#13;
Water hose&#13;
&#13;
WHAT KIA KIMA&#13;
PROVIDES&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
♦&#13;
&#13;
Flagpole&#13;
Latrine and water supply&#13;
Campsite shower (hot showers&#13;
available at central showers)&#13;
1 picnic table per campsite&#13;
2-man tents&#13;
Tent platforms&#13;
Bunks with mattresses&#13;
Bulletin Board&#13;
Fire buckets&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scout Uniform (Scouts and Leaders are expected to wear&#13;
full Scout Uniforms at all evening flag ceremonies,&#13;
evening meals, and programs. Full Scout uniform in&#13;
cludes official shirt, shorts, socks, and belt.)&#13;
3-5 pairs of socks *&#13;
Sweater or jacket&#13;
Swim trunks&#13;
Raincoat or poncho*&#13;
Extra underwear and T-shirts&#13;
Hiking and/or tennis shoes&#13;
Bath towel and soap&#13;
Tooth brush and tooth paste*&#13;
Comb or brush*&#13;
Sleeping bag or sheet, blanket and pillow&#13;
Flashlight and extra batteries*&#13;
Jeans or long pants&#13;
Long-sleeved sweat shirt*&#13;
Insect repellent&#13;
Hat or cap*&#13;
Boy Scout Handbook*&#13;
Individual program needs&#13;
Health Form (filled out and signed-medical&#13;
examinations will NOT be given at camp)&#13;
Spending money (consult troop leaders)&#13;
Sunscreen*&#13;
Canteen or water bottle*&#13;
Stationary, pen or pencil&#13;
Appropriate Merit Badge Books*&#13;
Bible or personal religious literature&#13;
&#13;
Optional&#13;
&#13;
Musical Instrument&#13;
&#13;
Sewing kit*&#13;
&#13;
Camera and film*&#13;
&#13;
Pocket knife (no sheath knives permitted!)*&#13;
&#13;
Sunglasses&#13;
* Items available at the Kia Kima Trading Post&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
13&#13;
&#13;
WHAT NOT TO BRING&#13;
TO CAMP&#13;
&#13;
TIPS&#13;
Other than some basic items, different people and units will bring different&#13;
items with them. A good exercise is to think&#13;
about your perfect week at camp and bring&#13;
items that you see in your mental picture. If&#13;
you want to spend the week fishing don’t&#13;
forget to bring your rod and tackle box. To&#13;
help you keep from forgetting those important items, we have a list to help you with&#13;
your packing.&#13;
&#13;
Personal Firearms or other firearms,&#13;
ammunition, and bows are not allowed in&#13;
camp: only those supplied by the Shooting&#13;
Sports area are to be used. Sheath knives&#13;
are not allowed at camp as well. Any such&#13;
equipment brought to camp must be delivered to the Reservation Director when the&#13;
unit checks-in. It will be returned when the&#13;
unit checks out.&#13;
In addition, no pets of any kind or fireworks are allowed&#13;
in camp. This is policy of the Boy Scouts of America.&#13;
Finally we recommend that items such as radios, tape&#13;
players, electronic games, and other electronic devices not be&#13;
brought to camp. Summer camp is an outdoor experience, and&#13;
these items are not appropriate to that experience.&#13;
&#13;
14&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
MERIT BADGE&#13;
program for camp osage&#13;
NEW&#13;
&#13;
!&#13;
If any unit&#13;
leader&#13;
possesses a skill&#13;
that he would&#13;
like to teach at&#13;
camp, feel free&#13;
to call us.&#13;
&#13;
C&#13;
&#13;
amp Osage offers a&#13;
wide selection of merit&#13;
badges. We are constantly evaluating our merit badge program to bring new and exciting opportunities that Scouts may not be able to&#13;
complete elsewhere.&#13;
Most merit badges can be&#13;
completed at camp; however, because&#13;
of time requirements, special projects,&#13;
or other considerations, some merit&#13;
badges require prerequisites or special&#13;
skill levels.&#13;
Merit Badges are listed alphabetically with a short description of each&#13;
badge including any requirements that&#13;
may or must be completed at home, and&#13;
the prerequisites (if any) for the badge.&#13;
There are also a few helpful tips on what&#13;
to bring.&#13;
Some merit badges are limited&#13;
in size to ensure safety and quality instruction. These size limitations are indicated in the merit badge description.&#13;
These sessions are filled in the order they are received — so register early!&#13;
We are constantly looking for&#13;
skilled instructors of merit badges. If any&#13;
unit leader possesses a skill that he&#13;
would like to teach at camp, feel free&#13;
to call us. We can put you on the schedule for that week! Please note that each&#13;
camp offers programs independently of&#13;
the other. Some badges offered at&#13;
Cherokee are not offered at Osage.&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used in&#13;
the Program Information section to help&#13;
you easily identify which sessions are&#13;
most appropriate for which Scouts. Be&#13;
sure to read the program description for&#13;
details about that particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
Program fee or material cost&#13;
&#13;
*&#13;
&#13;
Indicates requirements that must be&#13;
completed at home; they cannot be&#13;
completed at camp&#13;
Indicates requirements that may be&#13;
completed before coming to camp to&#13;
allow more time for additional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
!&#13;
Please note&#13;
that&#13;
merit&#13;
badges&#13;
on&#13;
page 36 are for&#13;
Camp Osage.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
Swimming&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants,&#13;
a long-sleeved button down shirt, and shoes&#13;
that can get wet. This merit badge should&#13;
not be considered for non-swimmers or&#13;
beginners. Scouts should know how to&#13;
swim well before taking this badge.&#13;
&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
This is not a merit badge, but allows Scouts&#13;
to earn the Mile Swim badge. Scouts are&#13;
This is a rigorous program that certifies a required to swim an increased amount each&#13;
Scout to be a Lifeguard. Scouts are required day and build up to a mile. The Mile Swim&#13;
to spend all of their time in the Aquatics area. generally takes place on Saturday morning.&#13;
Physical strength, stamina, and a great deal&#13;
of written work are required. Bring long&#13;
pants, a long-sleeved buttoned down shirt&#13;
Rowing&#13;
along with shoes that can get wet. This program is recommended only for older Scouts&#13;
and strong swimmers. It is highly-recomThis is a one-hour session. Physical strength&#13;
mended that the CPR instruction be comand stamina required. The skills are more&#13;
pleted prior to camp.&#13;
difficult to master than in Canoeing. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
Lifesaving&#13;
Canoeing&#13;
This badge is required for Eagle (with alternate), and is a two-hour session. It is a challenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, longsleeved button down shirt, and shoes that can&#13;
get wet. It is recommended that CPR Instruction (requirement 13) be completed&#13;
prior to camp.&#13;
&#13;
This is a two-hour session. Good physical&#13;
strength and stamina required. This is a good&#13;
merit badge to introduce boating; it is more&#13;
fun and less difficult than rowing. It is recommended that the CPR instruction (requirement 2) be completed before camp.&#13;
&#13;
15&#13;
&#13;
16&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Swimming Instruction&#13;
&#13;
Textiles&#13;
&#13;
*&#13;
&#13;
This session is for Scouts in the non swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
Scouts will learn basic sculpting and molding&#13;
techniques through the use of clay and plaster. There will be a small fee for materials.&#13;
&#13;
Art&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
Leatherwork&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a lot&#13;
of freedom in choosing medium and subjects&#13;
for artwork. Requirement 7 may be completed before coming to camp. Art will be&#13;
combined with textiles merit badge.&#13;
Wood Carving&#13;
&#13;
$&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
This is another good badge for young Scouts.&#13;
There is a small cost for materials.&#13;
Requirement 3 may be done before coming&#13;
to camp. Please note that leatherwork and&#13;
basketry will be tuaght together.&#13;
Indian Lore&#13;
&#13;
$&#13;
&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost for&#13;
materials. Knives are available for Scouts&#13;
to use or Scouts may use their personal&#13;
knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
*&#13;
&#13;
Sculpture&#13;
&#13;
$&#13;
&#13;
Each Scout will learn to weave his own basket and make one that he can take home.&#13;
This is an excellent merit badge for young&#13;
Scouts. There is a small cost for basket&#13;
materials. This badge often takes less than&#13;
the full week to complete; therefore, it is combined with leatherwork.&#13;
&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This merit&#13;
badge will involve the study of various American Indian tribes. Requirement 1 may be&#13;
completed before coming to camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
ECO-CON AREA&#13;
&#13;
17&#13;
&#13;
Fish &amp; Wildlife Management&#13;
&#13;
Animal Science&#13;
&#13;
If you want to pursue a career in animal husbandry, then this badge is for you. You will&#13;
have the opportunity to learn on some of our&#13;
camp’s finest livestock.&#13;
&#13;
There is some written material for this badge&#13;
and a conservation project is also required.&#13;
Scouts should bring old shoes to wear in the&#13;
creek.&#13;
Fishing&#13;
&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a small&#13;
report, and a conservation project. Requirement 3c may be done before coming to&#13;
camp.&#13;
&#13;
This is an excellent merit badge for younger&#13;
Scouts. It requires some written work and&#13;
some early morning fishing trips.&#13;
Fly Fishing&#13;
&#13;
$&#13;
Scouts will be instructed in the use of a fly&#13;
rod and will experience fishing in the South&#13;
Fork River. Scouts will also get the opportunity to tie their own flies and lures.&#13;
Nature&#13;
&#13;
This is an excellent introductory merit badge&#13;
to the Nature area. It requires some hiking,&#13;
and observation.&#13;
Reptile &amp; Amphibian Study&#13;
Environmental Science&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may&#13;
be done before coming to camp. Scouts&#13;
must keep a reptile or amphibian for at least&#13;
one month to complete this badge. This (requirement 8) must be done outside of camp.&#13;
This merit badge is not recommended for&#13;
Scouts who are very afraid of snakes, although the instruction may lessen these fears.&#13;
&#13;
This badge is required for Eagle and is a twohour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
of written material, but some of it (Requirements 1, 6 and 7) can be completed before&#13;
coming to camp. Younger Scouts are discouraged from taking this badge.&#13;
&#13;
18&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
LIFE TO EAGLE&#13;
&#13;
Astronomy&#13;
&#13;
The Life to Eagle is an intensive program focused on some of the most difficult Eagle required merit badges. Scouts may complete&#13;
as many requirements as is feasible over the&#13;
course of the week. However, some requirements will need to be completed at home.&#13;
As these Eagle required badges are quite involved, it would not be advisable for Scouts&#13;
to take more than two of these badges at a&#13;
time. Most of the badges require prior preparation or bringing materials from home. All&#13;
of these sessions require written material.&#13;
Scouts need to bring a standard notebook,&#13;
pencil, and pen.&#13;
Communications&#13;
&#13;
Scouts will observe the beautiful night sky&#13;
over Kia Kima with the aid of a telescope.&#13;
Career opportunities in astronomy will be&#13;
discussed.&#13;
Space Exploration&#13;
&#13;
$&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
of drawings are required which involve some&#13;
creativity. These (Requirements 5 and 7) may&#13;
be done before coming to camp.&#13;
Weather&#13;
&#13;
Scouts will build a weather instrument and&#13;
use it to track the weather during the week.&#13;
This badge covers a lot of material. An interest or background in weather is helpful.&#13;
Requirements 8, and 9 may be completed&#13;
before coming to camp.&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn basic communication skills&#13;
needed in today’s society. This badge is&#13;
good for building self-confidence.&#13;
Citizenship in the World&#13;
&#13;
This is a 2-hour badge and is Eagle required.&#13;
Scouts will learn about diplomacy, international trade, and foreign relations.&#13;
&#13;
Citizenship in the Nation&#13;
&#13;
This is an Eagle required badge. Scouts will&#13;
learn about the U.S. Constitution and Bill of&#13;
Rights. Scouts will also have the opportunity to contact his senator to share personal&#13;
views on an issue.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping&#13;
bag, etc.) In addition, Scouts must bring a&#13;
personal or unit tent from home suitable for&#13;
backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
Wilderness Survival&#13;
&#13;
This badge is a two-hour session. It requires&#13;
an overnight camping trip. Requirement 5&#13;
may be done before coming to camp.&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.&#13;
Familiarity with knots is extremely important.&#13;
This badge is recommended for older Scouts.&#13;
Requirement 8 may be done before coming&#13;
to camp.&#13;
&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with&#13;
knots, lashings, and splices important.&#13;
First Aid&#13;
Archeology&#13;
This badge is required for Eagle and is a twohour session. It covers a great deal of written material, and there are skills to master.&#13;
Familiarity with knots is extremely important.&#13;
This badge is recommended for older Scouts.&#13;
It is highly recommended that CPR instruction be completed prior to camp.&#13;
&#13;
Learn about the ancient cultures that roamed&#13;
the streams and meadows of the South Fork&#13;
River. Some written work required. Requirements 4 and 11 can be completed at&#13;
camp.&#13;
&#13;
19&#13;
&#13;
20&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
SHOOTING SPORTS&#13;
Each Scout taking Rifle Shooting should have&#13;
a distance of at least 13 inches between the&#13;
tip of his thumb and the top of his arm.&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second&#13;
year campers and have the strength and size&#13;
to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should&#13;
have a distance of at least 13 inches between&#13;
the tip of his thumb and the top of his upper&#13;
arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will&#13;
have the chance to shoot both skeet and trap&#13;
as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to&#13;
take this merit badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. It is a good&#13;
idea to plan to be free the hour after their&#13;
session to allow for extra qualifying time.&#13;
Each session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
MERIT BADGE&#13;
program for camp cherokee&#13;
&#13;
C&#13;
&#13;
amp Cherokee was&#13;
established in 1965 as&#13;
an “outpost camp”.&#13;
Though creature comforts do exist at Cherokee, the troops&#13;
who visit still enjoy the “rustic” setting&#13;
and “village like” atmosphere. Camp&#13;
Cherokee has eight campsites with several located along or near John Cooper&#13;
Lake. Troops at Camp Cherokee will&#13;
find traditional camp programs presented&#13;
by a quality staff. Programs include&#13;
Nature/Ecology, Scoutcraft, Handicraft,&#13;
Shooting Sports, the Trailblazer Program,&#13;
and Aquatics. Because of the limited&#13;
capacity at Cherokee, most programs&#13;
have great opportunities for small group&#13;
sessions and personal instruction.&#13;
The aquatics program on John&#13;
Cooper Lake at Camp Cherokee provides Scouts an opportunity to experience the thrill of small boat sailing, in&#13;
addition to Swimming, Lifesaving, Canoeing, Rowing, and BSA Lifeguard.&#13;
The Kia Kima Mile Swim is also held at&#13;
Camp Cherokee on Saturday mornings.&#13;
John Cooper Lake is chocked&#13;
full of fish, catfish, bream, crappie, and&#13;
small mouth bass. You can fish from the&#13;
banks, or from the fishing pier, and if&#13;
you’re a swimmer, you can fish from our&#13;
rowboats.&#13;
Eight troop campsites are outfitted with two man wall tents on platforms. Each tent has two metal beds&#13;
with mattresses. Each troop has a latrine and facilities for handwashing and&#13;
showers. A hot shower facility is centrally located.&#13;
&#13;
KEY TO PROGRAM&#13;
ICONS&#13;
The following icons are used in&#13;
theProgram Information section of this&#13;
guide to help you in easily identifying the&#13;
which sessions are most appropriate for&#13;
which Scouts. Be sure to read the program description for details about that&#13;
particular program.&#13;
One hour session&#13;
Two hour session&#13;
Three hour session&#13;
All day program&#13;
Recommended for all Scouts&#13;
Recommended for younger Scouts&#13;
Recommended for older Scouts&#13;
Merit Badge required for Eagle&#13;
Written material required&#13;
&#13;
*&#13;
&#13;
Program fee or material cost&#13;
Indicates requirements that must be&#13;
completed at home; they can not be&#13;
completed at camp&#13;
Indicates requiremtnes that may be&#13;
completed before coming to camp to&#13;
allow more time for aditional&#13;
activities&#13;
Indicates a prerequisite for this&#13;
program&#13;
Taught in conjunction with another&#13;
Merit Badge&#13;
&#13;
21&#13;
&#13;
22&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
AQUATICS AREA&#13;
&#13;
2005&#13;
Mile Swim&#13;
&#13;
BSA Lifeguard&#13;
&#13;
This is not a merit badge, but allows Scouts&#13;
to earn the Mile Swim badge. Scouts are&#13;
required to swim an increased amount each&#13;
This is a rigorous program that certifies a day and build up to a mile.&#13;
Scout to be a Lifeguard. Scouts are required&#13;
to spend all of their time in the Aquatics area.&#13;
Rowing&#13;
Bring long pants, a long-sleeved buttoned&#13;
down shirt along with shoes that can get wet.&#13;
This program is recommended only for older&#13;
This is a one-hour session. Physical strength&#13;
Scouts and strong swimmers.&#13;
and stamina required. The skills are more&#13;
difficult to master than in Canoeing. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
Canoeing&#13;
&#13;
This is a two-hour session. Good physical&#13;
strength and stamina required. This is a good&#13;
merit badge to introduce boating; it is more&#13;
fun and less difficult than rowing.&#13;
&#13;
Small Boat Sailing&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entryLifesaving&#13;
level Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and&#13;
shoes that can get wet to inflate clothing. It&#13;
This badge is required for Eagle (with alter- is highly recommended that CPR instruction&#13;
nate), and is a two-hour session. It is a chal- (requirement 2) be completed prior to camp.&#13;
lenging merit badge that requires physical&#13;
strength and stamina. Bring long pants, a&#13;
long-sleeved button down shirt, and shoes&#13;
that can get wet.&#13;
Swimming&#13;
Motorsboating&#13;
&#13;
This is a one hour merit badge. Scouts will&#13;
learn the proper technique for operating a&#13;
motor boad, dropping quchos, fueling and&#13;
much more. Recommended for 2nd year&#13;
campers.&#13;
&#13;
This badge is required for Eagle (with alternates), and is required to take any other&#13;
Aquatics merit badge. It is a good entrylevel Aquatics merit badge. Bring long pants&#13;
and long-sleeved button down shirt, and&#13;
shoes that can be gotten wet. It is highly&#13;
recommended that CPR instruction (requirement 2) be completed prior to camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
Textiles&#13;
&#13;
Swimming Instruction&#13;
&#13;
This session is for Scouts in the Non swimmer and Beginner ability groups. The instruction will work to improve their swimming&#13;
skills and aim toward advancing to the next&#13;
ability group. The Beginner’s test completes&#13;
requirement 7 for Second Class, and the&#13;
Swimmer’s test completes requirement 9 for&#13;
First Class.&#13;
&#13;
HANDICRAFTS AREA&#13;
&#13;
*&#13;
&#13;
Scouts will learn the process for making cloth&#13;
and differences in types of fiber samples. Jobs&#13;
in the textile industry are also discussed. This&#13;
merit badge is excellent for younger Scouts.&#13;
Sculpture&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
Scouts will learn basic sculpting and molding&#13;
techniques through the use of clay and plaster. There will be a small fee for materials.&#13;
Leatherwork&#13;
&#13;
Art&#13;
&#13;
*&#13;
&#13;
*&#13;
&#13;
Scouts in this session should have some&#13;
drawing or artistic experience. There is a lot&#13;
of freedom in choosing medium and subjects&#13;
for artwork. Requirement 7 may be completed before coming to camp.&#13;
&#13;
$&#13;
&#13;
This is another good badge for young Scouts.&#13;
There is a small cost for materials.&#13;
Requirement 3 may be done before coming&#13;
to camp.&#13;
&#13;
Wood Carving&#13;
&#13;
$&#13;
This merit badge is not recommended for&#13;
first-year Scouts. There is a small cost for&#13;
materials. Knives are available for Scouts&#13;
to use or Scouts may use their personal&#13;
knives. Personal knives should be sharp and&#13;
pocket knives are highly discouraged.&#13;
Basketry&#13;
&#13;
*&#13;
&#13;
$&#13;
&#13;
ECO-CON AREA&#13;
&#13;
Animal Science&#13;
Each Scout will learn to weave his own basket and make one that he can take home.&#13;
This is an excellent merit badge for young&#13;
Scouts. There is a small cost for basket If you want to pursue a career in animal husmaterials. This badge often takes less than bandry, then this badge is for you. You will&#13;
have the opportunity to learn on some of our&#13;
the full week to complete.&#13;
ranch’s finest livestock.&#13;
&#13;
23&#13;
&#13;
24&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
Mammal Study&#13;
&#13;
This is a good merit badge for younger&#13;
Scouts. Requires some written work, a small&#13;
report, and a conservation project. Requirement 3c may be done before coming to&#13;
camp.&#13;
Reptile &amp; Amphibian Study&#13;
&#13;
This badge requires drawings and night observation (frog hunt). Requirement 2 may&#13;
be done before coming to camp. Scouts&#13;
must keep a reptile or amphibian for at least&#13;
one month to complete this badge. This (requirement 8) must be done outside of camp.&#13;
This merit badge is not recommended for&#13;
Scouts who are very afraid of snakes, although the instruction may lessen these fears.&#13;
&#13;
2005&#13;
Environmental Science&#13;
&#13;
This badge is required for Eagle and is a twohour session. It requires daily hikes, field&#13;
notes, and experiments. There is a great deal&#13;
of written material, but some of it (Requirements 1, 6 and 7) can be completed before&#13;
coming to camp. Younger Scouts are discouraged from taking this badge.&#13;
&#13;
Forestry&#13;
&#13;
A leaf collection, a field trip to a lumber mill,&#13;
and a report on the field trip are required.&#13;
Scouts need a notebook and adhesive tape&#13;
for mounting the leaf collection, or complete&#13;
it before coming to camp. (Requirement 1)&#13;
&#13;
Fishing&#13;
Astronomy&#13;
This is an excellent merit badge for younger&#13;
Scouts. It requires some written work and&#13;
some early morning fishing trips.&#13;
Fly Fishing&#13;
&#13;
$&#13;
Scouts will be instructed in the use of a fly&#13;
rod and will experience fishing in the South&#13;
Fork River. Scouts will also get the opportunity to tie their own flies and lures.&#13;
Nature&#13;
&#13;
This badge is offered in the evenings with&#13;
some daytime work. Scouts will observe the&#13;
beautiful night sky over Kia Kima with the&#13;
aid of a telescope. Career opportunities in&#13;
astronomy will be discussed.&#13;
&#13;
Space Exploration&#13;
&#13;
$&#13;
&#13;
Scouts have the opportunity to construct,&#13;
launch and recover a model rocket. There&#13;
is a small cost for the rocket kits. A couple&#13;
This is an excellent introductory merit badge&#13;
of drawings are required which involve some&#13;
to the Nature area. It requires some hiking,&#13;
creativity. These (Requirements 5 and 7) may&#13;
and observation. Requirement 5 must be&#13;
be done before coming to camp.&#13;
completed outside of camp.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
Rifle Shooting&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it is&#13;
requires a lot of time to qualify. Scouts&#13;
should be at least 13 years of age or second&#13;
year campers and have the strength and size&#13;
to manage a 10-pound target rifle. As a&#13;
means of determining this, the Scout should&#13;
have a distance of at least 13 inches between&#13;
the tip of his thumb and the top of his upper&#13;
arm as shown. Each session is limited to 16&#13;
Scouts.&#13;
&#13;
Shotgun Shooting&#13;
&#13;
SCOUTCRAFT&#13;
Camping&#13;
&#13;
This program will teach Scouts the basics of&#13;
handling and shooting a shotgun as well as&#13;
safety precautions for firearms. They will&#13;
have the chance to shoot both skeet and trap&#13;
as well as practice to sharpen their skills.&#13;
Scouts must be at least 14 years of age to&#13;
take this merit badge.&#13;
&#13;
Archery&#13;
&#13;
This badge is required for Eagle, and is a&#13;
two-hour session. It requires an overnight&#13;
camping trip. Scouts should bring appropriate camping equipment (backpack, sleeping&#13;
bag, etc.) In addition, Scouts must bring a&#13;
personal or unit tent from home suitable for&#13;
backpacking, and know how to set it up.&#13;
Requirements 1, 2, 3, 4, 6a, 6b, and 7c may&#13;
be done before coming to camp. Requirement 8 must be done before coming to camp.&#13;
Indian Lore&#13;
&#13;
This badge is a two-hour session. Shooting&#13;
experience is highly recommended, and it&#13;
requires a lot of time to qualify. It is a good&#13;
idea to plan to be free the hour after their&#13;
session to allow for extra qualifying time.&#13;
Each session is limited to 16 Scouts. Scouts&#13;
must be at least second year campers.&#13;
&#13;
$&#13;
This badge is recommended for all Scouts.&#13;
There is a small cost for materials. This merit&#13;
badge will involve the study of various American Indian tribes. Our camp is fortunate&#13;
enough to be located near several major&#13;
tribes. Requirement 1 may be completed&#13;
before coming to camp.&#13;
&#13;
25&#13;
&#13;
26&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Emergency Preparedness&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. Familiarity with knots is extremely important. This badge is recommended for older Scouts. Requirement 8&#13;
may be done before coming to camp.&#13;
&#13;
Wilderness Survival&#13;
First Aid&#13;
&#13;
This badge is required for Eagle (with alternate) and is a two-hour session. It covers a&#13;
great deal of written material, and there are&#13;
skills to master. It is highly recommended&#13;
that CPR instruction be completed prior to&#13;
camp.&#13;
&#13;
Archeology&#13;
&#13;
Learn about the ancient cultures that roamed&#13;
the streams and meadows of Kia Kima&#13;
Scout Reservation. Some written work is&#13;
required. Requirements 4 and 11 can be&#13;
completed at camp.&#13;
&#13;
This badge is a two-hour session. It requires&#13;
an overnight camping trip. Requirement 5&#13;
may be done before coming to camp.&#13;
Pioneering&#13;
&#13;
This two-hour session requires that you complete a pioneering project. Familiarity with&#13;
knots, lashings, and splices important.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
27&#13;
&#13;
OZARK VENTURE BASE&#13;
&#13;
The need to keep older Scouts coming&#13;
back to summer camp has long been&#13;
recognized and the Ozark Adventure Base has&#13;
been designed to meet that need. Whether&#13;
you are in an older Boy Scout Troop Patrol&#13;
or a co-ed Venture Crew, the Ozark Venture&#13;
Base has something that meets your need.&#13;
Scouts participating in the OVB must be at&#13;
least 13 years of age and have achieved the&#13;
rank of First Class by January 1st. Preregistration for these programs is mandatory.&#13;
This is an intensive program in which much&#13;
physical exertion will be required. Scouts&#13;
will be in session all morning, afternoons, and&#13;
evenings with the exception of Friday evening.&#13;
All participants in the OUT program will be&#13;
housed at a separate base camp location from&#13;
their Scouting unit.&#13;
&#13;
Kia Kima’s&#13;
Ozark Adventure Base&#13;
&#13;
Participants may be co-ed, as long as all participants&#13;
are registered members of a Boy Scout Troop or Venturing&#13;
Crew. If a Venturing Crew brings female members, a female&#13;
adult leader must participate. Ozark Venture Base will provide&#13;
food, cooking gear, other group equipment, an orientation on&#13;
Sunday night, and maps. Participants are responsible for all&#13;
personal gear, including tents. (A detailed gear list is available&#13;
in the end of this section).&#13;
&#13;
28&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
OZARK ULTIMATE TREK&#13;
O.U.T. is the perfect combination of&#13;
thrills and challenges from rock climbing, GPS&#13;
Navigation, and Mountain Biking, to Caving,&#13;
White Water Kayaking, and Wilderness&#13;
Rescue. Each crew that participates will go&#13;
through 1-2 days of each program depending&#13;
on the time frame.&#13;
Scouts will have an opportunity to visit&#13;
many of the back areas of the Syllamo&#13;
Wilderness area. Crews will spend and entire&#13;
day riding and learning about proper mountain&#13;
biking techniques. The Syllamo Bike trail offers&#13;
scouts the opportunity to bike over 30 miles of&#13;
much more. For those scouts that have earned&#13;
the canoeing merit badge, you will be able to&#13;
complete white water merit badge. Please note&#13;
that canoeing is a prerequisite for this badge.&#13;
After a long day on the river, you will&#13;
return to camp for an evening of Climbing&#13;
Instruction. This will prepare you for the full day&#13;
of Rock climbing that lies ahead. We have&#13;
searched and found many local areas that contain&#13;
climbing faces from 30-80 feet. This is a very&#13;
strenuous activity but when you are finished you&#13;
will have completed climbing merit badge. After&#13;
a week like this, we decided that you need a little&#13;
time to cool off. Well, it’s not time to relax in the&#13;
trails in with varying degrees of difficulty.&#13;
Scouts participating in this program are&#13;
encouraged to bring their own mountain bikes.&#13;
Kia Kima does have a supply of mountain bikes&#13;
for those Scouts that do not own one or are&#13;
not able to transport it to camp.&#13;
When you get tired of sitting in the&#13;
saddle for a day, don’t get too relaxed just yet.&#13;
After a little instruction, you will be ready to&#13;
head for the Spring River. Don’t worry, you’re&#13;
not going there just to sight see. You will paddle&#13;
the Class II and III white water in a kayak.&#13;
Our instructors will teach you the in and outs&#13;
of manning your own whitewater kayak. While&#13;
on the trip, you will learn about reading&#13;
whitewater, river rescue techniques, surfing, and&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
29&#13;
&#13;
air conditioning just yet. You will get the&#13;
opportunity to join us in some of the coolest&#13;
caves in Arkansas. Caving may be done as&#13;
an evening activity or a day trip depending&#13;
upon time frames and schedules.&#13;
Many of the evening activities in the&#13;
OUT program will focus Scouts and&#13;
Venturers on wilderness trip planning. Scouts&#13;
will have the opportunity to participate in a&#13;
Geo-caching exercise, learn the art of fireby-friction, and learn basic wilderness rescue&#13;
techniques.&#13;
If you think you are up to the&#13;
challenge, this program is for you. Participants&#13;
need to be in top physical condition to&#13;
undergo the challenges of this program.&#13;
Crews will be housed off-site. Scouts&#13;
may sign up as a toop or individually. This&#13;
program is also designed for Venturing Crews.&#13;
The maximum participation is 48, so register&#13;
early.&#13;
&#13;
MOUNTAIN MAN&#13;
PROGRAM&#13;
Have you ever wanted to live like the&#13;
pioneers of the early 19th century or learn&#13;
about Native Americans? Join this program&#13;
and you will get to experience this very thing.&#13;
Activities will include, black powder rifle and&#13;
shotgun shooting, tomahawk throwing, hide&#13;
tanning, sweat lodge, tipi pole making, open&#13;
fire cooking, primitive tools instruction, fire&#13;
by friction, Blacksmithing and much more.&#13;
This program will be based at the camps own&#13;
Masera cabin outpost. While in this program&#13;
participants will learn about each of the areas&#13;
listed above and do an in-depth, hands on&#13;
study of blacksmithing, sweat lodges, black&#13;
powder rifle and shotgun shooting. The&#13;
masara cabin, located on a high mountain&#13;
inside Kia Kima, provides a perfect mountain&#13;
getaway.&#13;
&#13;
30&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
C.O.P.E&#13;
The Challenging Outdoor Personal Encounter, or C.O.P.E.&#13;
program is a week-long high adventure activity for older Scouts&#13;
that teaches advanced team-building and problem solving skills.&#13;
Scouts will learn to work as a group and function as a team to&#13;
meet a series of high and low COPE elements. Participants should&#13;
be at least 13 years old. Kia Kima has one of the finest high ropes&#13;
courses of any Boy Scout Camp. The goals of project COPE are&#13;
to build leadership, self esteem, decision making, trust, and&#13;
teamwork. This is accomplished by progressing, as a group, through&#13;
a series of increasingly physically and mentally challenging excercises&#13;
that require cooperation and teamwork to complete.&#13;
&#13;
CHALLENGING OUTDOOR&#13;
PERSONAL ENCOUTER&#13;
&#13;
2005&#13;
&#13;
WHO CAN&#13;
PARTICIPATE&#13;
IN O.V.B.?&#13;
All Scouts that are at least 13 by&#13;
January 1, and all registered Venturer’s.&#13;
Both individuals and entire crews are welcome. Units with female participants will&#13;
need to provide appropriate adult female&#13;
leadership.&#13;
&#13;
WHAT SHOULD I&#13;
BRING?&#13;
Since groups participating in this&#13;
program will be mobile, participants are&#13;
required to pack their own gear and in no&#13;
more than two duffle bags or large backpack. In addition to the items listed on page&#13;
12 of the leaders guide, participants should&#13;
bring items in the following chart.&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
31&#13;
&#13;
A FEW HELPFUL TIPS OF WHAT TO BRING ON&#13;
YOUR O.U.T. ADVENTURE.......&#13;
♦&#13;
&#13;
River Shoes, or Aqua Socks or&#13;
Sandles with straps&#13;
&#13;
♦&#13;
&#13;
Tennis Shoes AND Hiking Boots&#13;
&#13;
♦&#13;
&#13;
Backpack&#13;
&#13;
♦&#13;
&#13;
Sun Screen AND Insect/Tick&#13;
Repellent&#13;
&#13;
♦&#13;
&#13;
Water Bottles&#13;
&#13;
♦&#13;
&#13;
Ball Cap and Sunglasses&#13;
&#13;
♦&#13;
&#13;
Nose Plugs (optional but suggested)&#13;
&#13;
♦&#13;
&#13;
Flashlight&#13;
&#13;
OZARK CLIMBING SCHOOL&#13;
Climbing and rapelling is a fast&#13;
growing recreational activity. The Ozark&#13;
Climbing School will give you the tools you&#13;
need to pursue your interest in the sport.&#13;
You will begin with belay training at Kia&#13;
Kima’s 40ft. climbing tower. You’ll learn&#13;
the basics of climbing on the tower using&#13;
artificial rock handholds. As you work&#13;
your way up and down the tower’s four&#13;
challenging walls, your skill and endurance&#13;
will increase. Participants in the Ozark&#13;
Climbing School will do an off-site climb&#13;
on natural cliffs and have the opportunity&#13;
to earn climbing merit badge.&#13;
&#13;
!&#13;
Participants in&#13;
the Ozark Climbing School can&#13;
earn the climbing&#13;
merit badge.&#13;
&#13;
32&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
THUNDERBIRD&#13;
AQUATIC PROGRAM&#13;
&#13;
!&#13;
&#13;
Kia Kima’s Thunderbird Aquatic Program is sponsored by the Memphis Boat Center of Memphis.&#13;
&#13;
Lake Thunderbird is a beautiful&#13;
resort lake in Cherokee Village, is the site&#13;
of Thunderbird Aquatics. Water skiing and&#13;
motor boating are featured activities.&#13;
Scouts will learn the basics of safe boat&#13;
operation and handling. Scouts who can&#13;
ski will have a blast. Those who are learning will get the instruction needed to be up&#13;
on skis by week’s end. Those who are&#13;
proficient can earn a water skiing merit&#13;
badge. The Memphis Boat Center provides&#13;
a championship-quality ski boat and equipment. All participants must pass the&#13;
swimmer’s test upon arrival at camp.&#13;
&#13;
TRAILBLAZERS PROGRAM&#13;
Each Scout in the Trailblazers Program will learn the basic skills that all Scouts must master to become&#13;
proficient in camping and outdoor activities. Trailblazers will be a three-hour, comprehensive outdoor program.&#13;
While designed primarily for Scouts who are new to the Scouting program and those coming to summer camp&#13;
for the first time, it is not limited to those Scouts.&#13;
The Trailblazers staff will be comprised of older, experienced staff members that will help your Scouts&#13;
master the basic skills for camping, cooking, first aid, rope work, map and compass, and nature study.&#13;
Each Scout will receive credit for&#13;
the requirements that he completes at&#13;
camp. How much each Scout completes&#13;
is up to him, and it is very possible that&#13;
different Scouts will complete different&#13;
requirements and some complete more&#13;
than others. Scouts who have earned 2nd&#13;
class rank are not encouraged to take the&#13;
trailblazer program.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
33&#13;
&#13;
TWILIGHT&#13;
activities&#13;
&#13;
M&#13;
&#13;
any opportunities are&#13;
available for unit activities&#13;
in the evening hours prior&#13;
to Taps. Some activities have been&#13;
scheduled by camp staff, and are open to&#13;
all Scouts and leaders. Other activities may&#13;
be done on a troop basis and can be&#13;
scheduled by the unit leader through the&#13;
appropriate area director.&#13;
This year we will have evening merit&#13;
badge instruction and some areas will be&#13;
open for further instruction. This will give&#13;
Scouts and extra opportunity to finish merit&#13;
badges or take an extra one.&#13;
The aquatics area will sponsor free&#13;
boating and swimming. These open nights&#13;
are available on Monday, Tuesday, and&#13;
Thursday. Scouts that do not enroll in&#13;
regular Aquatics sessions will have the&#13;
opportunity during these times to participate&#13;
in waterfront activities. Other twilight&#13;
activities such as troop shoot, rappelling,&#13;
swamped canoe race, volleyball&#13;
competition, Scoutmaster belly flop contest,&#13;
and Scoutmaster cook-off are just a few&#13;
other activities you may participate in.&#13;
&#13;
!&#13;
Class A uniforms&#13;
are required to be&#13;
worn at every campfire.&#13;
&#13;
CAMPFIRES&#13;
Campfires are the place where your Scout spirit&#13;
can come alive. We will open with a Campfire on Sunday&#13;
evenings at the Amphi-theater. This will be an opportunity for Scouts to meet the staff of the various areas of&#13;
camp. On Wednesday, we will have an opportunity for&#13;
Scouts to showcase their showmanship skills. A campwide&#13;
campfire will be held that will be hosted by our senior&#13;
patrol leaders.Our final camp-fire will be held on Friday&#13;
evening and will close out the week. Remember, Class A&#13;
uniforms are worn at all campfires.&#13;
&#13;
34&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
HONOR&#13;
merit&#13;
troop awards&#13;
&#13;
T&#13;
&#13;
&amp;&#13;
&#13;
he Honor Troop and Merit Troop&#13;
awards recognize units that participate &#13;
fully in the camp program, follow camp&#13;
rules and demonstrate the true spirit of Scouting.&#13;
&#13;
MERIT TROOP&#13;
&#13;
The unit participates in activities, follows all camp&#13;
rules, and has a general attitude conducive to a&#13;
Scout camp, continuing with the tradition of Scout&#13;
spirit that is ever-present in the program.&#13;
&#13;
HONOR TROOP&#13;
&#13;
Complete 7 of the 8 following requirements.&#13;
&#13;
&#13;
The unit completes all registration materials by&#13;
the proper deadlines including completed forms and&#13;
payments.&#13;
&#13;
&#13;
&#13;
The unit has 50% of its active membership at camp.&#13;
&#13;
&#13;
&#13;
Two-deep leadership—provided completely by the&#13;
unit—is present in camp at all times.&#13;
&#13;
&#13;
&#13;
The unit maintains a minimum ratio of one leader&#13;
for every ten Scouts.&#13;
&#13;
&#13;
&#13;
Scouts attending camp participate in the scheduled&#13;
activities (merit badges, free swims, and other&#13;
activities during the day). Older Scouts should try&#13;
to take advantage of the OVB Program.&#13;
&#13;
&#13;
&#13;
The Senior Patrol Leader attends all SPL meetings&#13;
and the Scoutmaster attends the Leaders’ Meetings.&#13;
The unit leader and Senior Patrol Leader also attend&#13;
the Leaders’ Meeting on Sunday afternoon.&#13;
&#13;
&#13;
&#13;
The Scouts and leaders in the unit attend evening&#13;
meals and campfires in Class A uniform.&#13;
&#13;
&#13;
&#13;
The unit should maintain a clean campsite&#13;
throughout the week.&#13;
&#13;
In addition to completing all 9 requirements in the Merit&#13;
Troop section, to be an Honor Troop, a unit must complete 3 of the 5 following requirements.&#13;
&#13;
&#13;
The unit has at least one adult attend the&#13;
Scoutmasters’ planning conference. (Should be the&#13;
Scoutmaster; if he or she cannot attend, an assistant&#13;
Scoutmaster or committee member may fill in).&#13;
&#13;
&#13;
&#13;
The unit performs a conservation or camp&#13;
improvement project while at camp. This project&#13;
must be approved beforehand, and checked upon&#13;
completion by the Nature Director or Camp Ranger.&#13;
&#13;
&#13;
&#13;
The unit plans one inter-unit or inter campsite&#13;
activity or campsite activity. The activity must foster&#13;
a sense of Scouting friendship between at least&#13;
two units.&#13;
&#13;
&#13;
&#13;
At least one leader from the unit completes the&#13;
Scoutmaster merit badge.&#13;
&#13;
&#13;
&#13;
The unit attends vespers services.&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
35&#13;
&#13;
LEADERS&#13;
opportunities&#13;
JUST FOR LEADERS&#13;
&#13;
Fast Start&#13;
&#13;
Are you a new leader at camp? If so, this&#13;
There is still plenty to do at Kia Kima. We promise that training will teach you all about the elements&#13;
you won’t be just sitting in your campsite, unless of course, that is of a good troop meeting and the patrol&#13;
what you want to do.&#13;
method.&#13;
&#13;
Safe Swim Defense&#13;
&amp; Safety Afloat&#13;
These programs are sponsored by the&#13;
aquatics area, and provide valuable information concerning the BSA’s policies for&#13;
aquatic activities on the unit level, such as a&#13;
troop swim&#13;
&#13;
CPR&#13;
&#13;
TRAINING&#13;
&#13;
All BSA Lifeguard candidates will have the&#13;
opportunity to complete their CPR requirement while at camp. A six-hour course will&#13;
be offered to these candidates. Adult leaders who choose to go through the training&#13;
may fill the extra spaces in the session.&#13;
&#13;
Climb On Safely&#13;
Climb on Safely is a climbing orientation&#13;
course for all leaders. This course will not&#13;
certify a leader to operate a climbing program but will give them hands on knowledge&#13;
on how to assist a certified Climbing Instruc- This training will include “Climb on Safely”&#13;
tor.&#13;
training. This will certify leaders as climbing instructors. Space is limited.&#13;
&#13;
Climbing Instructor&#13;
Certification&#13;
&#13;
36&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
Youth Protection&#13;
&#13;
camp staff will be judging this event. The&#13;
This training is required for all leaders that winning entry will receive special recognition.&#13;
take kids on trips in the BSA. This is a very&#13;
important session to attend as it states many&#13;
of the BSA’s Policies on youth and adult&#13;
interaction.&#13;
&#13;
ADVANCEMENT&#13;
Often, adults in camp bring with&#13;
them special knowledge or skills that would&#13;
be beneficial to various merit badge&#13;
sessions. If any adult would like to assist&#13;
with a merit badge—or offer one not on the&#13;
schedule-please see the Program Director&#13;
at the Sunday Leaders’ Meeting.&#13;
Also, adults are needed to help with&#13;
transportation for the field trips, and the&#13;
Ozark Adventure Base sessions.&#13;
&#13;
SCOUTMASTER MERIT&#13;
BADGE&#13;
The Kia Kima Scoutmaster&#13;
Achievement Award, a.k.a. Scoutmaster&#13;
Merit Badge, recognizes the tremendous&#13;
contribution adult leaders make to the camp&#13;
and the Scouts in attendance. To qualify for&#13;
the award, an adult leader must complete six&#13;
of the ten requirements during the week, or&#13;
complete one of the weeklong options. Applications for the award should be submitted&#13;
by Friday afternoon.&#13;
&#13;
SCOUTMASTER MERIT BADGE&#13;
SERVICE&#13;
If you are a carpenter, plumber,&#13;
electrician, or just a general handyman, your&#13;
skills are always needed at camp. The&#13;
Camp Ranger will be glad to suggest a list&#13;
of projects to any interested leader. Bring&#13;
your tools and feel at home.&#13;
&#13;
Option One&#13;
Complete six of these ten requirements:&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
SCOUT LEADER&#13;
COOK-OFF&#13;
EXTRAVAGANZA&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Scout Leaders can showcase their talent for&#13;
a special camp meal that you can cook.&#13;
Whether it is a pot of chili, cherry cobbler,&#13;
or eggs in orange peels, plan to participate&#13;
in this event. A select few of our illustrious&#13;
&#13;
&#13;
&#13;
Volunteer for at least two hours in the Trading Post&#13;
Help supervise the clean-up of the Commisary or Din&#13;
ing Hall for three meals.&#13;
Serve as an assistant cook for three meals&#13;
Row for the Mile Swim&#13;
Volunteer in the Trailblazers area for one day&#13;
Serve as an assistant Ranger for one full day&#13;
Drive a vehicle on a field trip&#13;
Participant in one of the training programs offered&#13;
during the week&#13;
Lifeguard at the Aquatics area for an evening&#13;
Assist in a program area for one day&#13;
Other activity approved ahead of time by the Program&#13;
Director or Camp Director&#13;
&#13;
Option Two&#13;
Complete one of these four requirements:&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
Serve as an assistant ranger for a part of at least four&#13;
days&#13;
Instruct a merit badge for a week&#13;
Complete the BSA Lifeguard program&#13;
Serve as the Camp Chaplain for the Wednesday&#13;
vespers&#13;
&#13;
Camp Cherokee&#13;
&#13;
2005&#13;
9:00&#13;
&#13;
2005 Program Registration Codes&#13;
&#13;
Aquatics&#13;
&#13;
Handicrafts&#13;
Area&#13;
&#13;
Scoutcraft&#13;
Area&#13;
Trailblazer&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
BSA Lifeguard&#13;
Canoeing&#13;
Lifesaving&#13;
Rowing&#13;
Smallboat Sailing&#13;
Swimming&#13;
Swimming Instruction&#13;
&#13;
10:00&#13;
&#13;
11:00&#13;
&#13;
2:00&#13;
&#13;
3:00&#13;
&#13;
391 (All Day)&#13;
341&#13;
&#13;
344&#13;
356&#13;
374&#13;
314&#13;
&#13;
311&#13;
333&#13;
&#13;
Motorboating&#13;
&#13;
351&#13;
&#13;
Wood Carving&#13;
Art/Textiles&#13;
Basketry/Leatherwork&#13;
Sculpture&#13;
Indian Lore&#13;
Emergency Preparedness&#13;
Archeology&#13;
Camping&#13;
&#13;
441&#13;
&#13;
353&#13;
&#13;
444&#13;
&#13;
446&#13;
&#13;
422&#13;
&#13;
425&#13;
&#13;
491&#13;
&#13;
493&#13;
&#13;
494&#13;
&#13;
496&#13;
&#13;
412&#13;
&#13;
415&#13;
&#13;
481&#13;
&#13;
483&#13;
273&#13;
&#13;
484&#13;
&#13;
486&#13;
276&#13;
266&#13;
&#13;
201&#13;
&#13;
First Aid&#13;
Pioneeering&#13;
Wilderness Survival&#13;
&#13;
205&#13;
&#13;
251&#13;
&#13;
254&#13;
222&#13;
244&#13;
&#13;
Trailblazer&#13;
&#13;
214&#13;
135&#13;
&#13;
Weather&#13;
Animal Science&#13;
&#13;
153&#13;
122&#13;
&#13;
Fishing&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
&#13;
Fly Fishing&#13;
&#13;
192&#13;
&#13;
Mammal Study&#13;
&#13;
193&#13;
&#13;
194&#13;
&#13;
101&#13;
&#13;
Environmental Science&#13;
&#13;
104&#13;
171&#13;
&#13;
174&#13;
&#13;
Nature&#13;
&#13;
133&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
&#13;
Astronomy&#13;
&#13;
Camp Cherokee&#13;
&#13;
136&#13;
&#13;
184&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
&#13;
Area&#13;
&#13;
4:00&#13;
&#13;
322&#13;
&#13;
Forestry&#13;
&#13;
Eco-Con&#13;
&#13;
37&#13;
&#13;
143&#13;
&#13;
Camp Cherokee&#13;
&#13;
146&#13;
&#13;
Camp Cherokee&#13;
&#13;
Shooting&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Sports&#13;
&#13;
Shotgun Shooting&#13;
&#13;
671&#13;
&#13;
675&#13;
&#13;
Archery&#13;
&#13;
641&#13;
&#13;
645&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
COPE&#13;
&#13;
951&#13;
961&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
Ozark Ultimate Trek (OUT)&#13;
Thunderbird Aquatics&#13;
&#13;
653&#13;
&#13;
655&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
974&#13;
&#13;
38&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005 Program Registration Codes&#13;
BSA Lifeguard&#13;
&#13;
9:00&#13;
&#13;
10:00&#13;
&#13;
Trailblazer&#13;
&#13;
Handicrafts&#13;
Area&#13;
&#13;
341&#13;
&#13;
Swimming&#13;
Swimming Instruction&#13;
&#13;
311&#13;
&#13;
324&#13;
356&#13;
314&#13;
&#13;
331&#13;
&#13;
333&#13;
&#13;
334&#13;
&#13;
211&#13;
&#13;
214&#13;
&#13;
441&#13;
&#13;
444&#13;
425&#13;
493&#13;
&#13;
494&#13;
&#13;
483&#13;
&#13;
484&#13;
&#13;
415&#13;
&#13;
263&#13;
&#13;
266&#13;
205&#13;
&#13;
273&#13;
&#13;
276&#13;
&#13;
221&#13;
244&#13;
251&#13;
&#13;
Environmental Science&#13;
&#13;
171&#13;
&#13;
254&#13;
173&#13;
&#13;
Astronomy&#13;
&#13;
143&#13;
&#13;
Animal Science&#13;
&#13;
153&#13;
&#13;
Fish &amp; Wildlife Mgt.&#13;
&#13;
Mammal Study&#13;
&#13;
175&#13;
146&#13;
&#13;
122&#13;
&#13;
125&#13;
&#13;
161&#13;
&#13;
166&#13;
192&#13;
&#13;
193&#13;
&#13;
194&#13;
&#13;
101&#13;
&#13;
104&#13;
&#13;
Nature&#13;
&#13;
135&#13;
&#13;
Reptile / Amphibian Study&#13;
Space Exploration&#13;
&#13;
486&#13;
&#13;
201&#13;
&#13;
First Aid&#13;
&#13;
Fly Fishing&#13;
&#13;
496&#13;
&#13;
412&#13;
481&#13;
&#13;
Wilderness Survival&#13;
&#13;
Area&#13;
&#13;
446&#13;
&#13;
422&#13;
491&#13;
&#13;
Emergency Preparedness&#13;
Pioneeering&#13;
&#13;
Fishing&#13;
&#13;
4:00&#13;
&#13;
353&#13;
&#13;
Camping&#13;
&#13;
Eco-Con&#13;
&#13;
3:00&#13;
&#13;
344&#13;
&#13;
Archeology&#13;
Scoutcraft&#13;
Area&#13;
&#13;
2:00&#13;
&#13;
322&#13;
&#13;
Lifesaving&#13;
Rowing&#13;
&#13;
Trailblazer&#13;
Wood Carving&#13;
Art/Textiles&#13;
Basketry/Leatherwork&#13;
Sculpture&#13;
Indian Lore&#13;
&#13;
11:00&#13;
&#13;
391 (All Day)&#13;
&#13;
Canoeing&#13;
Aquatics&#13;
&#13;
Camp Osage&#13;
&#13;
2005&#13;
&#13;
112&#13;
&#13;
115&#13;
&#13;
151&#13;
&#13;
156&#13;
&#13;
Weather&#13;
&#13;
184&#13;
&#13;
Life To&#13;
&#13;
Citizenship in the Nation*&#13;
&#13;
Eagle&#13;
&#13;
Citizenship in the World*&#13;
Communications*&#13;
&#13;
Shooting&#13;
&#13;
Rifle&#13;
&#13;
651&#13;
&#13;
Sports&#13;
&#13;
Shotgun Shooting&#13;
&#13;
671&#13;
&#13;
675&#13;
&#13;
Archery&#13;
&#13;
641&#13;
&#13;
645&#13;
&#13;
Mountain Man Rend.&#13;
&#13;
921&#13;
&#13;
Ozark Climbing School&#13;
COPE&#13;
Ozark Ultimate Trek (OUT)&#13;
Thunderbird Aquatics&#13;
&#13;
951&#13;
961&#13;
&#13;
Ozark&#13;
Venture&#13;
Base&#13;
&#13;
743&#13;
&#13;
744&#13;
&#13;
711&#13;
721&#13;
&#13;
715&#13;
725&#13;
653&#13;
&#13;
655&#13;
&#13;
964&#13;
991 (Week Long Program)&#13;
974&#13;
&#13;
2005&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
39&#13;
&#13;
If any leader has a question regarding their campsite reservation&#13;
please contact, Drew Armstrong at 901-327-4193&#13;
&#13;
40&#13;
&#13;
Leader’s Guide to Summer Camp&#13;
&#13;
2005&#13;
&#13;
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